2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
32 #include "gl_common.h"
35 #include "gui/interface.h"
37 #include "fastmemcpy.h"
38 #include "libass/ass_mp.h"
40 static const vo_info_t info
=
44 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
48 const LIBVO_EXTERN(gl
)
51 static const vo_info_t info_nosw
=
53 "OpenGL no software rendering",
55 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
58 static int preinit_nosw(const char *arg
);
59 #define info info_nosw
60 #define preinit preinit_nosw
61 const LIBVO_EXTERN(gl_nosw
)
66 static int wsGLXAttrib
[] = { GLX_RGBA
,
73 static MPGLContext glctx
;
76 static int scaled_osd
;
77 //! How many parts the OSD may consist of at most
78 #define MAX_OSD_PARTS 20
80 static GLuint osdtex
[MAX_OSD_PARTS
];
82 //! Alpha textures for OSD
83 static GLuint osdatex
[MAX_OSD_PARTS
];
85 static GLuint
*eosdtex
;
86 #define LARGE_EOSD_TEX_SIZE 512
87 #define TINYTEX_SIZE 16
88 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
89 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
90 #define SMALLTEX_SIZE 32
91 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
92 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
93 static GLuint largeeosdtex
[2];
94 //! Display lists that draw the OSD parts
95 static GLuint osdDispList
[MAX_OSD_PARTS
];
97 static GLuint osdaDispList
[MAX_OSD_PARTS
];
99 static GLuint eosdDispList
;
100 //! How many parts the OSD currently consists of
101 static int osdtexCnt
;
102 static int eosdtexCnt
;
103 static int osd_color
;
105 static int use_aspect
;
106 static int use_ycbcr
;
107 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
108 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
109 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
111 static int colorspace
;
112 static int levelconv
;
116 static float filter_strength
;
117 static int yuvconvtype
;
118 static int use_rectangle
;
119 static int err_shown
;
120 static uint32_t image_width
;
121 static uint32_t image_height
;
122 static uint32_t image_format
;
123 static int many_fmts
;
125 static int force_pbo
;
126 static int mesa_buffer
;
127 static int use_glFinish
;
128 static int swap_interval
;
129 static GLenum gl_target
;
130 static GLint gl_texfmt
;
131 static GLenum gl_format
;
132 static GLenum gl_type
;
133 static GLuint gl_buffer
;
134 static GLuint gl_buffer_uv
[2];
135 static int gl_buffersize
;
136 static int gl_buffersize_uv
;
137 static void *gl_bufferptr
;
138 static void *gl_bufferptr_uv
[2];
139 static int mesa_buffersize
;
140 static void *mesa_bufferptr
;
141 static GLuint fragprog
;
142 static GLuint default_texs
[22];
143 static char *custom_prog
;
144 static char *custom_tex
;
145 static int custom_tlin
;
146 static int custom_trect
;
147 static int mipmap_gen
;
149 static int int_pause
;
150 static int eq_bri
= 0;
151 static int eq_cont
= 0;
152 static int eq_sat
= 0;
153 static int eq_hue
= 0;
154 static int eq_rgamma
= 0;
155 static int eq_ggamma
= 0;
156 static int eq_bgamma
= 0;
158 static int texture_width
;
159 static int texture_height
;
160 static int mpi_flipped
;
161 static int vo_flipped
;
162 static int ass_border_x
, ass_border_y
;
164 static unsigned int slice_height
= 1;
166 static void redraw(void);
168 static void resize(int x
,int y
){
169 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
171 int top
= 0, left
= 0, w
= x
, h
= y
;
172 geometry(&top
, &left
, &w
, &h
, vo_screenwidth
, vo_screenheight
);
173 Viewport(top
, left
, w
, h
);
175 Viewport( 0, 0, x
, y
);
177 MatrixMode(GL_PROJECTION
);
179 ass_border_x
= ass_border_y
= 0;
180 if (aspect_scaling() && use_aspect
) {
182 GLdouble scale_x
, scale_y
;
183 aspect(&new_w
, &new_h
, A_WINZOOM
);
184 panscan_calc_windowed();
185 new_w
+= vo_panscan_x
;
186 new_h
+= vo_panscan_y
;
187 scale_x
= (GLdouble
)new_w
/ (GLdouble
)x
;
188 scale_y
= (GLdouble
)new_h
/ (GLdouble
)y
;
189 Scaled(scale_x
, scale_y
, 1);
190 ass_border_x
= (vo_dwidth
- new_w
) / 2;
191 ass_border_y
= (vo_dheight
- new_h
) / 2;
193 Ortho(0, image_width
, image_height
, 0, -1,1);
195 MatrixMode(GL_MODELVIEW
);
199 #ifdef CONFIG_FREETYPE
200 // adjust font size to display size
203 vo_osd_changed(OSDTYPE_OSD
);
205 Clear(GL_COLOR_BUFFER_BIT
);
209 static void texSize(int w
, int h
, int *texw
, int *texh
) {
211 *texw
= w
; *texh
= h
;
220 if (mesa_buffer
) *texw
= (*texw
+ 63) & ~63;
221 else if (ati_hack
) *texw
= (*texw
+ 511) & ~511;
224 //! maximum size of custom fragment program
225 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
226 static void update_yuvconv(void) {
228 float bri
= eq_bri
/ 100.0;
229 float cont
= (eq_cont
+ 100) / 100.0;
230 float hue
= eq_hue
/ 100.0 * 3.1415927;
231 float sat
= (eq_sat
+ 100) / 100.0;
232 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
233 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
234 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
235 gl_conversion_params_t params
= {gl_target
, yuvconvtype
,
236 {colorspace
, levelconv
, bri
, cont
, hue
, sat
, rgamma
, ggamma
, bgamma
},
237 texture_width
, texture_height
, 0, 0, filter_strength
};
238 mp_get_chroma_shift(image_format
, &xs
, &ys
);
239 params
.chrom_texw
= params
.texw
>> xs
;
240 params
.chrom_texh
= params
.texh
>> ys
;
241 glSetupYUVConversion(¶ms
);
243 FILE *f
= fopen(custom_prog
, "r");
245 mp_msg(MSGT_VO
, MSGL_WARN
,
246 "[gl] Could not read customprog %s\n", custom_prog
);
248 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
249 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
251 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
254 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
255 1.0 / texture_width
, 1.0 / texture_height
,
256 texture_width
, texture_height
);
259 FILE *f
= fopen(custom_tex
, "r");
261 mp_msg(MSGT_VO
, MSGL_WARN
,
262 "[gl] Could not read customtex %s\n", custom_tex
);
264 int width
, height
, maxval
;
265 ActiveTexture(GL_TEXTURE3
);
266 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
267 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
268 f
, &width
, &height
, &maxval
))
269 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
270 1.0 / width
, 1.0 / height
, width
, height
);
272 mp_msg(MSGT_VO
, MSGL_WARN
,
273 "[gl] Error parsing customtex %s\n", custom_tex
);
275 ActiveTexture(GL_TEXTURE0
);
281 * \brief remove all OSD textures and display-lists, thus clearing it.
283 static void clearOSD(void) {
287 DeleteTextures(osdtexCnt
, osdtex
);
289 DeleteTextures(osdtexCnt
, osdatex
);
290 for (i
= 0; i
< osdtexCnt
; i
++)
291 DeleteLists(osdaDispList
[i
], 1);
293 for (i
= 0; i
< osdtexCnt
; i
++)
294 DeleteLists(osdDispList
[i
], 1);
299 * \brief remove textures, display list and free memory used by EOSD
301 static void clearEOSD(void) {
303 DeleteLists(eosdDispList
, 1);
306 DeleteTextures(eosdtexCnt
, eosdtex
);
312 static inline int is_tinytex(ass_image_t
*i
, int tinytexcur
) {
313 return i
->w
< TINYTEX_SIZE
&& i
->h
< TINYTEX_SIZE
&& tinytexcur
< TINYTEX_MAX
;
316 static inline int is_smalltex(ass_image_t
*i
, int smalltexcur
) {
317 return i
->w
< SMALLTEX_SIZE
&& i
->h
< SMALLTEX_SIZE
&& smalltexcur
< SMALLTEX_MAX
;
320 static inline void tinytex_pos(int tinytexcur
, int *x
, int *y
) {
321 *x
= (tinytexcur
% TINYTEX_COLS
) * TINYTEX_SIZE
;
322 *y
= (tinytexcur
/ TINYTEX_COLS
) * TINYTEX_SIZE
;
325 static inline void smalltex_pos(int smalltexcur
, int *x
, int *y
) {
326 *x
= (smalltexcur
% SMALLTEX_COLS
) * SMALLTEX_SIZE
;
327 *y
= (smalltexcur
/ SMALLTEX_COLS
) * SMALLTEX_SIZE
;
331 * \brief construct display list from ass image list
332 * \param img image list to create OSD from.
333 * A value of NULL has the same effect as clearEOSD()
335 static void genEOSD(mp_eosd_images_t
*imgs
) {
340 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
341 ass_image_t
*img
= imgs
->imgs
;
344 if (imgs
->changed
== 0) // there are elements, but they are unchanged
346 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
352 if (!largeeosdtex
[0]) {
353 glGenTextures(2, largeeosdtex
);
354 BindTexture(gl_target
, largeeosdtex
[0]);
355 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
356 BindTexture(gl_target
, largeeosdtex
[1]);
357 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
359 for (i
= img
; i
; i
= i
->next
)
361 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
363 if (is_tinytex(i
, tinytexcur
))
365 else if (is_smalltex(i
, smalltexcur
))
370 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
371 tinytexcur
, smalltexcur
, eosdtexCnt
);
373 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
374 glGenTextures(eosdtexCnt
, eosdtex
);
376 tinytexcur
= smalltexcur
= 0;
377 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
379 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
380 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
383 if (is_tinytex(i
, tinytexcur
)) {
384 tinytex_pos(tinytexcur
, &x
, &y
);
385 BindTexture(gl_target
, largeeosdtex
[0]);
387 } else if (is_smalltex(i
, smalltexcur
)) {
388 smalltex_pos(smalltexcur
, &x
, &y
);
389 BindTexture(gl_target
, largeeosdtex
[1]);
392 texSize(i
->w
, i
->h
, &sx
, &sy
);
393 BindTexture(gl_target
, *curtex
++);
394 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
396 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
397 x
, y
, i
->w
, i
->h
, 0);
399 eosdDispList
= GenLists(1);
401 NewList(eosdDispList
, GL_COMPILE
);
402 tinytexcur
= smalltexcur
= 0;
403 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
405 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
407 Color4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
408 if (is_tinytex(i
, tinytexcur
)) {
409 tinytex_pos(tinytexcur
, &x
, &y
);
410 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
411 BindTexture(gl_target
, largeeosdtex
[0]);
413 } else if (is_smalltex(i
, smalltexcur
)) {
414 smalltex_pos(smalltexcur
, &x
, &y
);
415 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
416 BindTexture(gl_target
, largeeosdtex
[1]);
419 texSize(i
->w
, i
->h
, &sx
, &sy
);
420 BindTexture(gl_target
, *curtex
++);
422 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
425 BindTexture(gl_target
, 0);
429 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
431 static void uninitGl(void) {
433 if (DeletePrograms
&& fragprog
)
434 DeletePrograms(1, &fragprog
);
436 while (default_texs
[i
] != 0)
439 DeleteTextures(i
, default_texs
);
444 DeleteTextures(2, largeeosdtex
);
446 if (DeleteBuffers
&& gl_buffer
)
447 DeleteBuffers(1, &gl_buffer
);
448 gl_buffer
= 0; gl_buffersize
= 0;
450 if (DeleteBuffers
&& gl_buffer_uv
[0])
451 DeleteBuffers(2, gl_buffer_uv
);
452 gl_buffer_uv
[0] = gl_buffer_uv
[1] = 0; gl_buffersize_uv
= 0;
453 gl_bufferptr_uv
[0] = gl_bufferptr_uv
[1] = 0;
456 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
458 mesa_bufferptr
= NULL
;
462 static int isSoftwareGl(void)
464 const char *renderer
= GetString(GL_RENDERER
);
465 return strcmp(renderer
, "Software Rasterizer") == 0;
468 static void autodetectGlExtensions(void) {
469 const char *extensions
= GetString(GL_EXTENSIONS
);
470 const char *vendor
= GetString(GL_VENDOR
);
471 const char *version
= GetString(GL_VERSION
);
472 int is_ati
= strstr(vendor
, "ATI") != NULL
;
473 int ati_broken_pbo
= 0;
474 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Running on OpenGL by '%s', versions '%s'\n", vendor
, version
);
475 if (is_ati
&& strncmp(version
, "2.1.", 4) == 0) {
476 int ver
= atoi(version
+ 4);
477 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Detected ATI driver version: %i\n", ver
);
478 ati_broken_pbo
= ver
&& ver
< 8395;
480 if (ati_hack
== -1) ati_hack
= ati_broken_pbo
;
481 if (force_pbo
== -1) force_pbo
= strstr(extensions
, "_pixel_buffer_object") ? is_ati
: 0;
482 if (use_rectangle
== -1) use_rectangle
= strstr(extensions
, "_texture_non_power_of_two") ? 0 : 0;
483 if (use_yuv
== -1) use_yuv
= strstr(extensions
, "GL_ARB_fragment_program") ? 2 : 0;
484 if (is_ati
&& (lscale
== 1 || lscale
== 2 || cscale
== 1 || cscale
== 2))
485 mp_msg(MSGT_VO
, MSGL_WARN
, "[gl] Selected scaling mode may be broken on ATI cards.\n"
486 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
487 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
488 ati_hack
, force_pbo
, use_rectangle
, use_yuv
);
492 * \brief Initialize a (new or reused) OpenGL context.
493 * set global gl-related variables to their default values
495 static int initGl(uint32_t d_width
, uint32_t d_height
) {
496 int scale_type
= mipmap_gen
? GL_LINEAR_MIPMAP_NEAREST
: GL_LINEAR
;
497 autodetectGlExtensions();
498 gl_target
= use_rectangle
== 1 ? GL_TEXTURE_RECTANGLE
: GL_TEXTURE_2D
;
499 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
501 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
504 Disable(GL_DEPTH_TEST
);
506 Disable(GL_CULL_FACE
);
508 DrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
509 TexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
511 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
512 texture_width
, texture_height
);
517 mp_get_chroma_shift(image_format
, &xs
, &ys
);
518 GenTextures(21, default_texs
);
519 default_texs
[21] = 0;
520 for (i
= 0; i
< 7; i
++) {
521 ActiveTexture(GL_TEXTURE1
+ i
);
522 BindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
523 BindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
524 BindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
526 ActiveTexture(GL_TEXTURE1
);
527 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
528 texture_width
>> xs
, texture_height
>> ys
, 128);
530 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
531 ActiveTexture(GL_TEXTURE2
);
532 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
533 texture_width
>> xs
, texture_height
>> ys
, 128);
535 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
536 ActiveTexture(GL_TEXTURE0
);
537 BindTexture(gl_target
, 0);
539 if (is_yuv
|| custom_prog
)
541 if ((MASK_NOT_COMBINERS
& (1 << use_yuv
)) || custom_prog
) {
542 if (!GenPrograms
|| !BindProgram
) {
543 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
545 GenPrograms(1, &fragprog
);
546 BindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
551 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
552 texture_width
, texture_height
, 0);
554 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
556 resize(d_width
, d_height
);
558 ClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
559 Clear( GL_COLOR_BUFFER_BIT
);
560 if (SwapInterval
&& swap_interval
>= 0)
561 SwapInterval(swap_interval
);
565 static int create_window(uint32_t d_width
, uint32_t d_height
, uint32_t flags
, const char *title
)
567 #ifdef CONFIG_GL_WIN32
568 if (glctx
.type
== GLTYPE_W32
&& !vo_w32_config(d_width
, d_height
, flags
))
572 if (glctx
.type
== GLTYPE_X11
) {
573 XVisualInfo
*vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
576 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
579 mp_msg(MSGT_VO
, MSGL_V
, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo
->visualid
);
581 vo_x11_create_vo_window(vinfo
, vo_dx
, vo_dy
, d_width
, d_height
, flags
,
582 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
),
589 /* connect to server, create and map window,
590 * allocate colors and (shared) memory
593 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
596 image_height
= height
;
598 image_format
= format
;
599 is_yuv
= mp_get_chroma_shift(image_format
, &xs
, &ys
) > 0;
600 is_yuv
|= (xs
<< 8) | (ys
<< 16);
601 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
604 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
608 // GUI creates and manages window for us
609 guiGetEvent(guiSetShVideo
, 0);
613 if (create_window(d_width
, d_height
, flags
, title
) < 0)
619 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
621 if (mesa_buffer
&& !AllocateMemoryMESA
) {
622 mp_msg(MSGT_VO
, MSGL_ERR
, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
625 initGl(vo_dwidth
, vo_dheight
);
630 static void check_events(void)
632 int e
=glctx
.check_events();
633 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
634 if(e
&VO_EVENT_EXPOSE
&& int_pause
) redraw();
638 * Creates the textures and the display list needed for displaying
640 * Callback function for vo_draw_text().
642 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
643 unsigned char *src
, unsigned char *srca
,
646 // initialize to 8 to avoid special-casing on alignment
648 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
650 if (w
<= 0 || h
<= 0 || stride
< w
) {
651 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
654 texSize(w
, h
, &sx
, &sy
);
656 if (osdtexCnt
>= MAX_OSD_PARTS
) {
657 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
661 // create Textures for OSD part
662 GenTextures(1, &osdtex
[osdtexCnt
]);
663 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
664 glCreateClearTex(gl_target
, GL_LUMINANCE
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
665 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
669 GenTextures(1, &osdatex
[osdtexCnt
]);
670 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
671 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
674 char *tmp
= malloc(stride
* h
);
675 // convert alpha from weird MPlayer scale.
676 // in-place is not possible since it is reused for future OSDs
677 for (i
= h
* stride
- 1; i
>= 0; i
--)
679 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
685 BindTexture(gl_target
, 0);
687 // Create a list for rendering this OSD part
689 osdaDispList
[osdtexCnt
] = GenLists(1);
690 NewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
692 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
693 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
696 osdDispList
[osdtexCnt
] = GenLists(1);
697 NewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
699 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
700 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
707 * \param type bit 0: render OSD, bit 1: render EOSD
709 static void do_render_osd(int type
) {
710 if (((type
& 1) && osdtexCnt
> 0) || ((type
& 2) && eosdDispList
)) {
711 // set special rendering parameters
713 MatrixMode(GL_PROJECTION
);
716 Ortho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
719 if ((type
& 2) && eosdDispList
) {
720 BlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
721 CallList(eosdDispList
);
723 if ((type
& 1) && osdtexCnt
> 0) {
724 Color4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff - (osd_color
>> 24));
727 BlendFunc(GL_ZERO
, GL_ONE_MINUS_SRC_ALPHA
);
728 CallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
730 BlendFunc(GL_SRC_ALPHA
, GL_ONE
);
731 CallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
733 // set rendering parameters back to defaults
737 BindTexture(gl_target
, 0);
741 static void draw_osd(void)
743 if (!use_osd
) return;
744 if (vo_osd_changed(0)) {
747 osd_w
= scaled_osd
? image_width
: vo_dwidth
;
748 osd_h
= scaled_osd
? image_height
: vo_dheight
;
749 vo_draw_text_ext(osd_w
, osd_h
, ass_border_x
, ass_border_y
, ass_border_x
, ass_border_y
,
750 image_width
, image_height
, create_osd_texture
);
752 if (vo_doublebuffering
) do_render_osd(1);
755 static void do_render(void) {
756 // Enable(GL_TEXTURE_2D);
757 // BindTexture(GL_TEXTURE_2D, texture_id);
760 if (is_yuv
|| custom_prog
)
761 glEnableYUVConversion(gl_target
, yuvconvtype
);
762 glDrawTex(0, 0, image_width
, image_height
,
763 0, 0, image_width
, image_height
,
764 texture_width
, texture_height
,
765 use_rectangle
== 1, is_yuv
,
766 mpi_flipped
^ vo_flipped
);
767 if (is_yuv
|| custom_prog
)
768 glDisableYUVConversion(gl_target
, yuvconvtype
);
771 static void flip_page(void) {
772 if (vo_doublebuffering
) {
773 if (use_glFinish
) Finish();
774 glctx
.swapGlBuffers(&glctx
);
775 if (aspect_scaling() && use_aspect
)
776 Clear(GL_COLOR_BUFFER_BIT
);
780 if (use_glFinish
) Finish();
785 static void redraw(void) {
786 if (vo_doublebuffering
) { do_render(); do_render_osd(3); }
790 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
791 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
793 mpi_flipped
= stride
[0] < 0;
794 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
795 x
, y
, w
, h
, slice_height
);
798 mp_get_chroma_shift(image_format
, &xs
, &ys
);
799 ActiveTexture(GL_TEXTURE1
);
800 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
801 x
>> xs
, y
>> ys
, w
>> xs
, h
>> ys
, slice_height
);
802 ActiveTexture(GL_TEXTURE2
);
803 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
804 x
>> xs
, y
>> ys
, w
>> xs
, h
>> ys
, slice_height
);
805 ActiveTexture(GL_TEXTURE0
);
810 static uint32_t get_image(mp_image_t
*mpi
) {
812 if (!GenBuffers
|| !BindBuffer
|| !BufferData
|| !MapBuffer
) {
814 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
815 "Expect a _major_ speed penalty\n");
819 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
820 if (mpi
->type
!= MP_IMGTYPE_STATIC
&& mpi
->type
!= MP_IMGTYPE_TEMP
&&
821 (mpi
->type
!= MP_IMGTYPE_NUMBERED
|| mpi
->number
))
823 if (mesa_buffer
) mpi
->width
= texture_width
;
825 mpi
->width
= texture_width
;
826 mpi
->height
= texture_height
;
828 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
829 needed_size
= mpi
->stride
[0] * mpi
->height
;
832 if (mesa_bufferptr
&& needed_size
> mesa_buffersize
) {
833 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
834 mesa_bufferptr
= NULL
;
837 mesa_bufferptr
= AllocateMemoryMESA(mDisplay
, mScreen
, needed_size
, 0, 1.0, 1.0);
838 mesa_buffersize
= needed_size
;
840 mpi
->planes
[0] = mesa_bufferptr
;
843 GenBuffers(1, &gl_buffer
);
844 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
845 if (needed_size
> gl_buffersize
) {
846 gl_buffersize
= needed_size
;
847 BufferData(GL_PIXEL_UNPACK_BUFFER
, gl_buffersize
,
848 NULL
, GL_DYNAMIC_DRAW
);
851 gl_bufferptr
= MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
852 mpi
->planes
[0] = gl_bufferptr
;
853 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
855 if (!mpi
->planes
[0]) {
857 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not acquire buffer for dr\n"
858 "Expect a _major_ speed penalty\n");
865 mp_get_chroma_shift(image_format
, &xs
, &ys
);
866 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
867 mpi
->stride
[0] = mpi
->width
;
868 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
869 mpi
->stride
[1] = mpi
->width
>> xs
;
870 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> ys
);
871 mpi
->stride
[2] = mpi
->width
>> xs
;
872 if (ati_hack
&& !mesa_buffer
) {
873 mpi
->flags
&= ~MP_IMGFLAG_COMMON_PLANE
;
874 if (!gl_buffer_uv
[0]) GenBuffers(2, gl_buffer_uv
);
875 if (mpi
->stride
[1] * mpi
->height
> gl_buffersize_uv
) {
876 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
877 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
878 NULL
, GL_DYNAMIC_DRAW
);
879 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
880 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
881 NULL
, GL_DYNAMIC_DRAW
);
882 gl_buffersize_uv
= mpi
->stride
[1] * mpi
->height
;
884 if (!gl_bufferptr_uv
[0]) {
885 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
886 gl_bufferptr_uv
[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
887 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
888 gl_bufferptr_uv
[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
890 mpi
->planes
[1] = gl_bufferptr_uv
[0];
891 mpi
->planes
[2] = gl_bufferptr_uv
[1];
894 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
898 static void clear_border(uint8_t *dst
, int start
, int stride
, int height
, int full_height
, int value
) {
899 int right_border
= stride
- start
;
900 int bottom_border
= full_height
- height
;
902 memset(dst
+ start
, value
, right_border
);
906 if (bottom_border
> 0)
907 memset(dst
, value
, stride
* bottom_border
);
910 static uint32_t draw_image(mp_image_t
*mpi
) {
911 int slice
= slice_height
;
913 unsigned char *planes
[3];
914 mp_image_t mpi2
= *mpi
;
915 int w
= mpi
->w
, h
= mpi
->h
;
916 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
918 mpi2
.flags
= 0; mpi2
.type
= MP_IMGTYPE_TEMP
;
919 mpi2
.width
= mpi2
.w
; mpi2
.height
= mpi2
.h
;
920 if (force_pbo
&& !(mpi
->flags
& MP_IMGFLAG_DIRECT
) && !gl_bufferptr
&& get_image(&mpi2
) == VO_TRUE
) {
921 int bpp
= is_yuv
? 8 : mpi
->bpp
;
923 mp_get_chroma_shift(image_format
, &xs
, &ys
);
924 memcpy_pic(mpi2
.planes
[0], mpi
->planes
[0], mpi
->w
* bpp
/ 8, mpi
->h
, mpi2
.stride
[0], mpi
->stride
[0]);
926 memcpy_pic(mpi2
.planes
[1], mpi
->planes
[1], mpi
->w
>> xs
, mpi
->h
>> ys
, mpi2
.stride
[1], mpi
->stride
[1]);
927 memcpy_pic(mpi2
.planes
[2], mpi
->planes
[2], mpi
->w
>> xs
, mpi
->h
>> ys
, mpi2
.stride
[2], mpi
->stride
[2]);
929 if (ati_hack
) { // since we have to do a full upload we need to clear the borders
930 clear_border(mpi2
.planes
[0], mpi
->w
* bpp
/ 8, mpi2
.stride
[0], mpi
->h
, mpi2
.height
, 0);
932 clear_border(mpi2
.planes
[1], mpi
->w
>> xs
, mpi2
.stride
[1], mpi
->h
>> ys
, mpi2
.height
>> ys
, 128);
933 clear_border(mpi2
.planes
[2], mpi
->w
>> xs
, mpi2
.stride
[2], mpi
->h
>> ys
, mpi2
.height
>> ys
, 128);
938 stride
[0] = mpi
->stride
[0]; stride
[1] = mpi
->stride
[1]; stride
[2] = mpi
->stride
[2];
939 planes
[0] = mpi
->planes
[0]; planes
[1] = mpi
->planes
[1]; planes
[2] = mpi
->planes
[2];
940 mpi_flipped
= stride
[0] < 0;
941 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
943 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 1);
946 intptr_t base
= (intptr_t)planes
[0];
947 if (ati_hack
) { w
= texture_width
; h
= texture_height
; }
949 base
+= (mpi
->h
- 1) * stride
[0];
953 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
954 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
956 if (!(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
))
957 planes
[0] = planes
[1] = planes
[2] = NULL
;
959 slice
= 0; // always "upload" full texture
961 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
962 mpi
->x
, mpi
->y
, w
, h
, slice
);
965 mp_get_chroma_shift(image_format
, &xs
, &ys
);
966 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
967 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
968 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
969 gl_bufferptr_uv
[0] = NULL
;
971 ActiveTexture(GL_TEXTURE1
);
972 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
973 mpi
->x
>> xs
, mpi
->y
>> ys
, w
>> xs
, h
>> ys
, slice
);
974 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
975 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
976 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
977 gl_bufferptr_uv
[1] = NULL
;
979 ActiveTexture(GL_TEXTURE2
);
980 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
981 mpi
->x
>> xs
, mpi
->y
>> ys
, w
>> xs
, h
>> ys
, slice
);
982 ActiveTexture(GL_TEXTURE0
);
984 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
985 if (mesa_buffer
) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 0);
986 else BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
989 if (vo_doublebuffering
) do_render();
994 draw_frame(uint8_t *src
[])
1000 query_format(uint32_t format
)
1002 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
1004 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
1006 caps
|= VFCAP_OSD
| VFCAP_EOSD
| (scaled_osd
? 0 : VFCAP_EOSD_UNSCALED
);
1007 if (format
== IMGFMT_RGB24
|| format
== IMGFMT_RGBA
)
1009 if (use_yuv
&& mp_get_chroma_shift(format
, NULL
, NULL
) &&
1010 (IMGFMT_IS_YUVP16_NE(format
) || !IMGFMT_IS_YUVP16(format
)))
1012 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1013 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1014 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
1016 if (!use_ycbcr
&& (format
== IMGFMT_UYVY
|| format
== IMGFMT_YUY2
))
1019 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
1029 if (custom_prog
) free(custom_prog
);
1031 if (custom_tex
) free(custom_tex
);
1033 uninit_mpglcontext(&glctx
);
1036 static int valid_csp(void *p
)
1039 return *csp
>= -1 && *csp
< MP_CSP_COUNT
;
1042 static int valid_csp_lvl(void *p
)
1045 return *lvl
>= -1 && *lvl
< MP_CSP_LEVELCONV_COUNT
;
1048 static const opt_t subopts
[] = {
1049 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
1050 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
1051 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
1052 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
1053 {"ycbcr", OPT_ARG_BOOL
, &use_ycbcr
, NULL
},
1054 {"slice-height", OPT_ARG_INT
, &slice_height
, int_non_neg
},
1055 {"rectangle", OPT_ARG_INT
, &use_rectangle
,int_non_neg
},
1056 {"yuv", OPT_ARG_INT
, &use_yuv
, int_non_neg
},
1057 {"colorspace", OPT_ARG_INT
, &colorspace
, valid_csp
},
1058 {"levelconv", OPT_ARG_INT
, &levelconv
, valid_csp_lvl
},
1059 {"lscale", OPT_ARG_INT
, &lscale
, int_non_neg
},
1060 {"cscale", OPT_ARG_INT
, &cscale
, int_non_neg
},
1061 {"filter-strength", OPT_ARG_FLOAT
, &filter_strength
, NULL
},
1062 {"ati-hack", OPT_ARG_BOOL
, &ati_hack
, NULL
},
1063 {"force-pbo", OPT_ARG_BOOL
, &force_pbo
, NULL
},
1064 {"mesa-buffer", OPT_ARG_BOOL
, &mesa_buffer
, NULL
},
1065 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
1066 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
1067 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
1068 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
1069 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
1070 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
1071 {"mipmapgen", OPT_ARG_BOOL
, &mipmap_gen
, NULL
},
1072 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
1076 static int preinit_internal(const char *arg
, int allow_sw
)
1078 enum MPGLType gltype
= GLTYPE_X11
;
1080 #ifdef CONFIG_GL_WIN32
1081 gltype
= GLTYPE_W32
;
1093 filter_strength
= 0.5;
1106 osd_color
= 0xffffff;
1107 if (subopt_parse(arg
, subopts
) != 0) {
1108 mp_msg(MSGT_VO
, MSGL_FATAL
,
1109 "\n-vo gl command line help:\n"
1110 "Example: mplayer -vo gl:slice-height=4\n"
1113 " Disable extended color formats for OpenGL 1.2 and later\n"
1114 " slice-height=<0-...>\n"
1115 " Slice size for texture transfer, 0 for whole image\n"
1117 " Do not use OpenGL OSD code\n"
1119 " Render OSD at movie resolution and scale it\n"
1121 " Do not do aspect scaling\n"
1122 " rectangle=<0,1,2>\n"
1123 " 0: use power-of-two textures\n"
1124 " 1: use texture_rectangle\n"
1125 " 2: use texture_non_power_of_two\n"
1127 " Workaround ATI bug with PBOs\n"
1129 " Force use of PBO even if this involves an extra memcpy\n"
1131 " Call glFinish() before swapping buffers\n"
1132 " swapinterval=<n>\n"
1133 " Interval in displayed frames between to buffer swaps.\n"
1134 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1135 " Requires GLX_SGI_swap_control support to work.\n"
1137 " also try to use the GL_MESA_ycbcr_texture extension\n"
1139 " 0: use software YUV to RGB conversion.\n"
1140 " 1: use register combiners (nVidia only, for older cards).\n"
1141 " 2: use fragment program.\n"
1142 " 3: use fragment program with gamma correction.\n"
1143 " 4: use fragment program with gamma correction via lookup.\n"
1144 " 5: use ATI-specific method (for older cards).\n"
1145 " 6: use lookup via 3D texture.\n"
1147 " 0: MPlayer's default YUV to RGB conversion\n"
1148 " 1: YUV to RGB according to BT.601\n"
1149 " 2: YUV to RGB according to BT.709\n"
1150 " 3: YUV to RGB according to SMPT-240M\n"
1151 " 4: YUV to RGB according to EBU\n"
1154 " 0: YUV to RGB converting TV to PC levels\n"
1155 " 1: YUV to RGB converting PC to TV levels\n"
1156 " 2: YUV to RGB without converting levels\n"
1158 " 0: use standard bilinear scaling for luma.\n"
1159 " 1: use improved bicubic scaling for luma.\n"
1160 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1161 " 3: as 1 but without using a lookup texture.\n"
1162 " 4: experimental unsharp masking (sharpening).\n"
1163 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1165 " as lscale but for chroma (2x slower with little visible effect).\n"
1166 " filter-strength=<value>\n"
1167 " set the effect strength for some lscale/cscale filters\n"
1168 " customprog=<filename>\n"
1169 " use a custom YUV conversion program\n"
1170 " customtex=<filename>\n"
1171 " use a custom YUV conversion lookup texture\n"
1173 " use GL_NEAREST scaling for customtex texture\n"
1175 " use texture_rectangle for customtex texture\n"
1177 " generate mipmaps for the video image (use with TXB in customprog)\n"
1178 " osdcolor=<0xAARRGGBB>\n"
1179 " use the given color for the OSD\n"
1183 if (!init_mpglcontext(&glctx
, gltype
))
1185 if (use_yuv
== -1 || !allow_sw
) {
1186 if (create_window(320, 200, VOFLAG_HIDDEN
, NULL
) < 0)
1188 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
1190 if (!allow_sw
&& isSoftwareGl())
1192 autodetectGlExtensions();
1195 mp_msg(MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
1196 "Use -vo gl:nomanyfmts if playback fails.\n");
1197 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
1198 "(0 means image height).\n", slice_height
);
1207 static int preinit(const char *arg
)
1209 return preinit_internal(arg
, 1);
1212 static int preinit_nosw(const char *arg
)
1214 return preinit_internal(arg
, 0);
1217 static const struct {
1222 {"brightness", &eq_bri
, MASK_NOT_COMBINERS
},
1223 {"contrast", &eq_cont
, MASK_NOT_COMBINERS
},
1224 {"saturation", &eq_sat
, MASK_ALL_YUV
},
1225 {"hue", &eq_hue
, MASK_ALL_YUV
},
1226 {"gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1227 {"red_gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1228 {"green_gamma", &eq_ggamma
, MASK_GAMMA_SUPPORT
},
1229 {"blue_gamma", &eq_bgamma
, MASK_GAMMA_SUPPORT
},
1233 static int control(uint32_t request
, void *data
, ...)
1238 int_pause
= (request
== VOCTRL_PAUSE
);
1240 case VOCTRL_QUERY_FORMAT
:
1241 return query_format(*(uint32_t*)data
);
1242 case VOCTRL_GET_IMAGE
:
1243 return get_image(data
);
1244 case VOCTRL_DRAW_IMAGE
:
1245 return draw_image(data
);
1246 case VOCTRL_DRAW_EOSD
:
1250 if (vo_doublebuffering
) do_render_osd(2);
1252 case VOCTRL_GET_EOSD_RES
:
1254 mp_eosd_res_t
*r
= data
;
1255 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
1256 r
->srcw
= image_width
; r
->srch
= image_height
;
1257 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
1258 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
1259 else if (aspect_scaling()) {
1260 r
->ml
= r
->mr
= ass_border_x
;
1261 r
->mt
= r
->mb
= ass_border_y
;
1265 case VOCTRL_GUISUPPORT
:
1270 case VOCTRL_FULLSCREEN
:
1272 resize(vo_dwidth
, vo_dheight
);
1276 resize(vo_dwidth
, vo_dheight
);
1278 case VOCTRL_GET_PANSCAN
:
1279 if (!use_aspect
) return VO_NOTIMPL
;
1281 case VOCTRL_SET_PANSCAN
:
1282 if (!use_aspect
) return VO_NOTIMPL
;
1283 resize(vo_dwidth
, vo_dheight
);
1285 case VOCTRL_GET_EQUALIZER
:
1291 value
= va_arg(va
, int *);
1293 for (i
= 0; eq_map
[i
].name
; i
++)
1294 if (strcmp(data
, eq_map
[i
].name
) == 0) break;
1295 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1297 *value
= *eq_map
[i
].value
;
1301 case VOCTRL_SET_EQUALIZER
:
1307 value
= va_arg(va
, int);
1309 for (i
= 0; eq_map
[i
].name
; i
++)
1310 if (strcmp(data
, eq_map
[i
].name
) == 0) break;
1311 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1313 *eq_map
[i
].value
= value
;
1318 case VOCTRL_UPDATE_SCREENINFO
:
1319 glctx
.update_xinerama_info();