Raise LIBASS_VERSION, forgotten in r31293.
[mplayer/glamo.git] / libvo / vo_gl.c
bloba1981120af55b6c3fa0b47a8de889a566b2bf514
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #ifdef CONFIG_GUI
35 #include "gui/interface.h"
36 #endif
37 #include "fastmemcpy.h"
38 #include "libass/ass_mp.h"
40 #ifdef CONFIG_GL_SDL
41 #ifdef CONFIG_SDL_SDL_H
42 #include <SDL/SDL.h>
43 #else
44 #include <SDL.h>
45 #endif
46 #endif
48 static const vo_info_t info =
50 "OpenGL",
51 "gl",
52 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
56 const LIBVO_EXTERN(gl)
59 static const vo_info_t info_nosw =
61 "OpenGL no software rendering",
62 "gl_nosw",
63 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
66 static int preinit_nosw(const char *arg);
67 #define info info_nosw
68 #define preinit preinit_nosw
69 const LIBVO_EXTERN(gl_nosw)
70 #undef info
71 #undef preinit
73 #ifdef CONFIG_GL_X11
74 static int wsGLXAttrib[] = { GLX_RGBA,
75 GLX_RED_SIZE,1,
76 GLX_GREEN_SIZE,1,
77 GLX_BLUE_SIZE,1,
78 GLX_DOUBLEBUFFER,
79 None };
80 #endif
81 static MPGLContext glctx;
83 static int use_osd;
84 static int scaled_osd;
85 //! How many parts the OSD may consist of at most
86 #define MAX_OSD_PARTS 20
87 //! Textures for OSD
88 static GLuint osdtex[MAX_OSD_PARTS];
89 #ifndef FAST_OSD
90 //! Alpha textures for OSD
91 static GLuint osdatex[MAX_OSD_PARTS];
92 #endif
93 static GLuint *eosdtex;
94 #define LARGE_EOSD_TEX_SIZE 512
95 #define TINYTEX_SIZE 16
96 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
97 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
98 #define SMALLTEX_SIZE 32
99 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
100 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
101 static GLuint largeeosdtex[2];
102 //! Display lists that draw the OSD parts
103 static GLuint osdDispList[MAX_OSD_PARTS];
104 #ifndef FAST_OSD
105 static GLuint osdaDispList[MAX_OSD_PARTS];
106 #endif
107 static GLuint eosdDispList;
108 //! How many parts the OSD currently consists of
109 static int osdtexCnt;
110 static int eosdtexCnt;
111 static int osd_color;
113 static int use_aspect;
114 static int use_ycbcr;
115 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
116 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS)))
117 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
118 static int use_yuv;
119 static int colorspace;
120 static int levelconv;
121 static int is_yuv;
122 static int lscale;
123 static int cscale;
124 static float filter_strength;
125 static int yuvconvtype;
126 static int use_rectangle;
127 static int err_shown;
128 static uint32_t image_width;
129 static uint32_t image_height;
130 static uint32_t image_format;
131 static int many_fmts;
132 static int ati_hack;
133 static int force_pbo;
134 static int mesa_buffer;
135 static int use_glFinish;
136 static int swap_interval;
137 static GLenum gl_target;
138 static GLint gl_texfmt;
139 static GLenum gl_format;
140 static GLenum gl_type;
141 static GLuint gl_buffer;
142 static GLuint gl_buffer_uv[2];
143 static int gl_buffersize;
144 static int gl_buffersize_uv;
145 static void *gl_bufferptr;
146 static void *gl_bufferptr_uv[2];
147 static int mesa_buffersize;
148 static void *mesa_bufferptr;
149 static GLuint fragprog;
150 static GLuint default_texs[22];
151 static char *custom_prog;
152 static char *custom_tex;
153 static int custom_tlin;
154 static int custom_trect;
155 static int mipmap_gen;
157 static int int_pause;
158 static int eq_bri = 0;
159 static int eq_cont = 0;
160 static int eq_sat = 0;
161 static int eq_hue = 0;
162 static int eq_rgamma = 0;
163 static int eq_ggamma = 0;
164 static int eq_bgamma = 0;
166 static int texture_width;
167 static int texture_height;
168 static int mpi_flipped;
169 static int vo_flipped;
170 static int ass_border_x, ass_border_y;
172 static unsigned int slice_height = 1;
174 static void redraw(void);
176 static void resize(int x,int y){
177 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
178 if (WinID >= 0) {
179 int top = 0, left = 0, w = x, h = y;
180 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
181 mpglViewport(top, left, w, h);
182 } else
183 mpglViewport( 0, 0, x, y );
185 mpglMatrixMode(GL_PROJECTION);
186 mpglLoadIdentity();
187 ass_border_x = ass_border_y = 0;
188 if (aspect_scaling() && use_aspect) {
189 int new_w, new_h;
190 GLdouble scale_x, scale_y;
191 aspect(&new_w, &new_h, A_WINZOOM);
192 panscan_calc_windowed();
193 new_w += vo_panscan_x;
194 new_h += vo_panscan_y;
195 scale_x = (GLdouble)new_w / (GLdouble)x;
196 scale_y = (GLdouble)new_h / (GLdouble)y;
197 mpglScaled(scale_x, scale_y, 1);
198 ass_border_x = (vo_dwidth - new_w) / 2;
199 ass_border_y = (vo_dheight - new_h) / 2;
201 mpglOrtho(0, image_width, image_height, 0, -1,1);
203 mpglMatrixMode(GL_MODELVIEW);
204 mpglLoadIdentity();
206 if (!scaled_osd) {
207 #ifdef CONFIG_FREETYPE
208 // adjust font size to display size
209 force_load_font = 1;
210 #endif
211 vo_osd_changed(OSDTYPE_OSD);
213 mpglClear(GL_COLOR_BUFFER_BIT);
214 redraw();
217 static void texSize(int w, int h, int *texw, int *texh) {
218 if (use_rectangle) {
219 *texw = w; *texh = h;
220 } else {
221 *texw = 32;
222 while (*texw < w)
223 *texw *= 2;
224 *texh = 32;
225 while (*texh < h)
226 *texh *= 2;
228 if (mesa_buffer) *texw = (*texw + 63) & ~63;
229 else if (ati_hack) *texw = (*texw + 511) & ~511;
232 //! maximum size of custom fragment program
233 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
234 static void update_yuvconv(void) {
235 int xs, ys;
236 float bri = eq_bri / 100.0;
237 float cont = (eq_cont + 100) / 100.0;
238 float hue = eq_hue / 100.0 * 3.1415927;
239 float sat = (eq_sat + 100) / 100.0;
240 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
241 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
242 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
243 gl_conversion_params_t params = {gl_target, yuvconvtype,
244 {colorspace, levelconv, bri, cont, hue, sat, rgamma, ggamma, bgamma},
245 texture_width, texture_height, 0, 0, filter_strength};
246 mp_get_chroma_shift(image_format, &xs, &ys);
247 params.chrom_texw = params.texw >> xs;
248 params.chrom_texh = params.texh >> ys;
249 glSetupYUVConversion(&params);
250 if (custom_prog) {
251 FILE *f = fopen(custom_prog, "rb");
252 if (!f)
253 mp_msg(MSGT_VO, MSGL_WARN,
254 "[gl] Could not read customprog %s\n", custom_prog);
255 else {
256 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
257 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
258 fclose(f);
259 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
260 free(prog);
262 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
263 1.0 / texture_width, 1.0 / texture_height,
264 texture_width, texture_height);
266 if (custom_tex) {
267 FILE *f = fopen(custom_tex, "rb");
268 if (!f)
269 mp_msg(MSGT_VO, MSGL_WARN,
270 "[gl] Could not read customtex %s\n", custom_tex);
271 else {
272 int width, height, maxval;
273 mpglActiveTexture(GL_TEXTURE3);
274 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
275 custom_tlin?GL_LINEAR:GL_NEAREST,
276 f, &width, &height, &maxval))
277 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
278 1.0 / width, 1.0 / height, width, height);
279 else
280 mp_msg(MSGT_VO, MSGL_WARN,
281 "[gl] Error parsing customtex %s\n", custom_tex);
282 fclose(f);
283 mpglActiveTexture(GL_TEXTURE0);
289 * \brief remove all OSD textures and display-lists, thus clearing it.
291 static void clearOSD(void) {
292 int i;
293 if (!osdtexCnt)
294 return;
295 mpglDeleteTextures(osdtexCnt, osdtex);
296 #ifndef FAST_OSD
297 mpglDeleteTextures(osdtexCnt, osdatex);
298 for (i = 0; i < osdtexCnt; i++)
299 mpglDeleteLists(osdaDispList[i], 1);
300 #endif
301 for (i = 0; i < osdtexCnt; i++)
302 mpglDeleteLists(osdDispList[i], 1);
303 osdtexCnt = 0;
307 * \brief remove textures, display list and free memory used by EOSD
309 static void clearEOSD(void) {
310 if (eosdDispList)
311 mpglDeleteLists(eosdDispList, 1);
312 eosdDispList = 0;
313 if (eosdtexCnt)
314 mpglDeleteTextures(eosdtexCnt, eosdtex);
315 eosdtexCnt = 0;
316 free(eosdtex);
317 eosdtex = NULL;
320 static inline int is_tinytex(ass_image_t *i, int tinytexcur) {
321 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
324 static inline int is_smalltex(ass_image_t *i, int smalltexcur) {
325 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
328 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
329 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
330 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
333 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
334 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
335 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
339 * \brief construct display list from ass image list
340 * \param img image list to create OSD from.
341 * A value of NULL has the same effect as clearEOSD()
343 static void genEOSD(mp_eosd_images_t *imgs) {
344 int sx, sy;
345 int tinytexcur = 0;
346 int smalltexcur = 0;
347 GLuint *curtex;
348 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
349 ass_image_t *img = imgs->imgs;
350 ass_image_t *i;
352 if (imgs->changed == 0) // there are elements, but they are unchanged
353 return;
354 if (img && imgs->changed == 1) // there are elements, but they just moved
355 goto skip_upload;
357 clearEOSD();
358 if (!img)
359 return;
360 if (!largeeosdtex[0]) {
361 mpglGenTextures(2, largeeosdtex);
362 mpglBindTexture(gl_target, largeeosdtex[0]);
363 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
364 mpglBindTexture(gl_target, largeeosdtex[1]);
365 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
367 for (i = img; i; i = i->next)
369 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
370 continue;
371 if (is_tinytex(i, tinytexcur))
372 tinytexcur++;
373 else if (is_smalltex(i, smalltexcur))
374 smalltexcur++;
375 else
376 eosdtexCnt++;
378 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
379 tinytexcur, smalltexcur, eosdtexCnt);
380 if (eosdtexCnt) {
381 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
382 mpglGenTextures(eosdtexCnt, eosdtex);
384 tinytexcur = smalltexcur = 0;
385 for (i = img, curtex = eosdtex; i; i = i->next) {
386 int x = 0, y = 0;
387 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
388 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
389 continue;
391 if (is_tinytex(i, tinytexcur)) {
392 tinytex_pos(tinytexcur, &x, &y);
393 mpglBindTexture(gl_target, largeeosdtex[0]);
394 tinytexcur++;
395 } else if (is_smalltex(i, smalltexcur)) {
396 smalltex_pos(smalltexcur, &x, &y);
397 mpglBindTexture(gl_target, largeeosdtex[1]);
398 smalltexcur++;
399 } else {
400 texSize(i->w, i->h, &sx, &sy);
401 mpglBindTexture(gl_target, *curtex++);
402 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
404 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
405 x, y, i->w, i->h, 0);
407 eosdDispList = mpglGenLists(1);
408 skip_upload:
409 mpglNewList(eosdDispList, GL_COMPILE);
410 tinytexcur = smalltexcur = 0;
411 for (i = img, curtex = eosdtex; i; i = i->next) {
412 int x = 0, y = 0;
413 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
414 continue;
415 mpglColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
416 if (is_tinytex(i, tinytexcur)) {
417 tinytex_pos(tinytexcur, &x, &y);
418 sx = sy = LARGE_EOSD_TEX_SIZE;
419 mpglBindTexture(gl_target, largeeosdtex[0]);
420 tinytexcur++;
421 } else if (is_smalltex(i, smalltexcur)) {
422 smalltex_pos(smalltexcur, &x, &y);
423 sx = sy = LARGE_EOSD_TEX_SIZE;
424 mpglBindTexture(gl_target, largeeosdtex[1]);
425 smalltexcur++;
426 } else {
427 texSize(i->w, i->h, &sx, &sy);
428 mpglBindTexture(gl_target, *curtex++);
430 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
432 mpglEndList();
433 mpglBindTexture(gl_target, 0);
437 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
439 static void uninitGl(void) {
440 int i = 0;
441 if (mpglDeletePrograms && fragprog)
442 mpglDeletePrograms(1, &fragprog);
443 fragprog = 0;
444 while (default_texs[i] != 0)
445 i++;
446 if (i)
447 mpglDeleteTextures(i, default_texs);
448 default_texs[0] = 0;
449 clearOSD();
450 clearEOSD();
451 if (largeeosdtex[0])
452 mpglDeleteTextures(2, largeeosdtex);
453 largeeosdtex[0] = 0;
454 if (mpglDeleteBuffers && gl_buffer)
455 mpglDeleteBuffers(1, &gl_buffer);
456 gl_buffer = 0; gl_buffersize = 0;
457 gl_bufferptr = NULL;
458 if (mpglDeleteBuffers && gl_buffer_uv[0])
459 mpglDeleteBuffers(2, gl_buffer_uv);
460 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
461 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
462 #ifdef CONFIG_GL_X11
463 if (mesa_bufferptr)
464 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
465 #endif
466 mesa_bufferptr = NULL;
467 err_shown = 0;
470 static int isSoftwareGl(void)
472 const char *renderer = mpglGetString(GL_RENDERER);
473 return !renderer || strcmp(renderer, "Software Rasterizer") == 0;
476 static void autodetectGlExtensions(void) {
477 const char *extensions = mpglGetString(GL_EXTENSIONS);
478 const char *vendor = mpglGetString(GL_VENDOR);
479 const char *version = mpglGetString(GL_VERSION);
480 const char *renderer = mpglGetString(GL_RENDERER);
481 int is_ati = vendor && strstr(vendor, "ATI") != NULL;
482 int ati_broken_pbo = 0;
483 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL '%s' by '%s', version '%s'\n", renderer, vendor, version);
484 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
485 int ver = atoi(version + 4);
486 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
487 ati_broken_pbo = ver && ver < 8395;
489 if (ati_hack == -1) ati_hack = ati_broken_pbo;
490 if (force_pbo == -1) {
491 force_pbo = 0;
492 if (extensions && strstr(extensions, "_pixel_buffer_object"))
493 force_pbo = is_ati;
495 if (use_rectangle == -1) {
496 use_rectangle = 0;
497 if (extensions) {
498 // if (strstr(extensions, "_texture_non_power_of_two"))
499 if (strstr(extensions, "_texture_rectangle"))
500 use_rectangle = renderer && strstr(renderer, "Mesa DRI R200") ? 1 : 0;
503 if (use_osd == -1)
504 use_osd = mpglBindTexture != NULL;
505 if (use_yuv == -1)
506 use_yuv = glAutodetectYUVConversion();
507 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
508 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
509 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
510 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
511 ati_hack, force_pbo, use_rectangle, use_yuv);
515 * \brief Initialize a (new or reused) OpenGL context.
516 * set global gl-related variables to their default values
518 static int initGl(uint32_t d_width, uint32_t d_height) {
519 int scale_type = mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
520 autodetectGlExtensions();
521 gl_target = use_rectangle == 1 ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
522 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
524 texSize(image_width, image_height, &texture_width, &texture_height);
526 mpglDisable(GL_BLEND);
527 mpglDisable(GL_DEPTH_TEST);
528 mpglDepthMask(GL_FALSE);
529 mpglDisable(GL_CULL_FACE);
530 mpglEnable(gl_target);
531 mpglDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
532 mpglTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
534 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
535 texture_width, texture_height);
537 if (is_yuv) {
538 int i;
539 int xs, ys;
540 mp_get_chroma_shift(image_format, &xs, &ys);
541 mpglGenTextures(21, default_texs);
542 default_texs[21] = 0;
543 for (i = 0; i < 7; i++) {
544 mpglActiveTexture(GL_TEXTURE1 + i);
545 mpglBindTexture(GL_TEXTURE_2D, default_texs[i]);
546 mpglBindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
547 mpglBindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
549 mpglActiveTexture(GL_TEXTURE1);
550 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
551 texture_width >> xs, texture_height >> ys, 128);
552 if (mipmap_gen)
553 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
554 mpglActiveTexture(GL_TEXTURE2);
555 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
556 texture_width >> xs, texture_height >> ys, 128);
557 if (mipmap_gen)
558 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
559 mpglActiveTexture(GL_TEXTURE0);
560 mpglBindTexture(gl_target, 0);
562 if (is_yuv || custom_prog)
564 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
565 if (!mpglGenPrograms || !mpglBindProgram) {
566 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
567 } else {
568 mpglGenPrograms(1, &fragprog);
569 mpglBindProgram(GL_FRAGMENT_PROGRAM, fragprog);
572 update_yuvconv();
574 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
575 texture_width, texture_height, 0);
576 if (mipmap_gen)
577 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
579 resize(d_width, d_height);
581 mpglClearColor( 0.0f,0.0f,0.0f,0.0f );
582 mpglClear( GL_COLOR_BUFFER_BIT );
583 if (mpglSwapInterval && swap_interval >= 0)
584 mpglSwapInterval(swap_interval);
585 return 1;
588 static int create_window(uint32_t d_width, uint32_t d_height, uint32_t flags, const char *title)
590 #ifdef CONFIG_GL_WIN32
591 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
592 return -1;
593 #endif
594 #ifdef CONFIG_GL_X11
595 if (glctx.type == GLTYPE_X11) {
596 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
597 if (vinfo == NULL)
599 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
600 return -1;
602 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
604 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
605 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
606 "gl", title);
608 #endif
609 #ifdef CONFIG_GL_SDL
610 if (glctx.type == GLTYPE_SDL) {
611 SDL_WM_SetCaption(title, NULL);
612 vo_dwidth = d_width;
613 vo_dheight = d_height;
615 #endif
616 return 0;
619 /* connect to server, create and map window,
620 * allocate colors and (shared) memory
622 static int
623 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
625 int xs, ys;
626 image_height = height;
627 image_width = width;
628 image_format = format;
629 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys) > 0;
630 is_yuv |= (xs << 8) | (ys << 16);
631 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
633 int_pause = 0;
634 vo_flipped = !!(flags & VOFLAG_FLIPPING);
636 #ifdef CONFIG_GUI
637 if (use_gui) {
638 // GUI creates and manages window for us
639 guiGetEvent(guiSetShVideo, 0);
640 goto glconfig;
642 #endif
643 if (create_window(d_width, d_height, flags, title) < 0)
644 return -1;
646 glconfig:
647 if (vo_config_count)
648 uninitGl();
649 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
650 return -1;
651 if (mesa_buffer && !mpglAllocateMemoryMESA) {
652 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
653 mesa_buffer = 0;
655 initGl(vo_dwidth, vo_dheight);
657 return 0;
660 static void check_events(void)
662 int e=glctx.check_events();
663 if(e&VO_EVENT_REINIT) {
664 uninitGl();
665 initGl(vo_dwidth, vo_dheight);
667 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
668 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
672 * Creates the textures and the display list needed for displaying
673 * an OSD part.
674 * Callback function for vo_draw_text().
676 static void create_osd_texture(int x0, int y0, int w, int h,
677 unsigned char *src, unsigned char *srca,
678 int stride)
680 // initialize to 8 to avoid special-casing on alignment
681 int sx = 8, sy = 8;
682 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
684 if (w <= 0 || h <= 0 || stride < w) {
685 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
686 return;
688 texSize(w, h, &sx, &sy);
690 if (osdtexCnt >= MAX_OSD_PARTS) {
691 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
692 return;
695 // create Textures for OSD part
696 mpglGenTextures(1, &osdtex[osdtexCnt]);
697 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
698 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
699 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
700 0, 0, w, h, 0);
702 #ifndef FAST_OSD
703 mpglGenTextures(1, &osdatex[osdtexCnt]);
704 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
705 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
707 int i;
708 char *tmp = malloc(stride * h);
709 // convert alpha from weird MPlayer scale.
710 // in-place is not possible since it is reused for future OSDs
711 for (i = h * stride - 1; i >= 0; i--)
712 tmp[i] = -srca[i];
713 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
714 0, 0, w, h, 0);
715 free(tmp);
717 #endif
719 mpglBindTexture(gl_target, 0);
721 // Create a list for rendering this OSD part
722 #ifndef FAST_OSD
723 osdaDispList[osdtexCnt] = mpglGenLists(1);
724 mpglNewList(osdaDispList[osdtexCnt], GL_COMPILE);
725 // render alpha
726 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
727 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
728 mpglEndList();
729 #endif
730 osdDispList[osdtexCnt] = mpglGenLists(1);
731 mpglNewList(osdDispList[osdtexCnt], GL_COMPILE);
732 // render OSD
733 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
734 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
735 mpglEndList();
737 osdtexCnt++;
741 * \param type bit 0: render OSD, bit 1: render EOSD
743 static void do_render_osd(int type) {
744 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
745 // set special rendering parameters
746 if (!scaled_osd) {
747 mpglMatrixMode(GL_PROJECTION);
748 mpglPushMatrix();
749 mpglLoadIdentity();
750 mpglOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
752 mpglEnable(GL_BLEND);
753 if ((type & 2) && eosdDispList) {
754 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
755 mpglCallList(eosdDispList);
757 if ((type & 1) && osdtexCnt > 0) {
758 mpglColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
759 // draw OSD
760 #ifndef FAST_OSD
761 mpglBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
762 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
763 #endif
764 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE);
765 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
767 // set rendering parameters back to defaults
768 mpglDisable(GL_BLEND);
769 if (!scaled_osd)
770 mpglPopMatrix();
771 mpglBindTexture(gl_target, 0);
775 static void draw_osd(void)
777 if (!use_osd) return;
778 if (vo_osd_changed(0)) {
779 int osd_h, osd_w;
780 clearOSD();
781 osd_w = scaled_osd ? image_width : vo_dwidth;
782 osd_h = scaled_osd ? image_height : vo_dheight;
783 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
784 image_width, image_height, create_osd_texture);
786 if (vo_doublebuffering) do_render_osd(1);
789 static void do_render(void) {
790 // Enable(GL_TEXTURE_2D);
791 // BindTexture(GL_TEXTURE_2D, texture_id);
793 mpglColor3f(1,1,1);
794 if (is_yuv || custom_prog)
795 glEnableYUVConversion(gl_target, yuvconvtype);
796 glDrawTex(0, 0, image_width, image_height,
797 0, 0, image_width, image_height,
798 texture_width, texture_height,
799 use_rectangle == 1, is_yuv,
800 mpi_flipped ^ vo_flipped);
801 if (is_yuv || custom_prog)
802 glDisableYUVConversion(gl_target, yuvconvtype);
805 static void flip_page(void) {
806 if (vo_doublebuffering) {
807 if (use_glFinish) mpglFinish();
808 glctx.swapGlBuffers(&glctx);
809 if (aspect_scaling() && use_aspect)
810 mpglClear(GL_COLOR_BUFFER_BIT);
811 } else {
812 do_render();
813 do_render_osd(3);
814 if (use_glFinish) mpglFinish();
815 else mpglFlush();
819 static void redraw(void) {
820 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
821 flip_page();
824 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
825 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
827 mpi_flipped = stride[0] < 0;
828 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
829 x, y, w, h, slice_height);
830 if (is_yuv) {
831 int xs, ys;
832 mp_get_chroma_shift(image_format, &xs, &ys);
833 mpglActiveTexture(GL_TEXTURE1);
834 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
835 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
836 mpglActiveTexture(GL_TEXTURE2);
837 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
838 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
839 mpglActiveTexture(GL_TEXTURE0);
841 return 0;
844 static uint32_t get_image(mp_image_t *mpi) {
845 int needed_size;
846 if (!mpglGenBuffers || !mpglBindBuffer || !mpglBufferData || !mpglMapBuffer) {
847 if (!err_shown)
848 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
849 "Expect a _major_ speed penalty\n");
850 err_shown = 1;
851 return VO_FALSE;
853 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
854 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
855 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
856 return VO_FALSE;
857 if (mesa_buffer) mpi->width = texture_width;
858 else if (ati_hack) {
859 mpi->width = texture_width;
860 mpi->height = texture_height;
862 mpi->stride[0] = mpi->width * mpi->bpp / 8;
863 needed_size = mpi->stride[0] * mpi->height;
864 if (mesa_buffer) {
865 #ifdef CONFIG_GL_X11
866 if (mesa_bufferptr && needed_size > mesa_buffersize) {
867 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
868 mesa_bufferptr = NULL;
870 if (!mesa_bufferptr)
871 mesa_bufferptr = mpglAllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
872 mesa_buffersize = needed_size;
873 #endif
874 mpi->planes[0] = mesa_bufferptr;
875 } else {
876 if (!gl_buffer)
877 mpglGenBuffers(1, &gl_buffer);
878 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
879 if (needed_size > gl_buffersize) {
880 gl_buffersize = needed_size;
881 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
882 NULL, GL_DYNAMIC_DRAW);
884 if (!gl_bufferptr)
885 gl_bufferptr = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
886 mpi->planes[0] = gl_bufferptr;
887 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
889 if (!mpi->planes[0]) {
890 if (!err_shown)
891 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
892 "Expect a _major_ speed penalty\n");
893 err_shown = 1;
894 return VO_FALSE;
896 if (is_yuv) {
897 // planar YUV
898 int xs, ys;
899 mp_get_chroma_shift(image_format, &xs, &ys);
900 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
901 mpi->stride[0] = mpi->width;
902 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
903 mpi->stride[1] = mpi->width >> xs;
904 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
905 mpi->stride[2] = mpi->width >> xs;
906 if (ati_hack && !mesa_buffer) {
907 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
908 if (!gl_buffer_uv[0]) mpglGenBuffers(2, gl_buffer_uv);
909 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
910 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
911 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
912 NULL, GL_DYNAMIC_DRAW);
913 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
914 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
915 NULL, GL_DYNAMIC_DRAW);
916 gl_buffersize_uv = mpi->stride[1] * mpi->height;
918 if (!gl_bufferptr_uv[0]) {
919 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
920 gl_bufferptr_uv[0] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
921 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
922 gl_bufferptr_uv[1] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
924 mpi->planes[1] = gl_bufferptr_uv[0];
925 mpi->planes[2] = gl_bufferptr_uv[1];
928 mpi->flags |= MP_IMGFLAG_DIRECT;
929 return VO_TRUE;
932 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
933 int right_border = stride - start;
934 int bottom_border = full_height - height;
935 while (height > 0) {
936 memset(dst + start, value, right_border);
937 dst += stride;
938 height--;
940 if (bottom_border > 0)
941 memset(dst, value, stride * bottom_border);
944 static uint32_t draw_image(mp_image_t *mpi) {
945 int slice = slice_height;
946 int stride[3];
947 unsigned char *planes[3];
948 mp_image_t mpi2 = *mpi;
949 int w = mpi->w, h = mpi->h;
950 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
951 goto skip_upload;
952 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
953 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
954 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
955 int bpp = is_yuv ? 8 : mpi->bpp;
956 int xs, ys;
957 mp_get_chroma_shift(image_format, &xs, &ys);
958 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
959 if (is_yuv) {
960 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> xs, mpi->h >> ys, mpi2.stride[1], mpi->stride[1]);
961 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> xs, mpi->h >> ys, mpi2.stride[2], mpi->stride[2]);
963 if (ati_hack) { // since we have to do a full upload we need to clear the borders
964 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
965 if (is_yuv) {
966 clear_border(mpi2.planes[1], mpi->w >> xs, mpi2.stride[1], mpi->h >> ys, mpi2.height >> ys, 128);
967 clear_border(mpi2.planes[2], mpi->w >> xs, mpi2.stride[2], mpi->h >> ys, mpi2.height >> ys, 128);
970 mpi = &mpi2;
972 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
973 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
974 mpi_flipped = stride[0] < 0;
975 if (mpi->flags & MP_IMGFLAG_DIRECT) {
976 if (mesa_buffer) {
977 mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
978 w = texture_width;
979 } else {
980 intptr_t base = (intptr_t)planes[0];
981 if (ati_hack) { w = texture_width; h = texture_height; }
982 if (mpi_flipped)
983 base += (mpi->h - 1) * stride[0];
984 planes[0] -= base;
985 planes[1] -= base;
986 planes[2] -= base;
987 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
988 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
989 gl_bufferptr = NULL;
990 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
991 planes[0] = planes[1] = planes[2] = NULL;
993 slice = 0; // always "upload" full texture
995 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
996 mpi->x, mpi->y, w, h, slice);
997 if (is_yuv) {
998 int xs, ys;
999 mp_get_chroma_shift(image_format, &xs, &ys);
1000 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1001 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
1002 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1003 gl_bufferptr_uv[0] = NULL;
1005 mpglActiveTexture(GL_TEXTURE1);
1006 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
1007 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1008 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1009 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
1010 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1011 gl_bufferptr_uv[1] = NULL;
1013 mpglActiveTexture(GL_TEXTURE2);
1014 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
1015 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1016 mpglActiveTexture(GL_TEXTURE0);
1018 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1019 if (mesa_buffer) mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
1020 else mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
1022 skip_upload:
1023 if (vo_doublebuffering) do_render();
1024 return VO_TRUE;
1027 static int
1028 draw_frame(uint8_t *src[])
1030 return VO_ERROR;
1033 static int
1034 query_format(uint32_t format)
1036 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
1037 VFCAP_FLIP |
1038 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
1039 if (use_osd)
1040 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
1041 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
1042 return caps;
1043 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL) &&
1044 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
1045 return caps;
1046 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1047 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1048 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
1049 return 0;
1050 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
1051 return 0;
1052 if (many_fmts &&
1053 glFindFormat(format, NULL, NULL, NULL, NULL))
1054 return caps;
1055 return 0;
1059 static void
1060 uninit(void)
1062 uninitGl();
1063 if (custom_prog) free(custom_prog);
1064 custom_prog = NULL;
1065 if (custom_tex) free(custom_tex);
1066 custom_tex = NULL;
1067 uninit_mpglcontext(&glctx);
1070 static int valid_csp(void *p)
1072 int *csp = p;
1073 return *csp >= -1 && *csp < MP_CSP_COUNT;
1076 static int valid_csp_lvl(void *p)
1078 int *lvl = p;
1079 return *lvl >= -1 && *lvl < MP_CSP_LEVELCONV_COUNT;
1082 static const opt_t subopts[] = {
1083 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
1084 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
1085 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
1086 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
1087 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
1088 {"slice-height", OPT_ARG_INT, &slice_height, int_non_neg},
1089 {"rectangle", OPT_ARG_INT, &use_rectangle,int_non_neg},
1090 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg},
1091 {"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
1092 {"levelconv", OPT_ARG_INT, &levelconv, valid_csp_lvl},
1093 {"lscale", OPT_ARG_INT, &lscale, int_non_neg},
1094 {"cscale", OPT_ARG_INT, &cscale, int_non_neg},
1095 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
1096 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
1097 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
1098 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
1099 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
1100 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
1101 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
1102 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
1103 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
1104 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
1105 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
1106 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
1107 {NULL}
1110 static int preinit_internal(const char *arg, int allow_sw)
1112 // set defaults
1113 enum MPGLType gltype = GLTYPE_AUTO;
1114 many_fmts = 1;
1115 use_osd = -1;
1116 scaled_osd = 0;
1117 use_aspect = 1;
1118 use_ycbcr = 0;
1119 use_yuv = -1;
1120 colorspace = -1;
1121 levelconv = -1;
1122 lscale = 0;
1123 cscale = 0;
1124 filter_strength = 0.5;
1125 use_rectangle = -1;
1126 use_glFinish = 0;
1127 ati_hack = -1;
1128 force_pbo = -1;
1129 mesa_buffer = 0;
1130 swap_interval = 1;
1131 slice_height = 0;
1132 custom_prog = NULL;
1133 custom_tex = NULL;
1134 custom_tlin = 1;
1135 custom_trect = 0;
1136 mipmap_gen = 0;
1137 osd_color = 0xffffff;
1138 if (subopt_parse(arg, subopts) != 0) {
1139 mp_msg(MSGT_VO, MSGL_FATAL,
1140 "\n-vo gl command line help:\n"
1141 "Example: mplayer -vo gl:slice-height=4\n"
1142 "\nOptions:\n"
1143 " nomanyfmts\n"
1144 " Disable extended color formats for OpenGL 1.2 and later\n"
1145 " slice-height=<0-...>\n"
1146 " Slice size for texture transfer, 0 for whole image\n"
1147 " noosd\n"
1148 " Do not use OpenGL OSD code\n"
1149 " scaled-osd\n"
1150 " Render OSD at movie resolution and scale it\n"
1151 " noaspect\n"
1152 " Do not do aspect scaling\n"
1153 " rectangle=<0,1,2>\n"
1154 " 0: use power-of-two textures\n"
1155 " 1: use texture_rectangle\n"
1156 " 2: use texture_non_power_of_two\n"
1157 " ati-hack\n"
1158 " Workaround ATI bug with PBOs\n"
1159 " force-pbo\n"
1160 " Force use of PBO even if this involves an extra memcpy\n"
1161 " glfinish\n"
1162 " Call glFinish() before swapping buffers\n"
1163 " swapinterval=<n>\n"
1164 " Interval in displayed frames between to buffer swaps.\n"
1165 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1166 " Requires GLX_SGI_swap_control support to work.\n"
1167 " ycbcr\n"
1168 " also try to use the GL_MESA_ycbcr_texture extension\n"
1169 " yuv=<n>\n"
1170 " 0: use software YUV to RGB conversion.\n"
1171 " 1: use register combiners (nVidia only, for older cards).\n"
1172 " 2: use fragment program.\n"
1173 " 3: use fragment program with gamma correction.\n"
1174 " 4: use fragment program with gamma correction via lookup.\n"
1175 " 5: use ATI-specific method (for older cards).\n"
1176 " 6: use lookup via 3D texture.\n"
1177 " colorspace=<n>\n"
1178 " 0: MPlayer's default YUV to RGB conversion\n"
1179 " 1: YUV to RGB according to BT.601\n"
1180 " 2: YUV to RGB according to BT.709\n"
1181 " 3: YUV to RGB according to SMPT-240M\n"
1182 " 4: YUV to RGB according to EBU\n"
1183 " 5: XYZ to RGB\n"
1184 " levelconv=<n>\n"
1185 " 0: YUV to RGB converting TV to PC levels\n"
1186 " 1: YUV to RGB converting PC to TV levels\n"
1187 " 2: YUV to RGB without converting levels\n"
1188 " lscale=<n>\n"
1189 " 0: use standard bilinear scaling for luma.\n"
1190 " 1: use improved bicubic scaling for luma.\n"
1191 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1192 " 3: as 1 but without using a lookup texture.\n"
1193 " 4: experimental unsharp masking (sharpening).\n"
1194 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1195 " cscale=<n>\n"
1196 " as lscale but for chroma (2x slower with little visible effect).\n"
1197 " filter-strength=<value>\n"
1198 " set the effect strength for some lscale/cscale filters\n"
1199 " customprog=<filename>\n"
1200 " use a custom YUV conversion program\n"
1201 " customtex=<filename>\n"
1202 " use a custom YUV conversion lookup texture\n"
1203 " nocustomtlin\n"
1204 " use GL_NEAREST scaling for customtex texture\n"
1205 " customtrect\n"
1206 " use texture_rectangle for customtex texture\n"
1207 " mipmapgen\n"
1208 " generate mipmaps for the video image (use with TXB in customprog)\n"
1209 " osdcolor=<0xAARRGGBB>\n"
1210 " use the given color for the OSD\n"
1211 "\n" );
1212 return -1;
1214 if (!init_mpglcontext(&glctx, gltype))
1215 goto err_out;
1216 if (use_yuv == -1 || !allow_sw) {
1217 if (create_window(320, 200, VOFLAG_HIDDEN, NULL) < 0)
1218 goto err_out;
1219 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
1220 goto err_out;
1221 if (!allow_sw && isSoftwareGl())
1222 goto err_out;
1223 autodetectGlExtensions();
1225 if (many_fmts)
1226 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1227 "Use -vo gl:nomanyfmts if playback fails.\n");
1228 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1229 "(0 means image height).\n", slice_height);
1231 return 0;
1233 err_out:
1234 uninit();
1235 return -1;
1238 static int preinit(const char *arg)
1240 return preinit_internal(arg, 1);
1243 static int preinit_nosw(const char *arg)
1245 return preinit_internal(arg, 0);
1248 static const struct {
1249 const char *name;
1250 int *value;
1251 int supportmask;
1252 } eq_map[] = {
1253 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1254 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1255 {"saturation", &eq_sat, MASK_ALL_YUV },
1256 {"hue", &eq_hue, MASK_ALL_YUV },
1257 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1258 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1259 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1260 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1261 {NULL, NULL, 0 }
1264 static int control(uint32_t request, void *data, ...)
1266 switch (request) {
1267 case VOCTRL_PAUSE:
1268 case VOCTRL_RESUME:
1269 int_pause = (request == VOCTRL_PAUSE);
1270 return VO_TRUE;
1271 case VOCTRL_QUERY_FORMAT:
1272 return query_format(*(uint32_t*)data);
1273 case VOCTRL_GET_IMAGE:
1274 return get_image(data);
1275 case VOCTRL_DRAW_IMAGE:
1276 return draw_image(data);
1277 case VOCTRL_DRAW_EOSD:
1278 if (!data)
1279 return VO_FALSE;
1280 genEOSD(data);
1281 if (vo_doublebuffering) do_render_osd(2);
1282 return VO_TRUE;
1283 case VOCTRL_GET_EOSD_RES:
1285 mp_eosd_res_t *r = data;
1286 r->w = vo_dwidth; r->h = vo_dheight;
1287 r->srcw = image_width; r->srch = image_height;
1288 r->mt = r->mb = r->ml = r->mr = 0;
1289 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1290 else if (aspect_scaling()) {
1291 r->ml = r->mr = ass_border_x;
1292 r->mt = r->mb = ass_border_y;
1295 return VO_TRUE;
1296 case VOCTRL_GUISUPPORT:
1297 return VO_TRUE;
1298 case VOCTRL_ONTOP:
1299 glctx.ontop();
1300 return VO_TRUE;
1301 case VOCTRL_FULLSCREEN:
1302 glctx.fullscreen();
1303 resize(vo_dwidth, vo_dheight);
1304 return VO_TRUE;
1305 case VOCTRL_BORDER:
1306 glctx.border();
1307 resize(vo_dwidth, vo_dheight);
1308 return VO_TRUE;
1309 case VOCTRL_GET_PANSCAN:
1310 if (!use_aspect) return VO_NOTIMPL;
1311 return VO_TRUE;
1312 case VOCTRL_SET_PANSCAN:
1313 if (!use_aspect) return VO_NOTIMPL;
1314 resize(vo_dwidth, vo_dheight);
1315 return VO_TRUE;
1316 case VOCTRL_GET_EQUALIZER:
1317 if (is_yuv) {
1318 int i;
1319 va_list va;
1320 int *value;
1321 va_start(va, data);
1322 value = va_arg(va, int *);
1323 va_end(va);
1324 for (i = 0; eq_map[i].name; i++)
1325 if (strcmp(data, eq_map[i].name) == 0) break;
1326 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1327 break;
1328 *value = *eq_map[i].value;
1329 return VO_TRUE;
1331 break;
1332 case VOCTRL_SET_EQUALIZER:
1333 if (is_yuv) {
1334 int i;
1335 va_list va;
1336 int value;
1337 va_start(va, data);
1338 value = va_arg(va, int);
1339 va_end(va);
1340 for (i = 0; eq_map[i].name; i++)
1341 if (strcmp(data, eq_map[i].name) == 0) break;
1342 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1343 break;
1344 *eq_map[i].value = value;
1345 update_yuvconv();
1346 return VO_TRUE;
1348 break;
1349 case VOCTRL_UPDATE_SCREENINFO:
1350 glctx.update_xinerama_info();
1351 return VO_TRUE;
1353 return VO_NOTIMPL;