2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
32 #include "gl_common.h"
35 #include "gui/interface.h"
37 #include "fastmemcpy.h"
38 #include "libass/ass_mp.h"
41 #ifdef CONFIG_SDL_SDL_H
48 static const vo_info_t info
=
52 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
56 const LIBVO_EXTERN(gl
)
59 static const vo_info_t info_nosw
=
61 "OpenGL no software rendering",
63 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
66 static int preinit_nosw(const char *arg
);
67 #define info info_nosw
68 #define preinit preinit_nosw
69 const LIBVO_EXTERN(gl_nosw
)
74 static int wsGLXAttrib
[] = { GLX_RGBA
,
81 static MPGLContext glctx
;
84 static int scaled_osd
;
85 //! How many parts the OSD may consist of at most
86 #define MAX_OSD_PARTS 20
88 static GLuint osdtex
[MAX_OSD_PARTS
];
90 //! Alpha textures for OSD
91 static GLuint osdatex
[MAX_OSD_PARTS
];
93 static GLuint
*eosdtex
;
94 #define LARGE_EOSD_TEX_SIZE 512
95 #define TINYTEX_SIZE 16
96 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
97 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
98 #define SMALLTEX_SIZE 32
99 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
100 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
101 static GLuint largeeosdtex
[2];
102 //! Display lists that draw the OSD parts
103 static GLuint osdDispList
[MAX_OSD_PARTS
];
105 static GLuint osdaDispList
[MAX_OSD_PARTS
];
107 static GLuint eosdDispList
;
108 //! How many parts the OSD currently consists of
109 static int osdtexCnt
;
110 static int eosdtexCnt
;
111 static int osd_color
;
113 static int use_aspect
;
114 static int use_ycbcr
;
115 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
116 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS)))
117 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
119 static int colorspace
;
120 static int levelconv
;
124 static float filter_strength
;
125 static int yuvconvtype
;
126 static int use_rectangle
;
127 static int err_shown
;
128 static uint32_t image_width
;
129 static uint32_t image_height
;
130 static uint32_t image_format
;
131 static int many_fmts
;
133 static int force_pbo
;
134 static int mesa_buffer
;
135 static int use_glFinish
;
136 static int swap_interval
;
137 static GLenum gl_target
;
138 static GLint gl_texfmt
;
139 static GLenum gl_format
;
140 static GLenum gl_type
;
141 static GLuint gl_buffer
;
142 static GLuint gl_buffer_uv
[2];
143 static int gl_buffersize
;
144 static int gl_buffersize_uv
;
145 static void *gl_bufferptr
;
146 static void *gl_bufferptr_uv
[2];
147 static int mesa_buffersize
;
148 static void *mesa_bufferptr
;
149 static GLuint fragprog
;
150 static GLuint default_texs
[22];
151 static char *custom_prog
;
152 static char *custom_tex
;
153 static int custom_tlin
;
154 static int custom_trect
;
155 static int mipmap_gen
;
157 static int int_pause
;
158 static int eq_bri
= 0;
159 static int eq_cont
= 0;
160 static int eq_sat
= 0;
161 static int eq_hue
= 0;
162 static int eq_rgamma
= 0;
163 static int eq_ggamma
= 0;
164 static int eq_bgamma
= 0;
166 static int texture_width
;
167 static int texture_height
;
168 static int mpi_flipped
;
169 static int vo_flipped
;
170 static int ass_border_x
, ass_border_y
;
172 static unsigned int slice_height
= 1;
174 static void redraw(void);
176 static void resize(int x
,int y
){
177 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
179 int top
= 0, left
= 0, w
= x
, h
= y
;
180 geometry(&top
, &left
, &w
, &h
, vo_screenwidth
, vo_screenheight
);
181 mpglViewport(top
, left
, w
, h
);
183 mpglViewport( 0, 0, x
, y
);
185 mpglMatrixMode(GL_PROJECTION
);
187 ass_border_x
= ass_border_y
= 0;
188 if (aspect_scaling() && use_aspect
) {
190 GLdouble scale_x
, scale_y
;
191 aspect(&new_w
, &new_h
, A_WINZOOM
);
192 panscan_calc_windowed();
193 new_w
+= vo_panscan_x
;
194 new_h
+= vo_panscan_y
;
195 scale_x
= (GLdouble
)new_w
/ (GLdouble
)x
;
196 scale_y
= (GLdouble
)new_h
/ (GLdouble
)y
;
197 mpglScaled(scale_x
, scale_y
, 1);
198 ass_border_x
= (vo_dwidth
- new_w
) / 2;
199 ass_border_y
= (vo_dheight
- new_h
) / 2;
201 mpglOrtho(0, image_width
, image_height
, 0, -1,1);
203 mpglMatrixMode(GL_MODELVIEW
);
207 #ifdef CONFIG_FREETYPE
208 // adjust font size to display size
211 vo_osd_changed(OSDTYPE_OSD
);
213 mpglClear(GL_COLOR_BUFFER_BIT
);
217 static void texSize(int w
, int h
, int *texw
, int *texh
) {
219 *texw
= w
; *texh
= h
;
228 if (mesa_buffer
) *texw
= (*texw
+ 63) & ~63;
229 else if (ati_hack
) *texw
= (*texw
+ 511) & ~511;
232 //! maximum size of custom fragment program
233 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
234 static void update_yuvconv(void) {
236 float bri
= eq_bri
/ 100.0;
237 float cont
= (eq_cont
+ 100) / 100.0;
238 float hue
= eq_hue
/ 100.0 * 3.1415927;
239 float sat
= (eq_sat
+ 100) / 100.0;
240 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
241 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
242 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
243 gl_conversion_params_t params
= {gl_target
, yuvconvtype
,
244 {colorspace
, levelconv
, bri
, cont
, hue
, sat
, rgamma
, ggamma
, bgamma
},
245 texture_width
, texture_height
, 0, 0, filter_strength
};
246 mp_get_chroma_shift(image_format
, &xs
, &ys
);
247 params
.chrom_texw
= params
.texw
>> xs
;
248 params
.chrom_texh
= params
.texh
>> ys
;
249 glSetupYUVConversion(¶ms
);
251 FILE *f
= fopen(custom_prog
, "rb");
253 mp_msg(MSGT_VO
, MSGL_WARN
,
254 "[gl] Could not read customprog %s\n", custom_prog
);
256 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
257 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
259 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
262 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
263 1.0 / texture_width
, 1.0 / texture_height
,
264 texture_width
, texture_height
);
267 FILE *f
= fopen(custom_tex
, "rb");
269 mp_msg(MSGT_VO
, MSGL_WARN
,
270 "[gl] Could not read customtex %s\n", custom_tex
);
272 int width
, height
, maxval
;
273 mpglActiveTexture(GL_TEXTURE3
);
274 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
275 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
276 f
, &width
, &height
, &maxval
))
277 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
278 1.0 / width
, 1.0 / height
, width
, height
);
280 mp_msg(MSGT_VO
, MSGL_WARN
,
281 "[gl] Error parsing customtex %s\n", custom_tex
);
283 mpglActiveTexture(GL_TEXTURE0
);
289 * \brief remove all OSD textures and display-lists, thus clearing it.
291 static void clearOSD(void) {
295 mpglDeleteTextures(osdtexCnt
, osdtex
);
297 mpglDeleteTextures(osdtexCnt
, osdatex
);
298 for (i
= 0; i
< osdtexCnt
; i
++)
299 mpglDeleteLists(osdaDispList
[i
], 1);
301 for (i
= 0; i
< osdtexCnt
; i
++)
302 mpglDeleteLists(osdDispList
[i
], 1);
307 * \brief remove textures, display list and free memory used by EOSD
309 static void clearEOSD(void) {
311 mpglDeleteLists(eosdDispList
, 1);
314 mpglDeleteTextures(eosdtexCnt
, eosdtex
);
320 static inline int is_tinytex(ass_image_t
*i
, int tinytexcur
) {
321 return i
->w
< TINYTEX_SIZE
&& i
->h
< TINYTEX_SIZE
&& tinytexcur
< TINYTEX_MAX
;
324 static inline int is_smalltex(ass_image_t
*i
, int smalltexcur
) {
325 return i
->w
< SMALLTEX_SIZE
&& i
->h
< SMALLTEX_SIZE
&& smalltexcur
< SMALLTEX_MAX
;
328 static inline void tinytex_pos(int tinytexcur
, int *x
, int *y
) {
329 *x
= (tinytexcur
% TINYTEX_COLS
) * TINYTEX_SIZE
;
330 *y
= (tinytexcur
/ TINYTEX_COLS
) * TINYTEX_SIZE
;
333 static inline void smalltex_pos(int smalltexcur
, int *x
, int *y
) {
334 *x
= (smalltexcur
% SMALLTEX_COLS
) * SMALLTEX_SIZE
;
335 *y
= (smalltexcur
/ SMALLTEX_COLS
) * SMALLTEX_SIZE
;
339 * \brief construct display list from ass image list
340 * \param img image list to create OSD from.
341 * A value of NULL has the same effect as clearEOSD()
343 static void genEOSD(mp_eosd_images_t
*imgs
) {
348 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
349 ass_image_t
*img
= imgs
->imgs
;
352 if (imgs
->changed
== 0) // there are elements, but they are unchanged
354 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
360 if (!largeeosdtex
[0]) {
361 mpglGenTextures(2, largeeosdtex
);
362 mpglBindTexture(gl_target
, largeeosdtex
[0]);
363 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
364 mpglBindTexture(gl_target
, largeeosdtex
[1]);
365 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
367 for (i
= img
; i
; i
= i
->next
)
369 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
371 if (is_tinytex(i
, tinytexcur
))
373 else if (is_smalltex(i
, smalltexcur
))
378 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
379 tinytexcur
, smalltexcur
, eosdtexCnt
);
381 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
382 mpglGenTextures(eosdtexCnt
, eosdtex
);
384 tinytexcur
= smalltexcur
= 0;
385 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
387 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
388 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
391 if (is_tinytex(i
, tinytexcur
)) {
392 tinytex_pos(tinytexcur
, &x
, &y
);
393 mpglBindTexture(gl_target
, largeeosdtex
[0]);
395 } else if (is_smalltex(i
, smalltexcur
)) {
396 smalltex_pos(smalltexcur
, &x
, &y
);
397 mpglBindTexture(gl_target
, largeeosdtex
[1]);
400 texSize(i
->w
, i
->h
, &sx
, &sy
);
401 mpglBindTexture(gl_target
, *curtex
++);
402 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
404 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
405 x
, y
, i
->w
, i
->h
, 0);
407 eosdDispList
= mpglGenLists(1);
409 mpglNewList(eosdDispList
, GL_COMPILE
);
410 tinytexcur
= smalltexcur
= 0;
411 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
413 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
415 mpglColor4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
416 if (is_tinytex(i
, tinytexcur
)) {
417 tinytex_pos(tinytexcur
, &x
, &y
);
418 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
419 mpglBindTexture(gl_target
, largeeosdtex
[0]);
421 } else if (is_smalltex(i
, smalltexcur
)) {
422 smalltex_pos(smalltexcur
, &x
, &y
);
423 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
424 mpglBindTexture(gl_target
, largeeosdtex
[1]);
427 texSize(i
->w
, i
->h
, &sx
, &sy
);
428 mpglBindTexture(gl_target
, *curtex
++);
430 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
433 mpglBindTexture(gl_target
, 0);
437 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
439 static void uninitGl(void) {
441 if (mpglDeletePrograms
&& fragprog
)
442 mpglDeletePrograms(1, &fragprog
);
444 while (default_texs
[i
] != 0)
447 mpglDeleteTextures(i
, default_texs
);
452 mpglDeleteTextures(2, largeeosdtex
);
454 if (mpglDeleteBuffers
&& gl_buffer
)
455 mpglDeleteBuffers(1, &gl_buffer
);
456 gl_buffer
= 0; gl_buffersize
= 0;
458 if (mpglDeleteBuffers
&& gl_buffer_uv
[0])
459 mpglDeleteBuffers(2, gl_buffer_uv
);
460 gl_buffer_uv
[0] = gl_buffer_uv
[1] = 0; gl_buffersize_uv
= 0;
461 gl_bufferptr_uv
[0] = gl_bufferptr_uv
[1] = 0;
464 mpglFreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
466 mesa_bufferptr
= NULL
;
470 static int isSoftwareGl(void)
472 const char *renderer
= mpglGetString(GL_RENDERER
);
473 return !renderer
|| strcmp(renderer
, "Software Rasterizer") == 0;
476 static void autodetectGlExtensions(void) {
477 const char *extensions
= mpglGetString(GL_EXTENSIONS
);
478 const char *vendor
= mpglGetString(GL_VENDOR
);
479 const char *version
= mpglGetString(GL_VERSION
);
480 const char *renderer
= mpglGetString(GL_RENDERER
);
481 int is_ati
= vendor
&& strstr(vendor
, "ATI") != NULL
;
482 int ati_broken_pbo
= 0;
483 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Running on OpenGL '%s' by '%s', version '%s'\n", renderer
, vendor
, version
);
484 if (is_ati
&& strncmp(version
, "2.1.", 4) == 0) {
485 int ver
= atoi(version
+ 4);
486 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Detected ATI driver version: %i\n", ver
);
487 ati_broken_pbo
= ver
&& ver
< 8395;
489 if (ati_hack
== -1) ati_hack
= ati_broken_pbo
;
490 if (force_pbo
== -1) {
492 if (extensions
&& strstr(extensions
, "_pixel_buffer_object"))
495 if (use_rectangle
== -1) {
498 // if (strstr(extensions, "_texture_non_power_of_two"))
499 if (strstr(extensions
, "_texture_rectangle"))
500 use_rectangle
= renderer
&& strstr(renderer
, "Mesa DRI R200") ? 1 : 0;
504 use_osd
= mpglBindTexture
!= NULL
;
506 use_yuv
= glAutodetectYUVConversion();
507 if (is_ati
&& (lscale
== 1 || lscale
== 2 || cscale
== 1 || cscale
== 2))
508 mp_msg(MSGT_VO
, MSGL_WARN
, "[gl] Selected scaling mode may be broken on ATI cards.\n"
509 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
510 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
511 ati_hack
, force_pbo
, use_rectangle
, use_yuv
);
515 * \brief Initialize a (new or reused) OpenGL context.
516 * set global gl-related variables to their default values
518 static int initGl(uint32_t d_width
, uint32_t d_height
) {
519 int scale_type
= mipmap_gen
? GL_LINEAR_MIPMAP_NEAREST
: GL_LINEAR
;
520 autodetectGlExtensions();
521 gl_target
= use_rectangle
== 1 ? GL_TEXTURE_RECTANGLE
: GL_TEXTURE_2D
;
522 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
524 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
526 mpglDisable(GL_BLEND
);
527 mpglDisable(GL_DEPTH_TEST
);
528 mpglDepthMask(GL_FALSE
);
529 mpglDisable(GL_CULL_FACE
);
530 mpglEnable(gl_target
);
531 mpglDrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
532 mpglTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
534 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
535 texture_width
, texture_height
);
540 mp_get_chroma_shift(image_format
, &xs
, &ys
);
541 mpglGenTextures(21, default_texs
);
542 default_texs
[21] = 0;
543 for (i
= 0; i
< 7; i
++) {
544 mpglActiveTexture(GL_TEXTURE1
+ i
);
545 mpglBindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
546 mpglBindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
547 mpglBindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
549 mpglActiveTexture(GL_TEXTURE1
);
550 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
551 texture_width
>> xs
, texture_height
>> ys
, 128);
553 mpglTexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
554 mpglActiveTexture(GL_TEXTURE2
);
555 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
556 texture_width
>> xs
, texture_height
>> ys
, 128);
558 mpglTexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
559 mpglActiveTexture(GL_TEXTURE0
);
560 mpglBindTexture(gl_target
, 0);
562 if (is_yuv
|| custom_prog
)
564 if ((MASK_NOT_COMBINERS
& (1 << use_yuv
)) || custom_prog
) {
565 if (!mpglGenPrograms
|| !mpglBindProgram
) {
566 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
568 mpglGenPrograms(1, &fragprog
);
569 mpglBindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
574 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
575 texture_width
, texture_height
, 0);
577 mpglTexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
579 resize(d_width
, d_height
);
581 mpglClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
582 mpglClear( GL_COLOR_BUFFER_BIT
);
583 if (mpglSwapInterval
&& swap_interval
>= 0)
584 mpglSwapInterval(swap_interval
);
588 static int create_window(uint32_t d_width
, uint32_t d_height
, uint32_t flags
, const char *title
)
590 #ifdef CONFIG_GL_WIN32
591 if (glctx
.type
== GLTYPE_W32
&& !vo_w32_config(d_width
, d_height
, flags
))
595 if (glctx
.type
== GLTYPE_X11
) {
596 XVisualInfo
*vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
599 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
602 mp_msg(MSGT_VO
, MSGL_V
, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo
->visualid
);
604 vo_x11_create_vo_window(vinfo
, vo_dx
, vo_dy
, d_width
, d_height
, flags
,
605 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
),
610 if (glctx
.type
== GLTYPE_SDL
) {
611 SDL_WM_SetCaption(title
, NULL
);
613 vo_dheight
= d_height
;
619 /* connect to server, create and map window,
620 * allocate colors and (shared) memory
623 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
626 image_height
= height
;
628 image_format
= format
;
629 is_yuv
= mp_get_chroma_shift(image_format
, &xs
, &ys
) > 0;
630 is_yuv
|= (xs
<< 8) | (ys
<< 16);
631 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
634 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
638 // GUI creates and manages window for us
639 guiGetEvent(guiSetShVideo
, 0);
643 if (create_window(d_width
, d_height
, flags
, title
) < 0)
649 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
651 if (mesa_buffer
&& !mpglAllocateMemoryMESA
) {
652 mp_msg(MSGT_VO
, MSGL_ERR
, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
655 initGl(vo_dwidth
, vo_dheight
);
660 static void check_events(void)
662 int e
=glctx
.check_events();
663 if(e
&VO_EVENT_REINIT
) {
665 initGl(vo_dwidth
, vo_dheight
);
667 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
668 if(e
&VO_EVENT_EXPOSE
&& int_pause
) redraw();
672 * Creates the textures and the display list needed for displaying
674 * Callback function for vo_draw_text().
676 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
677 unsigned char *src
, unsigned char *srca
,
680 // initialize to 8 to avoid special-casing on alignment
682 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
684 if (w
<= 0 || h
<= 0 || stride
< w
) {
685 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
688 texSize(w
, h
, &sx
, &sy
);
690 if (osdtexCnt
>= MAX_OSD_PARTS
) {
691 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
695 // create Textures for OSD part
696 mpglGenTextures(1, &osdtex
[osdtexCnt
]);
697 mpglBindTexture(gl_target
, osdtex
[osdtexCnt
]);
698 glCreateClearTex(gl_target
, GL_LUMINANCE
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
699 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
703 mpglGenTextures(1, &osdatex
[osdtexCnt
]);
704 mpglBindTexture(gl_target
, osdatex
[osdtexCnt
]);
705 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
708 char *tmp
= malloc(stride
* h
);
709 // convert alpha from weird MPlayer scale.
710 // in-place is not possible since it is reused for future OSDs
711 for (i
= h
* stride
- 1; i
>= 0; i
--)
713 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
719 mpglBindTexture(gl_target
, 0);
721 // Create a list for rendering this OSD part
723 osdaDispList
[osdtexCnt
] = mpglGenLists(1);
724 mpglNewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
726 mpglBindTexture(gl_target
, osdatex
[osdtexCnt
]);
727 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
730 osdDispList
[osdtexCnt
] = mpglGenLists(1);
731 mpglNewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
733 mpglBindTexture(gl_target
, osdtex
[osdtexCnt
]);
734 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
741 * \param type bit 0: render OSD, bit 1: render EOSD
743 static void do_render_osd(int type
) {
744 if (((type
& 1) && osdtexCnt
> 0) || ((type
& 2) && eosdDispList
)) {
745 // set special rendering parameters
747 mpglMatrixMode(GL_PROJECTION
);
750 mpglOrtho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
752 mpglEnable(GL_BLEND
);
753 if ((type
& 2) && eosdDispList
) {
754 mpglBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
755 mpglCallList(eosdDispList
);
757 if ((type
& 1) && osdtexCnt
> 0) {
758 mpglColor4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff - (osd_color
>> 24));
761 mpglBlendFunc(GL_ZERO
, GL_ONE_MINUS_SRC_ALPHA
);
762 mpglCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
764 mpglBlendFunc(GL_SRC_ALPHA
, GL_ONE
);
765 mpglCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
767 // set rendering parameters back to defaults
768 mpglDisable(GL_BLEND
);
771 mpglBindTexture(gl_target
, 0);
775 static void draw_osd(void)
777 if (!use_osd
) return;
778 if (vo_osd_changed(0)) {
781 osd_w
= scaled_osd
? image_width
: vo_dwidth
;
782 osd_h
= scaled_osd
? image_height
: vo_dheight
;
783 vo_draw_text_ext(osd_w
, osd_h
, ass_border_x
, ass_border_y
, ass_border_x
, ass_border_y
,
784 image_width
, image_height
, create_osd_texture
);
786 if (vo_doublebuffering
) do_render_osd(1);
789 static void do_render(void) {
790 // Enable(GL_TEXTURE_2D);
791 // BindTexture(GL_TEXTURE_2D, texture_id);
794 if (is_yuv
|| custom_prog
)
795 glEnableYUVConversion(gl_target
, yuvconvtype
);
796 glDrawTex(0, 0, image_width
, image_height
,
797 0, 0, image_width
, image_height
,
798 texture_width
, texture_height
,
799 use_rectangle
== 1, is_yuv
,
800 mpi_flipped
^ vo_flipped
);
801 if (is_yuv
|| custom_prog
)
802 glDisableYUVConversion(gl_target
, yuvconvtype
);
805 static void flip_page(void) {
806 if (vo_doublebuffering
) {
807 if (use_glFinish
) mpglFinish();
808 glctx
.swapGlBuffers(&glctx
);
809 if (aspect_scaling() && use_aspect
)
810 mpglClear(GL_COLOR_BUFFER_BIT
);
814 if (use_glFinish
) mpglFinish();
819 static void redraw(void) {
820 if (vo_doublebuffering
) { do_render(); do_render_osd(3); }
824 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
825 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
827 mpi_flipped
= stride
[0] < 0;
828 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
829 x
, y
, w
, h
, slice_height
);
832 mp_get_chroma_shift(image_format
, &xs
, &ys
);
833 mpglActiveTexture(GL_TEXTURE1
);
834 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
835 x
>> xs
, y
>> ys
, w
>> xs
, h
>> ys
, slice_height
);
836 mpglActiveTexture(GL_TEXTURE2
);
837 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
838 x
>> xs
, y
>> ys
, w
>> xs
, h
>> ys
, slice_height
);
839 mpglActiveTexture(GL_TEXTURE0
);
844 static uint32_t get_image(mp_image_t
*mpi
) {
846 if (!mpglGenBuffers
|| !mpglBindBuffer
|| !mpglBufferData
|| !mpglMapBuffer
) {
848 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
849 "Expect a _major_ speed penalty\n");
853 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
854 if (mpi
->type
!= MP_IMGTYPE_STATIC
&& mpi
->type
!= MP_IMGTYPE_TEMP
&&
855 (mpi
->type
!= MP_IMGTYPE_NUMBERED
|| mpi
->number
))
857 if (mesa_buffer
) mpi
->width
= texture_width
;
859 mpi
->width
= texture_width
;
860 mpi
->height
= texture_height
;
862 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
863 needed_size
= mpi
->stride
[0] * mpi
->height
;
866 if (mesa_bufferptr
&& needed_size
> mesa_buffersize
) {
867 mpglFreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
868 mesa_bufferptr
= NULL
;
871 mesa_bufferptr
= mpglAllocateMemoryMESA(mDisplay
, mScreen
, needed_size
, 0, 1.0, 1.0);
872 mesa_buffersize
= needed_size
;
874 mpi
->planes
[0] = mesa_bufferptr
;
877 mpglGenBuffers(1, &gl_buffer
);
878 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
879 if (needed_size
> gl_buffersize
) {
880 gl_buffersize
= needed_size
;
881 mpglBufferData(GL_PIXEL_UNPACK_BUFFER
, gl_buffersize
,
882 NULL
, GL_DYNAMIC_DRAW
);
885 gl_bufferptr
= mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
886 mpi
->planes
[0] = gl_bufferptr
;
887 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
889 if (!mpi
->planes
[0]) {
891 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not acquire buffer for dr\n"
892 "Expect a _major_ speed penalty\n");
899 mp_get_chroma_shift(image_format
, &xs
, &ys
);
900 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
901 mpi
->stride
[0] = mpi
->width
;
902 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
903 mpi
->stride
[1] = mpi
->width
>> xs
;
904 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> ys
);
905 mpi
->stride
[2] = mpi
->width
>> xs
;
906 if (ati_hack
&& !mesa_buffer
) {
907 mpi
->flags
&= ~MP_IMGFLAG_COMMON_PLANE
;
908 if (!gl_buffer_uv
[0]) mpglGenBuffers(2, gl_buffer_uv
);
909 if (mpi
->stride
[1] * mpi
->height
> gl_buffersize_uv
) {
910 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
911 mpglBufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
912 NULL
, GL_DYNAMIC_DRAW
);
913 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
914 mpglBufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
915 NULL
, GL_DYNAMIC_DRAW
);
916 gl_buffersize_uv
= mpi
->stride
[1] * mpi
->height
;
918 if (!gl_bufferptr_uv
[0]) {
919 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
920 gl_bufferptr_uv
[0] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
921 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
922 gl_bufferptr_uv
[1] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
924 mpi
->planes
[1] = gl_bufferptr_uv
[0];
925 mpi
->planes
[2] = gl_bufferptr_uv
[1];
928 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
932 static void clear_border(uint8_t *dst
, int start
, int stride
, int height
, int full_height
, int value
) {
933 int right_border
= stride
- start
;
934 int bottom_border
= full_height
- height
;
936 memset(dst
+ start
, value
, right_border
);
940 if (bottom_border
> 0)
941 memset(dst
, value
, stride
* bottom_border
);
944 static uint32_t draw_image(mp_image_t
*mpi
) {
945 int slice
= slice_height
;
947 unsigned char *planes
[3];
948 mp_image_t mpi2
= *mpi
;
949 int w
= mpi
->w
, h
= mpi
->h
;
950 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
952 mpi2
.flags
= 0; mpi2
.type
= MP_IMGTYPE_TEMP
;
953 mpi2
.width
= mpi2
.w
; mpi2
.height
= mpi2
.h
;
954 if (force_pbo
&& !(mpi
->flags
& MP_IMGFLAG_DIRECT
) && !gl_bufferptr
&& get_image(&mpi2
) == VO_TRUE
) {
955 int bpp
= is_yuv
? 8 : mpi
->bpp
;
957 mp_get_chroma_shift(image_format
, &xs
, &ys
);
958 memcpy_pic(mpi2
.planes
[0], mpi
->planes
[0], mpi
->w
* bpp
/ 8, mpi
->h
, mpi2
.stride
[0], mpi
->stride
[0]);
960 memcpy_pic(mpi2
.planes
[1], mpi
->planes
[1], mpi
->w
>> xs
, mpi
->h
>> ys
, mpi2
.stride
[1], mpi
->stride
[1]);
961 memcpy_pic(mpi2
.planes
[2], mpi
->planes
[2], mpi
->w
>> xs
, mpi
->h
>> ys
, mpi2
.stride
[2], mpi
->stride
[2]);
963 if (ati_hack
) { // since we have to do a full upload we need to clear the borders
964 clear_border(mpi2
.planes
[0], mpi
->w
* bpp
/ 8, mpi2
.stride
[0], mpi
->h
, mpi2
.height
, 0);
966 clear_border(mpi2
.planes
[1], mpi
->w
>> xs
, mpi2
.stride
[1], mpi
->h
>> ys
, mpi2
.height
>> ys
, 128);
967 clear_border(mpi2
.planes
[2], mpi
->w
>> xs
, mpi2
.stride
[2], mpi
->h
>> ys
, mpi2
.height
>> ys
, 128);
972 stride
[0] = mpi
->stride
[0]; stride
[1] = mpi
->stride
[1]; stride
[2] = mpi
->stride
[2];
973 planes
[0] = mpi
->planes
[0]; planes
[1] = mpi
->planes
[1]; planes
[2] = mpi
->planes
[2];
974 mpi_flipped
= stride
[0] < 0;
975 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
977 mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 1);
980 intptr_t base
= (intptr_t)planes
[0];
981 if (ati_hack
) { w
= texture_width
; h
= texture_height
; }
983 base
+= (mpi
->h
- 1) * stride
[0];
987 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
988 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
990 if (!(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
))
991 planes
[0] = planes
[1] = planes
[2] = NULL
;
993 slice
= 0; // always "upload" full texture
995 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
996 mpi
->x
, mpi
->y
, w
, h
, slice
);
999 mp_get_chroma_shift(image_format
, &xs
, &ys
);
1000 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
1001 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
1002 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
1003 gl_bufferptr_uv
[0] = NULL
;
1005 mpglActiveTexture(GL_TEXTURE1
);
1006 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
1007 mpi
->x
>> xs
, mpi
->y
>> ys
, w
>> xs
, h
>> ys
, slice
);
1008 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
1009 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
1010 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
1011 gl_bufferptr_uv
[1] = NULL
;
1013 mpglActiveTexture(GL_TEXTURE2
);
1014 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
1015 mpi
->x
>> xs
, mpi
->y
>> ys
, w
>> xs
, h
>> ys
, slice
);
1016 mpglActiveTexture(GL_TEXTURE0
);
1018 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
1019 if (mesa_buffer
) mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 0);
1020 else mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
1023 if (vo_doublebuffering
) do_render();
1028 draw_frame(uint8_t *src
[])
1034 query_format(uint32_t format
)
1036 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
1038 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
1040 caps
|= VFCAP_OSD
| VFCAP_EOSD
| (scaled_osd
? 0 : VFCAP_EOSD_UNSCALED
);
1041 if (format
== IMGFMT_RGB24
|| format
== IMGFMT_RGBA
)
1043 if (use_yuv
&& mp_get_chroma_shift(format
, NULL
, NULL
) &&
1044 (IMGFMT_IS_YUVP16_NE(format
) || !IMGFMT_IS_YUVP16(format
)))
1046 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1047 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1048 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
1050 if (!use_ycbcr
&& (format
== IMGFMT_UYVY
|| format
== IMGFMT_YUY2
))
1053 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
1063 if (custom_prog
) free(custom_prog
);
1065 if (custom_tex
) free(custom_tex
);
1067 uninit_mpglcontext(&glctx
);
1070 static int valid_csp(void *p
)
1073 return *csp
>= -1 && *csp
< MP_CSP_COUNT
;
1076 static int valid_csp_lvl(void *p
)
1079 return *lvl
>= -1 && *lvl
< MP_CSP_LEVELCONV_COUNT
;
1082 static const opt_t subopts
[] = {
1083 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
1084 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
1085 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
1086 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
1087 {"ycbcr", OPT_ARG_BOOL
, &use_ycbcr
, NULL
},
1088 {"slice-height", OPT_ARG_INT
, &slice_height
, int_non_neg
},
1089 {"rectangle", OPT_ARG_INT
, &use_rectangle
,int_non_neg
},
1090 {"yuv", OPT_ARG_INT
, &use_yuv
, int_non_neg
},
1091 {"colorspace", OPT_ARG_INT
, &colorspace
, valid_csp
},
1092 {"levelconv", OPT_ARG_INT
, &levelconv
, valid_csp_lvl
},
1093 {"lscale", OPT_ARG_INT
, &lscale
, int_non_neg
},
1094 {"cscale", OPT_ARG_INT
, &cscale
, int_non_neg
},
1095 {"filter-strength", OPT_ARG_FLOAT
, &filter_strength
, NULL
},
1096 {"ati-hack", OPT_ARG_BOOL
, &ati_hack
, NULL
},
1097 {"force-pbo", OPT_ARG_BOOL
, &force_pbo
, NULL
},
1098 {"mesa-buffer", OPT_ARG_BOOL
, &mesa_buffer
, NULL
},
1099 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
1100 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
1101 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
1102 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
1103 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
1104 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
1105 {"mipmapgen", OPT_ARG_BOOL
, &mipmap_gen
, NULL
},
1106 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
1110 static int preinit_internal(const char *arg
, int allow_sw
)
1113 enum MPGLType gltype
= GLTYPE_AUTO
;
1124 filter_strength
= 0.5;
1137 osd_color
= 0xffffff;
1138 if (subopt_parse(arg
, subopts
) != 0) {
1139 mp_msg(MSGT_VO
, MSGL_FATAL
,
1140 "\n-vo gl command line help:\n"
1141 "Example: mplayer -vo gl:slice-height=4\n"
1144 " Disable extended color formats for OpenGL 1.2 and later\n"
1145 " slice-height=<0-...>\n"
1146 " Slice size for texture transfer, 0 for whole image\n"
1148 " Do not use OpenGL OSD code\n"
1150 " Render OSD at movie resolution and scale it\n"
1152 " Do not do aspect scaling\n"
1153 " rectangle=<0,1,2>\n"
1154 " 0: use power-of-two textures\n"
1155 " 1: use texture_rectangle\n"
1156 " 2: use texture_non_power_of_two\n"
1158 " Workaround ATI bug with PBOs\n"
1160 " Force use of PBO even if this involves an extra memcpy\n"
1162 " Call glFinish() before swapping buffers\n"
1163 " swapinterval=<n>\n"
1164 " Interval in displayed frames between to buffer swaps.\n"
1165 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1166 " Requires GLX_SGI_swap_control support to work.\n"
1168 " also try to use the GL_MESA_ycbcr_texture extension\n"
1170 " 0: use software YUV to RGB conversion.\n"
1171 " 1: use register combiners (nVidia only, for older cards).\n"
1172 " 2: use fragment program.\n"
1173 " 3: use fragment program with gamma correction.\n"
1174 " 4: use fragment program with gamma correction via lookup.\n"
1175 " 5: use ATI-specific method (for older cards).\n"
1176 " 6: use lookup via 3D texture.\n"
1178 " 0: MPlayer's default YUV to RGB conversion\n"
1179 " 1: YUV to RGB according to BT.601\n"
1180 " 2: YUV to RGB according to BT.709\n"
1181 " 3: YUV to RGB according to SMPT-240M\n"
1182 " 4: YUV to RGB according to EBU\n"
1185 " 0: YUV to RGB converting TV to PC levels\n"
1186 " 1: YUV to RGB converting PC to TV levels\n"
1187 " 2: YUV to RGB without converting levels\n"
1189 " 0: use standard bilinear scaling for luma.\n"
1190 " 1: use improved bicubic scaling for luma.\n"
1191 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1192 " 3: as 1 but without using a lookup texture.\n"
1193 " 4: experimental unsharp masking (sharpening).\n"
1194 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1196 " as lscale but for chroma (2x slower with little visible effect).\n"
1197 " filter-strength=<value>\n"
1198 " set the effect strength for some lscale/cscale filters\n"
1199 " customprog=<filename>\n"
1200 " use a custom YUV conversion program\n"
1201 " customtex=<filename>\n"
1202 " use a custom YUV conversion lookup texture\n"
1204 " use GL_NEAREST scaling for customtex texture\n"
1206 " use texture_rectangle for customtex texture\n"
1208 " generate mipmaps for the video image (use with TXB in customprog)\n"
1209 " osdcolor=<0xAARRGGBB>\n"
1210 " use the given color for the OSD\n"
1214 if (!init_mpglcontext(&glctx
, gltype
))
1216 if (use_yuv
== -1 || !allow_sw
) {
1217 if (create_window(320, 200, VOFLAG_HIDDEN
, NULL
) < 0)
1219 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
1221 if (!allow_sw
&& isSoftwareGl())
1223 autodetectGlExtensions();
1226 mp_msg(MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
1227 "Use -vo gl:nomanyfmts if playback fails.\n");
1228 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
1229 "(0 means image height).\n", slice_height
);
1238 static int preinit(const char *arg
)
1240 return preinit_internal(arg
, 1);
1243 static int preinit_nosw(const char *arg
)
1245 return preinit_internal(arg
, 0);
1248 static const struct {
1253 {"brightness", &eq_bri
, MASK_NOT_COMBINERS
},
1254 {"contrast", &eq_cont
, MASK_NOT_COMBINERS
},
1255 {"saturation", &eq_sat
, MASK_ALL_YUV
},
1256 {"hue", &eq_hue
, MASK_ALL_YUV
},
1257 {"gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1258 {"red_gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1259 {"green_gamma", &eq_ggamma
, MASK_GAMMA_SUPPORT
},
1260 {"blue_gamma", &eq_bgamma
, MASK_GAMMA_SUPPORT
},
1264 static int control(uint32_t request
, void *data
, ...)
1269 int_pause
= (request
== VOCTRL_PAUSE
);
1271 case VOCTRL_QUERY_FORMAT
:
1272 return query_format(*(uint32_t*)data
);
1273 case VOCTRL_GET_IMAGE
:
1274 return get_image(data
);
1275 case VOCTRL_DRAW_IMAGE
:
1276 return draw_image(data
);
1277 case VOCTRL_DRAW_EOSD
:
1281 if (vo_doublebuffering
) do_render_osd(2);
1283 case VOCTRL_GET_EOSD_RES
:
1285 mp_eosd_res_t
*r
= data
;
1286 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
1287 r
->srcw
= image_width
; r
->srch
= image_height
;
1288 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
1289 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
1290 else if (aspect_scaling()) {
1291 r
->ml
= r
->mr
= ass_border_x
;
1292 r
->mt
= r
->mb
= ass_border_y
;
1296 case VOCTRL_GUISUPPORT
:
1301 case VOCTRL_FULLSCREEN
:
1303 resize(vo_dwidth
, vo_dheight
);
1307 resize(vo_dwidth
, vo_dheight
);
1309 case VOCTRL_GET_PANSCAN
:
1310 if (!use_aspect
) return VO_NOTIMPL
;
1312 case VOCTRL_SET_PANSCAN
:
1313 if (!use_aspect
) return VO_NOTIMPL
;
1314 resize(vo_dwidth
, vo_dheight
);
1316 case VOCTRL_GET_EQUALIZER
:
1322 value
= va_arg(va
, int *);
1324 for (i
= 0; eq_map
[i
].name
; i
++)
1325 if (strcmp(data
, eq_map
[i
].name
) == 0) break;
1326 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1328 *value
= *eq_map
[i
].value
;
1332 case VOCTRL_SET_EQUALIZER
:
1338 value
= va_arg(va
, int);
1340 for (i
= 0; eq_map
[i
].name
; i
++)
1341 if (strcmp(data
, eq_map
[i
].name
) == 0) break;
1342 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1344 *eq_map
[i
].value
= value
;
1349 case VOCTRL_UPDATE_SCREENINFO
:
1350 glctx
.update_xinerama_info();