2 * JACK audio output driver for MPlayer
4 * Copyleft 2001 by Felix Bünemann (atmosfear@users.sf.net)
5 * and Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de)
7 * This file is part of MPlayer.
9 * MPlayer is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * MPlayer is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License along
20 * along with MPlayer; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
33 #include "audio_out.h"
34 #include "audio_out_internal.h"
35 #include "libaf/af_format.h"
36 #include "osdep/timer.h"
37 #include "subopt-helper.h"
39 #include "libvo/fastmemcpy.h"
41 #include <jack/jack.h>
43 static ao_info_t info
=
47 "Reimar Döffinger <Reimar.Doeffinger@stud.uni-karlsruhe.de>",
53 //! maximum number of channels supported, avoids lots of mallocs
55 static jack_port_t
*ports
[MAX_CHANS
];
56 static int num_ports
; ///< Number of used ports == number of channels
57 static jack_client_t
*client
;
58 static float jack_latency
;
60 static volatile int paused
= 0; ///< set if paused
61 static volatile int underrun
= 0; ///< signals if an underrun occured
63 static volatile float callback_interval
= 0;
64 static volatile float callback_time
= 0;
66 //! size of one chunk, if this is too small MPlayer will start to "stutter"
67 //! after a short time of playback
68 #define CHUNK_SIZE (16 * 1024)
69 //! number of "virtual" chunks the buffer consists of
71 // This type of ring buffer may never fill up completely, at least
72 // one byte must always be unused.
73 // For performance reasons (alignment etc.) one whole chunk always stays
74 // empty, not only one byte.
75 #define BUFFSIZE ((NUM_CHUNKS + 1) * CHUNK_SIZE)
77 //! buffer for audio data
78 static unsigned char *buffer
= NULL
;
80 //! buffer read position, may only be modified by playback thread or while it is stopped
81 static volatile int read_pos
;
82 //! buffer write position, may only be modified by MPlayer's thread
83 static volatile int write_pos
;
86 * \brief get the number of free bytes in the buffer
87 * \return number of free bytes in buffer
89 * may only be called by MPlayer's thread
90 * return value may change between immediately following two calls,
91 * and the real number of free bytes might be larger!
93 static int buf_free(void) {
94 int free
= read_pos
- write_pos
- CHUNK_SIZE
;
95 if (free
< 0) free
+= BUFFSIZE
;
100 * \brief get amount of data available in the buffer
101 * \return number of bytes available in buffer
103 * may only be called by the playback thread
104 * return value may change between immediately following two calls,
105 * and the real number of buffered bytes might be larger!
107 static int buf_used(void) {
108 int used
= write_pos
- read_pos
;
109 if (used
< 0) used
+= BUFFSIZE
;
114 * \brief insert len bytes into buffer
115 * \param data data to insert
116 * \param len length of data
117 * \return number of bytes inserted into buffer
119 * If there is not enough room, the buffer is filled up
121 static int write_buffer(unsigned char* data
, int len
) {
122 int first_len
= BUFFSIZE
- write_pos
;
123 int free
= buf_free();
124 if (len
> free
) len
= free
;
125 if (first_len
> len
) first_len
= len
;
126 // till end of buffer
127 fast_memcpy (&buffer
[write_pos
], data
, first_len
);
128 if (len
> first_len
) { // we have to wrap around
129 // remaining part from beginning of buffer
130 fast_memcpy (buffer
, &data
[first_len
], len
- first_len
);
132 write_pos
= (write_pos
+ len
) % BUFFSIZE
;
136 static void silence(float **bufs
, int cnt
, int num_bufs
);
139 * \brief read data from buffer and splitting it into channels
140 * \param bufs num_bufs float buffers, each will contain the data of one channel
141 * \param cnt number of samples to read per channel
142 * \param num_bufs number of channels to split the data into
143 * \return number of samples read per channel, equals cnt unless there was too
144 * little data in the buffer
146 * Assumes the data in the buffer is of type float, the number of bytes
147 * read is res * num_bufs * sizeof(float), where res is the return value.
148 * If there is not enough data in the buffer remaining parts will be filled
151 static int read_buffer(float **bufs
, int cnt
, int num_bufs
) {
152 int buffered
= buf_used();
154 if (cnt
* sizeof(float) * num_bufs
> buffered
) {
155 silence(bufs
, cnt
, num_bufs
);
156 cnt
= buffered
/ sizeof(float) / num_bufs
;
158 for (i
= 0; i
< cnt
; i
++) {
159 for (j
= 0; j
< num_bufs
; j
++) {
160 bufs
[j
][i
] = *(float *)&buffer
[read_pos
];
161 read_pos
= (read_pos
+ sizeof(float)) % BUFFSIZE
;
167 // end ring buffer stuff
169 static int control(int cmd
, void *arg
) {
170 return CONTROL_UNKNOWN
;
174 * \brief fill the buffers with silence
175 * \param bufs num_bufs float buffers, each will contain the data of one channel
176 * \param cnt number of samples in each buffer
177 * \param num_bufs number of buffers
179 static void silence(float **bufs
, int cnt
, int num_bufs
) {
181 for (i
= 0; i
< num_bufs
; i
++)
182 memset(bufs
[i
], 0, cnt
* sizeof(float));
186 * \brief JACK Callback function
187 * \param nframes number of frames to fill into buffers
189 * \return currently always 0
191 * Write silence into buffers if paused or an underrun occured
193 static int outputaudio(jack_nframes_t nframes
, void *arg
) {
194 float *bufs
[MAX_CHANS
];
196 for (i
= 0; i
< num_ports
; i
++)
197 bufs
[i
] = jack_port_get_buffer(ports
[i
], nframes
);
198 if (paused
|| underrun
)
199 silence(bufs
, nframes
, num_ports
);
201 if (read_buffer(bufs
, nframes
, num_ports
) < nframes
)
204 float now
= (float)GetTimer() / 1000000.0;
205 float diff
= callback_time
+ callback_interval
- now
;
206 if ((diff
> -0.002) && (diff
< 0.002))
207 callback_time
+= callback_interval
;
210 callback_interval
= (float)nframes
/ (float)ao_data
.samplerate
;
216 * \brief print suboption usage help
218 static void print_help (void)
220 mp_msg (MSGT_AO
, MSGL_FATAL
,
221 "\n-ao jack commandline help:\n"
222 "Example: mplayer -ao jack:port=myout\n"
223 " connects MPlayer to the jack ports named myout\n"
225 " port=<port name>\n"
226 " Connects to the given ports instead of the default physical ones\n"
227 " name=<client name>\n"
228 " Client name to pass to JACK\n"
230 " Estimates the amount of data in buffers (experimental)\n"
232 " Automatically start JACK server if necessary\n"
236 static int init(int rate
, int channels
, int format
, int flags
) {
237 const char **matching_ports
= NULL
;
238 char *port_name
= NULL
;
239 char *client_name
= NULL
;
242 {"port", OPT_ARG_MSTRZ
, &port_name
, NULL
},
243 {"name", OPT_ARG_MSTRZ
, &client_name
, NULL
},
244 {"estimate", OPT_ARG_BOOL
, &estimate
, NULL
},
245 {"autostart", OPT_ARG_BOOL
, &autostart
, NULL
},
248 jack_options_t open_options
= JackUseExactName
;
249 int port_flags
= JackPortIsInput
;
252 if (subopt_parse(ao_subdevice
, subopts
) != 0) {
256 if (channels
> MAX_CHANS
) {
257 mp_msg(MSGT_AO
, MSGL_FATAL
, "[JACK] Invalid number of channels: %i\n", channels
);
261 client_name
= malloc(40);
262 sprintf(client_name
, "MPlayer [%d]", getpid());
265 open_options
|= JackNoStartServer
;
266 client
= jack_client_open(client_name
, open_options
, NULL
);
268 mp_msg(MSGT_AO
, MSGL_FATAL
, "[JACK] cannot open server\n");
272 jack_set_process_callback(client
, outputaudio
, 0);
274 // list matching ports
276 port_flags
|= JackPortIsPhysical
;
277 matching_ports
= jack_get_ports(client
, port_name
, NULL
, port_flags
);
278 if (!matching_ports
|| !matching_ports
[0]) {
279 mp_msg(MSGT_AO
, MSGL_FATAL
, "[JACK] no physical ports available\n");
283 while (matching_ports
[i
]) i
++;
284 if (channels
> i
) channels
= i
;
285 num_ports
= channels
;
287 // create out output ports
288 for (i
= 0; i
< num_ports
; i
++) {
290 snprintf(pname
, 30, "out_%d", i
);
291 ports
[i
] = jack_port_register(client
, pname
, JACK_DEFAULT_AUDIO_TYPE
, JackPortIsOutput
, 0);
293 mp_msg(MSGT_AO
, MSGL_FATAL
, "[JACK] not enough ports available\n");
297 if (jack_activate(client
)) {
298 mp_msg(MSGT_AO
, MSGL_FATAL
, "[JACK] activate failed\n");
301 for (i
= 0; i
< num_ports
; i
++) {
302 if (jack_connect(client
, jack_port_name(ports
[i
]), matching_ports
[i
])) {
303 mp_msg(MSGT_AO
, MSGL_FATAL
, "[JACK] connecting failed\n");
307 rate
= jack_get_sample_rate(client
);
308 jack_latency
= (float)(jack_port_get_total_latency(client
, ports
[0]) +
309 jack_get_buffer_size(client
)) / (float)rate
;
310 callback_interval
= 0;
311 buffer
= malloc(BUFFSIZE
);
313 ao_data
.channels
= channels
;
314 ao_data
.samplerate
= rate
;
315 ao_data
.format
= AF_FORMAT_FLOAT_NE
;
316 ao_data
.bps
= channels
* rate
* sizeof(float);
317 ao_data
.buffersize
= CHUNK_SIZE
* NUM_CHUNKS
;
318 ao_data
.outburst
= CHUNK_SIZE
;
319 free(matching_ports
);
325 free(matching_ports
);
329 jack_client_close(client
);
335 // close audio device
336 static void uninit(int immed
) {
338 usec_sleep(get_delay() * 1000 * 1000);
339 // HACK, make sure jack doesn't loop-output dirty buffers
341 usec_sleep(100 * 1000);
342 jack_client_close(client
);
348 * \brief stop playing and empty buffers (for seeking/pause)
350 static void reset(void) {
358 * \brief stop playing, keep buffers (for pause)
360 static void audio_pause(void) {
365 * \brief resume playing, after audio_pause()
367 static void audio_resume(void) {
371 static int get_space(void) {
376 * \brief write data into buffer and reset underrun flag
378 static int play(void *data
, int len
, int flags
) {
379 if (!(flags
& AOPLAY_FINAL_CHUNK
))
380 len
-= len
% ao_data
.outburst
;
382 return write_buffer(data
, len
);
385 static float get_delay(void) {
386 int buffered
= BUFFSIZE
- CHUNK_SIZE
- buf_free(); // could be less
387 float in_jack
= jack_latency
;
388 if (estimate
&& callback_interval
> 0) {
389 float elapsed
= (float)GetTimer() / 1000000.0 - callback_time
;
390 in_jack
+= callback_interval
- elapsed
;
391 if (in_jack
< 0) in_jack
= 0;
393 return (float)buffered
/ (float)ao_data
.bps
+ in_jack
;