2 * This filter loads a .pgm mask file showing where a logo is and uses
3 * a blur transform to remove the logo.
5 * Copyright (C) 2005 Robert Edele <yartrebo@earthlink.net>
7 * This file is part of MPlayer.
9 * MPlayer is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * MPlayer is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License along
20 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
21 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
25 * \file vf_remove_logo.c
27 * \brief Advanced blur-based logo removing filter.
29 * Hello and welcome. This code implements a filter to remove annoying TV
30 * logos and other annoying images placed onto a video stream. It works by filling
31 * in the pixels that comprise the logo with neighboring pixels. The transform is
32 * very loosely based on a gaussian blur, but it is different enough to merit its
33 * own paragraph later on. It is a major improvement on the old delogo filter as
34 * it both uses a better blurring algorithm and uses a bitmap to use an arbitrary
35 * and generally much tighter fitting shape than a rectangle.
37 * The filter requires 1 argument and has no optional arguments. It requires
38 * a filter bitmap, which must be in PGM or PPM format. A sample invocation would
39 * be -vf remove_logo=/home/username/logo_bitmaps/xyz.pgm. Pixels with a value of
40 * zero are not part of the logo, and non-zero pixels are part of the logo. If you
41 * use white (255) for the logo and black (0) for the rest, you will be safe. For
42 * making the filter bitmap, I recommend taking a screen capture of a black frame
43 * with the logo visible, and then using The GIMP's threshold filter followed by
44 * the erode filter once or twice. If needed, little splotches can be fixed
45 * manually. Remember that if logo pixels are not covered, the filter quality will
46 * be much reduced. Marking too many pixels as part of the logo doesn't hurt as
47 * much, but it will increase the amount of blurring needed to cover over the
48 * image and will destroy more information than necessary. Additionally, this blur
49 * algorithm is O(n) = n^4, where n is the width and height of a hypothetical
50 * square logo, so extra pixels will slow things down on a large lo
52 * The logo removal algorithm has two key points. The first is that it
53 * distinguishes between pixels in the logo and those not in the logo by using the
54 * passed-in bitmap. Pixels not in the logo are copied over directly without being
55 * modified and they also serve as source pixels for the logo fill-in. Pixels
56 * inside the logo have the mask applied.
58 * At init-time the bitmap is reprocessed internally, and the distance to the
59 * nearest edge of the logo (Manhattan distance), along with a little extra to
60 * remove rough edges, is stored in each pixel. This is done using an in-place
61 * erosion algorithm, and incrementing each pixel that survives any given erosion.
62 * Once every pixel is eroded, the maximum value is recorded, and a set of masks
63 * from size 0 to this size are generaged. The masks are circular binary masks,
64 * where each pixel within a radius N (where N is the size of the mask) is a 1,
65 * and all other pixels are a 0. Although a gaussian mask would be more
66 * mathematically accurate, a binary mask works better in practice because we
67 * generally do not use the central pixels in the mask (because they are in the
68 * logo region), and thus a gaussian mask will cause too little blur and thus a
69 * very unstable image.
71 * The mask is applied in a special way. Namely, only pixels in the mask that
72 * line up to pixels outside the logo are used. The dynamic mask size means that
73 * the mask is just big enough so that the edges touch pixels outside the logo, so
74 * the blurring is kept to a minimum and at least the first boundary condition is
75 * met (that the image function itself is continuous), even if the second boundary
76 * condition (that the derivative of the image function is continuous) is not met.
77 * A masking algorithm that does preserve the second boundary coundition
78 * (perhaps something based on a highly-modified bi-cubic algorithm) should offer
79 * even better results on paper, but the noise in a typical TV signal should make
80 * anything based on derivatives hopelessly noisy.
91 #include "libvo/fastmemcpy.h"
93 #include "img_format.h"
97 //===========================================================================//
99 /** \brief Returns the larger of the two arguments. **/
100 #define max(x,y) ((x)>(y)?(x):(y))
101 /** \brief Returns the smaller of the two arguments. **/
102 #define min(x,y) ((x)>(y)?(y):(x))
105 * \brief Test if a pixel is part of the logo.
107 #define test_filter(image, x, y) ((unsigned char) (image->pixel[((y) * image->width) + (x)]))
110 * \brief Chooses a slightly larger mask size to improve performance.
112 * This function maps the absolute minimum mask size needed to the mask size we'll
113 * actually use. f(x) = x (the smallest that will work) will produce the sharpest
114 * results, but will be quite jittery. f(x) = 1.25x (what I'm using) is a good
115 * tradeoff in my opinion. This will calculate only at init-time, so you can put a
116 * long expression here without effecting performance.
118 #define apply_mask_fudge_factor(x) (((x) >> 2) + x)
121 * \brief Simple implementation of the PGM image format.
123 * This struct holds a bare-bones image loaded from a PGM or PPM file. Once
124 * loaded and pre-processed, each pixel in this struct will contain how far from
125 * the edge of the logo each pixel is, using the manhattan distance (|dx| + |dy|).
127 * pixels in char * pixel can be addressed using (y * width) + height.
134 unsigned char * pixel
;
139 * \brief Stores persistant variables.
141 * Variables stored here are kept from frame to frame, and separate instances of
142 * the filter will get their own separate copies.
146 unsigned int fmt
; /* Not exactly sure of the use for this. It came with the example filter I used as a basis for this, and it looks like a lot of stuff will break if I remove it. */
147 int max_mask_size
; /* The largest possible mask size that will be needed with the given filter and corresponding half_size_filter. The half_size_filter can have a larger requirment in some rare (but not degenerate) cases. */
148 int * * * mask
; /* Stores our collection of masks. The first * is for an array of masks, the second for the y axis, and the third for the x axis. */
149 pgm_structure
* filter
; /* Stores the full-size filter image. This is used to tell what pixels are in the logo or not in the luma plane. */
150 pgm_structure
* half_size_filter
; /* Stores a 50% width and 50% height filter image. This is used to tell what pixels are in the logo or not in the chroma planes. */
151 /* These 8 variables store the bounding rectangles that the logo resides in. */
152 int bounding_rectangle_posx1
;
153 int bounding_rectangle_posy1
;
154 int bounding_rectangle_posx2
;
155 int bounding_rectangle_posy2
;
156 int bounding_rectangle_half_size_posx1
;
157 int bounding_rectangle_half_size_posy1
;
158 int bounding_rectangle_half_size_posx2
;
159 int bounding_rectangle_half_size_posy2
;
163 * \brief Mallocs memory and checks to make sure it succeeded.
165 * \param size How many bytes to allocate.
167 * \return A pointer to the freshly allocated memory block, or NULL on failutre.
169 * Mallocs memory, and checks to make sure it was successfully allocated. Because
170 * of how MPlayer works, it cannot safely halt execution, but at least the user
171 * will get an error message before the segfault happens.
173 static void * safe_malloc(int size
)
175 void * answer
= malloc(size
);
177 mp_msg(MSGT_VFILTER
, MSGL_ERR
, "Unable to allocate memory in vf_remove_logo.c\n");
183 * \brief Calculates the smallest rectangle that will encompass the logo region.
185 * \param filter This image contains the logo around which the rectangle will
188 * The bounding rectangle is calculated by testing successive lines (from the four
189 * sides of the rectangle) until no more can be removed without removing logo
190 * pixels. The results are returned by reference to posx1, posy1, posx2, and
193 static void calculate_bounding_rectangle(int * posx1
, int * posy1
, int * posx2
, int * posy2
, pgm_structure
* filter
)
195 int x
; /* Temporary variables to run */
196 int y
; /* through each row or column. */
199 int end_x
= filter
->width
- 1;
200 int end_y
= filter
->height
- 1;
201 int did_we_find_a_logo_pixel
= 0;
203 /* Let's find the top bound first. */
204 for (start_x
= 0; start_x
< filter
->width
&& !did_we_find_a_logo_pixel
; start_x
++)
206 for (y
= 0; y
< filter
->height
; y
++)
208 did_we_find_a_logo_pixel
|= test_filter(filter
, start_x
, y
);
213 /* Now the bottom bound. */
214 did_we_find_a_logo_pixel
= 0;
215 for (end_x
= filter
->width
- 1; end_x
> start_x
&& !did_we_find_a_logo_pixel
; end_x
--)
217 for (y
= 0; y
< filter
->height
; y
++)
219 did_we_find_a_logo_pixel
|= test_filter(filter
, end_x
, y
);
225 did_we_find_a_logo_pixel
= 0;
226 for (start_y
= 0; start_y
< filter
->height
&& !did_we_find_a_logo_pixel
; start_y
++)
228 for (x
= 0; x
< filter
->width
; x
++)
230 did_we_find_a_logo_pixel
|= test_filter(filter
, x
, start_y
);
236 did_we_find_a_logo_pixel
= 0;
237 for (end_y
= filter
->height
- 1; end_y
> start_y
&& !did_we_find_a_logo_pixel
; end_y
--)
239 for (x
= 0; x
< filter
->width
; x
++)
241 did_we_find_a_logo_pixel
|= test_filter(filter
, x
, end_y
);
255 * \brief Free mask memory.
257 * \param vf Data structure which stores our persistant data, and is to be freed.
259 * We call this function when our filter is done. It will free the memory
260 * allocated to the masks and leave the variables in a safe state.
262 static void destroy_masks(vf_instance_t
* vf
)
266 /* Load values from the vf->priv struct for faster dereferencing. */
267 int * * * mask
= vf
->priv
->mask
;
268 int max_mask_size
= vf
->priv
->max_mask_size
;
271 return; /* Nothing allocated, so return before we segfault. */
273 /* Free all allocated memory. */
274 for (a
= 0; a
<= max_mask_size
; a
++) /* Loop through each mask. */
276 for (b
= -a
; b
<= a
; b
++) /* Loop through each scanline in a mask. */
278 free(mask
[a
][b
+ a
]); /* Free a scanline. */
280 free(mask
[a
]); /* Free a mask. */
282 free(mask
); /* Free the array of pointers pointing to the masks. */
284 /* Set the pointer to NULL, so that any duplicate calls to this function will not cause a crash. */
285 vf
->priv
->mask
= NULL
;
291 * \brief Set up our array of masks.
293 * \param vf Where our filter stores persistance data, like these masks.
295 * This creates an array of progressively larger masks and calculates their
296 * values. The values will not change during program execution once this function
299 static void initialize_masks(vf_instance_t
* vf
)
303 /* Load values from the vf->priv struct for faster dereferencing. */
304 int * * * mask
= vf
->priv
->mask
;
305 int max_mask_size
= vf
->priv
->max_mask_size
; /* This tells us how many masks we'll need to generate. */
307 /* Create a circular mask for each size up to max_mask_size. When the filter is applied, the mask size is
308 determined on a pixel by pixel basis, with pixels nearer the edge of the logo getting smaller mask sizes. */
309 mask
= (int * * *) safe_malloc(sizeof(int * *) * (max_mask_size
+ 1));
310 for (a
= 0; a
<= max_mask_size
; a
++)
312 mask
[a
] = (int * *) safe_malloc(sizeof(int *) * ((a
* 2) + 1));
313 for (b
= -a
; b
<= a
; b
++)
315 mask
[a
][b
+ a
] = (int *) safe_malloc(sizeof(int) * ((a
* 2) + 1));
316 for (c
= -a
; c
<= a
; c
++)
318 if ((b
* b
) + (c
* c
) <= (a
* a
)) /* Circular 0/1 mask. */
319 mask
[a
][b
+ a
][c
+ a
] = 1;
321 mask
[a
][b
+ a
][c
+ a
] = 0;
326 /* Store values back to vf->priv so they aren't lost after the function returns. */
327 vf
->priv
->mask
= mask
;
333 * \brief Pre-processes an image to give distance information.
335 * \param vf Data structure that holds persistant information. All it is used for
336 in this function is to store the calculated max_mask_size variable.
337 * \param mask This image will be converted from a greyscale image into a
340 * This function takes a greyscale image (pgm_structure * mask) and converts it
341 * in place into a distance image. A distance image is zero for pixels ourside of
342 * the logo and is the manhattan distance (|dx| + |dy|) for pixels inside of the
343 * logo. This will overestimate the distance, but that is safe, and is far easier
344 * to implement than a proper pythagorean distance since I'm using a modified
345 * erosion algorithm to compute the distances.
347 static void convert_mask_to_strength_mask(vf_instance_t
* vf
, pgm_structure
* mask
)
349 int x
, y
; /* Used by our for loops to go through every single pixel in the picture one at a time. */
350 int has_anything_changed
= 1; /* Used by the main while() loop to know if anything changed on the last erosion. */
351 int current_pass
= 0; /* How many times we've gone through the loop. Used in the in-place erosion algorithm
352 and to get us max_mask_size later on. */
353 int max_mask_size
; /* This will record how large a mask the pixel that is the furthest from the edge of the logo
354 (and thus the neediest) is. */
355 char * current_pixel
= mask
->pixel
; /* This stores the actual pixel data. */
357 /* First pass, set all non-zero values to 1. After this loop finishes, the data should be considered numeric
358 data for the filter, not color data. */
359 for (x
= 0; x
< mask
->height
* mask
->width
; x
++, current_pixel
++)
360 if(*current_pixel
) *current_pixel
= 1;
362 /* Second pass and future passes. For each pass, if a pixel is itself the same value as the current pass,
363 and its four neighbors are too, then it is incremented. If no pixels are incremented by the end of the pass,
364 then we go again. Edge pixels are counted as always excluded (this should be true anyway for any sane mask,
365 but if it isn't this will ensure that we eventually exit). */
366 while (has_anything_changed
)
369 current_pixel
= mask
->pixel
;
371 has_anything_changed
= 0; /* If this doesn't get set by the end of this pass, then we're done. */
373 for (y
= 1; y
< mask
->height
- 1; y
++)
375 for (x
= 1; x
< mask
->width
- 1; x
++)
377 /* Apply the in-place erosion transform. It is based on the following two premises: 1 - Any pixel that fails 1 erosion
378 will fail all future erosions. 2 - Only pixels having survived all erosions up to the present will be >= to
379 current_pass. It doesn't matter if it survived the current pass, failed it, or hasn't been tested yet. */
380 if (*current_pixel
>= current_pass
&& /* By using >= instead of ==, we allow the algorithm to work in place. */
381 *(current_pixel
+ 1) >= current_pass
&&
382 *(current_pixel
- 1) >= current_pass
&&
383 *(current_pixel
+ mask
->width
) >= current_pass
&&
384 *(current_pixel
- mask
->width
) >= current_pass
)
386 (*current_pixel
)++; /* Increment the value since it still has not been eroded, as evidenced by the if statement
387 that just evaluated to true. */
388 has_anything_changed
= 1;
395 /* Apply the fudge factor, which will increase the size of the mask a little to reduce jitter at the cost of more blur. */
396 for (y
= 1; y
< mask
->height
- 1; y
++)
398 for (x
= 1; x
< mask
->width
- 1; x
++)
400 mask
->pixel
[(y
* mask
->width
) + x
] = apply_mask_fudge_factor(mask
->pixel
[(y
* mask
->width
) + x
]);
404 max_mask_size
= current_pass
+ 1; /* As a side-effect, we now know the maximum mask size, which we'll use to generate our masks. */
405 max_mask_size
= apply_mask_fudge_factor(max_mask_size
); /* Apply the fudge factor to this number too, since we must
406 ensure that enough masks are generated. */
407 vf
->priv
->max_mask_size
= max_mask_size
; /* Commit the newly calculated max_mask_size to the vf->priv struct. */
413 * \brief Our blurring function.
415 * \param vf Stores persistant data. In this function we are interested in the
417 * \param value_out The properly blurred and delogoed pixel is outputted here.
418 * \param logo_mask Tells us which pixels are in the logo and which aren't.
419 * \param image The image that is having its logo removed.
420 * \param x x-coordinate of the pixel to blur.
421 * \param y y-coordinate of the pixel to blur.
422 * \param plane 0 = luma, 1 = blue chroma, 2 = red chroma (YUV).
424 * This function is the core of the filter. It takes a pixel that is inside the
425 * logo and blurs it. It does so by finding the average of all the pixels within
426 * the mask and outside of the logo.
428 static void get_blur(const vf_instance_t
* const vf
, unsigned int * const value_out
, const pgm_structure
* const logo_mask
,
429 const mp_image_t
* const image
, const int x
, const int y
, const int plane
)
431 int mask_size
; /* Mask size tells how large a circle to use. The radius is about (slightly larger than) mask size. */
432 /* Get values from vf->priv for faster dereferencing. */
433 int * * * mask
= vf
->priv
->mask
;
435 int start_posx
, start_posy
, end_posx
, end_posy
;
437 unsigned int accumulator
= 0, divisor
= 0;
438 const unsigned char * mask_read_position
; /* What pixel we are reading out of the circular blur mask. */
439 const unsigned char * logo_mask_read_position
; /* What pixel we are reading out of the filter image. */
441 /* Prepare our bounding rectangle and clip it if need be. */
442 mask_size
= test_filter(logo_mask
, x
, y
);
443 start_posx
= max(0, x
- mask_size
);
444 start_posy
= max(0, y
- mask_size
);
445 end_posx
= min(image
->width
- 1, x
+ mask_size
);
446 end_posy
= min(image
->height
- 1, y
+ mask_size
);
448 mask_read_position
= image
->planes
[plane
] + (image
->stride
[plane
] * start_posy
) + start_posx
;
449 logo_mask_read_position
= logo_mask
->pixel
+ (start_posy
* logo_mask
->width
) + start_posx
;
451 for (j
= start_posy
; j
<= end_posy
; j
++)
453 for (i
= start_posx
; i
<= end_posx
; i
++)
455 if (!(*logo_mask_read_position
) && mask
[mask_size
][i
- start_posx
][j
- start_posy
])
456 { /* Check to see if this pixel is in the logo or not. Only use the pixel if it is not. */
457 accumulator
+= *mask_read_position
;
461 mask_read_position
++;
462 logo_mask_read_position
++;
465 mask_read_position
+= (image
->stride
[plane
] - ((end_posx
+ 1) - start_posx
));
466 logo_mask_read_position
+= (logo_mask
->width
- ((end_posx
+ 1) - start_posx
));
469 if (divisor
== 0) /* This means that not a single pixel is outside of the logo, so we have no data. */
470 { /* We should put some eye catching value here, to indicate the flaw to the user. */
473 else /* Else we need to normalise the data using the divisor. */
475 *value_out
= (accumulator
+ (divisor
/ 2)) / divisor
; /* Divide, taking into account average rounding error. */
482 * \brief Free a pgm_structure. Undoes load_pgm(...).
484 static void destroy_pgm(pgm_structure
* to_be_destroyed
)
486 if (to_be_destroyed
== NULL
)
487 return; /* Don't do anything if a NULL pointer was passed it. */
489 /* Internally allocated memory. */
490 if (to_be_destroyed
->pixel
!= NULL
)
492 free(to_be_destroyed
->pixel
);
493 to_be_destroyed
->pixel
= NULL
;
496 /* Free the actual struct instance. This is done here and not by the calling function. */
497 free(to_be_destroyed
);
500 /** \brief Helper function for load_pgm(...) to skip whitespace. */
501 static void load_pgm_skip(FILE *f
) {
509 } while (c
!= EOF
&& (isspace(c
) || comment
));
513 #define REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE(message) {mp_msg(MSGT_VFILTER, MSGL_ERR, message); return NULL;}
516 * \brief Loads a raw pgm or ppm file into a newly created pgm_structure object.
518 * \param file_name The name of the file to be loaded. So long as the file is a
519 * valid pgm or ppm file, it will load correctly, even if the
520 * extension is missing or invalid.
522 * \return A pointer to the newly created pgm_structure object. Don't forget to
523 * call destroy_pgm(...) when you're done with this. If an error occurs,
526 * Can load either raw pgm (P5) or raw ppm (P6) image files as a binary image.
527 * While a pgm file will be loaded normally (greyscale), the only thing that is
528 * guaranteed with ppm is that all zero (R = 0, G = 0, B = 0) pixels will remain
529 * zero, and non-zero pixels will remain non-zero.
531 static pgm_structure
* load_pgm(const char * file_name
)
533 int maximum_greyscale_value
;
536 pgm_structure
* new_pgm
= (pgm_structure
*) safe_malloc (sizeof(pgm_structure
));
537 char * write_position
;
539 int image_size
; /* width * height */
541 if((input
= fopen(file_name
, "rb")) == NULL
) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Unable to open file. File not found or insufficient permissions.\n");
543 /* Parse the PGM header. */
544 if (fgetc(input
) != 'P') REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: File is not a valid PGM or PPM file.\n");
545 pnm_number
= fgetc(input
) - '0';
546 if (pnm_number
!= 5 && pnm_number
!= 6) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PNM file. Only raw PGM (Portable Gray Map) and raw PPM (Portable Pixel Map) subtypes are allowed.\n");
547 load_pgm_skip(input
);
548 if (fscanf(input
, "%i", &(new_pgm
->width
)) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n");
549 load_pgm_skip(input
);
550 if (fscanf(input
, "%i", &(new_pgm
->height
)) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n");
551 load_pgm_skip(input
);
552 if (fscanf(input
, "%i", &maximum_greyscale_value
) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n");
553 if (maximum_greyscale_value
>= 256) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove_logo: Only 1 byte per pixel (pgm) or 1 byte per color value (ppm) are supported.\n");
554 load_pgm_skip(input
);
556 new_pgm
->pixel
= (unsigned char *) safe_malloc (sizeof(unsigned char) * new_pgm
->width
* new_pgm
->height
);
558 /* Load the pixels. */
559 /* Note: I am aware that fgetc(input) isn't the fastest way of doing things, but it is quite compact and the code only runs once when the filter is initialized.*/
560 image_size
= new_pgm
->width
* new_pgm
->height
;
561 end_position
= new_pgm
->pixel
+ image_size
;
562 for (write_position
= new_pgm
->pixel
; write_position
< end_position
; write_position
++)
564 *write_position
= fgetc(input
);
565 if (pnm_number
== 6) /* This tests to see if the file is a PPM file. */
566 { /* If it is, then consider the pixel set if any of the three color channels are set. Since we just care about == 0 or != 0, a bitwise or will do the trick. */
567 *write_position
|= fgetc(input
);
568 *write_position
|= fgetc(input
);
576 * \brief Generates a scaled down image with half width, height, and intensity.
578 * \param vf Our struct for persistant data. In this case, it is used to update
579 * mask_max_size with the larger of the old or new value.
580 * \param input_image The image from which the new half-sized one will be based.
582 * \return The newly allocated and shrunken image.
584 * This function not only scales down an image, but halves the value in each pixel
585 * too. The purpose of this is to produce a chroma filter image out of a luma
586 * filter image. The pixel values store the distance to the edge of the logo and
587 * halving the dimensions halves the distance. This function rounds up, because
588 * a downwards rounding error could cause the filter to fail, but an upwards
589 * rounding error will only cause a minor amount of excess blur in the chroma
592 static pgm_structure
* generate_half_size_image(vf_instance_t
* vf
, pgm_structure
* input_image
)
595 pgm_structure
* new_pgm
= (pgm_structure
*) safe_malloc (sizeof(pgm_structure
));
596 int has_anything_changed
= 1;
599 char * current_pixel
;
601 new_pgm
->width
= input_image
->width
/ 2;
602 new_pgm
->height
= input_image
->height
/ 2;
603 new_pgm
->pixel
= (unsigned char *) safe_malloc (sizeof(unsigned char) * new_pgm
->width
* new_pgm
->height
);
605 /* Copy over the image data, using the average of 4 pixels for to calculate each downsampled pixel. */
606 for (y
= 0; y
< new_pgm
->height
; y
++)
607 for (x
= 0; x
< new_pgm
->width
; x
++)
609 /* Set the pixel if there exists a non-zero value in the source pixels, else clear it. */
610 new_pgm
->pixel
[(y
* new_pgm
->width
) + x
] = input_image
->pixel
[((y
<< 1) * input_image
->width
) + (x
<< 1)] ||
611 input_image
->pixel
[((y
<< 1) * input_image
->width
) + (x
<< 1) + 1] ||
612 input_image
->pixel
[(((y
<< 1) + 1) * input_image
->width
) + (x
<< 1)] ||
613 input_image
->pixel
[(((y
<< 1) + 1) * input_image
->width
) + (x
<< 1) + 1];
614 new_pgm
->pixel
[(y
* new_pgm
->width
) + x
] = min(1, new_pgm
->pixel
[(y
* new_pgm
->width
) + x
]);
617 /* Now we need to recalculate the numbers for the smaller size. Just using the old_value / 2 can cause subtle
618 and fairly rare, but very nasty, bugs. */
620 current_pixel
= new_pgm
->pixel
;
621 /* First pass, set all non-zero values to 1. */
622 for (x
= 0; x
< new_pgm
->height
* new_pgm
->width
; x
++, current_pixel
++)
623 if(*current_pixel
) *current_pixel
= 1;
625 /* Second pass and future passes. For each pass, if a pixel is itself the same value as the current pass,
626 and its four neighbors are too, then it is incremented. If no pixels are incremented by the end of the pass,
627 then we go again. Edge pixels are counted as always excluded (this should be true anyway for any sane mask,
628 but if it isn't this will ensure that we eventually exit). */
630 while (has_anything_changed
)
634 has_anything_changed
= 0; /* If this doesn't get set by the end of this pass, then we're done. */
636 for (y
= 1; y
< new_pgm
->height
- 1; y
++)
638 for (x
= 1; x
< new_pgm
->width
- 1; x
++)
640 if (new_pgm
->pixel
[(y
* new_pgm
->width
) + x
] >= current_pass
&& /* By using >= instead of ==, we allow the algorithm to work in place. */
641 new_pgm
->pixel
[(y
* new_pgm
->width
) + (x
+ 1)] >= current_pass
&&
642 new_pgm
->pixel
[(y
* new_pgm
->width
) + (x
- 1)] >= current_pass
&&
643 new_pgm
->pixel
[((y
+ 1) * new_pgm
->width
) + x
] >= current_pass
&&
644 new_pgm
->pixel
[((y
- 1) * new_pgm
->width
) + x
] >= current_pass
)
646 new_pgm
->pixel
[(y
* new_pgm
->width
) + x
]++; /* Increment the value since it still has not been eroded,
647 as evidenced by the if statement that just evaluated to true. */
648 has_anything_changed
= 1;
654 for (y
= 1; y
< new_pgm
->height
- 1; y
++)
656 for (x
= 1; x
< new_pgm
->width
- 1; x
++)
658 new_pgm
->pixel
[(y
* new_pgm
->width
) + x
] = apply_mask_fudge_factor(new_pgm
->pixel
[(y
* new_pgm
->width
) + x
]);
662 max_mask_size
= current_pass
+ 1; /* As a side-effect, we now know the maximum mask size, which we'll use to generate our masks. */
663 max_mask_size
= apply_mask_fudge_factor(max_mask_size
);
664 /* Commit the newly calculated max_mask_size to the vf->priv struct. */
665 vf
->priv
->max_mask_size
= max(max_mask_size
, vf
->priv
->max_mask_size
);
671 * \brief Checks if YV12 is supported by the next filter.
673 static unsigned int find_best(struct vf_instance
*vf
){
674 int is_format_okay
= vf
->next
->query_format(vf
->next
, IMGFMT_YV12
);
675 if ((is_format_okay
& VFCAP_CSP_SUPPORTED_BY_HW
) || (is_format_okay
& VFCAP_CSP_SUPPORTED
))
681 //===========================================================================//
684 * \brief Configure the filter and call the next filter's config function.
686 static int config(struct vf_instance
*vf
, int width
, int height
, int d_width
, int d_height
, unsigned int flags
, unsigned int outfmt
)
688 if(!(vf
->priv
->fmt
=find_best(vf
)))
691 return vf_next_config(vf
,width
,height
,d_width
,d_height
,flags
,vf
->priv
->fmt
);
695 * \brief Removes the logo from a plane (either luma or chroma).
697 * \param vf Not needed by this function, but needed by the blur function.
698 * \param source The image to have it's logo removed.
699 * \param destination Where the output image will be stored.
700 * \param source_stride How far apart (in memory) two consecutive lines are.
701 * \param destination Same as source_stride, but for the destination image.
702 * \param width Width of the image. This is the same for source and destination.
703 * \param height Height of the image. This is the same for source and destination.
704 * \param is_image_direct If the image is direct, then source and destination are
705 * the same and we can save a lot of time by not copying pixels that
707 * \param filter The image that stores the distance to the edge of the logo for
709 * \param logo_start_x Smallest x-coordinate that contains at least 1 logo pixel.
710 * \param logo_start_y Smallest y-coordinate that contains at least 1 logo pixel.
711 * \param logo_end_x Largest x-coordinate that contains at least 1 logo pixel.
712 * \param logo_end_y Largest y-coordinate that contains at least 1 logo pixel.
714 * This function processes an entire plane. Pixels outside of the logo are copied
715 * to the output without change, and pixels inside the logo have the de-blurring
718 static void convert_yv12(const vf_instance_t
* const vf
, const char * const source
, const int source_stride
,
719 const mp_image_t
* const source_image
, const int width
, const int height
,
720 char * const destination
, const int destination_stride
, int is_image_direct
, pgm_structure
* filter
,
721 const int plane
, const int logo_start_x
, const int logo_start_y
, const int logo_end_x
, const int logo_end_y
)
726 /* These pointers point to where we are getting our pixel data (inside mpi) and where we are storing it (inside dmpi). */
727 const unsigned char * source_line
;
728 unsigned char * destination_line
;
730 if (!is_image_direct
)
731 memcpy_pic(destination
, source
, width
, height
, destination_stride
, source_stride
);
733 for (y
= logo_start_y
; y
<= logo_end_y
; y
++)
735 source_line
= (const unsigned char *) source
+ (source_stride
* y
);
736 destination_line
= (unsigned char *) destination
+ (destination_stride
* y
);
738 for (x
= logo_start_x
; x
<= logo_end_x
; x
++)
742 if (filter
->pixel
[(y
* filter
->width
) + x
]) /* Only process if we are in the logo. */
744 get_blur(vf
, &output
, filter
, source_image
, x
, y
, plane
);
745 destination_line
[x
] = output
;
747 else /* Else just copy the data. */
748 if (!is_image_direct
)
749 destination_line
[x
] = source_line
[x
];
755 * \brief Process a frame.
757 * \param mpi The image sent to use by the previous filter.
758 * \param dmpi Where we will store the processed output image.
759 * \param vf This is how the filter gets access to it's persistant data.
761 * \return The return code of the next filter, or 0 on failure/error.
763 * This function processes an entire frame. The frame is sent by the previous
764 * filter, has the logo removed by the filter, and is then sent to the next
767 static int put_image(struct vf_instance
*vf
, mp_image_t
*mpi
, double pts
){
770 dmpi
=vf_get_image(vf
->next
,vf
->priv
->fmt
,
771 MP_IMGTYPE_TEMP
, MP_IMGFLAG_ACCEPT_STRIDE
,
774 /* Check to make sure that the filter image and the video stream are the same size. */
775 if (vf
->priv
->filter
->width
!= mpi
->w
|| vf
->priv
->filter
->height
!= mpi
->h
)
777 mp_msg(MSGT_VFILTER
,MSGL_ERR
, "Filter image and video stream are not of the same size. (Filter: %d x %d, Stream: %d x %d)\n",
778 vf
->priv
->filter
->width
, vf
->priv
->filter
->height
, mpi
->w
, mpi
->h
);
782 switch(dmpi
->imgfmt
){
784 convert_yv12(vf
, mpi
->planes
[0], mpi
->stride
[0], mpi
, mpi
->w
, mpi
->h
,
785 dmpi
->planes
[0], dmpi
->stride
[0],
786 mpi
->flags
& MP_IMGFLAG_DIRECT
, vf
->priv
->filter
, 0,
787 vf
->priv
->bounding_rectangle_posx1
, vf
->priv
->bounding_rectangle_posy1
,
788 vf
->priv
->bounding_rectangle_posx2
, vf
->priv
->bounding_rectangle_posy2
);
789 convert_yv12(vf
, mpi
->planes
[1], mpi
->stride
[1], mpi
, mpi
->w
/ 2, mpi
->h
/ 2,
790 dmpi
->planes
[1], dmpi
->stride
[1],
791 mpi
->flags
& MP_IMGFLAG_DIRECT
, vf
->priv
->half_size_filter
, 1,
792 vf
->priv
->bounding_rectangle_half_size_posx1
, vf
->priv
->bounding_rectangle_half_size_posy1
,
793 vf
->priv
->bounding_rectangle_half_size_posx2
, vf
->priv
->bounding_rectangle_half_size_posy2
);
794 convert_yv12(vf
, mpi
->planes
[2], mpi
->stride
[2], mpi
, mpi
->w
/ 2, mpi
->h
/ 2,
795 dmpi
->planes
[2], dmpi
->stride
[2],
796 mpi
->flags
& MP_IMGFLAG_DIRECT
, vf
->priv
->half_size_filter
, 2,
797 vf
->priv
->bounding_rectangle_half_size_posx1
, vf
->priv
->bounding_rectangle_half_size_posy1
,
798 vf
->priv
->bounding_rectangle_half_size_posx2
, vf
->priv
->bounding_rectangle_half_size_posy2
);
802 mp_msg(MSGT_VFILTER
,MSGL_ERR
,"Unhandled format: 0x%X\n",dmpi
->imgfmt
);
806 return vf_next_put_image(vf
,dmpi
, pts
);
809 //===========================================================================//
812 * \brief Checks to see if the next filter accepts YV12 images.
814 static int query_format(struct vf_instance
*vf
, unsigned int fmt
)
816 if (fmt
== IMGFMT_YV12
)
817 return vf
->next
->query_format(vf
->next
, IMGFMT_YV12
);
823 * \brief Frees memory that our filter allocated.
825 * This is called at exit-time.
827 static void uninit(vf_instance_t
*vf
)
829 /* Destroy our masks and images. */
830 destroy_pgm(vf
->priv
->filter
);
831 destroy_pgm(vf
->priv
->half_size_filter
);
834 /* Destroy our private structure that had been used to store those masks and images. */
841 * \brief Initializes our filter.
843 * \param args The arguments passed in from the command line go here. This
844 * filter expects only a single argument telling it where the PGM
845 * or PPM file that describes the logo region is.
847 * This sets up our instance variables and parses the arguments to the filter.
849 static int vf_open(vf_instance_t
*vf
, char *args
)
851 vf
->priv
= safe_malloc(sizeof(vf_priv_s
));
854 /* Load our filter image. */
856 vf
->priv
->filter
= load_pgm(args
);
859 mp_msg(MSGT_VFILTER
, MSGL_ERR
, "[vf]remove_logo usage: remove_logo=/path/to/filter_image_file.pgm\n");
864 if (vf
->priv
->filter
== NULL
)
866 /* Error message was displayed by load_pgm(). */
871 /* Create the scaled down filter image for the chroma planes. */
872 convert_mask_to_strength_mask(vf
, vf
->priv
->filter
);
873 vf
->priv
->half_size_filter
= generate_half_size_image(vf
, vf
->priv
->filter
);
875 /* Now that we know how many masks we need (the info is in vf), we can generate the masks. */
876 initialize_masks(vf
);
878 /* Calculate our bounding rectangles, which determine in what region the logo resides for faster processing. */
879 calculate_bounding_rectangle(&vf
->priv
->bounding_rectangle_posx1
, &vf
->priv
->bounding_rectangle_posy1
,
880 &vf
->priv
->bounding_rectangle_posx2
, &vf
->priv
->bounding_rectangle_posy2
,
882 calculate_bounding_rectangle(&vf
->priv
->bounding_rectangle_half_size_posx1
,
883 &vf
->priv
->bounding_rectangle_half_size_posy1
,
884 &vf
->priv
->bounding_rectangle_half_size_posx2
,
885 &vf
->priv
->bounding_rectangle_half_size_posy2
,
886 vf
->priv
->half_size_filter
);
889 vf
->put_image
=put_image
;
890 vf
->query_format
=query_format
;
895 * \brief Meta data about our filter.
897 const vf_info_t vf_info_remove_logo
= {
898 "Removes a tv logo based on a mask image.",
906 //===========================================================================//