Print information about detected CPU in verbose mode only.
[mplayer/glamo.git] / libvo / vo_gl.c
blob6126afa084c635e5435892e52564fe4f5b3a997c
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #ifdef CONFIG_GUI
35 #include "gui/interface.h"
36 #endif
37 #include "fastmemcpy.h"
38 #include "libass/ass.h"
39 #include "libass/ass_mp.h"
41 static const vo_info_t info =
43 "X11 (OpenGL)",
44 "gl",
45 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
49 const LIBVO_EXTERN(gl)
51 #ifdef GL_WIN32
52 static int gl_vinfo = 0;
53 static HGLRC gl_context = 0;
54 #define update_xinerama_info w32_update_xinerama_info
55 #define vo_init vo_w32_init
56 #define vo_window vo_w32_window
57 #else
58 static XVisualInfo *gl_vinfo = NULL;
59 static GLXContext gl_context = 0;
60 static int wsGLXAttrib[] = { GLX_RGBA,
61 GLX_RED_SIZE,1,
62 GLX_GREEN_SIZE,1,
63 GLX_BLUE_SIZE,1,
64 GLX_DOUBLEBUFFER,
65 None };
66 #endif
68 static int use_osd;
69 static int scaled_osd;
70 //! How many parts the OSD may consist of at most
71 #define MAX_OSD_PARTS 20
72 //! Textures for OSD
73 static GLuint osdtex[MAX_OSD_PARTS];
74 #ifndef FAST_OSD
75 //! Alpha textures for OSD
76 static GLuint osdatex[MAX_OSD_PARTS];
77 #endif
78 static GLuint *eosdtex;
79 static GLuint largeeosdtex[2];
80 //! Display lists that draw the OSD parts
81 static GLuint osdDispList[MAX_OSD_PARTS];
82 #ifndef FAST_OSD
83 static GLuint osdaDispList[MAX_OSD_PARTS];
84 #endif
85 static GLuint eosdDispList;
86 //! How many parts the OSD currently consists of
87 static int osdtexCnt;
88 static int eosdtexCnt;
89 static int osd_color;
91 static int use_aspect;
92 static int use_ycbcr;
93 static int use_yuv;
94 static int lscale;
95 static int cscale;
96 static float filter_strength;
97 static int yuvconvtype;
98 static int use_rectangle;
99 static int err_shown;
100 static uint32_t image_width;
101 static uint32_t image_height;
102 static uint32_t image_format;
103 static int many_fmts;
104 static int ati_hack;
105 static int force_pbo;
106 static int mesa_buffer;
107 static int use_glFinish;
108 static int swap_interval;
109 static GLenum gl_target;
110 static GLint gl_texfmt;
111 static GLenum gl_format;
112 static GLenum gl_type;
113 static GLuint gl_buffer;
114 static GLuint gl_buffer_uv[2];
115 static int gl_buffersize;
116 static int gl_buffersize_uv;
117 static void *gl_bufferptr;
118 static void *gl_bufferptr_uv[2];
119 static int mesa_buffersize;
120 static void *mesa_bufferptr;
121 static GLuint fragprog;
122 static GLuint default_texs[22];
123 static char *custom_prog;
124 static char *custom_tex;
125 static int custom_tlin;
126 static int custom_trect;
128 static int int_pause;
129 static int eq_bri = 0;
130 static int eq_cont = 0;
131 static int eq_sat = 0;
132 static int eq_hue = 0;
133 static int eq_rgamma = 0;
134 static int eq_ggamma = 0;
135 static int eq_bgamma = 0;
137 static int texture_width;
138 static int texture_height;
139 static int mpi_flipped;
140 static int vo_flipped;
141 static int ass_border_x, ass_border_y;
143 static unsigned int slice_height = 1;
145 static void redraw(void);
147 static void resize(int x,int y){
148 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
149 if (WinID >= 0) {
150 int top = 0, left = 0, w = x, h = y;
151 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
152 glViewport(top, left, w, h);
153 } else
154 glViewport( 0, 0, x, y );
156 glMatrixMode(GL_PROJECTION);
157 glLoadIdentity();
158 if (vo_fs && use_aspect) {
159 int new_w, new_h;
160 GLdouble scale_x, scale_y;
161 aspect(&new_w, &new_h, A_ZOOM);
162 panscan_calc();
163 new_w += vo_panscan_x;
164 new_h += vo_panscan_y;
165 scale_x = (GLdouble)new_w / (GLdouble)x;
166 scale_y = (GLdouble)new_h / (GLdouble)y;
167 glScaled(scale_x, scale_y, 1);
168 ass_border_x = (vo_screenwidth - new_w) / 2;
169 ass_border_y = (vo_screenheight - new_h) / 2;
171 glOrtho(0, image_width, image_height, 0, -1,1);
173 glMatrixMode(GL_MODELVIEW);
174 glLoadIdentity();
176 if (!scaled_osd) {
177 #ifdef CONFIG_FREETYPE
178 // adjust font size to display size
179 force_load_font = 1;
180 #endif
181 vo_osd_changed(OSDTYPE_OSD);
183 glClear(GL_COLOR_BUFFER_BIT);
184 redraw();
187 static void texSize(int w, int h, int *texw, int *texh) {
188 if (use_rectangle) {
189 *texw = w; *texh = h;
190 } else {
191 *texw = 32;
192 while (*texw < w)
193 *texw *= 2;
194 *texh = 32;
195 while (*texh < h)
196 *texh *= 2;
198 if (mesa_buffer) *texw = (*texw + 63) & ~63;
199 else if (ati_hack) *texw = (*texw + 511) & ~511;
202 //! maximum size of custom fragment program
203 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
204 static void update_yuvconv(void) {
205 float bri = eq_bri / 100.0;
206 float cont = (eq_cont + 100) / 100.0;
207 float hue = eq_hue / 100.0 * 3.1415927;
208 float sat = (eq_sat + 100) / 100.0;
209 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
210 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
211 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
212 gl_conversion_params_t params = {gl_target, yuvconvtype,
213 bri, cont, hue, sat, rgamma, ggamma, bgamma,
214 texture_width, texture_height, filter_strength};
215 glSetupYUVConversion(&params);
216 if (custom_prog) {
217 FILE *f = fopen(custom_prog, "r");
218 if (!f)
219 mp_msg(MSGT_VO, MSGL_WARN,
220 "[gl] Could not read customprog %s\n", custom_prog);
221 else {
222 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
223 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
224 fclose(f);
225 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
226 free(prog);
228 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
229 1.0 / texture_width, 1.0 / texture_height,
230 texture_width, texture_height);
232 if (custom_tex) {
233 FILE *f = fopen(custom_tex, "r");
234 if (!f)
235 mp_msg(MSGT_VO, MSGL_WARN,
236 "[gl] Could not read customtex %s\n", custom_tex);
237 else {
238 int width, height, maxval;
239 ActiveTexture(GL_TEXTURE3);
240 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
241 custom_tlin?GL_LINEAR:GL_NEAREST,
242 f, &width, &height, &maxval))
243 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
244 1.0 / width, 1.0 / height, width, height);
245 else
246 mp_msg(MSGT_VO, MSGL_WARN,
247 "[gl] Error parsing customtex %s\n", custom_tex);
248 fclose(f);
249 ActiveTexture(GL_TEXTURE0);
255 * \brief remove all OSD textures and display-lists, thus clearing it.
257 static void clearOSD(void) {
258 int i;
259 if (!osdtexCnt)
260 return;
261 glDeleteTextures(osdtexCnt, osdtex);
262 #ifndef FAST_OSD
263 glDeleteTextures(osdtexCnt, osdatex);
264 for (i = 0; i < osdtexCnt; i++)
265 glDeleteLists(osdaDispList[i], 1);
266 #endif
267 for (i = 0; i < osdtexCnt; i++)
268 glDeleteLists(osdDispList[i], 1);
269 osdtexCnt = 0;
273 * \brief remove textures, display list and free memory used by EOSD
275 static void clearEOSD(void) {
276 if (eosdDispList)
277 glDeleteLists(eosdDispList, 1);
278 eosdDispList = 0;
279 if (eosdtexCnt)
280 glDeleteTextures(eosdtexCnt, eosdtex);
281 eosdtexCnt = 0;
282 free(eosdtex);
283 eosdtex = NULL;
287 * \brief construct display list from ass image list
288 * \param img image list to create OSD from.
289 * A value of NULL has the same effect as clearEOSD()
291 static void genEOSD(mp_eosd_images_t *imgs) {
292 int sx, sy;
293 int tinytexcur = 0;
294 int smalltexcur = 0;
295 GLuint *curtex;
296 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
297 ass_image_t *img = imgs->imgs;
298 ass_image_t *i;
300 if (imgs->changed == 0) // there are elements, but they are unchanged
301 return;
302 if (img && imgs->changed == 1) // there are elements, but they just moved
303 goto skip_upload;
305 clearEOSD();
306 if (!img)
307 return;
308 if (!largeeosdtex[0]) {
309 glGenTextures(2, largeeosdtex);
310 BindTexture(gl_target, largeeosdtex[0]);
311 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, 512, 512, 0);
312 BindTexture(gl_target, largeeosdtex[1]);
313 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, 512, 512, 0);
315 for (i = img; i; i = i->next)
317 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
318 continue;
319 if (i->w < 16 && i->h < 16 && tinytexcur < 1024)
320 tinytexcur++;
321 else if (i->w < 32 && i->h < 32 && smalltexcur < 256)
322 smalltexcur++;
323 else
324 eosdtexCnt++;
326 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
327 tinytexcur, smalltexcur, eosdtexCnt);
328 if (eosdtexCnt) {
329 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
330 glGenTextures(eosdtexCnt, eosdtex);
332 tinytexcur = smalltexcur = 0;
333 for (i = img, curtex = eosdtex; i; i = i->next) {
334 int x = 0, y = 0;
335 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
336 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
337 continue;
339 if (i->w < 16 && i->h < 16 && tinytexcur < 1024) {
340 x = (tinytexcur & 31) << 4;
341 y = (tinytexcur >> 5) << 4;
342 BindTexture(gl_target, largeeosdtex[0]);
343 tinytexcur++;
344 } else if (i->w < 32 && i->h < 32 && smalltexcur < 256) {
345 x = (smalltexcur & 15) << 5;
346 y = (smalltexcur >> 4) << 5;
347 BindTexture(gl_target, largeeosdtex[1]);
348 smalltexcur++;
349 } else {
350 texSize(i->w, i->h, &sx, &sy);
351 BindTexture(gl_target, *curtex++);
352 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
354 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
355 x, y, i->w, i->h, 0);
357 eosdDispList = glGenLists(1);
358 skip_upload:
359 glNewList(eosdDispList, GL_COMPILE);
360 tinytexcur = smalltexcur = 0;
361 for (i = img, curtex = eosdtex; i; i = i->next) {
362 int x = 0, y = 0;
363 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
364 continue;
365 glColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
366 if (i->w < 16 && i->h < 16 && tinytexcur < 1024) {
367 x = (tinytexcur & 31) << 4;
368 y = (tinytexcur >> 5) << 4;
369 sx = sy = 512;
370 BindTexture(gl_target, largeeosdtex[0]);
371 tinytexcur++;
372 } else if (i->w < 32 && i->h < 32 && smalltexcur < 256) {
373 x = (smalltexcur & 15) << 5;
374 y = (smalltexcur >> 4) << 5;
375 sx = sy = 512;
376 BindTexture(gl_target, largeeosdtex[1]);
377 smalltexcur++;
378 } else {
379 texSize(i->w, i->h, &sx, &sy);
380 BindTexture(gl_target, *curtex++);
382 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
384 glEndList();
385 BindTexture(gl_target, 0);
389 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
391 static void uninitGl(void) {
392 int i = 0;
393 if (DeletePrograms && fragprog)
394 DeletePrograms(1, &fragprog);
395 fragprog = 0;
396 while (default_texs[i] != 0)
397 i++;
398 if (i)
399 glDeleteTextures(i, default_texs);
400 default_texs[0] = 0;
401 clearOSD();
402 clearEOSD();
403 if (largeeosdtex[0])
404 glDeleteTextures(2, largeeosdtex);
405 largeeosdtex[0] = 0;
406 if (DeleteBuffers && gl_buffer)
407 DeleteBuffers(1, &gl_buffer);
408 gl_buffer = 0; gl_buffersize = 0;
409 gl_bufferptr = NULL;
410 if (DeleteBuffers && gl_buffer_uv[0])
411 DeleteBuffers(2, gl_buffer_uv);
412 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
413 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
414 #ifndef GL_WIN32
415 if (mesa_bufferptr)
416 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
417 #endif
418 mesa_bufferptr = NULL;
419 err_shown = 0;
422 static void autodetectGlExtensions(void) {
423 const char *extensions = glGetString(GL_EXTENSIONS);
424 const char *vendor = glGetString(GL_VENDOR);
425 const char *version = glGetString(GL_VERSION);
426 int is_ati = strstr(vendor, "ATI") != NULL;
427 int ati_broken_pbo = 0;
428 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
429 int ver = atoi(version + 4);
430 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
431 ati_broken_pbo = ver && ver < 8395;
433 if (ati_hack == -1) ati_hack = ati_broken_pbo;
434 if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
435 if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
436 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
437 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
438 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
439 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
440 ati_hack, force_pbo, use_rectangle);
444 * \brief Initialize a (new or reused) OpenGL context.
445 * set global gl-related variables to their default values
447 static int initGl(uint32_t d_width, uint32_t d_height) {
448 autodetectGlExtensions();
449 texSize(image_width, image_height, &texture_width, &texture_height);
451 glDisable(GL_BLEND);
452 glDisable(GL_DEPTH_TEST);
453 glDepthMask(GL_FALSE);
454 glDisable(GL_CULL_FACE);
455 glEnable(gl_target);
456 glDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
457 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
459 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
460 texture_width, texture_height);
462 if (image_format == IMGFMT_YV12) {
463 int i;
464 glGenTextures(21, default_texs);
465 default_texs[21] = 0;
466 for (i = 0; i < 7; i++) {
467 ActiveTexture(GL_TEXTURE1 + i);
468 BindTexture(GL_TEXTURE_2D, default_texs[i]);
469 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
470 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
472 ActiveTexture(GL_TEXTURE1);
473 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
474 texture_width / 2, texture_height / 2, 128);
475 ActiveTexture(GL_TEXTURE2);
476 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
477 texture_width / 2, texture_height / 2, 128);
478 switch (use_yuv) {
479 case YUV_CONVERSION_FRAGMENT_LOOKUP:
480 case YUV_CONVERSION_FRAGMENT_POW:
481 case YUV_CONVERSION_FRAGMENT:
482 if (!GenPrograms || !BindProgram) {
483 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
484 break;
486 GenPrograms(1, &fragprog);
487 BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
488 break;
490 ActiveTexture(GL_TEXTURE0);
491 BindTexture(gl_target, 0);
492 update_yuvconv();
494 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
495 texture_width, texture_height, 0);
497 resize(d_width, d_height);
499 glClearColor( 0.0f,0.0f,0.0f,0.0f );
500 glClear( GL_COLOR_BUFFER_BIT );
501 if (SwapInterval && swap_interval >= 0)
502 SwapInterval(swap_interval);
503 return 1;
506 /* connect to server, create and map window,
507 * allocate colors and (shared) memory
509 static int
510 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
512 image_height = height;
513 image_width = width;
514 image_format = format;
515 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
517 int_pause = 0;
518 vo_flipped = !!(flags & VOFLAG_FLIPPING);
520 #ifdef CONFIG_GUI
521 if (use_gui) {
522 // GUI creates and manages window for us
523 guiGetEvent(guiSetShVideo, 0);
524 #ifndef GL_WIN32
525 goto glconfig;
526 #endif
528 #endif
529 #ifdef GL_WIN32
530 if (!vo_w32_config(d_width, d_height, flags))
531 return -1;
532 #else
534 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
535 if (vinfo == NULL)
537 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
538 return -1;
541 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
542 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
543 "gl", title);
545 #endif
547 glconfig:
548 if (vo_config_count)
549 uninitGl();
550 setGlWindow(&gl_vinfo, &gl_context, vo_window);
551 initGl(vo_dwidth, vo_dheight);
553 return 0;
556 static void check_events(void)
558 int e=vo_check_events();
559 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
560 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
564 * Creates the textures and the display list needed for displaying
565 * an OSD part.
566 * Callback function for vo_draw_text().
568 static void create_osd_texture(int x0, int y0, int w, int h,
569 unsigned char *src, unsigned char *srca,
570 int stride)
572 // initialize to 8 to avoid special-casing on alignment
573 int sx = 8, sy = 8;
574 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
576 if (w <= 0 || h <= 0 || stride < w) {
577 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
578 return;
580 texSize(w, h, &sx, &sy);
582 if (osdtexCnt >= MAX_OSD_PARTS) {
583 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
584 return;
587 // create Textures for OSD part
588 glGenTextures(1, &osdtex[osdtexCnt]);
589 BindTexture(gl_target, osdtex[osdtexCnt]);
590 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
591 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
592 0, 0, w, h, 0);
594 #ifndef FAST_OSD
595 glGenTextures(1, &osdatex[osdtexCnt]);
596 BindTexture(gl_target, osdatex[osdtexCnt]);
597 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
599 int i;
600 char *tmp = malloc(stride * h);
601 // convert alpha from weird MPlayer scale.
602 // in-place is not possible since it is reused for future OSDs
603 for (i = h * stride - 1; i >= 0; i--)
604 tmp[i] = -srca[i];
605 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
606 0, 0, w, h, 0);
607 free(tmp);
609 #endif
611 BindTexture(gl_target, 0);
613 // Create a list for rendering this OSD part
614 #ifndef FAST_OSD
615 osdaDispList[osdtexCnt] = glGenLists(1);
616 glNewList(osdaDispList[osdtexCnt], GL_COMPILE);
617 // render alpha
618 BindTexture(gl_target, osdatex[osdtexCnt]);
619 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
620 glEndList();
621 #endif
622 osdDispList[osdtexCnt] = glGenLists(1);
623 glNewList(osdDispList[osdtexCnt], GL_COMPILE);
624 // render OSD
625 BindTexture(gl_target, osdtex[osdtexCnt]);
626 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
627 glEndList();
629 osdtexCnt++;
632 static void do_render_osd(void);
634 static void draw_osd(void)
636 if (!use_osd) return;
637 if (vo_osd_changed(0)) {
638 int osd_h, osd_w;
639 clearOSD();
640 osd_w = scaled_osd ? image_width : vo_dwidth;
641 osd_h = scaled_osd ? image_height : vo_dheight;
642 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
643 image_width, image_height, create_osd_texture);
645 if (vo_doublebuffering) do_render_osd();
648 static void do_render(void) {
649 // glEnable(GL_TEXTURE_2D);
650 // glBindTexture(GL_TEXTURE_2D, texture_id);
652 glColor3f(1,1,1);
653 if (image_format == IMGFMT_YV12)
654 glEnableYUVConversion(gl_target, yuvconvtype);
655 glDrawTex(0, 0, image_width, image_height,
656 0, 0, image_width, image_height,
657 texture_width, texture_height,
658 use_rectangle == 1, image_format == IMGFMT_YV12,
659 mpi_flipped ^ vo_flipped);
660 if (image_format == IMGFMT_YV12)
661 glDisableYUVConversion(gl_target, yuvconvtype);
664 static void do_render_osd(void) {
665 if (osdtexCnt > 0 || eosdDispList) {
666 // set special rendering parameters
667 if (!scaled_osd) {
668 glMatrixMode(GL_PROJECTION);
669 glPushMatrix();
670 glLoadIdentity();
671 glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
673 glEnable(GL_BLEND);
674 if (eosdDispList) {
675 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
676 glCallList(eosdDispList);
678 if (osdtexCnt > 0) {
679 glColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
680 // draw OSD
681 #ifndef FAST_OSD
682 glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
683 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
684 #endif
685 glBlendFunc(GL_SRC_ALPHA, GL_ONE);
686 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
688 // set rendering parameters back to defaults
689 glDisable(GL_BLEND);
690 if (!scaled_osd)
691 glPopMatrix();
692 BindTexture(gl_target, 0);
696 static void flip_page(void) {
697 if (vo_doublebuffering) {
698 if (use_glFinish) glFinish();
699 swapGlBuffers();
700 if (vo_fs && use_aspect)
701 glClear(GL_COLOR_BUFFER_BIT);
702 } else {
703 do_render();
704 do_render_osd();
705 if (use_glFinish) glFinish();
706 else glFlush();
710 static void redraw(void) {
711 if (vo_doublebuffering) { do_render(); do_render_osd(); }
712 flip_page();
715 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
716 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
718 mpi_flipped = stride[0] < 0;
719 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
720 x, y, w, h, slice_height);
721 if (image_format == IMGFMT_YV12) {
722 ActiveTexture(GL_TEXTURE1);
723 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
724 x / 2, y / 2, w / 2, h / 2, slice_height);
725 ActiveTexture(GL_TEXTURE2);
726 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
727 x / 2, y / 2, w / 2, h / 2, slice_height);
728 ActiveTexture(GL_TEXTURE0);
730 return 0;
733 static uint32_t get_image(mp_image_t *mpi) {
734 int needed_size;
735 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
736 if (!err_shown)
737 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
738 "Expect a _major_ speed penalty\n");
739 err_shown = 1;
740 return VO_FALSE;
742 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
743 if (mesa_buffer) mpi->width = texture_width;
744 else if (ati_hack) {
745 mpi->width = texture_width;
746 mpi->height = texture_height;
748 mpi->stride[0] = mpi->width * mpi->bpp / 8;
749 needed_size = mpi->stride[0] * mpi->height;
750 if (mesa_buffer) {
751 #ifndef GL_WIN32
752 if (mesa_bufferptr && needed_size > mesa_buffersize) {
753 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
754 mesa_bufferptr = NULL;
756 if (!mesa_bufferptr)
757 mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 0, 0);
758 mesa_buffersize = needed_size;
759 #endif
760 mpi->planes[0] = mesa_bufferptr;
761 } else {
762 if (!gl_buffer)
763 GenBuffers(1, &gl_buffer);
764 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
765 if (needed_size > gl_buffersize) {
766 gl_buffersize = needed_size;
767 BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
768 NULL, GL_DYNAMIC_DRAW);
770 if (!gl_bufferptr)
771 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
772 mpi->planes[0] = gl_bufferptr;
773 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
775 if (!mpi->planes[0]) {
776 if (!err_shown)
777 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
778 "Expect a _major_ speed penalty\n");
779 err_shown = 1;
780 return VO_FALSE;
782 if (mpi->imgfmt == IMGFMT_YV12) {
783 // YV12
784 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
785 mpi->stride[0] = mpi->width;
786 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
787 mpi->stride[1] = mpi->width >> 1;
788 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
789 mpi->stride[2] = mpi->width >> 1;
790 if (ati_hack && !mesa_buffer) {
791 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
792 if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
793 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
794 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
795 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
796 NULL, GL_DYNAMIC_DRAW);
797 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
798 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
799 NULL, GL_DYNAMIC_DRAW);
800 gl_buffersize_uv = mpi->stride[1] * mpi->height;
802 if (!gl_bufferptr_uv[0]) {
803 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
804 gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
805 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
806 gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
808 mpi->planes[1] = gl_bufferptr_uv[0];
809 mpi->planes[2] = gl_bufferptr_uv[1];
812 mpi->flags |= MP_IMGFLAG_DIRECT;
813 return VO_TRUE;
816 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
817 int right_border = stride - start;
818 int bottom_border = full_height - height;
819 while (height > 0) {
820 memset(dst + start, value, right_border);
821 dst += stride;
822 height--;
824 if (bottom_border > 0)
825 memset(dst, value, stride * bottom_border);
828 static uint32_t draw_image(mp_image_t *mpi) {
829 int slice = slice_height;
830 int stride[3];
831 unsigned char *planes[3];
832 mp_image_t mpi2 = *mpi;
833 int w = mpi->w, h = mpi->h;
834 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
835 goto skip_upload;
836 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
837 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
838 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
839 int bpp = mpi->imgfmt == IMGFMT_YV12 ? 8 : mpi->bpp;
840 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
841 if (mpi->imgfmt == IMGFMT_YV12) {
842 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> 1, mpi->h >> 1, mpi2.stride[1], mpi->stride[1]);
843 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> 1, mpi->h >> 1, mpi2.stride[2], mpi->stride[2]);
845 if (ati_hack) { // since we have to do a full upload we need to clear the borders
846 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
847 if (mpi->imgfmt == IMGFMT_YV12) {
848 clear_border(mpi2.planes[1], mpi->w >> 1, mpi2.stride[1], mpi->h >> 1, mpi2.height >> 1, 128);
849 clear_border(mpi2.planes[2], mpi->w >> 1, mpi2.stride[2], mpi->h >> 1, mpi2.height >> 1, 128);
852 mpi = &mpi2;
854 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
855 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
856 mpi_flipped = stride[0] < 0;
857 if (mpi->flags & MP_IMGFLAG_DIRECT) {
858 if (mesa_buffer) {
859 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
860 w = texture_width;
861 } else {
862 intptr_t base = (intptr_t)planes[0];
863 if (ati_hack) { w = texture_width; h = texture_height; }
864 if (mpi_flipped)
865 base += (mpi->h - 1) * stride[0];
866 planes[0] -= base;
867 planes[1] -= base;
868 planes[2] -= base;
869 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
870 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
871 gl_bufferptr = NULL;
872 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
873 planes[0] = planes[1] = planes[2] = NULL;
875 slice = 0; // always "upload" full texture
877 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
878 mpi->x, mpi->y, w, h, slice);
879 if (mpi->imgfmt == IMGFMT_YV12) {
880 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
881 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
882 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
883 gl_bufferptr_uv[0] = NULL;
885 ActiveTexture(GL_TEXTURE1);
886 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
887 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
888 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
889 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
890 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
891 gl_bufferptr_uv[1] = NULL;
893 ActiveTexture(GL_TEXTURE2);
894 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
895 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
896 ActiveTexture(GL_TEXTURE0);
898 if (mpi->flags & MP_IMGFLAG_DIRECT) {
899 if (mesa_buffer) glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
900 else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
902 skip_upload:
903 if (vo_doublebuffering) do_render();
904 return VO_TRUE;
907 static int
908 draw_frame(uint8_t *src[])
910 return VO_ERROR;
913 static int
914 query_format(uint32_t format)
916 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
917 VFCAP_FLIP |
918 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
919 if (use_osd)
920 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
921 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
922 return caps;
923 if (use_yuv && format == IMGFMT_YV12)
924 return caps;
925 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
926 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
927 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
928 return 0;
929 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
930 return 0;
931 if (many_fmts &&
932 glFindFormat(format, NULL, NULL, NULL, NULL))
933 return caps;
934 return 0;
938 static void
939 uninit(void)
941 if (!vo_config_count) return;
942 uninitGl();
943 releaseGlContext(&gl_vinfo, &gl_context);
944 if (custom_prog) free(custom_prog);
945 custom_prog = NULL;
946 if (custom_tex) free(custom_tex);
947 custom_tex = NULL;
948 vo_uninit();
951 static opt_t subopts[] = {
952 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
953 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
954 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
955 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
956 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
957 {"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg},
958 {"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg},
959 {"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg},
960 {"lscale", OPT_ARG_INT, &lscale, (opt_test_f)int_non_neg},
961 {"cscale", OPT_ARG_INT, &cscale, (opt_test_f)int_non_neg},
962 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
963 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
964 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
965 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
966 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
967 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
968 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
969 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
970 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
971 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
972 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
973 {NULL}
976 static int preinit(const char *arg)
978 // set defaults
979 many_fmts = 1;
980 use_osd = 1;
981 scaled_osd = 0;
982 use_aspect = 1;
983 use_ycbcr = 0;
984 use_yuv = 0;
985 lscale = 0;
986 cscale = 0;
987 filter_strength = 0.5;
988 use_rectangle = -1;
989 use_glFinish = 0;
990 ati_hack = -1;
991 force_pbo = -1;
992 mesa_buffer = 0;
993 swap_interval = 1;
994 slice_height = 0;
995 custom_prog = NULL;
996 custom_tex = NULL;
997 custom_tlin = 1;
998 custom_trect = 0;
999 osd_color = 0xffffff;
1000 if (subopt_parse(arg, subopts) != 0) {
1001 mp_msg(MSGT_VO, MSGL_FATAL,
1002 "\n-vo gl command line help:\n"
1003 "Example: mplayer -vo gl:slice-height=4\n"
1004 "\nOptions:\n"
1005 " nomanyfmts\n"
1006 " Disable extended color formats for OpenGL 1.2 and later\n"
1007 " slice-height=<0-...>\n"
1008 " Slice size for texture transfer, 0 for whole image\n"
1009 " noosd\n"
1010 " Do not use OpenGL OSD code\n"
1011 " scaled-osd\n"
1012 " Render OSD at movie resolution and scale it\n"
1013 " noaspect\n"
1014 " Do not do aspect scaling\n"
1015 " rectangle=<0,1,2>\n"
1016 " 0: use power-of-two textures\n"
1017 " 1: use texture_rectangle\n"
1018 " 2: use texture_non_power_of_two\n"
1019 " ati-hack\n"
1020 " Workaround ATI bug with PBOs\n"
1021 " force-pbo\n"
1022 " Force use of PBO even if this involves an extra memcpy\n"
1023 " glfinish\n"
1024 " Call glFinish() before swapping buffers\n"
1025 " swapinterval=<n>\n"
1026 " Interval in displayed frames between to buffer swaps.\n"
1027 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1028 " Requires GLX_SGI_swap_control support to work.\n"
1029 " yuv=<n>\n"
1030 " 0: use software YUV to RGB conversion.\n"
1031 " 1: use register combiners (nVidia only, for older cards).\n"
1032 " 2: use fragment program.\n"
1033 " 3: use fragment program with gamma correction.\n"
1034 " 4: use fragment program with gamma correction via lookup.\n"
1035 " 5: use ATI-specific method (for older cards).\n"
1036 " 6: use lookup via 3D texture.\n"
1037 " lscale=<n>\n"
1038 " 0: use standard bilinear scaling for luma.\n"
1039 " 1: use improved bicubic scaling for luma.\n"
1040 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1041 " 3: as 1 but without using a lookup texture.\n"
1042 " 4: experimental unsharp masking (sharpening).\n"
1043 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1044 " cscale=<n>\n"
1045 " as lscale but for chroma (2x slower with little visible effect).\n"
1046 " filter-strength=<value>\n"
1047 " set the effect strength for some lscale/cscale filters\n"
1048 " customprog=<filename>\n"
1049 " use a custom YUV conversion program\n"
1050 " customtex=<filename>\n"
1051 " use a custom YUV conversion lookup texture\n"
1052 " nocustomtlin\n"
1053 " use GL_NEAREST scaling for customtex texture\n"
1054 " customtrect\n"
1055 " use texture_rectangle for customtex texture\n"
1056 " osdcolor=<0xAARRGGBB>\n"
1057 " use the given color for the OSD\n"
1058 " ycbcr\n"
1059 " also try to use the GL_MESA_ycbcr_texture extension\n"
1060 "\n" );
1061 return -1;
1063 if (use_rectangle == 1)
1064 gl_target = GL_TEXTURE_RECTANGLE;
1065 else
1066 gl_target = GL_TEXTURE_2D;
1067 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
1068 if (many_fmts)
1069 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1070 "Use -vo gl:nomanyfmts if playback fails.\n");
1071 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1072 "(0 means image height).\n", slice_height);
1073 if (!vo_init()) return -1; // Can't open X11
1075 return 0;
1078 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
1079 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
1080 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
1082 static const struct {
1083 const char *name;
1084 int *value;
1085 int supportmask;
1086 } eq_map[] = {
1087 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1088 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1089 {"saturation", &eq_sat, MASK_ALL_YUV },
1090 {"hue", &eq_hue, MASK_ALL_YUV },
1091 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1092 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1093 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1094 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1095 {NULL, NULL, 0 }
1098 static int control(uint32_t request, void *data, ...)
1100 switch (request) {
1101 case VOCTRL_PAUSE:
1102 case VOCTRL_RESUME:
1103 int_pause = (request == VOCTRL_PAUSE);
1104 return VO_TRUE;
1105 case VOCTRL_QUERY_FORMAT:
1106 return query_format(*(uint32_t*)data);
1107 case VOCTRL_GET_IMAGE:
1108 return get_image(data);
1109 case VOCTRL_DRAW_IMAGE:
1110 return draw_image(data);
1111 case VOCTRL_DRAW_EOSD:
1112 if (!data)
1113 return VO_FALSE;
1114 genEOSD(data);
1115 return VO_TRUE;
1116 case VOCTRL_GET_EOSD_RES:
1118 mp_eosd_res_t *r = data;
1119 r->mt = r->mb = r->ml = r->mr = 0;
1120 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1121 else if (vo_fs) {
1122 r->w = vo_screenwidth; r->h = vo_screenheight;
1123 r->ml = r->mr = ass_border_x;
1124 r->mt = r->mb = ass_border_y;
1125 } else {
1126 r->w = vo_dwidth; r->h = vo_dheight;
1129 return VO_TRUE;
1130 case VOCTRL_GUISUPPORT:
1131 return VO_TRUE;
1132 case VOCTRL_ONTOP:
1133 vo_ontop();
1134 return VO_TRUE;
1135 case VOCTRL_FULLSCREEN:
1136 vo_fullscreen();
1137 resize(vo_dwidth, vo_dheight);
1138 return VO_TRUE;
1139 case VOCTRL_BORDER:
1140 vo_border();
1141 resize(vo_dwidth, vo_dheight);
1142 return VO_TRUE;
1143 case VOCTRL_GET_PANSCAN:
1144 if (!use_aspect) return VO_NOTIMPL;
1145 return VO_TRUE;
1146 case VOCTRL_SET_PANSCAN:
1147 if (!use_aspect) return VO_NOTIMPL;
1148 resize(vo_dwidth, vo_dheight);
1149 return VO_TRUE;
1150 case VOCTRL_GET_EQUALIZER:
1151 if (image_format == IMGFMT_YV12) {
1152 int i;
1153 va_list va;
1154 int *value;
1155 va_start(va, data);
1156 value = va_arg(va, int *);
1157 va_end(va);
1158 for (i = 0; eq_map[i].name; i++)
1159 if (strcmp(data, eq_map[i].name) == 0) break;
1160 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1161 break;
1162 *value = *eq_map[i].value;
1163 return VO_TRUE;
1165 break;
1166 case VOCTRL_SET_EQUALIZER:
1167 if (image_format == IMGFMT_YV12) {
1168 int i;
1169 va_list va;
1170 int value;
1171 va_start(va, data);
1172 value = va_arg(va, int);
1173 va_end(va);
1174 for (i = 0; eq_map[i].name; i++)
1175 if (strcmp(data, eq_map[i].name) == 0) break;
1176 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1177 break;
1178 *eq_map[i].value = value;
1179 update_yuvconv();
1180 return VO_TRUE;
1182 break;
1183 case VOCTRL_UPDATE_SCREENINFO:
1184 update_xinerama_info();
1185 return VO_TRUE;
1187 return VO_NOTIMPL;