subtitles: Fix recent filter-rendered libass timing problem
[mplayer/glamo.git] / libvo / vo_gl.c
blobb319ecde6785100d56c3c114765f91ee25a2448a
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #include "fastmemcpy.h"
35 #include "ass_mp.h"
37 static const vo_info_t info =
39 "X11 (OpenGL)",
40 "gl",
41 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
45 const LIBVO_EXTERN(gl)
47 #ifdef GL_WIN32
48 static int gl_vinfo = 0;
49 static HGLRC gl_context = 0;
50 #define update_xinerama_info w32_update_xinerama_info
51 #define vo_init vo_w32_init
52 #define vo_window vo_w32_window
53 #else
54 static XVisualInfo *gl_vinfo = NULL;
55 static GLXContext gl_context = 0;
56 static int wsGLXAttrib[] = { GLX_RGBA,
57 GLX_RED_SIZE,1,
58 GLX_GREEN_SIZE,1,
59 GLX_BLUE_SIZE,1,
60 GLX_DOUBLEBUFFER,
61 None };
62 #endif
64 static int use_osd;
65 static int scaled_osd;
66 //! How many parts the OSD may consist of at most
67 #define MAX_OSD_PARTS 20
68 //! Textures for OSD
69 static GLuint osdtex[MAX_OSD_PARTS];
70 #ifndef FAST_OSD
71 //! Alpha textures for OSD
72 static GLuint osdatex[MAX_OSD_PARTS];
73 #endif
74 static GLuint *eosdtex;
75 #define LARGE_EOSD_TEX_SIZE 512
76 #define TINYTEX_SIZE 16
77 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
78 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
79 #define SMALLTEX_SIZE 32
80 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
81 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
82 static GLuint largeeosdtex[2];
83 //! Display lists that draw the OSD parts
84 static GLuint osdDispList[MAX_OSD_PARTS];
85 #ifndef FAST_OSD
86 static GLuint osdaDispList[MAX_OSD_PARTS];
87 #endif
88 static GLuint eosdDispList;
89 //! How many parts the OSD currently consists of
90 static int osdtexCnt;
91 static int eosdtexCnt;
92 static int osd_color;
94 static int use_aspect;
95 static int use_ycbcr;
96 static int use_yuv;
97 static int lscale;
98 static int cscale;
99 static float filter_strength;
100 static int yuvconvtype;
101 static int use_rectangle;
102 static int err_shown;
103 static uint32_t image_width;
104 static uint32_t image_height;
105 static uint32_t image_format;
106 static int many_fmts;
107 static int ati_hack;
108 static int force_pbo;
109 static int mesa_buffer;
110 static int use_glFinish;
111 static int swap_interval;
112 static GLenum gl_target;
113 static GLint gl_texfmt;
114 static GLenum gl_format;
115 static GLenum gl_type;
116 static GLuint gl_buffer;
117 static GLuint gl_buffer_uv[2];
118 static int gl_buffersize;
119 static int gl_buffersize_uv;
120 static void *gl_bufferptr;
121 static void *gl_bufferptr_uv[2];
122 static int mesa_buffersize;
123 static void *mesa_bufferptr;
124 static GLuint fragprog;
125 static GLuint default_texs[22];
126 static char *custom_prog;
127 static char *custom_tex;
128 static int custom_tlin;
129 static int custom_trect;
131 static int int_pause;
132 static int eq_bri = 0;
133 static int eq_cont = 0;
134 static int eq_sat = 0;
135 static int eq_hue = 0;
136 static int eq_rgamma = 0;
137 static int eq_ggamma = 0;
138 static int eq_bgamma = 0;
140 static int texture_width;
141 static int texture_height;
142 static int mpi_flipped;
143 static int vo_flipped;
144 static int ass_border_x, ass_border_y;
146 static unsigned int slice_height = 1;
148 static void redraw(void);
150 static void resize(int x,int y){
151 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
152 if (WinID >= 0) {
153 int top = 0, left = 0, w = x, h = y;
154 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
155 glViewport(top, left, w, h);
156 } else
157 glViewport( 0, 0, x, y );
159 glMatrixMode(GL_PROJECTION);
160 glLoadIdentity();
161 ass_border_x = ass_border_y = 0;
162 if (aspect_scaling() && use_aspect) {
163 int new_w, new_h;
164 GLdouble scale_x, scale_y;
165 aspect(&new_w, &new_h, A_WINZOOM);
166 panscan_calc_windowed();
167 new_w += vo_panscan_x;
168 new_h += vo_panscan_y;
169 scale_x = (GLdouble)new_w / (GLdouble)x;
170 scale_y = (GLdouble)new_h / (GLdouble)y;
171 glScaled(scale_x, scale_y, 1);
172 ass_border_x = (vo_dwidth - new_w) / 2;
173 ass_border_y = (vo_dheight - new_h) / 2;
175 glOrtho(0, image_width, image_height, 0, -1,1);
177 glMatrixMode(GL_MODELVIEW);
178 glLoadIdentity();
180 if (!scaled_osd) {
181 #ifdef CONFIG_FREETYPE
182 // adjust font size to display size
183 force_load_font = 1;
184 #endif
185 vo_osd_changed(OSDTYPE_OSD);
187 glClear(GL_COLOR_BUFFER_BIT);
188 redraw();
191 static void texSize(int w, int h, int *texw, int *texh) {
192 if (use_rectangle) {
193 *texw = w; *texh = h;
194 } else {
195 *texw = 32;
196 while (*texw < w)
197 *texw *= 2;
198 *texh = 32;
199 while (*texh < h)
200 *texh *= 2;
202 if (mesa_buffer) *texw = (*texw + 63) & ~63;
203 else if (ati_hack) *texw = (*texw + 511) & ~511;
206 //! maximum size of custom fragment program
207 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
208 static void update_yuvconv(void) {
209 float bri = eq_bri / 100.0;
210 float cont = (eq_cont + 100) / 100.0;
211 float hue = eq_hue / 100.0 * 3.1415927;
212 float sat = (eq_sat + 100) / 100.0;
213 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
214 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
215 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
216 gl_conversion_params_t params = {gl_target, yuvconvtype,
217 bri, cont, hue, sat, rgamma, ggamma, bgamma,
218 texture_width, texture_height, filter_strength};
219 glSetupYUVConversion(&params);
220 if (custom_prog) {
221 FILE *f = fopen(custom_prog, "r");
222 if (!f)
223 mp_msg(MSGT_VO, MSGL_WARN,
224 "[gl] Could not read customprog %s\n", custom_prog);
225 else {
226 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
227 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
228 fclose(f);
229 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
230 free(prog);
232 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
233 1.0 / texture_width, 1.0 / texture_height,
234 texture_width, texture_height);
236 if (custom_tex) {
237 FILE *f = fopen(custom_tex, "r");
238 if (!f)
239 mp_msg(MSGT_VO, MSGL_WARN,
240 "[gl] Could not read customtex %s\n", custom_tex);
241 else {
242 int width, height, maxval;
243 ActiveTexture(GL_TEXTURE3);
244 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
245 custom_tlin?GL_LINEAR:GL_NEAREST,
246 f, &width, &height, &maxval))
247 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
248 1.0 / width, 1.0 / height, width, height);
249 else
250 mp_msg(MSGT_VO, MSGL_WARN,
251 "[gl] Error parsing customtex %s\n", custom_tex);
252 fclose(f);
253 ActiveTexture(GL_TEXTURE0);
259 * \brief remove all OSD textures and display-lists, thus clearing it.
261 static void clearOSD(void) {
262 int i;
263 if (!osdtexCnt)
264 return;
265 glDeleteTextures(osdtexCnt, osdtex);
266 #ifndef FAST_OSD
267 glDeleteTextures(osdtexCnt, osdatex);
268 for (i = 0; i < osdtexCnt; i++)
269 glDeleteLists(osdaDispList[i], 1);
270 #endif
271 for (i = 0; i < osdtexCnt; i++)
272 glDeleteLists(osdDispList[i], 1);
273 osdtexCnt = 0;
277 * \brief remove textures, display list and free memory used by EOSD
279 static void clearEOSD(void) {
280 if (eosdDispList)
281 glDeleteLists(eosdDispList, 1);
282 eosdDispList = 0;
283 if (eosdtexCnt)
284 glDeleteTextures(eosdtexCnt, eosdtex);
285 eosdtexCnt = 0;
286 free(eosdtex);
287 eosdtex = NULL;
290 static void do_render_osd(int);
292 static inline int is_tinytex(ASS_Image *i, int tinytexcur) {
293 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
296 static inline int is_smalltex(ASS_Image *i, int smalltexcur) {
297 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
300 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
301 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
302 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
305 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
306 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
307 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
311 * \brief construct display list from ass image list
312 * \param img image list to create OSD from.
313 * A value of NULL has the same effect as clearEOSD()
315 static void genEOSD(mp_eosd_images_t *imgs) {
316 int sx, sy;
317 int tinytexcur = 0;
318 int smalltexcur = 0;
319 GLuint *curtex;
320 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
321 ASS_Image *img = imgs->imgs;
322 ASS_Image *i;
324 if (imgs->changed == 0) // there are elements, but they are unchanged
325 return;
326 if (img && imgs->changed == 1) // there are elements, but they just moved
327 goto skip_upload;
329 clearEOSD();
330 if (!img)
331 return;
332 if (!largeeosdtex[0]) {
333 glGenTextures(2, largeeosdtex);
334 BindTexture(gl_target, largeeosdtex[0]);
335 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
336 BindTexture(gl_target, largeeosdtex[1]);
337 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
339 for (i = img; i; i = i->next)
341 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
342 continue;
343 if (is_tinytex(i, tinytexcur))
344 tinytexcur++;
345 else if (is_smalltex(i, smalltexcur))
346 smalltexcur++;
347 else
348 eosdtexCnt++;
350 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
351 tinytexcur, smalltexcur, eosdtexCnt);
352 if (eosdtexCnt) {
353 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
354 glGenTextures(eosdtexCnt, eosdtex);
356 tinytexcur = smalltexcur = 0;
357 for (i = img, curtex = eosdtex; i; i = i->next) {
358 int x = 0, y = 0;
359 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
360 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
361 continue;
363 if (is_tinytex(i, tinytexcur)) {
364 tinytex_pos(tinytexcur, &x, &y);
365 BindTexture(gl_target, largeeosdtex[0]);
366 tinytexcur++;
367 } else if (is_smalltex(i, smalltexcur)) {
368 smalltex_pos(smalltexcur, &x, &y);
369 BindTexture(gl_target, largeeosdtex[1]);
370 smalltexcur++;
371 } else {
372 texSize(i->w, i->h, &sx, &sy);
373 BindTexture(gl_target, *curtex++);
374 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
376 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
377 x, y, i->w, i->h, 0);
379 eosdDispList = glGenLists(1);
380 skip_upload:
381 glNewList(eosdDispList, GL_COMPILE);
382 tinytexcur = smalltexcur = 0;
383 for (i = img, curtex = eosdtex; i; i = i->next) {
384 int x = 0, y = 0;
385 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
386 continue;
387 glColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
388 if (is_tinytex(i, tinytexcur)) {
389 tinytex_pos(tinytexcur, &x, &y);
390 sx = sy = LARGE_EOSD_TEX_SIZE;
391 BindTexture(gl_target, largeeosdtex[0]);
392 tinytexcur++;
393 } else if (is_smalltex(i, smalltexcur)) {
394 smalltex_pos(smalltexcur, &x, &y);
395 sx = sy = LARGE_EOSD_TEX_SIZE;
396 BindTexture(gl_target, largeeosdtex[1]);
397 smalltexcur++;
398 } else {
399 texSize(i->w, i->h, &sx, &sy);
400 BindTexture(gl_target, *curtex++);
402 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
404 glEndList();
405 BindTexture(gl_target, 0);
409 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
411 static void uninitGl(void) {
412 int i = 0;
413 if (DeletePrograms && fragprog)
414 DeletePrograms(1, &fragprog);
415 fragprog = 0;
416 while (default_texs[i] != 0)
417 i++;
418 if (i)
419 glDeleteTextures(i, default_texs);
420 default_texs[0] = 0;
421 clearOSD();
422 clearEOSD();
423 if (largeeosdtex[0])
424 glDeleteTextures(2, largeeosdtex);
425 largeeosdtex[0] = 0;
426 if (DeleteBuffers && gl_buffer)
427 DeleteBuffers(1, &gl_buffer);
428 gl_buffer = 0; gl_buffersize = 0;
429 gl_bufferptr = NULL;
430 if (DeleteBuffers && gl_buffer_uv[0])
431 DeleteBuffers(2, gl_buffer_uv);
432 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
433 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
434 #ifdef CONFIG_X11
435 if (mesa_bufferptr)
436 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
437 #endif
438 mesa_bufferptr = NULL;
439 err_shown = 0;
442 static void autodetectGlExtensions(void) {
443 const char *extensions = glGetString(GL_EXTENSIONS);
444 const char *vendor = glGetString(GL_VENDOR);
445 const char *version = glGetString(GL_VERSION);
446 int is_ati = strstr(vendor, "ATI") != NULL;
447 int ati_broken_pbo = 0;
448 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
449 int ver = atoi(version + 4);
450 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
451 ati_broken_pbo = ver && ver < 8395;
453 if (ati_hack == -1) ati_hack = ati_broken_pbo;
454 if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
455 if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
456 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
457 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
458 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
459 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
460 ati_hack, force_pbo, use_rectangle);
464 * \brief Initialize a (new or reused) OpenGL context.
465 * set global gl-related variables to their default values
467 static int initGl(uint32_t d_width, uint32_t d_height) {
468 autodetectGlExtensions();
469 texSize(image_width, image_height, &texture_width, &texture_height);
471 glDisable(GL_BLEND);
472 glDisable(GL_DEPTH_TEST);
473 glDepthMask(GL_FALSE);
474 glDisable(GL_CULL_FACE);
475 glEnable(gl_target);
476 glDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
477 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
479 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
480 texture_width, texture_height);
482 if (image_format == IMGFMT_YV12) {
483 int i;
484 glGenTextures(21, default_texs);
485 default_texs[21] = 0;
486 for (i = 0; i < 7; i++) {
487 ActiveTexture(GL_TEXTURE1 + i);
488 BindTexture(GL_TEXTURE_2D, default_texs[i]);
489 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
490 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
492 ActiveTexture(GL_TEXTURE1);
493 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
494 texture_width / 2, texture_height / 2, 128);
495 ActiveTexture(GL_TEXTURE2);
496 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
497 texture_width / 2, texture_height / 2, 128);
498 switch (use_yuv) {
499 case YUV_CONVERSION_FRAGMENT_LOOKUP:
500 case YUV_CONVERSION_FRAGMENT_POW:
501 case YUV_CONVERSION_FRAGMENT:
502 if (!GenPrograms || !BindProgram) {
503 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
504 break;
506 GenPrograms(1, &fragprog);
507 BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
508 break;
510 ActiveTexture(GL_TEXTURE0);
511 BindTexture(gl_target, 0);
512 update_yuvconv();
514 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
515 texture_width, texture_height, 0);
517 resize(d_width, d_height);
519 glClearColor( 0.0f,0.0f,0.0f,0.0f );
520 glClear( GL_COLOR_BUFFER_BIT );
521 if (SwapInterval && swap_interval >= 0)
522 SwapInterval(swap_interval);
523 return 1;
526 /* connect to server, create and map window,
527 * allocate colors and (shared) memory
529 static int
530 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
532 image_height = height;
533 image_width = width;
534 image_format = format;
535 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
537 vo_flipped = !!(flags & VOFLAG_FLIPPING);
539 #ifdef GL_WIN32
540 if (!vo_w32_config(d_width, d_height, flags))
541 return -1;
542 #else
544 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
545 if (vinfo == NULL)
547 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
548 return -1;
550 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
552 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
553 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
554 "gl", title);
556 #endif
558 glconfig:
559 if (vo_config_count)
560 uninitGl();
561 if (setGlWindow(&gl_vinfo, &gl_context, vo_window) == SET_WINDOW_FAILED)
562 return -1;
563 if (mesa_buffer && !AllocateMemoryMESA) {
564 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
565 mesa_buffer = 0;
567 initGl(vo_dwidth, vo_dheight);
569 return 0;
572 static void check_events(void)
574 int e=vo_check_events();
575 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
576 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
580 * Creates the textures and the display list needed for displaying
581 * an OSD part.
582 * Callback function for vo_draw_text().
584 static void create_osd_texture(int x0, int y0, int w, int h,
585 unsigned char *src, unsigned char *srca,
586 int stride)
588 // initialize to 8 to avoid special-casing on alignment
589 int sx = 8, sy = 8;
590 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
592 if (w <= 0 || h <= 0 || stride < w) {
593 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
594 return;
596 texSize(w, h, &sx, &sy);
598 if (osdtexCnt >= MAX_OSD_PARTS) {
599 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
600 return;
603 // create Textures for OSD part
604 glGenTextures(1, &osdtex[osdtexCnt]);
605 BindTexture(gl_target, osdtex[osdtexCnt]);
606 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
607 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
608 0, 0, w, h, 0);
610 #ifndef FAST_OSD
611 glGenTextures(1, &osdatex[osdtexCnt]);
612 BindTexture(gl_target, osdatex[osdtexCnt]);
613 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
615 int i;
616 char *tmp = malloc(stride * h);
617 // convert alpha from weird MPlayer scale.
618 // in-place is not possible since it is reused for future OSDs
619 for (i = h * stride - 1; i >= 0; i--)
620 tmp[i] = -srca[i];
621 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
622 0, 0, w, h, 0);
623 free(tmp);
625 #endif
627 BindTexture(gl_target, 0);
629 // Create a list for rendering this OSD part
630 #ifndef FAST_OSD
631 osdaDispList[osdtexCnt] = glGenLists(1);
632 glNewList(osdaDispList[osdtexCnt], GL_COMPILE);
633 // render alpha
634 BindTexture(gl_target, osdatex[osdtexCnt]);
635 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
636 glEndList();
637 #endif
638 osdDispList[osdtexCnt] = glGenLists(1);
639 glNewList(osdDispList[osdtexCnt], GL_COMPILE);
640 // render OSD
641 BindTexture(gl_target, osdtex[osdtexCnt]);
642 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
643 glEndList();
645 osdtexCnt++;
648 static void draw_osd(void)
650 if (!use_osd) return;
651 if (vo_osd_changed(0)) {
652 int osd_h, osd_w;
653 clearOSD();
654 osd_w = scaled_osd ? image_width : vo_dwidth;
655 osd_h = scaled_osd ? image_height : vo_dheight;
656 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
657 image_width, image_height, create_osd_texture);
659 if (vo_doublebuffering) do_render_osd(1);
662 static void do_render(void) {
663 // glEnable(GL_TEXTURE_2D);
664 // glBindTexture(GL_TEXTURE_2D, texture_id);
666 glColor3f(1,1,1);
667 if (image_format == IMGFMT_YV12)
668 glEnableYUVConversion(gl_target, yuvconvtype);
669 glDrawTex(0, 0, image_width, image_height,
670 0, 0, image_width, image_height,
671 texture_width, texture_height,
672 use_rectangle == 1, image_format == IMGFMT_YV12,
673 mpi_flipped ^ vo_flipped);
674 if (image_format == IMGFMT_YV12)
675 glDisableYUVConversion(gl_target, yuvconvtype);
679 * \param type bit 0: render OSD, bit 1: render EOSD
681 static void do_render_osd(int type) {
682 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
683 // set special rendering parameters
684 if (!scaled_osd) {
685 glMatrixMode(GL_PROJECTION);
686 glPushMatrix();
687 glLoadIdentity();
688 glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
690 glEnable(GL_BLEND);
691 if ((type & 2) && eosdDispList) {
692 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
693 glCallList(eosdDispList);
695 if ((type & 1) && osdtexCnt > 0) {
696 glColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
697 // draw OSD
698 #ifndef FAST_OSD
699 glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
700 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
701 #endif
702 glBlendFunc(GL_SRC_ALPHA, GL_ONE);
703 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
705 // set rendering parameters back to defaults
706 glDisable(GL_BLEND);
707 if (!scaled_osd)
708 glPopMatrix();
709 BindTexture(gl_target, 0);
713 static void flip_page(void) {
714 if (vo_doublebuffering) {
715 if (use_glFinish) glFinish();
716 swapGlBuffers();
717 if (aspect_scaling() && use_aspect)
718 glClear(GL_COLOR_BUFFER_BIT);
719 } else {
720 do_render();
721 do_render_osd(3);
722 if (use_glFinish) glFinish();
723 else glFlush();
727 static void redraw(void) {
728 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
729 flip_page();
732 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
733 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
735 mpi_flipped = stride[0] < 0;
736 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
737 x, y, w, h, slice_height);
738 if (image_format == IMGFMT_YV12) {
739 ActiveTexture(GL_TEXTURE1);
740 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
741 x / 2, y / 2, w / 2, h / 2, slice_height);
742 ActiveTexture(GL_TEXTURE2);
743 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
744 x / 2, y / 2, w / 2, h / 2, slice_height);
745 ActiveTexture(GL_TEXTURE0);
747 return 0;
750 static uint32_t get_image(mp_image_t *mpi) {
751 int needed_size;
752 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
753 if (!err_shown)
754 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
755 "Expect a _major_ speed penalty\n");
756 err_shown = 1;
757 return VO_FALSE;
759 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
760 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
761 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
762 return VO_FALSE;
763 if (mesa_buffer) mpi->width = texture_width;
764 else if (ati_hack) {
765 mpi->width = texture_width;
766 mpi->height = texture_height;
768 mpi->stride[0] = mpi->width * mpi->bpp / 8;
769 needed_size = mpi->stride[0] * mpi->height;
770 if (mesa_buffer) {
771 #ifdef CONFIG_X11
772 if (mesa_bufferptr && needed_size > mesa_buffersize) {
773 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
774 mesa_bufferptr = NULL;
776 if (!mesa_bufferptr)
777 mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
778 mesa_buffersize = needed_size;
779 #endif
780 mpi->planes[0] = mesa_bufferptr;
781 } else {
782 if (!gl_buffer)
783 GenBuffers(1, &gl_buffer);
784 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
785 if (needed_size > gl_buffersize) {
786 gl_buffersize = needed_size;
787 BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
788 NULL, GL_DYNAMIC_DRAW);
790 if (!gl_bufferptr)
791 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
792 mpi->planes[0] = gl_bufferptr;
793 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
795 if (!mpi->planes[0]) {
796 if (!err_shown)
797 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
798 "Expect a _major_ speed penalty\n");
799 err_shown = 1;
800 return VO_FALSE;
802 if (mpi->imgfmt == IMGFMT_YV12) {
803 // YV12
804 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
805 mpi->stride[0] = mpi->width;
806 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
807 mpi->stride[1] = mpi->width >> 1;
808 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
809 mpi->stride[2] = mpi->width >> 1;
810 if (ati_hack && !mesa_buffer) {
811 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
812 if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
813 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
814 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
815 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
816 NULL, GL_DYNAMIC_DRAW);
817 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
818 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
819 NULL, GL_DYNAMIC_DRAW);
820 gl_buffersize_uv = mpi->stride[1] * mpi->height;
822 if (!gl_bufferptr_uv[0]) {
823 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
824 gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
825 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
826 gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
828 mpi->planes[1] = gl_bufferptr_uv[0];
829 mpi->planes[2] = gl_bufferptr_uv[1];
832 mpi->flags |= MP_IMGFLAG_DIRECT;
833 return VO_TRUE;
836 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
837 int right_border = stride - start;
838 int bottom_border = full_height - height;
839 while (height > 0) {
840 memset(dst + start, value, right_border);
841 dst += stride;
842 height--;
844 if (bottom_border > 0)
845 memset(dst, value, stride * bottom_border);
848 static uint32_t draw_image(mp_image_t *mpi) {
849 int slice = slice_height;
850 int stride[3];
851 unsigned char *planes[3];
852 mp_image_t mpi2 = *mpi;
853 int w = mpi->w, h = mpi->h;
854 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
855 goto skip_upload;
856 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
857 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
858 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
859 int bpp = mpi->imgfmt == IMGFMT_YV12 ? 8 : mpi->bpp;
860 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
861 if (mpi->imgfmt == IMGFMT_YV12) {
862 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> 1, mpi->h >> 1, mpi2.stride[1], mpi->stride[1]);
863 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> 1, mpi->h >> 1, mpi2.stride[2], mpi->stride[2]);
865 if (ati_hack) { // since we have to do a full upload we need to clear the borders
866 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
867 if (mpi->imgfmt == IMGFMT_YV12) {
868 clear_border(mpi2.planes[1], mpi->w >> 1, mpi2.stride[1], mpi->h >> 1, mpi2.height >> 1, 128);
869 clear_border(mpi2.planes[2], mpi->w >> 1, mpi2.stride[2], mpi->h >> 1, mpi2.height >> 1, 128);
872 mpi = &mpi2;
874 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
875 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
876 mpi_flipped = stride[0] < 0;
877 if (mpi->flags & MP_IMGFLAG_DIRECT) {
878 if (mesa_buffer) {
879 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
880 w = texture_width;
881 } else {
882 intptr_t base = (intptr_t)planes[0];
883 if (ati_hack) { w = texture_width; h = texture_height; }
884 if (mpi_flipped)
885 base += (mpi->h - 1) * stride[0];
886 planes[0] -= base;
887 planes[1] -= base;
888 planes[2] -= base;
889 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
890 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
891 gl_bufferptr = NULL;
892 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
893 planes[0] = planes[1] = planes[2] = NULL;
895 slice = 0; // always "upload" full texture
897 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
898 mpi->x, mpi->y, w, h, slice);
899 if (mpi->imgfmt == IMGFMT_YV12) {
900 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
901 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
902 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
903 gl_bufferptr_uv[0] = NULL;
905 ActiveTexture(GL_TEXTURE1);
906 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
907 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
908 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
909 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
910 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
911 gl_bufferptr_uv[1] = NULL;
913 ActiveTexture(GL_TEXTURE2);
914 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
915 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
916 ActiveTexture(GL_TEXTURE0);
918 if (mpi->flags & MP_IMGFLAG_DIRECT) {
919 if (mesa_buffer) glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
920 else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
922 skip_upload:
923 if (vo_doublebuffering) do_render();
924 return VO_TRUE;
927 static int
928 draw_frame(uint8_t *src[])
930 return VO_ERROR;
933 static int
934 query_format(uint32_t format)
936 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
937 VFCAP_FLIP |
938 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
939 if (use_osd)
940 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
941 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
942 return caps;
943 if (use_yuv && format == IMGFMT_YV12)
944 return caps;
945 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
946 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
947 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
948 return 0;
949 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
950 return 0;
951 if (many_fmts &&
952 glFindFormat(format, NULL, NULL, NULL, NULL))
953 return caps;
954 return 0;
958 static void
959 uninit(void)
961 if (!vo_config_count) return;
962 uninitGl();
963 releaseGlContext(&gl_vinfo, &gl_context);
964 if (custom_prog) free(custom_prog);
965 custom_prog = NULL;
966 if (custom_tex) free(custom_tex);
967 custom_tex = NULL;
968 vo_uninit();
971 static const opt_t subopts[] = {
972 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
973 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
974 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
975 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
976 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
977 {"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg},
978 {"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg},
979 {"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg},
980 {"lscale", OPT_ARG_INT, &lscale, (opt_test_f)int_non_neg},
981 {"cscale", OPT_ARG_INT, &cscale, (opt_test_f)int_non_neg},
982 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
983 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
984 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
985 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
986 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
987 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
988 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
989 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
990 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
991 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
992 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
993 {NULL}
996 static int preinit(const char *arg)
998 // set defaults
999 many_fmts = 1;
1000 use_osd = 1;
1001 scaled_osd = 0;
1002 use_aspect = 1;
1003 use_ycbcr = 0;
1004 use_yuv = 0;
1005 lscale = 0;
1006 cscale = 0;
1007 filter_strength = 0.5;
1008 use_rectangle = -1;
1009 use_glFinish = 0;
1010 ati_hack = -1;
1011 force_pbo = -1;
1012 mesa_buffer = 0;
1013 swap_interval = 1;
1014 slice_height = 0;
1015 custom_prog = NULL;
1016 custom_tex = NULL;
1017 custom_tlin = 1;
1018 custom_trect = 0;
1019 osd_color = 0xffffff;
1020 if (subopt_parse(arg, subopts) != 0) {
1021 mp_msg(MSGT_VO, MSGL_FATAL,
1022 "\n-vo gl command line help:\n"
1023 "Example: mplayer -vo gl:slice-height=4\n"
1024 "\nOptions:\n"
1025 " nomanyfmts\n"
1026 " Disable extended color formats for OpenGL 1.2 and later\n"
1027 " slice-height=<0-...>\n"
1028 " Slice size for texture transfer, 0 for whole image\n"
1029 " noosd\n"
1030 " Do not use OpenGL OSD code\n"
1031 " scaled-osd\n"
1032 " Render OSD at movie resolution and scale it\n"
1033 " noaspect\n"
1034 " Do not do aspect scaling\n"
1035 " rectangle=<0,1,2>\n"
1036 " 0: use power-of-two textures\n"
1037 " 1: use texture_rectangle\n"
1038 " 2: use texture_non_power_of_two\n"
1039 " ati-hack\n"
1040 " Workaround ATI bug with PBOs\n"
1041 " force-pbo\n"
1042 " Force use of PBO even if this involves an extra memcpy\n"
1043 " glfinish\n"
1044 " Call glFinish() before swapping buffers\n"
1045 " swapinterval=<n>\n"
1046 " Interval in displayed frames between to buffer swaps.\n"
1047 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1048 " Requires GLX_SGI_swap_control support to work.\n"
1049 " yuv=<n>\n"
1050 " 0: use software YUV to RGB conversion.\n"
1051 " 1: use register combiners (nVidia only, for older cards).\n"
1052 " 2: use fragment program.\n"
1053 " 3: use fragment program with gamma correction.\n"
1054 " 4: use fragment program with gamma correction via lookup.\n"
1055 " 5: use ATI-specific method (for older cards).\n"
1056 " 6: use lookup via 3D texture.\n"
1057 " lscale=<n>\n"
1058 " 0: use standard bilinear scaling for luma.\n"
1059 " 1: use improved bicubic scaling for luma.\n"
1060 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1061 " 3: as 1 but without using a lookup texture.\n"
1062 " 4: experimental unsharp masking (sharpening).\n"
1063 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1064 " cscale=<n>\n"
1065 " as lscale but for chroma (2x slower with little visible effect).\n"
1066 " filter-strength=<value>\n"
1067 " set the effect strength for some lscale/cscale filters\n"
1068 " customprog=<filename>\n"
1069 " use a custom YUV conversion program\n"
1070 " customtex=<filename>\n"
1071 " use a custom YUV conversion lookup texture\n"
1072 " nocustomtlin\n"
1073 " use GL_NEAREST scaling for customtex texture\n"
1074 " customtrect\n"
1075 " use texture_rectangle for customtex texture\n"
1076 " osdcolor=<0xAARRGGBB>\n"
1077 " use the given color for the OSD\n"
1078 " ycbcr\n"
1079 " also try to use the GL_MESA_ycbcr_texture extension\n"
1080 "\n" );
1081 return -1;
1083 if (use_rectangle == 1)
1084 gl_target = GL_TEXTURE_RECTANGLE;
1085 else
1086 gl_target = GL_TEXTURE_2D;
1087 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
1088 if (many_fmts)
1089 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1090 "Use -vo gl:nomanyfmts if playback fails.\n");
1091 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1092 "(0 means image height).\n", slice_height);
1093 if (!vo_init()) return -1; // Can't open X11
1095 return 0;
1098 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
1099 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
1100 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
1102 static const struct {
1103 const char *name;
1104 int *value;
1105 int supportmask;
1106 } eq_map[] = {
1107 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1108 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1109 {"saturation", &eq_sat, MASK_ALL_YUV },
1110 {"hue", &eq_hue, MASK_ALL_YUV },
1111 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1112 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1113 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1114 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1115 {NULL, NULL, 0 }
1118 static int control(uint32_t request, void *data)
1120 switch (request) {
1121 case VOCTRL_PAUSE:
1122 case VOCTRL_RESUME:
1123 int_pause = (request == VOCTRL_PAUSE);
1124 return VO_TRUE;
1125 case VOCTRL_QUERY_FORMAT:
1126 return query_format(*(uint32_t*)data);
1127 case VOCTRL_GET_IMAGE:
1128 return get_image(data);
1129 case VOCTRL_DRAW_IMAGE:
1130 return draw_image(data);
1131 case VOCTRL_DRAW_EOSD:
1132 if (!data)
1133 return VO_FALSE;
1134 genEOSD(data);
1135 if (vo_doublebuffering) do_render_osd(2);
1136 return VO_TRUE;
1137 case VOCTRL_GET_EOSD_RES:
1139 mp_eosd_res_t *r = data;
1140 r->w = vo_dwidth; r->h = vo_dheight;
1141 r->mt = r->mb = r->ml = r->mr = 0;
1142 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1143 else if (aspect_scaling()) {
1144 r->ml = r->mr = ass_border_x;
1145 r->mt = r->mb = ass_border_y;
1148 return VO_TRUE;
1149 case VOCTRL_ONTOP:
1150 vo_gl_ontop();
1151 return VO_TRUE;
1152 case VOCTRL_FULLSCREEN:
1153 vo_fullscreen();
1154 resize(vo_dwidth, vo_dheight);
1155 return VO_TRUE;
1156 case VOCTRL_BORDER:
1157 vo_gl_border();
1158 resize(vo_dwidth, vo_dheight);
1159 return VO_TRUE;
1160 case VOCTRL_GET_PANSCAN:
1161 if (!use_aspect) return VO_NOTIMPL;
1162 return VO_TRUE;
1163 case VOCTRL_SET_PANSCAN:
1164 if (!use_aspect) return VO_NOTIMPL;
1165 resize(vo_dwidth, vo_dheight);
1166 return VO_TRUE;
1167 case VOCTRL_GET_EQUALIZER:
1168 if (image_format == IMGFMT_YV12) {
1169 struct voctrl_get_equalizer_args *args = data;
1170 int i;
1171 for (i = 0; eq_map[i].name; i++)
1172 if (strcmp(args->name, eq_map[i].name) == 0) break;
1173 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1174 break;
1175 *args->valueptr = *eq_map[i].value;
1176 return VO_TRUE;
1178 break;
1179 case VOCTRL_SET_EQUALIZER:
1180 if (image_format == IMGFMT_YV12) {
1181 struct voctrl_set_equalizer_args *args = data;
1182 int i;
1183 for (i = 0; eq_map[i].name; i++)
1184 if (strcmp(args->name, eq_map[i].name) == 0) break;
1185 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1186 break;
1187 *eq_map[i].value = args->value;
1188 update_yuvconv();
1189 return VO_TRUE;
1191 break;
1192 case VOCTRL_UPDATE_SCREENINFO:
1193 update_xinerama_info();
1194 return VO_TRUE;
1195 case VOCTRL_REDRAW_OSD:
1196 if (vo_doublebuffering)
1197 do_render();
1198 draw_osd();
1199 if (vo_doublebuffering)
1200 do_render_osd(2);
1201 flip_page();
1202 return VO_TRUE;
1204 return VO_NOTIMPL;