2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * You can alternatively redistribute this file and/or
19 * modify it under the terms of the GNU Lesser General Public
20 * License as published by the Free Software Foundation; either
21 * version 2.1 of the License, or (at your option) any later version.
31 #include "subopt-helper.h"
32 #include "video_out.h"
33 #include "video_out_internal.h"
34 #include "font_load.h"
37 #include "gl_common.h"
39 #include "fastmemcpy.h"
43 #ifdef CONFIG_SDL_SDL_H
50 static const vo_info_t info
=
54 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
58 const LIBVO_EXTERN(gl
)
61 static const vo_info_t info_nosw
=
63 "OpenGL no software rendering",
65 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
68 static int preinit_nosw(const char *arg
);
69 const struct vo_driver video_out_gl_nosw
=
73 .preinit
= old_vo_preinit
,
74 .config
= old_vo_config
,
75 .control
= old_vo_control
,
76 .draw_slice
= old_vo_draw_slice
,
77 .draw_osd
= old_vo_draw_osd
,
78 .flip_page
= old_vo_flip_page
,
79 .check_events
= old_vo_check_events
,
80 .uninit
= old_vo_uninit
,
81 .old_functions
= &(struct vo_old_functions
){
95 static int wsGLXAttrib
[] = { GLX_RGBA
,
102 static MPGLContext glctx
;
105 static int scaled_osd
;
106 //! How many parts the OSD may consist of at most
107 #define MAX_OSD_PARTS 20
109 static GLuint osdtex
[MAX_OSD_PARTS
];
111 //! Alpha textures for OSD
112 static GLuint osdatex
[MAX_OSD_PARTS
];
114 static GLuint
*eosdtex
;
115 #define LARGE_EOSD_TEX_SIZE 512
116 #define TINYTEX_SIZE 16
117 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
118 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
119 #define SMALLTEX_SIZE 32
120 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
121 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
122 static GLuint largeeosdtex
[2];
123 //! Display lists that draw the OSD parts
124 static GLuint osdDispList
[MAX_OSD_PARTS
];
126 static GLuint osdaDispList
[MAX_OSD_PARTS
];
128 static GLuint eosdDispList
;
129 //! How many parts the OSD currently consists of
130 static int osdtexCnt
;
131 static int eosdtexCnt
;
132 static int osd_color
;
134 static int use_aspect
;
135 static int use_ycbcr
;
136 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
137 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS)))
138 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
140 static int colorspace
;
141 static int levelconv
;
145 static float filter_strength
;
146 static int yuvconvtype
;
147 static int use_rectangle
;
148 static int err_shown
;
149 static uint32_t image_width
;
150 static uint32_t image_height
;
151 static uint32_t image_format
;
152 static int many_fmts
;
154 static int force_pbo
;
155 static int mesa_buffer
;
156 static int use_glFinish
;
157 static int swap_interval
;
158 static GLenum gl_target
;
159 static GLint gl_texfmt
;
160 static GLenum gl_format
;
161 static GLenum gl_type
;
162 static GLuint gl_buffer
;
163 static GLuint gl_buffer_uv
[2];
164 static int gl_buffersize
;
165 static int gl_buffersize_uv
;
166 static void *gl_bufferptr
;
167 static void *gl_bufferptr_uv
[2];
168 static int mesa_buffersize
;
169 static void *mesa_bufferptr
;
170 static GLuint fragprog
;
171 static GLuint default_texs
[22];
172 static char *custom_prog
;
173 static char *custom_tex
;
174 static int custom_tlin
;
175 static int custom_trect
;
176 static int mipmap_gen
;
178 static int int_pause
;
179 static int eq_bri
= 0;
180 static int eq_cont
= 0;
181 static int eq_sat
= 0;
182 static int eq_hue
= 0;
183 static int eq_rgamma
= 0;
184 static int eq_ggamma
= 0;
185 static int eq_bgamma
= 0;
187 static int texture_width
;
188 static int texture_height
;
189 static int mpi_flipped
;
190 static int vo_flipped
;
191 static int ass_border_x
, ass_border_y
;
193 static unsigned int slice_height
= 1;
195 static void redraw(void);
197 static void resize(int x
,int y
){
198 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
200 int left
= 0, top
= 0, w
= x
, h
= y
;
201 geometry(&left
, &top
, &w
, &h
, vo_dwidth
, vo_dheight
);
203 mpglViewport(left
, top
, w
, h
);
205 mpglViewport( 0, 0, x
, y
);
207 mpglMatrixMode(GL_PROJECTION
);
209 ass_border_x
= ass_border_y
= 0;
210 if (aspect_scaling() && use_aspect
) {
212 GLdouble scale_x
, scale_y
;
213 aspect(&new_w
, &new_h
, A_WINZOOM
);
214 panscan_calc_windowed();
215 new_w
+= vo_panscan_x
;
216 new_h
+= vo_panscan_y
;
217 scale_x
= (GLdouble
)new_w
/ (GLdouble
)x
;
218 scale_y
= (GLdouble
)new_h
/ (GLdouble
)y
;
219 mpglScaled(scale_x
, scale_y
, 1);
220 ass_border_x
= (vo_dwidth
- new_w
) / 2;
221 ass_border_y
= (vo_dheight
- new_h
) / 2;
223 mpglOrtho(0, image_width
, image_height
, 0, -1,1);
225 mpglMatrixMode(GL_MODELVIEW
);
229 #ifdef CONFIG_FREETYPE
230 // adjust font size to display size
233 vo_osd_changed(OSDTYPE_OSD
);
235 mpglClear(GL_COLOR_BUFFER_BIT
);
239 static void texSize(int w
, int h
, int *texw
, int *texh
) {
241 *texw
= w
; *texh
= h
;
250 if (mesa_buffer
) *texw
= (*texw
+ 63) & ~63;
251 else if (ati_hack
) *texw
= (*texw
+ 511) & ~511;
254 //! maximum size of custom fragment program
255 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
256 static void update_yuvconv(void) {
258 float bri
= eq_bri
/ 100.0;
259 float cont
= (eq_cont
+ 100) / 100.0;
260 float hue
= eq_hue
/ 100.0 * 3.1415927;
261 float sat
= (eq_sat
+ 100) / 100.0;
262 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
263 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
264 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
265 gl_conversion_params_t params
= {gl_target
, yuvconvtype
,
266 {colorspace
, levelconv
, bri
, cont
, hue
, sat
, rgamma
, ggamma
, bgamma
},
267 texture_width
, texture_height
, 0, 0, filter_strength
};
268 mp_get_chroma_shift(image_format
, &xs
, &ys
);
269 params
.chrom_texw
= params
.texw
>> xs
;
270 params
.chrom_texh
= params
.texh
>> ys
;
271 glSetupYUVConversion(¶ms
);
273 FILE *f
= fopen(custom_prog
, "rb");
275 mp_msg(MSGT_VO
, MSGL_WARN
,
276 "[gl] Could not read customprog %s\n", custom_prog
);
278 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
279 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
281 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
284 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
285 1.0 / texture_width
, 1.0 / texture_height
,
286 texture_width
, texture_height
);
289 FILE *f
= fopen(custom_tex
, "rb");
291 mp_msg(MSGT_VO
, MSGL_WARN
,
292 "[gl] Could not read customtex %s\n", custom_tex
);
294 int width
, height
, maxval
;
295 mpglActiveTexture(GL_TEXTURE3
);
296 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
297 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
298 f
, &width
, &height
, &maxval
))
299 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
300 1.0 / width
, 1.0 / height
, width
, height
);
302 mp_msg(MSGT_VO
, MSGL_WARN
,
303 "[gl] Error parsing customtex %s\n", custom_tex
);
305 mpglActiveTexture(GL_TEXTURE0
);
311 * \brief remove all OSD textures and display-lists, thus clearing it.
313 static void clearOSD(void) {
317 mpglDeleteTextures(osdtexCnt
, osdtex
);
319 mpglDeleteTextures(osdtexCnt
, osdatex
);
320 for (i
= 0; i
< osdtexCnt
; i
++)
321 mpglDeleteLists(osdaDispList
[i
], 1);
323 for (i
= 0; i
< osdtexCnt
; i
++)
324 mpglDeleteLists(osdDispList
[i
], 1);
329 * \brief remove textures, display list and free memory used by EOSD
331 static void clearEOSD(void) {
333 mpglDeleteLists(eosdDispList
, 1);
336 mpglDeleteTextures(eosdtexCnt
, eosdtex
);
342 static inline int is_tinytex(ASS_Image
*i
, int tinytexcur
) {
343 return i
->w
< TINYTEX_SIZE
&& i
->h
< TINYTEX_SIZE
&& tinytexcur
< TINYTEX_MAX
;
346 static inline int is_smalltex(ASS_Image
*i
, int smalltexcur
) {
347 return i
->w
< SMALLTEX_SIZE
&& i
->h
< SMALLTEX_SIZE
&& smalltexcur
< SMALLTEX_MAX
;
350 static inline void tinytex_pos(int tinytexcur
, int *x
, int *y
) {
351 *x
= (tinytexcur
% TINYTEX_COLS
) * TINYTEX_SIZE
;
352 *y
= (tinytexcur
/ TINYTEX_COLS
) * TINYTEX_SIZE
;
355 static inline void smalltex_pos(int smalltexcur
, int *x
, int *y
) {
356 *x
= (smalltexcur
% SMALLTEX_COLS
) * SMALLTEX_SIZE
;
357 *y
= (smalltexcur
/ SMALLTEX_COLS
) * SMALLTEX_SIZE
;
361 * \brief construct display list from ass image list
362 * \param img image list to create OSD from.
363 * A value of NULL has the same effect as clearEOSD()
365 static void genEOSD(mp_eosd_images_t
*imgs
) {
370 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
371 ASS_Image
*img
= imgs
->imgs
;
374 if (imgs
->changed
== 0) // there are elements, but they are unchanged
376 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
382 if (!largeeosdtex
[0]) {
383 mpglGenTextures(2, largeeosdtex
);
384 mpglBindTexture(gl_target
, largeeosdtex
[0]);
385 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
386 mpglBindTexture(gl_target
, largeeosdtex
[1]);
387 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
389 for (i
= img
; i
; i
= i
->next
)
391 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
393 if (is_tinytex(i
, tinytexcur
))
395 else if (is_smalltex(i
, smalltexcur
))
400 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
401 tinytexcur
, smalltexcur
, eosdtexCnt
);
403 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
404 mpglGenTextures(eosdtexCnt
, eosdtex
);
406 tinytexcur
= smalltexcur
= 0;
407 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
409 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
410 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
413 if (is_tinytex(i
, tinytexcur
)) {
414 tinytex_pos(tinytexcur
, &x
, &y
);
415 mpglBindTexture(gl_target
, largeeosdtex
[0]);
417 } else if (is_smalltex(i
, smalltexcur
)) {
418 smalltex_pos(smalltexcur
, &x
, &y
);
419 mpglBindTexture(gl_target
, largeeosdtex
[1]);
422 texSize(i
->w
, i
->h
, &sx
, &sy
);
423 mpglBindTexture(gl_target
, *curtex
++);
424 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
426 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
427 x
, y
, i
->w
, i
->h
, 0);
429 eosdDispList
= mpglGenLists(1);
431 mpglNewList(eosdDispList
, GL_COMPILE
);
432 tinytexcur
= smalltexcur
= 0;
433 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
435 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
437 mpglColor4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
438 if (is_tinytex(i
, tinytexcur
)) {
439 tinytex_pos(tinytexcur
, &x
, &y
);
440 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
441 mpglBindTexture(gl_target
, largeeosdtex
[0]);
443 } else if (is_smalltex(i
, smalltexcur
)) {
444 smalltex_pos(smalltexcur
, &x
, &y
);
445 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
446 mpglBindTexture(gl_target
, largeeosdtex
[1]);
449 texSize(i
->w
, i
->h
, &sx
, &sy
);
450 mpglBindTexture(gl_target
, *curtex
++);
452 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
455 mpglBindTexture(gl_target
, 0);
459 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
461 static void uninitGl(void) {
463 if (mpglDeletePrograms
&& fragprog
)
464 mpglDeletePrograms(1, &fragprog
);
466 while (default_texs
[i
] != 0)
469 mpglDeleteTextures(i
, default_texs
);
474 mpglDeleteTextures(2, largeeosdtex
);
476 if (mpglDeleteBuffers
&& gl_buffer
)
477 mpglDeleteBuffers(1, &gl_buffer
);
478 gl_buffer
= 0; gl_buffersize
= 0;
480 if (mpglDeleteBuffers
&& gl_buffer_uv
[0])
481 mpglDeleteBuffers(2, gl_buffer_uv
);
482 gl_buffer_uv
[0] = gl_buffer_uv
[1] = 0; gl_buffersize_uv
= 0;
483 gl_bufferptr_uv
[0] = gl_bufferptr_uv
[1] = 0;
486 mpglFreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
488 mesa_bufferptr
= NULL
;
492 static int isSoftwareGl(void)
494 const char *renderer
= mpglGetString(GL_RENDERER
);
495 return !renderer
|| strcmp(renderer
, "Software Rasterizer") == 0;
498 static void autodetectGlExtensions(void) {
499 const char *extensions
= mpglGetString(GL_EXTENSIONS
);
500 const char *vendor
= mpglGetString(GL_VENDOR
);
501 const char *version
= mpglGetString(GL_VERSION
);
502 const char *renderer
= mpglGetString(GL_RENDERER
);
503 int is_ati
= vendor
&& strstr(vendor
, "ATI") != NULL
;
504 int ati_broken_pbo
= 0;
505 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Running on OpenGL '%s' by '%s', version '%s'\n", renderer
, vendor
, version
);
506 if (is_ati
&& strncmp(version
, "2.1.", 4) == 0) {
507 int ver
= atoi(version
+ 4);
508 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Detected ATI driver version: %i\n", ver
);
509 ati_broken_pbo
= ver
&& ver
< 8395;
511 if (ati_hack
== -1) ati_hack
= ati_broken_pbo
;
512 if (force_pbo
== -1) {
514 if (extensions
&& strstr(extensions
, "_pixel_buffer_object"))
517 if (use_rectangle
== -1) {
520 // if (strstr(extensions, "_texture_non_power_of_two"))
521 if (strstr(extensions
, "_texture_rectangle"))
522 use_rectangle
= renderer
&& strstr(renderer
, "Mesa DRI R200") ? 1 : 0;
526 use_osd
= mpglBindTexture
!= NULL
;
528 use_yuv
= glAutodetectYUVConversion();
529 if (is_ati
&& (lscale
== 1 || lscale
== 2 || cscale
== 1 || cscale
== 2))
530 mp_msg(MSGT_VO
, MSGL_WARN
, "[gl] Selected scaling mode may be broken on ATI cards.\n"
531 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
532 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
533 ati_hack
, force_pbo
, use_rectangle
, use_yuv
);
537 * \brief Initialize a (new or reused) OpenGL context.
538 * set global gl-related variables to their default values
540 static int initGl(uint32_t d_width
, uint32_t d_height
) {
541 int scale_type
= mipmap_gen
? GL_LINEAR_MIPMAP_NEAREST
: GL_LINEAR
;
542 autodetectGlExtensions();
543 gl_target
= use_rectangle
== 1 ? GL_TEXTURE_RECTANGLE
: GL_TEXTURE_2D
;
544 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
546 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
548 mpglDisable(GL_BLEND
);
549 mpglDisable(GL_DEPTH_TEST
);
550 mpglDepthMask(GL_FALSE
);
551 mpglDisable(GL_CULL_FACE
);
552 mpglEnable(gl_target
);
553 mpglDrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
554 mpglTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
556 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
557 texture_width
, texture_height
);
562 mp_get_chroma_shift(image_format
, &xs
, &ys
);
563 mpglGenTextures(21, default_texs
);
564 default_texs
[21] = 0;
565 for (i
= 0; i
< 7; i
++) {
566 mpglActiveTexture(GL_TEXTURE1
+ i
);
567 mpglBindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
568 mpglBindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
569 mpglBindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
571 mpglActiveTexture(GL_TEXTURE1
);
572 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
573 texture_width
>> xs
, texture_height
>> ys
, 128);
575 mpglTexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
576 mpglActiveTexture(GL_TEXTURE2
);
577 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
578 texture_width
>> xs
, texture_height
>> ys
, 128);
580 mpglTexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
581 mpglActiveTexture(GL_TEXTURE0
);
582 mpglBindTexture(gl_target
, 0);
584 if (is_yuv
|| custom_prog
)
586 if ((MASK_NOT_COMBINERS
& (1 << use_yuv
)) || custom_prog
) {
587 if (!mpglGenPrograms
|| !mpglBindProgram
) {
588 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
590 mpglGenPrograms(1, &fragprog
);
591 mpglBindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
596 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
597 texture_width
, texture_height
, 0);
599 mpglTexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
601 resize(d_width
, d_height
);
603 mpglClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
604 mpglClear( GL_COLOR_BUFFER_BIT
);
605 if (mpglSwapInterval
&& swap_interval
>= 0)
606 mpglSwapInterval(swap_interval
);
610 static int create_window(uint32_t d_width
, uint32_t d_height
, uint32_t flags
, const char *title
)
612 #ifdef CONFIG_GL_WIN32
613 if (glctx
.type
== GLTYPE_W32
&& !vo_w32_config(d_width
, d_height
, flags
))
617 if (glctx
.type
== GLTYPE_X11
) {
618 XVisualInfo
*vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
621 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
624 mp_msg(MSGT_VO
, MSGL_V
, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo
->visualid
);
626 vo_x11_create_vo_window(vinfo
, vo_dx
, vo_dy
, d_width
, d_height
, flags
,
627 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
),
632 if (glctx
.type
== GLTYPE_SDL
) {
633 SDL_WM_SetCaption(title
, NULL
);
635 vo_dheight
= d_height
;
641 /* connect to server, create and map window,
642 * allocate colors and (shared) memory
645 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
648 image_height
= height
;
650 image_format
= format
;
651 is_yuv
= mp_get_chroma_shift(image_format
, &xs
, &ys
) > 0;
652 is_yuv
|= (xs
<< 8) | (ys
<< 16);
653 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
655 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
657 if (create_window(d_width
, d_height
, flags
, title
) < 0)
663 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
665 if (mesa_buffer
&& !mpglAllocateMemoryMESA
) {
666 mp_msg(MSGT_VO
, MSGL_ERR
, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
669 initGl(vo_dwidth
, vo_dheight
);
674 static void check_events(void)
676 int e
=glctx
.check_events();
677 if(e
&VO_EVENT_REINIT
) {
679 initGl(vo_dwidth
, vo_dheight
);
681 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
682 if(e
&VO_EVENT_EXPOSE
&& int_pause
) redraw();
686 * Creates the textures and the display list needed for displaying
688 * Callback function for vo_draw_text().
690 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
691 unsigned char *src
, unsigned char *srca
,
694 // initialize to 8 to avoid special-casing on alignment
696 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
698 if (w
<= 0 || h
<= 0 || stride
< w
) {
699 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
702 texSize(w
, h
, &sx
, &sy
);
704 if (osdtexCnt
>= MAX_OSD_PARTS
) {
705 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
709 // create Textures for OSD part
710 mpglGenTextures(1, &osdtex
[osdtexCnt
]);
711 mpglBindTexture(gl_target
, osdtex
[osdtexCnt
]);
712 glCreateClearTex(gl_target
, GL_LUMINANCE
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
713 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
717 mpglGenTextures(1, &osdatex
[osdtexCnt
]);
718 mpglBindTexture(gl_target
, osdatex
[osdtexCnt
]);
719 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
722 char *tmp
= malloc(stride
* h
);
723 // convert alpha from weird MPlayer scale.
724 // in-place is not possible since it is reused for future OSDs
725 for (i
= h
* stride
- 1; i
>= 0; i
--)
727 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
733 mpglBindTexture(gl_target
, 0);
735 // Create a list for rendering this OSD part
737 osdaDispList
[osdtexCnt
] = mpglGenLists(1);
738 mpglNewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
740 mpglBindTexture(gl_target
, osdatex
[osdtexCnt
]);
741 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
744 osdDispList
[osdtexCnt
] = mpglGenLists(1);
745 mpglNewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
747 mpglBindTexture(gl_target
, osdtex
[osdtexCnt
]);
748 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
755 * \param type bit 0: render OSD, bit 1: render EOSD
757 static void do_render_osd(int type
) {
758 if (((type
& 1) && osdtexCnt
> 0) || ((type
& 2) && eosdDispList
)) {
759 // set special rendering parameters
761 mpglMatrixMode(GL_PROJECTION
);
764 mpglOrtho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
766 mpglEnable(GL_BLEND
);
767 if ((type
& 2) && eosdDispList
) {
768 mpglBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
769 mpglCallList(eosdDispList
);
771 if ((type
& 1) && osdtexCnt
> 0) {
772 mpglColor4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff - (osd_color
>> 24));
775 mpglBlendFunc(GL_ZERO
, GL_ONE_MINUS_SRC_ALPHA
);
776 mpglCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
778 mpglBlendFunc(GL_SRC_ALPHA
, GL_ONE
);
779 mpglCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
781 // set rendering parameters back to defaults
782 mpglDisable(GL_BLEND
);
785 mpglBindTexture(gl_target
, 0);
789 static void draw_osd(void)
791 if (!use_osd
) return;
792 if (vo_osd_changed(0)) {
795 osd_w
= scaled_osd
? image_width
: vo_dwidth
;
796 osd_h
= scaled_osd
? image_height
: vo_dheight
;
797 vo_draw_text_ext(osd_w
, osd_h
, ass_border_x
, ass_border_y
, ass_border_x
, ass_border_y
,
798 image_width
, image_height
, create_osd_texture
);
800 if (vo_doublebuffering
) do_render_osd(1);
803 static void do_render(void) {
804 // Enable(GL_TEXTURE_2D);
805 // BindTexture(GL_TEXTURE_2D, texture_id);
808 if (is_yuv
|| custom_prog
)
809 glEnableYUVConversion(gl_target
, yuvconvtype
);
810 glDrawTex(0, 0, image_width
, image_height
,
811 0, 0, image_width
, image_height
,
812 texture_width
, texture_height
,
813 use_rectangle
== 1, is_yuv
,
814 mpi_flipped
^ vo_flipped
);
815 if (is_yuv
|| custom_prog
)
816 glDisableYUVConversion(gl_target
, yuvconvtype
);
819 static void flip_page(void) {
820 if (vo_doublebuffering
) {
821 if (use_glFinish
) mpglFinish();
822 glctx
.swapGlBuffers(&glctx
);
823 if (aspect_scaling() && use_aspect
)
824 mpglClear(GL_COLOR_BUFFER_BIT
);
828 if (use_glFinish
) mpglFinish();
833 static void redraw(void) {
834 if (vo_doublebuffering
) { do_render(); do_render_osd(3); }
838 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
840 mpi_flipped
= stride
[0] < 0;
841 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
842 x
, y
, w
, h
, slice_height
);
845 mp_get_chroma_shift(image_format
, &xs
, &ys
);
846 mpglActiveTexture(GL_TEXTURE1
);
847 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
848 x
>> xs
, y
>> ys
, w
>> xs
, h
>> ys
, slice_height
);
849 mpglActiveTexture(GL_TEXTURE2
);
850 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
851 x
>> xs
, y
>> ys
, w
>> xs
, h
>> ys
, slice_height
);
852 mpglActiveTexture(GL_TEXTURE0
);
857 static uint32_t get_image(mp_image_t
*mpi
) {
859 if (!mpglGenBuffers
|| !mpglBindBuffer
|| !mpglBufferData
|| !mpglMapBuffer
) {
861 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
862 "Expect a _major_ speed penalty\n");
866 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
867 if (mpi
->type
!= MP_IMGTYPE_STATIC
&& mpi
->type
!= MP_IMGTYPE_TEMP
&&
868 (mpi
->type
!= MP_IMGTYPE_NUMBERED
|| mpi
->number
))
870 if (mesa_buffer
) mpi
->width
= texture_width
;
872 mpi
->width
= texture_width
;
873 mpi
->height
= texture_height
;
875 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
876 needed_size
= mpi
->stride
[0] * mpi
->height
;
879 if (mesa_bufferptr
&& needed_size
> mesa_buffersize
) {
880 mpglFreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
881 mesa_bufferptr
= NULL
;
884 mesa_bufferptr
= mpglAllocateMemoryMESA(mDisplay
, mScreen
, needed_size
, 0, 1.0, 1.0);
885 mesa_buffersize
= needed_size
;
887 mpi
->planes
[0] = mesa_bufferptr
;
890 mpglGenBuffers(1, &gl_buffer
);
891 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
892 if (needed_size
> gl_buffersize
) {
893 gl_buffersize
= needed_size
;
894 mpglBufferData(GL_PIXEL_UNPACK_BUFFER
, gl_buffersize
,
895 NULL
, GL_DYNAMIC_DRAW
);
898 gl_bufferptr
= mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
899 mpi
->planes
[0] = gl_bufferptr
;
900 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
902 if (!mpi
->planes
[0]) {
904 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not acquire buffer for dr\n"
905 "Expect a _major_ speed penalty\n");
912 mp_get_chroma_shift(image_format
, &xs
, &ys
);
913 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
914 mpi
->stride
[0] = mpi
->width
;
915 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
916 mpi
->stride
[1] = mpi
->width
>> xs
;
917 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> ys
);
918 mpi
->stride
[2] = mpi
->width
>> xs
;
919 if (ati_hack
&& !mesa_buffer
) {
920 mpi
->flags
&= ~MP_IMGFLAG_COMMON_PLANE
;
921 if (!gl_buffer_uv
[0]) mpglGenBuffers(2, gl_buffer_uv
);
922 if (mpi
->stride
[1] * mpi
->height
> gl_buffersize_uv
) {
923 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
924 mpglBufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
925 NULL
, GL_DYNAMIC_DRAW
);
926 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
927 mpglBufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
928 NULL
, GL_DYNAMIC_DRAW
);
929 gl_buffersize_uv
= mpi
->stride
[1] * mpi
->height
;
931 if (!gl_bufferptr_uv
[0]) {
932 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
933 gl_bufferptr_uv
[0] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
934 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
935 gl_bufferptr_uv
[1] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
937 mpi
->planes
[1] = gl_bufferptr_uv
[0];
938 mpi
->planes
[2] = gl_bufferptr_uv
[1];
941 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
945 static void clear_border(uint8_t *dst
, int start
, int stride
, int height
, int full_height
, int value
) {
946 int right_border
= stride
- start
;
947 int bottom_border
= full_height
- height
;
949 memset(dst
+ start
, value
, right_border
);
953 if (bottom_border
> 0)
954 memset(dst
, value
, stride
* bottom_border
);
957 static uint32_t draw_image(mp_image_t
*mpi
) {
958 int slice
= slice_height
;
960 unsigned char *planes
[3];
961 mp_image_t mpi2
= *mpi
;
962 int w
= mpi
->w
, h
= mpi
->h
;
963 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
965 mpi2
.flags
= 0; mpi2
.type
= MP_IMGTYPE_TEMP
;
966 mpi2
.width
= mpi2
.w
; mpi2
.height
= mpi2
.h
;
967 if (force_pbo
&& !(mpi
->flags
& MP_IMGFLAG_DIRECT
) && !gl_bufferptr
&& get_image(&mpi2
) == VO_TRUE
) {
968 int bpp
= is_yuv
? 8 : mpi
->bpp
;
970 mp_get_chroma_shift(image_format
, &xs
, &ys
);
971 memcpy_pic(mpi2
.planes
[0], mpi
->planes
[0], mpi
->w
* bpp
/ 8, mpi
->h
, mpi2
.stride
[0], mpi
->stride
[0]);
973 memcpy_pic(mpi2
.planes
[1], mpi
->planes
[1], mpi
->w
>> xs
, mpi
->h
>> ys
, mpi2
.stride
[1], mpi
->stride
[1]);
974 memcpy_pic(mpi2
.planes
[2], mpi
->planes
[2], mpi
->w
>> xs
, mpi
->h
>> ys
, mpi2
.stride
[2], mpi
->stride
[2]);
976 if (ati_hack
) { // since we have to do a full upload we need to clear the borders
977 clear_border(mpi2
.planes
[0], mpi
->w
* bpp
/ 8, mpi2
.stride
[0], mpi
->h
, mpi2
.height
, 0);
979 clear_border(mpi2
.planes
[1], mpi
->w
>> xs
, mpi2
.stride
[1], mpi
->h
>> ys
, mpi2
.height
>> ys
, 128);
980 clear_border(mpi2
.planes
[2], mpi
->w
>> xs
, mpi2
.stride
[2], mpi
->h
>> ys
, mpi2
.height
>> ys
, 128);
985 stride
[0] = mpi
->stride
[0]; stride
[1] = mpi
->stride
[1]; stride
[2] = mpi
->stride
[2];
986 planes
[0] = mpi
->planes
[0]; planes
[1] = mpi
->planes
[1]; planes
[2] = mpi
->planes
[2];
987 mpi_flipped
= stride
[0] < 0;
988 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
990 mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 1);
993 intptr_t base
= (intptr_t)planes
[0];
994 if (ati_hack
) { w
= texture_width
; h
= texture_height
; }
996 base
+= (mpi
->h
- 1) * stride
[0];
1000 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
1001 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
1002 gl_bufferptr
= NULL
;
1003 if (!(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
))
1004 planes
[0] = planes
[1] = planes
[2] = NULL
;
1006 slice
= 0; // always "upload" full texture
1008 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
1009 mpi
->x
, mpi
->y
, w
, h
, slice
);
1012 mp_get_chroma_shift(image_format
, &xs
, &ys
);
1013 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
1014 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
1015 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
1016 gl_bufferptr_uv
[0] = NULL
;
1018 mpglActiveTexture(GL_TEXTURE1
);
1019 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
1020 mpi
->x
>> xs
, mpi
->y
>> ys
, w
>> xs
, h
>> ys
, slice
);
1021 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
1022 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
1023 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
1024 gl_bufferptr_uv
[1] = NULL
;
1026 mpglActiveTexture(GL_TEXTURE2
);
1027 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
1028 mpi
->x
>> xs
, mpi
->y
>> ys
, w
>> xs
, h
>> ys
, slice
);
1029 mpglActiveTexture(GL_TEXTURE0
);
1031 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
1032 if (mesa_buffer
) mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 0);
1033 else mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
1036 if (vo_doublebuffering
) do_render();
1041 draw_frame(uint8_t *src
[])
1047 query_format(uint32_t format
)
1049 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
1051 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
1053 caps
|= VFCAP_OSD
| VFCAP_EOSD
| (scaled_osd
? 0 : VFCAP_EOSD_UNSCALED
);
1054 if (format
== IMGFMT_RGB24
|| format
== IMGFMT_RGBA
)
1056 if (use_yuv
&& mp_get_chroma_shift(format
, NULL
, NULL
) &&
1057 (IMGFMT_IS_YUVP16_NE(format
) || !IMGFMT_IS_YUVP16(format
)))
1059 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1060 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1061 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
1063 if (!use_ycbcr
&& (format
== IMGFMT_UYVY
|| format
== IMGFMT_YUY2
))
1066 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
1076 if (custom_prog
) free(custom_prog
);
1078 if (custom_tex
) free(custom_tex
);
1080 uninit_mpglcontext(&glctx
);
1083 static int valid_csp(void *p
)
1086 return *csp
>= -1 && *csp
< MP_CSP_COUNT
;
1089 static int valid_csp_lvl(void *p
)
1092 return *lvl
>= -1 && *lvl
< MP_CSP_LEVELCONV_COUNT
;
1095 static const opt_t subopts
[] = {
1096 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
1097 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
1098 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
1099 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
1100 {"ycbcr", OPT_ARG_BOOL
, &use_ycbcr
, NULL
},
1101 {"slice-height", OPT_ARG_INT
, &slice_height
, int_non_neg
},
1102 {"rectangle", OPT_ARG_INT
, &use_rectangle
,int_non_neg
},
1103 {"yuv", OPT_ARG_INT
, &use_yuv
, int_non_neg
},
1104 {"colorspace", OPT_ARG_INT
, &colorspace
, valid_csp
},
1105 {"levelconv", OPT_ARG_INT
, &levelconv
, valid_csp_lvl
},
1106 {"lscale", OPT_ARG_INT
, &lscale
, int_non_neg
},
1107 {"cscale", OPT_ARG_INT
, &cscale
, int_non_neg
},
1108 {"filter-strength", OPT_ARG_FLOAT
, &filter_strength
, NULL
},
1109 {"ati-hack", OPT_ARG_BOOL
, &ati_hack
, NULL
},
1110 {"force-pbo", OPT_ARG_BOOL
, &force_pbo
, NULL
},
1111 {"mesa-buffer", OPT_ARG_BOOL
, &mesa_buffer
, NULL
},
1112 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
1113 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
1114 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
1115 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
1116 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
1117 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
1118 {"mipmapgen", OPT_ARG_BOOL
, &mipmap_gen
, NULL
},
1119 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
1123 static int preinit_internal(const char *arg
, int allow_sw
)
1126 enum MPGLType gltype
= GLTYPE_AUTO
;
1137 filter_strength
= 0.5;
1150 osd_color
= 0xffffff;
1151 if (subopt_parse(arg
, subopts
) != 0) {
1152 mp_msg(MSGT_VO
, MSGL_FATAL
,
1153 "\n-vo gl command line help:\n"
1154 "Example: mplayer -vo gl:slice-height=4\n"
1157 " Disable extended color formats for OpenGL 1.2 and later\n"
1158 " slice-height=<0-...>\n"
1159 " Slice size for texture transfer, 0 for whole image\n"
1161 " Do not use OpenGL OSD code\n"
1163 " Render OSD at movie resolution and scale it\n"
1165 " Do not do aspect scaling\n"
1166 " rectangle=<0,1,2>\n"
1167 " 0: use power-of-two textures\n"
1168 " 1: use texture_rectangle\n"
1169 " 2: use texture_non_power_of_two\n"
1171 " Workaround ATI bug with PBOs\n"
1173 " Force use of PBO even if this involves an extra memcpy\n"
1175 " Call glFinish() before swapping buffers\n"
1176 " swapinterval=<n>\n"
1177 " Interval in displayed frames between to buffer swaps.\n"
1178 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1179 " Requires GLX_SGI_swap_control support to work.\n"
1181 " also try to use the GL_MESA_ycbcr_texture extension\n"
1183 " 0: use software YUV to RGB conversion.\n"
1184 " 1: use register combiners (nVidia only, for older cards).\n"
1185 " 2: use fragment program.\n"
1186 " 3: use fragment program with gamma correction.\n"
1187 " 4: use fragment program with gamma correction via lookup.\n"
1188 " 5: use ATI-specific method (for older cards).\n"
1189 " 6: use lookup via 3D texture.\n"
1191 " 0: MPlayer's default YUV to RGB conversion\n"
1192 " 1: YUV to RGB according to BT.601\n"
1193 " 2: YUV to RGB according to BT.709\n"
1194 " 3: YUV to RGB according to SMPT-240M\n"
1195 " 4: YUV to RGB according to EBU\n"
1198 " 0: YUV to RGB converting TV to PC levels\n"
1199 " 1: YUV to RGB converting PC to TV levels\n"
1200 " 2: YUV to RGB without converting levels\n"
1202 " 0: use standard bilinear scaling for luma.\n"
1203 " 1: use improved bicubic scaling for luma.\n"
1204 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1205 " 3: as 1 but without using a lookup texture.\n"
1206 " 4: experimental unsharp masking (sharpening).\n"
1207 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1209 " as lscale but for chroma (2x slower with little visible effect).\n"
1210 " filter-strength=<value>\n"
1211 " set the effect strength for some lscale/cscale filters\n"
1212 " customprog=<filename>\n"
1213 " use a custom YUV conversion program\n"
1214 " customtex=<filename>\n"
1215 " use a custom YUV conversion lookup texture\n"
1217 " use GL_NEAREST scaling for customtex texture\n"
1219 " use texture_rectangle for customtex texture\n"
1221 " generate mipmaps for the video image (use with TXB in customprog)\n"
1222 " osdcolor=<0xAARRGGBB>\n"
1223 " use the given color for the OSD\n"
1227 if (!init_mpglcontext(&glctx
, gltype
))
1229 if (use_yuv
== -1 || !allow_sw
) {
1230 if (create_window(320, 200, VOFLAG_HIDDEN
, NULL
) < 0)
1232 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
1234 if (!allow_sw
&& isSoftwareGl())
1236 autodetectGlExtensions();
1239 mp_msg(MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
1240 "Use -vo gl:nomanyfmts if playback fails.\n");
1241 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
1242 "(0 means image height).\n", slice_height
);
1251 static int preinit(const char *arg
)
1253 return preinit_internal(arg
, 1);
1256 static int preinit_nosw(const char *arg
)
1258 return preinit_internal(arg
, 0);
1261 static const struct {
1266 {"brightness", &eq_bri
, MASK_NOT_COMBINERS
},
1267 {"contrast", &eq_cont
, MASK_NOT_COMBINERS
},
1268 {"saturation", &eq_sat
, MASK_ALL_YUV
},
1269 {"hue", &eq_hue
, MASK_ALL_YUV
},
1270 {"gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1271 {"red_gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1272 {"green_gamma", &eq_ggamma
, MASK_GAMMA_SUPPORT
},
1273 {"blue_gamma", &eq_bgamma
, MASK_GAMMA_SUPPORT
},
1277 static int control(uint32_t request
, void *data
)
1282 int_pause
= (request
== VOCTRL_PAUSE
);
1284 case VOCTRL_QUERY_FORMAT
:
1285 return query_format(*(uint32_t*)data
);
1286 case VOCTRL_GET_IMAGE
:
1287 return get_image(data
);
1288 case VOCTRL_DRAW_IMAGE
:
1289 return draw_image(data
);
1290 case VOCTRL_DRAW_EOSD
:
1294 if (vo_doublebuffering
) do_render_osd(2);
1296 case VOCTRL_GET_EOSD_RES
:
1298 mp_eosd_res_t
*r
= data
;
1299 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
1300 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
1301 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
1302 else if (aspect_scaling()) {
1303 r
->ml
= r
->mr
= ass_border_x
;
1304 r
->mt
= r
->mb
= ass_border_y
;
1311 case VOCTRL_FULLSCREEN
:
1313 resize(vo_dwidth
, vo_dheight
);
1317 resize(vo_dwidth
, vo_dheight
);
1319 case VOCTRL_GET_PANSCAN
:
1320 if (!use_aspect
) return VO_NOTIMPL
;
1322 case VOCTRL_SET_PANSCAN
:
1323 if (!use_aspect
) return VO_NOTIMPL
;
1324 resize(vo_dwidth
, vo_dheight
);
1326 case VOCTRL_GET_EQUALIZER
:
1328 struct voctrl_get_equalizer_args
*args
= data
;
1330 for (i
= 0; eq_map
[i
].name
; i
++)
1331 if (strcmp(args
->name
, eq_map
[i
].name
) == 0) break;
1332 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1334 *args
->valueptr
= *eq_map
[i
].value
;
1338 case VOCTRL_SET_EQUALIZER
:
1340 struct voctrl_set_equalizer_args
*args
= data
;
1342 for (i
= 0; eq_map
[i
].name
; i
++)
1343 if (strcmp(args
->name
, eq_map
[i
].name
) == 0) break;
1344 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1346 *eq_map
[i
].value
= args
->value
;
1351 case VOCTRL_UPDATE_SCREENINFO
:
1352 glctx
.update_xinerama_info();
1354 case VOCTRL_REDRAW_OSD
:
1355 if (vo_doublebuffering
)
1358 if (vo_doublebuffering
)