x11_common: Get window dimensions also for -wid 0
[mplayer/glamo.git] / libvo / vo_gl.c
blob3bb5834be4c04b384a6750964c8424cea4e2c3d2
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * You can alternatively redistribute this file and/or
19 * modify it under the terms of the GNU Lesser General Public
20 * License as published by the Free Software Foundation; either
21 * version 2.1 of the License, or (at your option) any later version.
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <math.h>
29 #include "config.h"
30 #include "mp_msg.h"
31 #include "subopt-helper.h"
32 #include "video_out.h"
33 #include "video_out_internal.h"
34 #include "font_load.h"
35 #include "sub.h"
37 #include "gl_common.h"
38 #include "aspect.h"
39 #include "fastmemcpy.h"
40 #include "ass_mp.h"
42 #ifdef CONFIG_GL_SDL
43 #ifdef CONFIG_SDL_SDL_H
44 #include <SDL/SDL.h>
45 #else
46 #include <SDL.h>
47 #endif
48 #endif
50 static const vo_info_t info =
52 "OpenGL",
53 "gl",
54 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
58 const LIBVO_EXTERN(gl)
61 static const vo_info_t info_nosw =
63 "OpenGL no software rendering",
64 "gl_nosw",
65 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
68 static int preinit_nosw(const char *arg);
69 const struct vo_driver video_out_gl_nosw =
71 .is_new = 0,
72 .info = &info_nosw,
73 .preinit = old_vo_preinit,
74 .config = old_vo_config,
75 .control = old_vo_control,
76 .draw_slice = old_vo_draw_slice,
77 .draw_osd = old_vo_draw_osd,
78 .flip_page = old_vo_flip_page,
79 .check_events = old_vo_check_events,
80 .uninit = old_vo_uninit,
81 .old_functions = &(struct vo_old_functions){
82 preinit_nosw,
83 config,
84 control,
85 draw_frame,
86 draw_slice,
87 draw_osd,
88 flip_page,
89 check_events,
90 uninit,
94 #ifdef CONFIG_GL_X11
95 static int wsGLXAttrib[] = { GLX_RGBA,
96 GLX_RED_SIZE,1,
97 GLX_GREEN_SIZE,1,
98 GLX_BLUE_SIZE,1,
99 GLX_DOUBLEBUFFER,
100 None };
101 #endif
102 static MPGLContext glctx;
104 static int use_osd;
105 static int scaled_osd;
106 //! How many parts the OSD may consist of at most
107 #define MAX_OSD_PARTS 20
108 //! Textures for OSD
109 static GLuint osdtex[MAX_OSD_PARTS];
110 #ifndef FAST_OSD
111 //! Alpha textures for OSD
112 static GLuint osdatex[MAX_OSD_PARTS];
113 #endif
114 static GLuint *eosdtex;
115 #define LARGE_EOSD_TEX_SIZE 512
116 #define TINYTEX_SIZE 16
117 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
118 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
119 #define SMALLTEX_SIZE 32
120 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
121 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
122 static GLuint largeeosdtex[2];
123 //! Display lists that draw the OSD parts
124 static GLuint osdDispList[MAX_OSD_PARTS];
125 #ifndef FAST_OSD
126 static GLuint osdaDispList[MAX_OSD_PARTS];
127 #endif
128 static GLuint eosdDispList;
129 //! How many parts the OSD currently consists of
130 static int osdtexCnt;
131 static int eosdtexCnt;
132 static int osd_color;
134 static int use_aspect;
135 static int use_ycbcr;
136 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
137 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS)))
138 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
139 static int use_yuv;
140 static int colorspace;
141 static int levelconv;
142 static int is_yuv;
143 static int lscale;
144 static int cscale;
145 static float filter_strength;
146 static int yuvconvtype;
147 static int use_rectangle;
148 static int err_shown;
149 static uint32_t image_width;
150 static uint32_t image_height;
151 static uint32_t image_format;
152 static int many_fmts;
153 static int ati_hack;
154 static int force_pbo;
155 static int mesa_buffer;
156 static int use_glFinish;
157 static int swap_interval;
158 static GLenum gl_target;
159 static GLint gl_texfmt;
160 static GLenum gl_format;
161 static GLenum gl_type;
162 static GLuint gl_buffer;
163 static GLuint gl_buffer_uv[2];
164 static int gl_buffersize;
165 static int gl_buffersize_uv;
166 static void *gl_bufferptr;
167 static void *gl_bufferptr_uv[2];
168 static int mesa_buffersize;
169 static void *mesa_bufferptr;
170 static GLuint fragprog;
171 static GLuint default_texs[22];
172 static char *custom_prog;
173 static char *custom_tex;
174 static int custom_tlin;
175 static int custom_trect;
176 static int mipmap_gen;
178 static int int_pause;
179 static int eq_bri = 0;
180 static int eq_cont = 0;
181 static int eq_sat = 0;
182 static int eq_hue = 0;
183 static int eq_rgamma = 0;
184 static int eq_ggamma = 0;
185 static int eq_bgamma = 0;
187 static int texture_width;
188 static int texture_height;
189 static int mpi_flipped;
190 static int vo_flipped;
191 static int ass_border_x, ass_border_y;
193 static unsigned int slice_height = 1;
195 static void redraw(void);
197 static void resize(int x,int y){
198 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
199 if (WinID >= 0) {
200 int left = 0, top = 0, w = x, h = y;
201 geometry(&left, &top, &w, &h, vo_dwidth, vo_dheight);
202 top = y - h - top;
203 mpglViewport(left, top, w, h);
204 } else
205 mpglViewport( 0, 0, x, y );
207 mpglMatrixMode(GL_PROJECTION);
208 mpglLoadIdentity();
209 ass_border_x = ass_border_y = 0;
210 if (aspect_scaling() && use_aspect) {
211 int new_w, new_h;
212 GLdouble scale_x, scale_y;
213 aspect(&new_w, &new_h, A_WINZOOM);
214 panscan_calc_windowed();
215 new_w += vo_panscan_x;
216 new_h += vo_panscan_y;
217 scale_x = (GLdouble)new_w / (GLdouble)x;
218 scale_y = (GLdouble)new_h / (GLdouble)y;
219 mpglScaled(scale_x, scale_y, 1);
220 ass_border_x = (vo_dwidth - new_w) / 2;
221 ass_border_y = (vo_dheight - new_h) / 2;
223 mpglOrtho(0, image_width, image_height, 0, -1,1);
225 mpglMatrixMode(GL_MODELVIEW);
226 mpglLoadIdentity();
228 if (!scaled_osd) {
229 #ifdef CONFIG_FREETYPE
230 // adjust font size to display size
231 force_load_font = 1;
232 #endif
233 vo_osd_changed(OSDTYPE_OSD);
235 mpglClear(GL_COLOR_BUFFER_BIT);
236 redraw();
239 static void texSize(int w, int h, int *texw, int *texh) {
240 if (use_rectangle) {
241 *texw = w; *texh = h;
242 } else {
243 *texw = 32;
244 while (*texw < w)
245 *texw *= 2;
246 *texh = 32;
247 while (*texh < h)
248 *texh *= 2;
250 if (mesa_buffer) *texw = (*texw + 63) & ~63;
251 else if (ati_hack) *texw = (*texw + 511) & ~511;
254 //! maximum size of custom fragment program
255 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
256 static void update_yuvconv(void) {
257 int xs, ys;
258 float bri = eq_bri / 100.0;
259 float cont = (eq_cont + 100) / 100.0;
260 float hue = eq_hue / 100.0 * 3.1415927;
261 float sat = (eq_sat + 100) / 100.0;
262 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
263 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
264 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
265 gl_conversion_params_t params = {gl_target, yuvconvtype,
266 {colorspace, levelconv, bri, cont, hue, sat, rgamma, ggamma, bgamma},
267 texture_width, texture_height, 0, 0, filter_strength};
268 mp_get_chroma_shift(image_format, &xs, &ys);
269 params.chrom_texw = params.texw >> xs;
270 params.chrom_texh = params.texh >> ys;
271 glSetupYUVConversion(&params);
272 if (custom_prog) {
273 FILE *f = fopen(custom_prog, "rb");
274 if (!f)
275 mp_msg(MSGT_VO, MSGL_WARN,
276 "[gl] Could not read customprog %s\n", custom_prog);
277 else {
278 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
279 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
280 fclose(f);
281 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
282 free(prog);
284 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
285 1.0 / texture_width, 1.0 / texture_height,
286 texture_width, texture_height);
288 if (custom_tex) {
289 FILE *f = fopen(custom_tex, "rb");
290 if (!f)
291 mp_msg(MSGT_VO, MSGL_WARN,
292 "[gl] Could not read customtex %s\n", custom_tex);
293 else {
294 int width, height, maxval;
295 mpglActiveTexture(GL_TEXTURE3);
296 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
297 custom_tlin?GL_LINEAR:GL_NEAREST,
298 f, &width, &height, &maxval))
299 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
300 1.0 / width, 1.0 / height, width, height);
301 else
302 mp_msg(MSGT_VO, MSGL_WARN,
303 "[gl] Error parsing customtex %s\n", custom_tex);
304 fclose(f);
305 mpglActiveTexture(GL_TEXTURE0);
311 * \brief remove all OSD textures and display-lists, thus clearing it.
313 static void clearOSD(void) {
314 int i;
315 if (!osdtexCnt)
316 return;
317 mpglDeleteTextures(osdtexCnt, osdtex);
318 #ifndef FAST_OSD
319 mpglDeleteTextures(osdtexCnt, osdatex);
320 for (i = 0; i < osdtexCnt; i++)
321 mpglDeleteLists(osdaDispList[i], 1);
322 #endif
323 for (i = 0; i < osdtexCnt; i++)
324 mpglDeleteLists(osdDispList[i], 1);
325 osdtexCnt = 0;
329 * \brief remove textures, display list and free memory used by EOSD
331 static void clearEOSD(void) {
332 if (eosdDispList)
333 mpglDeleteLists(eosdDispList, 1);
334 eosdDispList = 0;
335 if (eosdtexCnt)
336 mpglDeleteTextures(eosdtexCnt, eosdtex);
337 eosdtexCnt = 0;
338 free(eosdtex);
339 eosdtex = NULL;
342 static inline int is_tinytex(ASS_Image *i, int tinytexcur) {
343 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
346 static inline int is_smalltex(ASS_Image *i, int smalltexcur) {
347 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
350 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
351 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
352 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
355 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
356 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
357 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
361 * \brief construct display list from ass image list
362 * \param img image list to create OSD from.
363 * A value of NULL has the same effect as clearEOSD()
365 static void genEOSD(mp_eosd_images_t *imgs) {
366 int sx, sy;
367 int tinytexcur = 0;
368 int smalltexcur = 0;
369 GLuint *curtex;
370 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
371 ASS_Image *img = imgs->imgs;
372 ASS_Image *i;
374 if (imgs->changed == 0) // there are elements, but they are unchanged
375 return;
376 if (img && imgs->changed == 1) // there are elements, but they just moved
377 goto skip_upload;
379 clearEOSD();
380 if (!img)
381 return;
382 if (!largeeosdtex[0]) {
383 mpglGenTextures(2, largeeosdtex);
384 mpglBindTexture(gl_target, largeeosdtex[0]);
385 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
386 mpglBindTexture(gl_target, largeeosdtex[1]);
387 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
389 for (i = img; i; i = i->next)
391 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
392 continue;
393 if (is_tinytex(i, tinytexcur))
394 tinytexcur++;
395 else if (is_smalltex(i, smalltexcur))
396 smalltexcur++;
397 else
398 eosdtexCnt++;
400 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
401 tinytexcur, smalltexcur, eosdtexCnt);
402 if (eosdtexCnt) {
403 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
404 mpglGenTextures(eosdtexCnt, eosdtex);
406 tinytexcur = smalltexcur = 0;
407 for (i = img, curtex = eosdtex; i; i = i->next) {
408 int x = 0, y = 0;
409 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
410 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
411 continue;
413 if (is_tinytex(i, tinytexcur)) {
414 tinytex_pos(tinytexcur, &x, &y);
415 mpglBindTexture(gl_target, largeeosdtex[0]);
416 tinytexcur++;
417 } else if (is_smalltex(i, smalltexcur)) {
418 smalltex_pos(smalltexcur, &x, &y);
419 mpglBindTexture(gl_target, largeeosdtex[1]);
420 smalltexcur++;
421 } else {
422 texSize(i->w, i->h, &sx, &sy);
423 mpglBindTexture(gl_target, *curtex++);
424 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
426 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
427 x, y, i->w, i->h, 0);
429 eosdDispList = mpglGenLists(1);
430 skip_upload:
431 mpglNewList(eosdDispList, GL_COMPILE);
432 tinytexcur = smalltexcur = 0;
433 for (i = img, curtex = eosdtex; i; i = i->next) {
434 int x = 0, y = 0;
435 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
436 continue;
437 mpglColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
438 if (is_tinytex(i, tinytexcur)) {
439 tinytex_pos(tinytexcur, &x, &y);
440 sx = sy = LARGE_EOSD_TEX_SIZE;
441 mpglBindTexture(gl_target, largeeosdtex[0]);
442 tinytexcur++;
443 } else if (is_smalltex(i, smalltexcur)) {
444 smalltex_pos(smalltexcur, &x, &y);
445 sx = sy = LARGE_EOSD_TEX_SIZE;
446 mpglBindTexture(gl_target, largeeosdtex[1]);
447 smalltexcur++;
448 } else {
449 texSize(i->w, i->h, &sx, &sy);
450 mpglBindTexture(gl_target, *curtex++);
452 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
454 mpglEndList();
455 mpglBindTexture(gl_target, 0);
459 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
461 static void uninitGl(void) {
462 int i = 0;
463 if (mpglDeletePrograms && fragprog)
464 mpglDeletePrograms(1, &fragprog);
465 fragprog = 0;
466 while (default_texs[i] != 0)
467 i++;
468 if (i)
469 mpglDeleteTextures(i, default_texs);
470 default_texs[0] = 0;
471 clearOSD();
472 clearEOSD();
473 if (largeeosdtex[0])
474 mpglDeleteTextures(2, largeeosdtex);
475 largeeosdtex[0] = 0;
476 if (mpglDeleteBuffers && gl_buffer)
477 mpglDeleteBuffers(1, &gl_buffer);
478 gl_buffer = 0; gl_buffersize = 0;
479 gl_bufferptr = NULL;
480 if (mpglDeleteBuffers && gl_buffer_uv[0])
481 mpglDeleteBuffers(2, gl_buffer_uv);
482 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
483 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
484 #ifdef CONFIG_GL_X11
485 if (mesa_bufferptr)
486 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
487 #endif
488 mesa_bufferptr = NULL;
489 err_shown = 0;
492 static int isSoftwareGl(void)
494 const char *renderer = mpglGetString(GL_RENDERER);
495 return !renderer || strcmp(renderer, "Software Rasterizer") == 0;
498 static void autodetectGlExtensions(void) {
499 const char *extensions = mpglGetString(GL_EXTENSIONS);
500 const char *vendor = mpglGetString(GL_VENDOR);
501 const char *version = mpglGetString(GL_VERSION);
502 const char *renderer = mpglGetString(GL_RENDERER);
503 int is_ati = vendor && strstr(vendor, "ATI") != NULL;
504 int ati_broken_pbo = 0;
505 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL '%s' by '%s', version '%s'\n", renderer, vendor, version);
506 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
507 int ver = atoi(version + 4);
508 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
509 ati_broken_pbo = ver && ver < 8395;
511 if (ati_hack == -1) ati_hack = ati_broken_pbo;
512 if (force_pbo == -1) {
513 force_pbo = 0;
514 if (extensions && strstr(extensions, "_pixel_buffer_object"))
515 force_pbo = is_ati;
517 if (use_rectangle == -1) {
518 use_rectangle = 0;
519 if (extensions) {
520 // if (strstr(extensions, "_texture_non_power_of_two"))
521 if (strstr(extensions, "_texture_rectangle"))
522 use_rectangle = renderer && strstr(renderer, "Mesa DRI R200") ? 1 : 0;
525 if (use_osd == -1)
526 use_osd = mpglBindTexture != NULL;
527 if (use_yuv == -1)
528 use_yuv = glAutodetectYUVConversion();
529 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
530 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
531 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
532 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
533 ati_hack, force_pbo, use_rectangle, use_yuv);
537 * \brief Initialize a (new or reused) OpenGL context.
538 * set global gl-related variables to their default values
540 static int initGl(uint32_t d_width, uint32_t d_height) {
541 int scale_type = mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
542 autodetectGlExtensions();
543 gl_target = use_rectangle == 1 ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
544 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
546 texSize(image_width, image_height, &texture_width, &texture_height);
548 mpglDisable(GL_BLEND);
549 mpglDisable(GL_DEPTH_TEST);
550 mpglDepthMask(GL_FALSE);
551 mpglDisable(GL_CULL_FACE);
552 mpglEnable(gl_target);
553 mpglDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
554 mpglTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
556 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
557 texture_width, texture_height);
559 if (is_yuv) {
560 int i;
561 int xs, ys;
562 mp_get_chroma_shift(image_format, &xs, &ys);
563 mpglGenTextures(21, default_texs);
564 default_texs[21] = 0;
565 for (i = 0; i < 7; i++) {
566 mpglActiveTexture(GL_TEXTURE1 + i);
567 mpglBindTexture(GL_TEXTURE_2D, default_texs[i]);
568 mpglBindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
569 mpglBindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
571 mpglActiveTexture(GL_TEXTURE1);
572 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
573 texture_width >> xs, texture_height >> ys, 128);
574 if (mipmap_gen)
575 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
576 mpglActiveTexture(GL_TEXTURE2);
577 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
578 texture_width >> xs, texture_height >> ys, 128);
579 if (mipmap_gen)
580 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
581 mpglActiveTexture(GL_TEXTURE0);
582 mpglBindTexture(gl_target, 0);
584 if (is_yuv || custom_prog)
586 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
587 if (!mpglGenPrograms || !mpglBindProgram) {
588 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
589 } else {
590 mpglGenPrograms(1, &fragprog);
591 mpglBindProgram(GL_FRAGMENT_PROGRAM, fragprog);
594 update_yuvconv();
596 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
597 texture_width, texture_height, 0);
598 if (mipmap_gen)
599 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
601 resize(d_width, d_height);
603 mpglClearColor( 0.0f,0.0f,0.0f,0.0f );
604 mpglClear( GL_COLOR_BUFFER_BIT );
605 if (mpglSwapInterval && swap_interval >= 0)
606 mpglSwapInterval(swap_interval);
607 return 1;
610 static int create_window(uint32_t d_width, uint32_t d_height, uint32_t flags, const char *title)
612 #ifdef CONFIG_GL_WIN32
613 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
614 return -1;
615 #endif
616 #ifdef CONFIG_GL_X11
617 if (glctx.type == GLTYPE_X11) {
618 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
619 if (vinfo == NULL)
621 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
622 return -1;
624 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
626 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
627 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
628 "gl", title);
630 #endif
631 #ifdef CONFIG_GL_SDL
632 if (glctx.type == GLTYPE_SDL) {
633 SDL_WM_SetCaption(title, NULL);
634 vo_dwidth = d_width;
635 vo_dheight = d_height;
637 #endif
638 return 0;
641 /* connect to server, create and map window,
642 * allocate colors and (shared) memory
644 static int
645 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
647 int xs, ys;
648 image_height = height;
649 image_width = width;
650 image_format = format;
651 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys) > 0;
652 is_yuv |= (xs << 8) | (ys << 16);
653 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
655 vo_flipped = !!(flags & VOFLAG_FLIPPING);
657 if (create_window(d_width, d_height, flags, title) < 0)
658 return -1;
660 glconfig:
661 if (vo_config_count)
662 uninitGl();
663 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
664 return -1;
665 if (mesa_buffer && !mpglAllocateMemoryMESA) {
666 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
667 mesa_buffer = 0;
669 initGl(vo_dwidth, vo_dheight);
671 return 0;
674 static void check_events(void)
676 int e=glctx.check_events();
677 if(e&VO_EVENT_REINIT) {
678 uninitGl();
679 initGl(vo_dwidth, vo_dheight);
681 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
682 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
686 * Creates the textures and the display list needed for displaying
687 * an OSD part.
688 * Callback function for vo_draw_text().
690 static void create_osd_texture(int x0, int y0, int w, int h,
691 unsigned char *src, unsigned char *srca,
692 int stride)
694 // initialize to 8 to avoid special-casing on alignment
695 int sx = 8, sy = 8;
696 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
698 if (w <= 0 || h <= 0 || stride < w) {
699 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
700 return;
702 texSize(w, h, &sx, &sy);
704 if (osdtexCnt >= MAX_OSD_PARTS) {
705 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
706 return;
709 // create Textures for OSD part
710 mpglGenTextures(1, &osdtex[osdtexCnt]);
711 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
712 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
713 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
714 0, 0, w, h, 0);
716 #ifndef FAST_OSD
717 mpglGenTextures(1, &osdatex[osdtexCnt]);
718 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
719 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
721 int i;
722 char *tmp = malloc(stride * h);
723 // convert alpha from weird MPlayer scale.
724 // in-place is not possible since it is reused for future OSDs
725 for (i = h * stride - 1; i >= 0; i--)
726 tmp[i] = -srca[i];
727 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
728 0, 0, w, h, 0);
729 free(tmp);
731 #endif
733 mpglBindTexture(gl_target, 0);
735 // Create a list for rendering this OSD part
736 #ifndef FAST_OSD
737 osdaDispList[osdtexCnt] = mpglGenLists(1);
738 mpglNewList(osdaDispList[osdtexCnt], GL_COMPILE);
739 // render alpha
740 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
741 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
742 mpglEndList();
743 #endif
744 osdDispList[osdtexCnt] = mpglGenLists(1);
745 mpglNewList(osdDispList[osdtexCnt], GL_COMPILE);
746 // render OSD
747 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
748 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
749 mpglEndList();
751 osdtexCnt++;
755 * \param type bit 0: render OSD, bit 1: render EOSD
757 static void do_render_osd(int type) {
758 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
759 // set special rendering parameters
760 if (!scaled_osd) {
761 mpglMatrixMode(GL_PROJECTION);
762 mpglPushMatrix();
763 mpglLoadIdentity();
764 mpglOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
766 mpglEnable(GL_BLEND);
767 if ((type & 2) && eosdDispList) {
768 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
769 mpglCallList(eosdDispList);
771 if ((type & 1) && osdtexCnt > 0) {
772 mpglColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
773 // draw OSD
774 #ifndef FAST_OSD
775 mpglBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
776 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
777 #endif
778 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE);
779 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
781 // set rendering parameters back to defaults
782 mpglDisable(GL_BLEND);
783 if (!scaled_osd)
784 mpglPopMatrix();
785 mpglBindTexture(gl_target, 0);
789 static void draw_osd(void)
791 if (!use_osd) return;
792 if (vo_osd_changed(0)) {
793 int osd_h, osd_w;
794 clearOSD();
795 osd_w = scaled_osd ? image_width : vo_dwidth;
796 osd_h = scaled_osd ? image_height : vo_dheight;
797 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
798 image_width, image_height, create_osd_texture);
800 if (vo_doublebuffering) do_render_osd(1);
803 static void do_render(void) {
804 // Enable(GL_TEXTURE_2D);
805 // BindTexture(GL_TEXTURE_2D, texture_id);
807 mpglColor3f(1,1,1);
808 if (is_yuv || custom_prog)
809 glEnableYUVConversion(gl_target, yuvconvtype);
810 glDrawTex(0, 0, image_width, image_height,
811 0, 0, image_width, image_height,
812 texture_width, texture_height,
813 use_rectangle == 1, is_yuv,
814 mpi_flipped ^ vo_flipped);
815 if (is_yuv || custom_prog)
816 glDisableYUVConversion(gl_target, yuvconvtype);
819 static void flip_page(void) {
820 if (vo_doublebuffering) {
821 if (use_glFinish) mpglFinish();
822 glctx.swapGlBuffers(&glctx);
823 if (aspect_scaling() && use_aspect)
824 mpglClear(GL_COLOR_BUFFER_BIT);
825 } else {
826 do_render();
827 do_render_osd(3);
828 if (use_glFinish) mpglFinish();
829 else mpglFlush();
833 static void redraw(void) {
834 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
835 flip_page();
838 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
840 mpi_flipped = stride[0] < 0;
841 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
842 x, y, w, h, slice_height);
843 if (is_yuv) {
844 int xs, ys;
845 mp_get_chroma_shift(image_format, &xs, &ys);
846 mpglActiveTexture(GL_TEXTURE1);
847 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
848 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
849 mpglActiveTexture(GL_TEXTURE2);
850 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
851 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
852 mpglActiveTexture(GL_TEXTURE0);
854 return 0;
857 static uint32_t get_image(mp_image_t *mpi) {
858 int needed_size;
859 if (!mpglGenBuffers || !mpglBindBuffer || !mpglBufferData || !mpglMapBuffer) {
860 if (!err_shown)
861 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
862 "Expect a _major_ speed penalty\n");
863 err_shown = 1;
864 return VO_FALSE;
866 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
867 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
868 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
869 return VO_FALSE;
870 if (mesa_buffer) mpi->width = texture_width;
871 else if (ati_hack) {
872 mpi->width = texture_width;
873 mpi->height = texture_height;
875 mpi->stride[0] = mpi->width * mpi->bpp / 8;
876 needed_size = mpi->stride[0] * mpi->height;
877 if (mesa_buffer) {
878 #ifdef CONFIG_GL_X11
879 if (mesa_bufferptr && needed_size > mesa_buffersize) {
880 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
881 mesa_bufferptr = NULL;
883 if (!mesa_bufferptr)
884 mesa_bufferptr = mpglAllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
885 mesa_buffersize = needed_size;
886 #endif
887 mpi->planes[0] = mesa_bufferptr;
888 } else {
889 if (!gl_buffer)
890 mpglGenBuffers(1, &gl_buffer);
891 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
892 if (needed_size > gl_buffersize) {
893 gl_buffersize = needed_size;
894 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
895 NULL, GL_DYNAMIC_DRAW);
897 if (!gl_bufferptr)
898 gl_bufferptr = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
899 mpi->planes[0] = gl_bufferptr;
900 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
902 if (!mpi->planes[0]) {
903 if (!err_shown)
904 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
905 "Expect a _major_ speed penalty\n");
906 err_shown = 1;
907 return VO_FALSE;
909 if (is_yuv) {
910 // planar YUV
911 int xs, ys;
912 mp_get_chroma_shift(image_format, &xs, &ys);
913 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
914 mpi->stride[0] = mpi->width;
915 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
916 mpi->stride[1] = mpi->width >> xs;
917 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
918 mpi->stride[2] = mpi->width >> xs;
919 if (ati_hack && !mesa_buffer) {
920 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
921 if (!gl_buffer_uv[0]) mpglGenBuffers(2, gl_buffer_uv);
922 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
923 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
924 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
925 NULL, GL_DYNAMIC_DRAW);
926 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
927 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
928 NULL, GL_DYNAMIC_DRAW);
929 gl_buffersize_uv = mpi->stride[1] * mpi->height;
931 if (!gl_bufferptr_uv[0]) {
932 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
933 gl_bufferptr_uv[0] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
934 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
935 gl_bufferptr_uv[1] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
937 mpi->planes[1] = gl_bufferptr_uv[0];
938 mpi->planes[2] = gl_bufferptr_uv[1];
941 mpi->flags |= MP_IMGFLAG_DIRECT;
942 return VO_TRUE;
945 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
946 int right_border = stride - start;
947 int bottom_border = full_height - height;
948 while (height > 0) {
949 memset(dst + start, value, right_border);
950 dst += stride;
951 height--;
953 if (bottom_border > 0)
954 memset(dst, value, stride * bottom_border);
957 static uint32_t draw_image(mp_image_t *mpi) {
958 int slice = slice_height;
959 int stride[3];
960 unsigned char *planes[3];
961 mp_image_t mpi2 = *mpi;
962 int w = mpi->w, h = mpi->h;
963 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
964 goto skip_upload;
965 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
966 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
967 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
968 int bpp = is_yuv ? 8 : mpi->bpp;
969 int xs, ys;
970 mp_get_chroma_shift(image_format, &xs, &ys);
971 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
972 if (is_yuv) {
973 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> xs, mpi->h >> ys, mpi2.stride[1], mpi->stride[1]);
974 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> xs, mpi->h >> ys, mpi2.stride[2], mpi->stride[2]);
976 if (ati_hack) { // since we have to do a full upload we need to clear the borders
977 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
978 if (is_yuv) {
979 clear_border(mpi2.planes[1], mpi->w >> xs, mpi2.stride[1], mpi->h >> ys, mpi2.height >> ys, 128);
980 clear_border(mpi2.planes[2], mpi->w >> xs, mpi2.stride[2], mpi->h >> ys, mpi2.height >> ys, 128);
983 mpi = &mpi2;
985 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
986 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
987 mpi_flipped = stride[0] < 0;
988 if (mpi->flags & MP_IMGFLAG_DIRECT) {
989 if (mesa_buffer) {
990 mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
991 w = texture_width;
992 } else {
993 intptr_t base = (intptr_t)planes[0];
994 if (ati_hack) { w = texture_width; h = texture_height; }
995 if (mpi_flipped)
996 base += (mpi->h - 1) * stride[0];
997 planes[0] -= base;
998 planes[1] -= base;
999 planes[2] -= base;
1000 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
1001 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1002 gl_bufferptr = NULL;
1003 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
1004 planes[0] = planes[1] = planes[2] = NULL;
1006 slice = 0; // always "upload" full texture
1008 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
1009 mpi->x, mpi->y, w, h, slice);
1010 if (is_yuv) {
1011 int xs, ys;
1012 mp_get_chroma_shift(image_format, &xs, &ys);
1013 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1014 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
1015 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1016 gl_bufferptr_uv[0] = NULL;
1018 mpglActiveTexture(GL_TEXTURE1);
1019 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
1020 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1021 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1022 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
1023 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1024 gl_bufferptr_uv[1] = NULL;
1026 mpglActiveTexture(GL_TEXTURE2);
1027 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
1028 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1029 mpglActiveTexture(GL_TEXTURE0);
1031 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1032 if (mesa_buffer) mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
1033 else mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
1035 skip_upload:
1036 if (vo_doublebuffering) do_render();
1037 return VO_TRUE;
1040 static int
1041 draw_frame(uint8_t *src[])
1043 return VO_ERROR;
1046 static int
1047 query_format(uint32_t format)
1049 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
1050 VFCAP_FLIP |
1051 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
1052 if (use_osd)
1053 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
1054 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
1055 return caps;
1056 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL) &&
1057 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
1058 return caps;
1059 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1060 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1061 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
1062 return 0;
1063 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
1064 return 0;
1065 if (many_fmts &&
1066 glFindFormat(format, NULL, NULL, NULL, NULL))
1067 return caps;
1068 return 0;
1072 static void
1073 uninit(void)
1075 uninitGl();
1076 if (custom_prog) free(custom_prog);
1077 custom_prog = NULL;
1078 if (custom_tex) free(custom_tex);
1079 custom_tex = NULL;
1080 uninit_mpglcontext(&glctx);
1083 static int valid_csp(void *p)
1085 int *csp = p;
1086 return *csp >= -1 && *csp < MP_CSP_COUNT;
1089 static int valid_csp_lvl(void *p)
1091 int *lvl = p;
1092 return *lvl >= -1 && *lvl < MP_CSP_LEVELCONV_COUNT;
1095 static const opt_t subopts[] = {
1096 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
1097 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
1098 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
1099 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
1100 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
1101 {"slice-height", OPT_ARG_INT, &slice_height, int_non_neg},
1102 {"rectangle", OPT_ARG_INT, &use_rectangle,int_non_neg},
1103 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg},
1104 {"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
1105 {"levelconv", OPT_ARG_INT, &levelconv, valid_csp_lvl},
1106 {"lscale", OPT_ARG_INT, &lscale, int_non_neg},
1107 {"cscale", OPT_ARG_INT, &cscale, int_non_neg},
1108 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
1109 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
1110 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
1111 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
1112 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
1113 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
1114 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
1115 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
1116 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
1117 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
1118 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
1119 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
1120 {NULL}
1123 static int preinit_internal(const char *arg, int allow_sw)
1125 // set defaults
1126 enum MPGLType gltype = GLTYPE_AUTO;
1127 many_fmts = 1;
1128 use_osd = -1;
1129 scaled_osd = 0;
1130 use_aspect = 1;
1131 use_ycbcr = 0;
1132 use_yuv = -1;
1133 colorspace = -1;
1134 levelconv = -1;
1135 lscale = 0;
1136 cscale = 0;
1137 filter_strength = 0.5;
1138 use_rectangle = -1;
1139 use_glFinish = 0;
1140 ati_hack = -1;
1141 force_pbo = -1;
1142 mesa_buffer = 0;
1143 swap_interval = 1;
1144 slice_height = 0;
1145 custom_prog = NULL;
1146 custom_tex = NULL;
1147 custom_tlin = 1;
1148 custom_trect = 0;
1149 mipmap_gen = 0;
1150 osd_color = 0xffffff;
1151 if (subopt_parse(arg, subopts) != 0) {
1152 mp_msg(MSGT_VO, MSGL_FATAL,
1153 "\n-vo gl command line help:\n"
1154 "Example: mplayer -vo gl:slice-height=4\n"
1155 "\nOptions:\n"
1156 " nomanyfmts\n"
1157 " Disable extended color formats for OpenGL 1.2 and later\n"
1158 " slice-height=<0-...>\n"
1159 " Slice size for texture transfer, 0 for whole image\n"
1160 " noosd\n"
1161 " Do not use OpenGL OSD code\n"
1162 " scaled-osd\n"
1163 " Render OSD at movie resolution and scale it\n"
1164 " noaspect\n"
1165 " Do not do aspect scaling\n"
1166 " rectangle=<0,1,2>\n"
1167 " 0: use power-of-two textures\n"
1168 " 1: use texture_rectangle\n"
1169 " 2: use texture_non_power_of_two\n"
1170 " ati-hack\n"
1171 " Workaround ATI bug with PBOs\n"
1172 " force-pbo\n"
1173 " Force use of PBO even if this involves an extra memcpy\n"
1174 " glfinish\n"
1175 " Call glFinish() before swapping buffers\n"
1176 " swapinterval=<n>\n"
1177 " Interval in displayed frames between to buffer swaps.\n"
1178 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1179 " Requires GLX_SGI_swap_control support to work.\n"
1180 " ycbcr\n"
1181 " also try to use the GL_MESA_ycbcr_texture extension\n"
1182 " yuv=<n>\n"
1183 " 0: use software YUV to RGB conversion.\n"
1184 " 1: use register combiners (nVidia only, for older cards).\n"
1185 " 2: use fragment program.\n"
1186 " 3: use fragment program with gamma correction.\n"
1187 " 4: use fragment program with gamma correction via lookup.\n"
1188 " 5: use ATI-specific method (for older cards).\n"
1189 " 6: use lookup via 3D texture.\n"
1190 " colorspace=<n>\n"
1191 " 0: MPlayer's default YUV to RGB conversion\n"
1192 " 1: YUV to RGB according to BT.601\n"
1193 " 2: YUV to RGB according to BT.709\n"
1194 " 3: YUV to RGB according to SMPT-240M\n"
1195 " 4: YUV to RGB according to EBU\n"
1196 " 5: XYZ to RGB\n"
1197 " levelconv=<n>\n"
1198 " 0: YUV to RGB converting TV to PC levels\n"
1199 " 1: YUV to RGB converting PC to TV levels\n"
1200 " 2: YUV to RGB without converting levels\n"
1201 " lscale=<n>\n"
1202 " 0: use standard bilinear scaling for luma.\n"
1203 " 1: use improved bicubic scaling for luma.\n"
1204 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1205 " 3: as 1 but without using a lookup texture.\n"
1206 " 4: experimental unsharp masking (sharpening).\n"
1207 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1208 " cscale=<n>\n"
1209 " as lscale but for chroma (2x slower with little visible effect).\n"
1210 " filter-strength=<value>\n"
1211 " set the effect strength for some lscale/cscale filters\n"
1212 " customprog=<filename>\n"
1213 " use a custom YUV conversion program\n"
1214 " customtex=<filename>\n"
1215 " use a custom YUV conversion lookup texture\n"
1216 " nocustomtlin\n"
1217 " use GL_NEAREST scaling for customtex texture\n"
1218 " customtrect\n"
1219 " use texture_rectangle for customtex texture\n"
1220 " mipmapgen\n"
1221 " generate mipmaps for the video image (use with TXB in customprog)\n"
1222 " osdcolor=<0xAARRGGBB>\n"
1223 " use the given color for the OSD\n"
1224 "\n" );
1225 return -1;
1227 if (!init_mpglcontext(&glctx, gltype))
1228 goto err_out;
1229 if (use_yuv == -1 || !allow_sw) {
1230 if (create_window(320, 200, VOFLAG_HIDDEN, NULL) < 0)
1231 goto err_out;
1232 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
1233 goto err_out;
1234 if (!allow_sw && isSoftwareGl())
1235 goto err_out;
1236 autodetectGlExtensions();
1238 if (many_fmts)
1239 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1240 "Use -vo gl:nomanyfmts if playback fails.\n");
1241 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1242 "(0 means image height).\n", slice_height);
1244 return 0;
1246 err_out:
1247 uninit();
1248 return -1;
1251 static int preinit(const char *arg)
1253 return preinit_internal(arg, 1);
1256 static int preinit_nosw(const char *arg)
1258 return preinit_internal(arg, 0);
1261 static const struct {
1262 const char *name;
1263 int *value;
1264 int supportmask;
1265 } eq_map[] = {
1266 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1267 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1268 {"saturation", &eq_sat, MASK_ALL_YUV },
1269 {"hue", &eq_hue, MASK_ALL_YUV },
1270 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1271 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1272 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1273 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1274 {NULL, NULL, 0 }
1277 static int control(uint32_t request, void *data)
1279 switch (request) {
1280 case VOCTRL_PAUSE:
1281 case VOCTRL_RESUME:
1282 int_pause = (request == VOCTRL_PAUSE);
1283 return VO_TRUE;
1284 case VOCTRL_QUERY_FORMAT:
1285 return query_format(*(uint32_t*)data);
1286 case VOCTRL_GET_IMAGE:
1287 return get_image(data);
1288 case VOCTRL_DRAW_IMAGE:
1289 return draw_image(data);
1290 case VOCTRL_DRAW_EOSD:
1291 if (!data)
1292 return VO_FALSE;
1293 genEOSD(data);
1294 if (vo_doublebuffering) do_render_osd(2);
1295 return VO_TRUE;
1296 case VOCTRL_GET_EOSD_RES:
1298 mp_eosd_res_t *r = data;
1299 r->w = vo_dwidth; r->h = vo_dheight;
1300 r->mt = r->mb = r->ml = r->mr = 0;
1301 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1302 else if (aspect_scaling()) {
1303 r->ml = r->mr = ass_border_x;
1304 r->mt = r->mb = ass_border_y;
1307 return VO_TRUE;
1308 case VOCTRL_ONTOP:
1309 glctx.ontop();
1310 return VO_TRUE;
1311 case VOCTRL_FULLSCREEN:
1312 glctx.fullscreen();
1313 resize(vo_dwidth, vo_dheight);
1314 return VO_TRUE;
1315 case VOCTRL_BORDER:
1316 glctx.border();
1317 resize(vo_dwidth, vo_dheight);
1318 return VO_TRUE;
1319 case VOCTRL_GET_PANSCAN:
1320 if (!use_aspect) return VO_NOTIMPL;
1321 return VO_TRUE;
1322 case VOCTRL_SET_PANSCAN:
1323 if (!use_aspect) return VO_NOTIMPL;
1324 resize(vo_dwidth, vo_dheight);
1325 return VO_TRUE;
1326 case VOCTRL_GET_EQUALIZER:
1327 if (is_yuv) {
1328 struct voctrl_get_equalizer_args *args = data;
1329 int i;
1330 for (i = 0; eq_map[i].name; i++)
1331 if (strcmp(args->name, eq_map[i].name) == 0) break;
1332 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1333 break;
1334 *args->valueptr = *eq_map[i].value;
1335 return VO_TRUE;
1337 break;
1338 case VOCTRL_SET_EQUALIZER:
1339 if (is_yuv) {
1340 struct voctrl_set_equalizer_args *args = data;
1341 int i;
1342 for (i = 0; eq_map[i].name; i++)
1343 if (strcmp(args->name, eq_map[i].name) == 0) break;
1344 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1345 break;
1346 *eq_map[i].value = args->value;
1347 update_yuvconv();
1348 return VO_TRUE;
1350 break;
1351 case VOCTRL_UPDATE_SCREENINFO:
1352 glctx.update_xinerama_info();
1353 return VO_TRUE;
1354 case VOCTRL_REDRAW_OSD:
1355 if (vo_doublebuffering)
1356 do_render();
1357 draw_osd();
1358 if (vo_doublebuffering)
1359 do_render_osd(2);
1360 flip_page();
1361 return VO_TRUE;
1363 return VO_NOTIMPL;