Add support for VDPAU video out, including hardware decoding.
[mplayer/glamo.git] / libao2 / ao_esd.c
bloba5602ff89433950778b9ea7e03bf848ae0fd11bf
1 /*
2 * EsounD audio output driver for MPlayer
4 * copyright (c) 2002 Juergen Keil <jk@tools.de>
6 * This file is part of MPlayer.
8 * MPlayer is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * MPlayer is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License along
19 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
24 * TODO / known problems:
25 * - does not work well when the esd daemon has autostandby disabled
26 * (workaround: run esd with option "-as 2" - fortunatelly this is
27 * the default)
28 * - plays noise on a linux 2.4.4 kernel with a SB16PCI card, when using
29 * a local tcp connection to the esd daemon; there is no noise when using
30 * a unix domain socket connection.
31 * (there are EIO errors reported by the sound card driver, so this is
32 * most likely a linux sound card driver problem)
35 #include <sys/types.h>
36 #include <sys/time.h>
37 #include <sys/socket.h>
38 #include <stdio.h>
39 #include <string.h>
40 #include <unistd.h>
41 #include <errno.h>
42 #include <fcntl.h>
43 #include <time.h>
44 #ifdef __svr4__
45 #include <stropts.h>
46 #endif
47 #include <esd.h>
49 #include "config.h"
50 #include "audio_out.h"
51 #include "audio_out_internal.h"
52 #include "libaf/af_format.h"
53 #include "mp_msg.h"
54 #include "help_mp.h"
57 #define ESD_RESAMPLES 0
58 #define ESD_DEBUG 0
60 #if ESD_DEBUG
61 #define dprintf(...) printf(__VA_ARGS__)
62 #else
63 #define dprintf(...) /**/
64 #endif
67 #define ESD_CLIENT_NAME "MPlayer"
68 #define ESD_MAX_DELAY (1.0f) /* max amount of data buffered in esd (#sec) */
70 static ao_info_t info =
72 "EsounD audio output",
73 "esd",
74 "Juergen Keil <jk@tools.de>",
78 LIBAO_EXTERN(esd)
80 static int esd_fd = -1;
81 static int esd_play_fd = -1;
82 static esd_server_info_t *esd_svinfo;
83 static int esd_latency;
84 static int esd_bytes_per_sample;
85 static unsigned long esd_samples_written;
86 static struct timeval esd_play_start;
87 extern float audio_delay;
90 * to set/get/query special features/parameters
92 static int control(int cmd, void *arg)
94 esd_player_info_t *esd_pi;
95 esd_info_t *esd_i;
96 time_t now;
97 static time_t vol_cache_time;
98 static ao_control_vol_t vol_cache;
100 switch (cmd) {
101 case AOCONTROL_GET_VOLUME:
102 time(&now);
103 if (now == vol_cache_time) {
104 *(ao_control_vol_t *)arg = vol_cache;
105 return CONTROL_OK;
108 dprintf("esd: get vol\n");
109 if ((esd_i = esd_get_all_info(esd_fd)) == NULL)
110 return CONTROL_ERROR;
112 for (esd_pi = esd_i->player_list; esd_pi != NULL; esd_pi = esd_pi->next)
113 if (strcmp(esd_pi->name, ESD_CLIENT_NAME) == 0)
114 break;
116 if (esd_pi != NULL) {
117 ao_control_vol_t *vol = (ao_control_vol_t *)arg;
118 vol->left = esd_pi->left_vol_scale * 100 / ESD_VOLUME_BASE;
119 vol->right = esd_pi->right_vol_scale * 100 / ESD_VOLUME_BASE;
121 vol_cache = *vol;
122 vol_cache_time = now;
124 esd_free_all_info(esd_i);
126 return CONTROL_OK;
128 case AOCONTROL_SET_VOLUME:
129 dprintf("esd: set vol\n");
130 if ((esd_i = esd_get_all_info(esd_fd)) == NULL)
131 return CONTROL_ERROR;
133 for (esd_pi = esd_i->player_list; esd_pi != NULL; esd_pi = esd_pi->next)
134 if (strcmp(esd_pi->name, ESD_CLIENT_NAME) == 0)
135 break;
137 if (esd_pi != NULL) {
138 ao_control_vol_t *vol = (ao_control_vol_t *)arg;
139 esd_set_stream_pan(esd_fd, esd_pi->source_id,
140 vol->left * ESD_VOLUME_BASE / 100,
141 vol->right * ESD_VOLUME_BASE / 100);
143 vol_cache = *vol;
144 time(&vol_cache_time);
146 esd_free_all_info(esd_i);
147 return CONTROL_OK;
149 default:
150 return CONTROL_UNKNOWN;
156 * open & setup audio device
157 * return: 1=success 0=fail
159 static int init(int rate_hz, int channels, int format, int flags)
161 esd_format_t esd_fmt;
162 int bytes_per_sample;
163 int fl;
164 char *server = ao_subdevice; /* NULL for localhost */
165 float lag_seconds, lag_net, lag_serv;
166 struct timeval proto_start, proto_end;
168 if (esd_fd < 0) {
169 esd_fd = esd_open_sound(server);
170 if (esd_fd < 0) {
171 mp_msg(MSGT_AO, MSGL_ERR, MSGTR_AO_ESD_CantOpenSound,
172 strerror(errno));
173 return 0;
176 /* get server info, and measure network latency */
177 gettimeofday(&proto_start, NULL);
178 esd_svinfo = esd_get_server_info(esd_fd);
179 if(server) {
180 gettimeofday(&proto_end, NULL);
181 lag_net = (proto_end.tv_sec - proto_start.tv_sec) +
182 (proto_end.tv_usec - proto_start.tv_usec) / 1000000.0;
183 lag_net /= 2.0; /* round trip -> one way */
184 } else
185 lag_net = 0.0; /* no network lag */
188 if (esd_svinfo) {
189 mp_msg(MSGT_AO, MSGL_INFO, "AO: [esd] server info:\n");
190 esd_print_server_info(esd_svinfo);
195 esd_fmt = ESD_STREAM | ESD_PLAY;
197 #if ESD_RESAMPLES
198 /* let the esd daemon convert sample rate */
199 #else
200 /* let mplayer's audio filter convert the sample rate */
201 if (esd_svinfo != NULL)
202 rate_hz = esd_svinfo->rate;
203 #endif
204 ao_data.samplerate = rate_hz;
206 /* EsounD can play mono or stereo */
207 switch (channels) {
208 case 1:
209 esd_fmt |= ESD_MONO;
210 ao_data.channels = bytes_per_sample = 1;
211 break;
212 default:
213 esd_fmt |= ESD_STEREO;
214 ao_data.channels = bytes_per_sample = 2;
215 break;
218 /* EsounD can play 8bit unsigned and 16bit signed native */
219 switch (format) {
220 case AF_FORMAT_S8:
221 case AF_FORMAT_U8:
222 esd_fmt |= ESD_BITS8;
223 ao_data.format = AF_FORMAT_U8;
224 break;
225 default:
226 esd_fmt |= ESD_BITS16;
227 ao_data.format = AF_FORMAT_S16_NE;
228 bytes_per_sample *= 2;
229 break;
232 /* modify audio_delay depending on esd_latency
233 * latency is number of samples @ 44.1khz stereo 16 bit
234 * adjust according to rate_hz & bytes_per_sample
236 #ifdef CONFIG_ESD_LATENCY
237 esd_latency = esd_get_latency(esd_fd);
238 #else
239 esd_latency = ((channels == 1 ? 2 : 1) * ESD_DEFAULT_RATE *
240 (ESD_BUF_SIZE + 64 * (4.0f / bytes_per_sample))
241 ) / rate_hz;
242 esd_latency += ESD_BUF_SIZE * 2;
243 #endif
244 if(esd_latency > 0) {
245 lag_serv = (esd_latency * 4.0f) / (bytes_per_sample * rate_hz);
246 lag_seconds = lag_net + lag_serv;
247 audio_delay += lag_seconds;
248 mp_msg(MSGT_AO, MSGL_INFO,MSGTR_AO_ESD_LatencyInfo,
249 lag_serv, lag_net, lag_seconds);
252 esd_play_fd = esd_play_stream_fallback(esd_fmt, rate_hz,
253 server, ESD_CLIENT_NAME);
254 if (esd_play_fd < 0) {
255 mp_msg(MSGT_AO, MSGL_ERR, MSGTR_AO_ESD_CantOpenPBStream, strerror(errno));
256 return 0;
259 /* enable non-blocking i/o on the socket connection to the esd server */
260 if ((fl = fcntl(esd_play_fd, F_GETFL)) >= 0)
261 fcntl(esd_play_fd, F_SETFL, O_NDELAY|fl);
263 #if ESD_DEBUG
265 int sbuf, rbuf, len;
266 len = sizeof(sbuf);
267 getsockopt(esd_play_fd, SOL_SOCKET, SO_SNDBUF, &sbuf, &len);
268 len = sizeof(rbuf);
269 getsockopt(esd_play_fd, SOL_SOCKET, SO_RCVBUF, &rbuf, &len);
270 dprintf("esd: send/receive socket buffer space %d/%d bytes\n",
271 sbuf, rbuf);
273 #endif
275 ao_data.bps = bytes_per_sample * rate_hz;
276 ao_data.outburst = ao_data.bps > 100000 ? 4*ESD_BUF_SIZE : 2*ESD_BUF_SIZE;
278 esd_play_start.tv_sec = 0;
279 esd_samples_written = 0;
280 esd_bytes_per_sample = bytes_per_sample;
282 return 1;
287 * close audio device
289 static void uninit(int immed)
291 if (esd_play_fd >= 0) {
292 esd_close(esd_play_fd);
293 esd_play_fd = -1;
296 if (esd_svinfo) {
297 esd_free_server_info(esd_svinfo);
298 esd_svinfo = NULL;
301 if (esd_fd >= 0) {
302 esd_close(esd_fd);
303 esd_fd = -1;
309 * plays 'len' bytes of 'data'
310 * it should round it down to outburst*n
311 * return: number of bytes played
313 static int play(void* data, int len, int flags)
315 int offs;
316 int nwritten;
317 int nsamples;
318 int n;
320 /* round down buffersize to a multiple of ESD_BUF_SIZE bytes */
321 len = len / ESD_BUF_SIZE * ESD_BUF_SIZE;
322 if (len <= 0)
323 return 0;
325 #define SINGLE_WRITE 0
326 #if SINGLE_WRITE
327 nwritten = write(esd_play_fd, data, len);
328 #else
329 for (offs = 0, nwritten=0; offs + ESD_BUF_SIZE <= len; offs += ESD_BUF_SIZE) {
331 * note: we're writing to a non-blocking socket here.
332 * A partial write means, that the socket buffer is full.
334 n = write(esd_play_fd, (char*)data + offs, ESD_BUF_SIZE);
335 if ( n < 0 ) {
336 if ( errno != EAGAIN )
337 dprintf("esd play: write failed: %s\n", strerror(errno));
338 break;
339 } else if ( n != ESD_BUF_SIZE ) {
340 nwritten += n;
341 break;
342 } else
343 nwritten += n;
345 #endif
347 if (nwritten > 0) {
348 if (!esd_play_start.tv_sec)
349 gettimeofday(&esd_play_start, NULL);
350 nsamples = nwritten / esd_bytes_per_sample;
351 esd_samples_written += nsamples;
353 dprintf("esd play: %d %lu\n", nsamples, esd_samples_written);
354 } else {
355 dprintf("esd play: blocked / %lu\n", esd_samples_written);
358 return nwritten;
363 * stop playing, keep buffers (for pause)
365 static void audio_pause(void)
368 * not possible with esd. the esd daemom will continue playing
369 * buffered data (not more than ESD_MAX_DELAY seconds of samples)
375 * resume playing, after audio_pause()
377 static void audio_resume(void)
380 * not possible with esd.
382 * Let's hope the pause was long enough that the esd ran out of
383 * buffered data; we restart our time based delay computation
384 * for an audio resume.
386 esd_play_start.tv_sec = 0;
387 esd_samples_written = 0;
392 * stop playing and empty buffers (for seeking/pause)
394 static void reset(void)
396 #ifdef __svr4__
397 /* throw away data buffered in the esd connection */
398 if (ioctl(esd_play_fd, I_FLUSH, FLUSHW))
399 perror("I_FLUSH");
400 #endif
405 * return: how many bytes can be played without blocking
407 static int get_space(void)
409 struct timeval tmout;
410 fd_set wfds;
411 float current_delay;
412 int space;
415 * Don't buffer too much data in the esd daemon.
417 * If we send too much, esd will block in write()s to the sound
418 * device, and the consequence is a huge slow down for things like
419 * esd_get_all_info().
421 if ((current_delay = get_delay()) >= ESD_MAX_DELAY) {
422 dprintf("esd get_space: too much data buffered\n");
423 return 0;
426 FD_ZERO(&wfds);
427 FD_SET(esd_play_fd, &wfds);
428 tmout.tv_sec = 0;
429 tmout.tv_usec = 0;
431 if (select(esd_play_fd + 1, NULL, &wfds, NULL, &tmout) != 1)
432 return 0;
434 if (!FD_ISSET(esd_play_fd, &wfds))
435 return 0;
437 /* try to fill 50% of the remaining "free" buffer space */
438 space = (ESD_MAX_DELAY - current_delay) * ao_data.bps * 0.5f;
440 /* round up to next multiple of ESD_BUF_SIZE */
441 space = (space + ESD_BUF_SIZE-1) / ESD_BUF_SIZE * ESD_BUF_SIZE;
443 dprintf("esd get_space: %d\n", space);
444 return space;
449 * return: delay in seconds between first and last sample in buffer
451 static float get_delay(void)
453 struct timeval now;
454 double buffered_samples_time;
455 double play_time;
457 if (!esd_play_start.tv_sec)
458 return 0;
460 buffered_samples_time = (float)esd_samples_written / ao_data.samplerate;
461 gettimeofday(&now, NULL);
462 play_time = now.tv_sec - esd_play_start.tv_sec;
463 play_time += (now.tv_usec - esd_play_start.tv_usec) / 1000000.;
465 /* dprintf("esd delay: %f %f\n", play_time, buffered_samples_time); */
467 if (play_time > buffered_samples_time) {
468 dprintf("esd: underflow\n");
469 esd_play_start.tv_sec = 0;
470 esd_samples_written = 0;
471 return 0;
474 dprintf("esd: get_delay %f\n", buffered_samples_time - play_time);
475 return buffered_samples_time - play_time;