Use calloc instead of malloc+memset
[mplayer/glamo.git] / playtree.c
blob2318dd1283f0ff6ca7fc05b8e63aa57bedf2d1c2
2 /// \file
3 /// \ingroup Playtree
5 #include "config.h"
6 #include <stdlib.h>
7 #include <string.h>
8 #include <stdio.h>
9 #include <unistd.h>
10 #include <errno.h>
11 #ifdef MP_DEBUG
12 #include <assert.h>
13 #endif
14 #include "m_config.h"
15 #include "playtree.h"
16 #include "mp_msg.h"
18 static int
19 play_tree_is_valid(play_tree_t* pt);
21 play_tree_t*
22 play_tree_new(void) {
23 play_tree_t* r = calloc(1,sizeof(play_tree_t));
24 if(r == NULL) {
25 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_t));
26 return NULL;
28 r->entry_type = PLAY_TREE_ENTRY_NODE;
29 return r;
32 void
33 play_tree_free(play_tree_t* pt, int children) {
34 play_tree_t* iter;
36 #ifdef MP_DEBUG
37 assert(pt != NULL);
38 #endif
40 if(children) {
41 for(iter = pt->child; iter != NULL; ) {
42 play_tree_t* nxt=iter->next;
43 play_tree_free(iter,1);
44 iter = nxt;
46 pt->child = NULL;
49 play_tree_remove(pt,0,0);
51 for(iter = pt->child ; iter != NULL ; iter = iter->next)
52 iter->parent = NULL;
54 //if(pt->params) free(pt->params);
55 if(pt->files) {
56 int i;
57 for(i = 0 ; pt->files[i] != NULL ; i++)
58 free(pt->files[i]);
59 free(pt->files);
62 free(pt);
65 void
66 play_tree_free_list(play_tree_t* pt, int children) {
67 play_tree_t* iter;
69 #ifdef MP_DEBUG
70 assert(pt != NULL);
71 #endif
73 for(iter = pt ; iter->prev != NULL ; iter = iter->prev)
74 /* NOTHING */;
76 while(iter) {
77 play_tree_t* nxt = iter->next;
78 play_tree_free(iter, children);
79 iter = nxt;
85 void
86 play_tree_append_entry(play_tree_t* pt, play_tree_t* entry) {
87 play_tree_t* iter;
89 #ifdef MP_DEBUG
90 assert(pt != NULL);
91 assert(entry != NULL);
92 #endif
94 if(pt == entry)
95 return;
97 for(iter = pt ; iter->next != NULL ; iter = iter->next)
98 /* NOTHING */;
100 entry->parent = iter->parent;
101 entry->prev = iter;
102 entry->next = NULL;
103 iter->next = entry;
106 void
107 play_tree_prepend_entry(play_tree_t* pt, play_tree_t* entry) {
108 play_tree_t* iter;
110 #ifdef MP_DEBUG
111 assert(pt != NULL);
112 assert(entry != NULL);
113 #endif
115 for(iter = pt ; iter->prev != NULL; iter = iter->prev)
116 /* NOTHING */;
118 entry->prev = NULL;
119 entry->next = iter;
120 entry->parent = iter->parent;
122 iter->prev = entry;
123 if(entry->parent) {
124 #ifdef MP_DEBUG
125 assert(entry->parent->child == iter);
126 #endif
127 entry->parent->child = entry;
131 void
132 play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry) {
134 #ifdef MP_DEBUG
135 assert(pt != NULL);
136 assert(entry != NULL);
137 #endif
139 entry->parent = pt->parent;
140 entry->prev = pt;
141 if(pt->next) {
142 #ifdef MP_DEBUG
143 assert(pt->next->prev == pt);
144 #endif
145 entry->next = pt->next;
146 entry->next->prev = entry;
147 } else
148 entry->next = NULL;
149 pt->next = entry;
153 void
154 play_tree_remove(play_tree_t* pt, int free_it, int with_children) {
156 #ifdef MP_DEBUG
157 assert(pt != NULL);
158 #endif
160 // Middle of list
161 if(pt->prev && pt->next) {
162 #ifdef MP_DEBUG
163 assert(pt->prev->next == pt);
164 assert(pt->next->prev == pt);
165 #endif
166 pt->prev->next = pt->next;
167 pt->next->prev = pt->prev;
168 } // End of list
169 else if(pt->prev) {
170 #ifdef MP_DEBUG
171 assert(pt->prev->next == pt);
172 #endif
173 pt->prev->next = NULL;
174 } // Beginning of list
175 else if(pt->next) {
176 #ifdef MP_DEBUG
177 assert(pt->next->prev == pt);
178 #endif
179 pt->next->prev = NULL;
180 if(pt->parent) {
181 #ifdef MP_DEBUG
182 assert(pt->parent->child == pt);
183 #endif
184 pt->parent->child = pt->next;
186 } // The only one
187 else if(pt->parent) {
188 #ifdef MP_DEBUG
189 assert(pt->parent->child == pt);
190 #endif
191 pt->parent->child = NULL;
194 pt->prev = pt->next = pt->parent = NULL;
195 if(free_it)
196 play_tree_free(pt,with_children);
200 void
201 play_tree_set_child(play_tree_t* pt, play_tree_t* child) {
202 play_tree_t* iter;
204 #ifdef MP_DEBUG
205 assert(pt != NULL);
206 assert(pt->entry_type == PLAY_TREE_ENTRY_NODE);
207 #endif
209 //DEBUG_FF: Where are the children freed?
210 // Attention in using this function!
211 for(iter = pt->child ; iter != NULL ; iter = iter->next)
212 iter->parent = NULL;
214 // Go back to first one
215 for(iter = child ; iter->prev != NULL ; iter = iter->prev)
216 /* NOTHING */;
218 pt->child = iter;
220 for( ; iter != NULL ; iter= iter->next)
221 iter->parent = pt;
225 void
226 play_tree_set_parent(play_tree_t* pt, play_tree_t* parent) {
227 play_tree_t* iter;
229 #ifdef MP_DEBUG
230 assert(pt != NULL);
231 #endif
233 if(pt->parent)
234 pt->parent->child = NULL;
236 for(iter = pt ; iter != NULL ; iter = iter->next)
237 iter->parent = parent;
239 if(pt->prev) {
240 for(iter = pt->prev ; iter->prev != NULL ; iter = iter->prev)
241 iter->parent = parent;
242 iter->parent = parent;
243 parent->child = iter;
244 } else
245 parent->child = pt;
250 void
251 play_tree_add_file(play_tree_t* pt,char* file) {
252 int n = 0;
253 char* e;
255 #ifdef MP_DEBUG
256 assert(pt != NULL);
257 assert(pt->child == NULL);
258 assert(file != NULL);
259 #endif
261 if(pt->entry_type != PLAY_TREE_ENTRY_NODE &&
262 pt->entry_type != PLAY_TREE_ENTRY_FILE)
263 return;
265 if(pt->files) {
266 for(n = 0 ; pt->files[n] != NULL ; n++)
267 /* NOTHING */;
269 pt->files = (char**)realloc(pt->files,(n+2)*sizeof(char*));
270 if(pt->files ==NULL) {
271 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
272 return;
275 e = pt->files[n] = strdup(file);
276 pt->files[n+1] = NULL;
278 pt->entry_type = PLAY_TREE_ENTRY_FILE;
283 play_tree_remove_file(play_tree_t* pt,char* file) {
284 int n,f = -1;
286 #ifdef MP_DEBUG
287 assert(pt != NULL);
288 assert(file != NULL);
289 assert(pt->entry_type != PLAY_TREE_ENTRY_NODE);
290 #endif
292 for(n=0 ; pt->files[n] != NULL ; n++) {
293 if(strcmp(file,pt->files[n]) == 0)
294 f = n;
297 if(f < 0) // Not found
298 return 0;
300 #ifdef MP_DEBUG
301 assert(n > f);
302 #endif
304 free(pt->files[f]);
306 if(n > 1) {
307 memmove(&pt->files[f],&pt->files[f+1],(n-f)*sizeof(char*));
308 pt->files = (char**)realloc(pt->files,n*sizeof(char*));
309 if(pt->files == NULL) {
310 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
311 return -1;
313 } else {
314 free(pt->files);
315 pt->files = NULL;
318 return 1;
321 void
322 play_tree_set_param(play_tree_t* pt, char* name, char* val) {
323 int n = 0,ni = -1;
325 #ifdef MP_DEBUG
326 assert(pt != NULL);
327 assert(name != NULL);
328 #endif
330 if(pt->params) {
331 for( ; pt->params[n].name != NULL ; n++) {
332 if(strcasecmp(pt->params[n].name,name) == 0)
333 ni = n;
337 if(ni > 0) {
338 if(pt->params[n].value != NULL) free(pt->params[n].value);
339 pt->params[n].value = val != NULL ? strdup(val) : NULL;
340 return;
343 pt->params = (play_tree_param_t*)realloc(pt->params,(n+2)*sizeof(play_tree_param_t));
344 if(pt->params == NULL) {
345 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't realloc params (%d bytes of memory)\n",(n+2)*(int)sizeof(play_tree_param_t));
346 return;
348 pt->params[n].name = strdup(name);
349 pt->params[n].value = val != NULL ? strdup(val) : NULL;
350 memset(&pt->params[n+1],0,sizeof(play_tree_param_t));
352 return;
356 play_tree_unset_param(play_tree_t* pt, char* name) {
357 int n,ni = -1;
359 #ifdef MP_DEBUG
360 assert(pt != NULL);
361 assert(name != NULL);
362 assert(pt->params != NULL);
363 #endif
365 for(n = 0 ; pt->params[n].name != NULL ; n++) {
366 if(strcasecmp(pt->params[n].name,name) == 0)
367 ni = n;
370 if(ni < 0)
371 return 0;
373 if(pt->params[ni].name) free(pt->params[ni].name);
374 if(pt->params[ni].value) free(pt->params[ni].value);
376 if(n > 1) {
377 memmove(&pt->params[ni],&pt->params[ni+1],(n-ni)*sizeof(play_tree_param_t));
378 pt->params = (play_tree_param_t*)realloc(pt->params,n*sizeof(play_tree_param_t));
379 if(pt->params == NULL) {
380 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",n*(int)sizeof(play_tree_param_t));
381 return -1;
383 } else {
384 free(pt->params);
385 pt->params = NULL;
388 return 1;
391 void
392 play_tree_set_params_from(play_tree_t* dest,play_tree_t* src) {
393 int i;
395 #ifdef MP_DEBUG
396 assert(dest != NULL);
397 assert(src != NULL);
398 #endif
400 if(!src->params)
401 return;
403 for(i = 0; src->params[i].name != NULL ; i++)
404 play_tree_set_param(dest,src->params[i].name,src->params[i].value);
405 if(src->flags & PLAY_TREE_RND) // pass the random flag too
406 dest->flags |= PLAY_TREE_RND;
410 // all children if deep < 0
411 void
412 play_tree_set_flag(play_tree_t* pt, int flags , int deep) {
413 play_tree_t* i;
415 pt->flags |= flags;
417 if(deep && pt->child) {
418 if(deep > 0) deep--;
419 for(i = pt->child ; i ; i = i->next)
420 play_tree_set_flag(i,flags,deep);
424 void
425 play_tree_unset_flag(play_tree_t* pt, int flags , int deep) {
426 play_tree_t* i;
428 pt->flags &= ~flags;
430 if(deep && pt->child) {
431 if(deep > 0) deep--;
432 for(i = pt->child ; i ; i = i->next)
433 play_tree_unset_flag(i,flags,deep);
438 //////////////////////////////////// ITERATOR //////////////////////////////////////
440 static void
441 play_tree_iter_push_params(play_tree_iter_t* iter) {
442 int n;
443 play_tree_t* pt;
444 #ifdef MP_DEBUG
445 assert(iter != NULL);
446 assert(iter->config != NULL);
447 assert(iter->tree != NULL);
448 #endif
450 pt = iter->tree;
452 // We always push a config because we can set some option
453 // while playing
454 m_config_push(iter->config);
456 if(pt->params == NULL)
457 return;
460 for(n = 0; pt->params[n].name != NULL ; n++) {
461 int e;
462 if((e = m_config_set_option(iter->config,pt->params[n].name,pt->params[n].value)) < 0) {
463 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Error %d while setting option '%s' with value '%s'\n",e,
464 pt->params[n].name,pt->params[n].value);
468 if(!pt->child)
469 iter->entry_pushed = 1;
470 return;
473 play_tree_iter_t*
474 play_tree_iter_new(play_tree_t* pt,m_config_t* config) {
475 play_tree_iter_t* iter;
477 #ifdef MP_DEBUG
478 assert(pt != NULL);
479 assert(config != NULL);
480 #endif
482 if( ! play_tree_is_valid(pt))
483 return NULL;
485 iter = calloc(1,sizeof(play_tree_iter_t));
486 if(! iter) {
487 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate new iterator (%d bytes of memory)\n",(int)sizeof(play_tree_iter_t));
488 return NULL;
490 iter->root = pt;
491 iter->tree = NULL;
492 iter->config = config;
494 if(pt->parent)
495 iter->loop = pt->parent->loop;
497 return iter;
500 void
501 play_tree_iter_free(play_tree_iter_t* iter) {
503 #ifdef MP_DEBUG
504 assert(iter != NULL);
505 #endif
507 if(iter->status_stack) {
508 #ifdef MP_DEBUG
509 assert(iter->stack_size > 0);
510 #endif
511 free(iter->status_stack);
514 free(iter);
517 static play_tree_t*
518 play_tree_rnd_step(play_tree_t* pt) {
519 int count = 0;
520 int r;
521 play_tree_t *i,*head;
523 // Count how many free choice we have
524 for(i = pt ; i->prev ; i = i->prev)
525 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
526 head = i;
527 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
528 for(i = pt->next ; i ; i = i->next)
529 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
531 if(!count) return NULL;
533 r = (int)((float)(count) * rand() / (RAND_MAX + 1.0));
535 for(i = head ; i ; i=i->next) {
536 if(!(i->flags & PLAY_TREE_RND_PLAYED)) r--;
537 if(r < 0) return i;
540 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Random stepping error\n");
541 return NULL;
546 play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes) {
547 play_tree_t* pt;
549 if ( !iter ) return PLAY_TREE_ITER_ENTRY;
550 if ( !iter->root ) return PLAY_TREE_ITER_ENTRY;
552 #ifdef MP_DEBUG
553 assert(iter != NULL);
554 assert(iter->root != NULL);
555 //printf("PT : Stepping = %d\n",d);
556 #endif
558 if(iter->tree == NULL) {
559 iter->tree = iter->root;
560 return play_tree_iter_step(iter,0,with_nodes);
563 if(iter->config && iter->entry_pushed > 0) {
564 iter->entry_pushed = 0;
565 m_config_pop(iter->config);
568 if(iter->tree->parent && (iter->tree->parent->flags & PLAY_TREE_RND))
569 iter->mode = PLAY_TREE_ITER_RND;
570 else
571 iter->mode = PLAY_TREE_ITER_NORMAL;
573 iter->file = -1;
574 if(iter->mode == PLAY_TREE_ITER_RND)
575 pt = play_tree_rnd_step(iter->tree);
576 else if( d > 0 ) {
577 int i;
578 pt = iter->tree;
579 for(i = d ; i > 0 && pt ; i--)
580 pt = pt->next;
581 d = i ? i : 1;
582 } else if(d < 0) {
583 int i;
584 pt = iter->tree;
585 for(i = d ; i < 0 && pt ; i++)
586 pt = pt->prev;
587 d = i ? i : -1;
588 } else
589 pt = iter->tree;
591 if(pt == NULL) { // No next
592 // Must we loop?
593 if (iter->mode == PLAY_TREE_ITER_RND) {
594 if (iter->root->loop == 0)
595 return PLAY_TREE_ITER_END;
596 play_tree_unset_flag(iter->root, PLAY_TREE_RND_PLAYED, -1);
597 if (iter->root->loop > 0) iter->root->loop--;
598 // try again
599 return play_tree_iter_step(iter, 0, with_nodes);
600 } else
601 if(iter->tree->parent && iter->tree->parent->loop != 0 && ((d > 0 && iter->loop != 0) || ( d < 0 && (iter->loop < 0 || iter->loop < iter->tree->parent->loop) ) ) ) {
602 if(d > 0) { // Go back to the first one
603 for(pt = iter->tree ; pt->prev != NULL; pt = pt->prev)
604 /* NOTHNG */;
605 if(iter->loop > 0) iter->loop--;
606 } else if( d < 0 ) { // Or the last one
607 for(pt = iter->tree ; pt->next != NULL; pt = pt->next)
608 /* NOTHNG */;
609 if(iter->loop >= 0 && iter->loop < iter->tree->parent->loop) iter->loop++;
611 iter->tree = pt;
612 return play_tree_iter_step(iter,0,with_nodes);
614 // Go up one level
615 return play_tree_iter_up_step(iter,d,with_nodes);
619 // Is there any valid child?
620 if(pt->child && play_tree_is_valid(pt->child)) {
621 iter->tree = pt;
622 if(with_nodes) { // Stop on the node
623 return PLAY_TREE_ITER_NODE;
624 } else // Or follow it
625 return play_tree_iter_down_step(iter,d,with_nodes);
628 // Is it a valid entry?
629 if(! play_tree_is_valid(pt)) {
630 if(d == 0) { // Can this happen ? FF: Yes!
631 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"What to do now ???? Infinite loop if we continue\n");
632 return PLAY_TREE_ITER_ERROR;
633 } // Not a valid entry : go to next one
634 return play_tree_iter_step(iter,d,with_nodes);
637 #ifdef MP_DEBUG
638 assert(pt->files != NULL);
639 #endif
641 iter->tree = pt;
643 for(d = 0 ; iter->tree->files[d] != NULL ; d++)
644 /* NOTHING */;
645 iter->num_files = d;
647 if(iter->config) {
648 play_tree_iter_push_params(iter);
649 iter->entry_pushed = 1;
650 if(iter->mode == PLAY_TREE_ITER_RND)
651 pt->flags |= PLAY_TREE_RND_PLAYED;
654 return PLAY_TREE_ITER_ENTRY;
658 static int
659 play_tree_is_valid(play_tree_t* pt) {
660 play_tree_t* iter;
662 #ifdef MP_DEBUG
663 assert(pt != NULL);
664 #endif
666 if(pt->entry_type != PLAY_TREE_ENTRY_NODE) {
667 #ifdef MP_DEBUG
668 assert(pt->child == NULL);
669 #endif
670 return 1;
672 else if (pt->child != NULL) {
673 for(iter = pt->child ; iter != NULL ; iter = iter->next) {
674 if(play_tree_is_valid(iter))
675 return 1;
678 return 0;
682 play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes) {
684 #ifdef MP_DEBUG
685 assert(iter != NULL);
686 assert(iter->tree != NULL);
687 //printf("PT : Go UP\n");
688 #endif
690 iter->file = -1;
691 if(iter->tree->parent == iter->root->parent)
692 return PLAY_TREE_ITER_END;
694 #ifdef MP_DEBUG
695 assert(iter->tree->parent != NULL);
696 assert(iter->stack_size > 0);
697 assert(iter->status_stack != NULL);
698 #endif
700 iter->stack_size--;
701 iter->loop = iter->status_stack[iter->stack_size];
702 if(iter->stack_size > 0)
703 iter->status_stack = (int*)realloc(iter->status_stack,iter->stack_size*sizeof(int));
704 else {
705 free(iter->status_stack);
706 iter->status_stack = NULL;
708 if(iter->stack_size > 0 && iter->status_stack == NULL) {
709 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(char*));
710 return PLAY_TREE_ITER_ERROR;
712 iter->tree = iter->tree->parent;
714 // Pop subtree params
715 if(iter->config) {
716 m_config_pop(iter->config);
717 if(iter->mode == PLAY_TREE_ITER_RND)
718 iter->tree->flags |= PLAY_TREE_RND_PLAYED;
721 return play_tree_iter_step(iter,d,with_nodes);
725 play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes) {
727 #ifdef MP_DEBUG
728 assert(iter->tree->files == NULL);
729 assert(iter->tree->child != NULL);
730 assert(iter->tree->child->parent == iter->tree);
731 //printf("PT : Go DOWN\n");
732 #endif
734 iter->file = -1;
736 // Push subtree params
737 if(iter->config)
738 play_tree_iter_push_params(iter);
740 iter->stack_size++;
741 iter->status_stack = (int*)realloc(iter->status_stack,iter->stack_size*sizeof(int));
742 if(iter->status_stack == NULL) {
743 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(int));
744 return PLAY_TREE_ITER_ERROR;
746 iter->status_stack[iter->stack_size-1] = iter->loop;
747 // Set new status
748 iter->loop = iter->tree->loop-1;
749 if(d >= 0)
750 iter->tree = iter->tree->child;
751 else {
752 play_tree_t* pt;
753 for(pt = iter->tree->child ; pt->next != NULL ; pt = pt->next)
754 /*NOTING*/;
755 iter->tree = pt;
758 return play_tree_iter_step(iter,0,with_nodes);
761 char*
762 play_tree_iter_get_file(play_tree_iter_t* iter, int d) {
763 #ifdef MP_DEBUG
764 assert(iter != NULL);
765 assert(iter->tree->child == NULL);
766 #endif
768 if(iter->tree->files == NULL)
769 return NULL;
771 #ifdef MP_DEBUG
772 assert(iter->num_files > 0);
773 #endif
775 if(iter->file >= iter->num_files-1 || iter->file < -1)
776 return NULL;
778 if(d > 0) {
779 if(iter->file >= iter->num_files - 1)
780 iter->file = 0;
781 else
782 iter->file++;
783 } else if(d < 0) {
784 if(iter->file <= 0)
785 iter->file = iter->num_files - 1;
786 else
787 iter->file--;
789 return iter->tree->files[iter->file];
792 play_tree_t*
793 play_tree_cleanup(play_tree_t* pt) {
794 play_tree_t* iter, *tmp, *first;
796 #ifdef MP_DEBUG
797 assert(pt != NULL);
798 #endif
800 if( ! play_tree_is_valid(pt)) {
801 play_tree_remove(pt,1,1);
802 return NULL;
805 first = pt->child;
807 for(iter = pt->child ; iter != NULL ; ) {
808 tmp = iter;
809 iter = iter->next;
810 if(! play_tree_is_valid(tmp)) {
811 play_tree_remove(tmp,1,1);
812 if(tmp == first) first = iter;
816 for(iter = first ; iter != NULL ; ) {
817 tmp = iter;
818 iter = iter->next;
819 play_tree_cleanup(tmp);
822 return pt;
826 play_tree_iter_t*
827 play_tree_iter_new_copy(play_tree_iter_t* old) {
828 play_tree_iter_t* iter;
830 #ifdef MP_DEBUG
831 assert(old != NULL);
832 #endif
834 iter = malloc(sizeof(play_tree_iter_t));
835 if(iter == NULL) {
836 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_iter_t));
837 return NULL;
840 memcpy(iter,old,sizeof(play_tree_iter_t));
841 if(old->status_stack) {
842 iter->status_stack = malloc(old->stack_size * sizeof(int));
843 if(iter->status_stack == NULL) {
844 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",old->stack_size * (int)sizeof(int));
845 free(iter);
846 return NULL;
848 memcpy(iter->status_stack,old->status_stack,iter->stack_size*sizeof(int));
850 iter->config = NULL;
852 return iter;
855 // HIGH Level API, by Fabian Franz (mplayer@fabian-franz.de)
857 play_tree_iter_t* pt_iter_create(play_tree_t** ppt, m_config_t* config)
859 play_tree_iter_t* r=NULL;
860 #ifdef MP_DEBUG
861 assert(*ppt!=NULL);
862 #endif
864 *ppt=play_tree_cleanup(*ppt);
866 if(*ppt) {
867 r = play_tree_iter_new(*ppt,config);
868 if (r && play_tree_iter_step(r,0,0) != PLAY_TREE_ITER_ENTRY)
870 play_tree_iter_free(r);
871 r = NULL;
875 return r;
878 void pt_iter_destroy(play_tree_iter_t** iter)
880 if (iter && *iter)
882 free(*iter);
883 iter=NULL;
887 char* pt_iter_get_file(play_tree_iter_t* iter, int d)
889 int i=0;
890 char* r;
892 if (iter==NULL)
893 return NULL;
895 r = play_tree_iter_get_file(iter,d);
897 while (!r && d!=0)
899 if (play_tree_iter_step(iter,d,0) != PLAY_TREE_ITER_ENTRY)
900 break;
901 r=play_tree_iter_get_file(iter,d);
902 i++;
905 return r;
908 void pt_iter_insert_entry(play_tree_iter_t* iter, play_tree_t* entry)
910 play_tree_t *pt = iter->tree;
911 #ifdef MP_DEBUG
912 assert(pt!=NULL);
913 assert(entry!=NULL);
914 assert(entry!=pt);
915 #endif
917 play_tree_insert_entry(pt, entry);
918 play_tree_set_params_from(entry,pt);
921 void pt_iter_replace_entry(play_tree_iter_t* iter, play_tree_t* entry)
923 play_tree_t *pt = iter->tree;
925 pt_iter_insert_entry(iter, entry);
926 play_tree_remove(pt, 1, 1);
927 iter->tree=entry;
930 //Add a new file as a new entry
931 void pt_add_file(play_tree_t** ppt, char* filename)
933 play_tree_t *pt = *ppt, *entry = play_tree_new();
934 #ifdef MP_DEBUG
935 assert(entry!=NULL);
936 #endif
938 play_tree_add_file(entry, filename);
939 if (pt)
940 play_tree_append_entry(pt, entry);
941 else
943 pt=entry;
944 *ppt=pt;
946 play_tree_set_params_from(entry,pt);
949 void pt_add_gui_file(play_tree_t** ppt, char* path, char* file)
951 char* wholename = malloc(strlen(path)+strlen(file)+2);
953 if (wholename)
955 strcpy(wholename, path);
956 strcat(wholename, "/");
957 strcat(wholename, file);
958 pt_add_file(ppt, wholename);
959 free(wholename); // As pt_add_file strdups it anyway!
963 void pt_iter_goto_head(play_tree_iter_t* iter)
965 iter->tree=iter->root;
966 play_tree_iter_step(iter, 0, 0);