sync with en/mplayer.1 rev. 30822
[mplayer/glamo.git] / libvo / vo_gl.c
blob4fd8efb67191c07fe48e97d29e535422bdaa0961
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #ifdef CONFIG_GUI
35 #include "gui/interface.h"
36 #endif
37 #include "fastmemcpy.h"
38 #include "libass/ass_mp.h"
40 static const vo_info_t info =
42 "OpenGL",
43 "gl",
44 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
48 const LIBVO_EXTERN(gl)
51 static const vo_info_t info_nosw =
53 "OpenGL no software rendering",
54 "gl_nosw",
55 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
58 static int preinit_nosw(const char *arg);
59 #define info info_nosw
60 #define preinit preinit_nosw
61 const LIBVO_EXTERN(gl_nosw)
62 #undef info
63 #undef preinit
65 #ifdef CONFIG_GL_X11
66 static int wsGLXAttrib[] = { GLX_RGBA,
67 GLX_RED_SIZE,1,
68 GLX_GREEN_SIZE,1,
69 GLX_BLUE_SIZE,1,
70 GLX_DOUBLEBUFFER,
71 None };
72 #endif
73 static MPGLContext glctx;
75 static int use_osd;
76 static int scaled_osd;
77 //! How many parts the OSD may consist of at most
78 #define MAX_OSD_PARTS 20
79 //! Textures for OSD
80 static GLuint osdtex[MAX_OSD_PARTS];
81 #ifndef FAST_OSD
82 //! Alpha textures for OSD
83 static GLuint osdatex[MAX_OSD_PARTS];
84 #endif
85 static GLuint *eosdtex;
86 #define LARGE_EOSD_TEX_SIZE 512
87 #define TINYTEX_SIZE 16
88 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
89 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
90 #define SMALLTEX_SIZE 32
91 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
92 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
93 static GLuint largeeosdtex[2];
94 //! Display lists that draw the OSD parts
95 static GLuint osdDispList[MAX_OSD_PARTS];
96 #ifndef FAST_OSD
97 static GLuint osdaDispList[MAX_OSD_PARTS];
98 #endif
99 static GLuint eosdDispList;
100 //! How many parts the OSD currently consists of
101 static int osdtexCnt;
102 static int eosdtexCnt;
103 static int osd_color;
105 static int use_aspect;
106 static int use_ycbcr;
107 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
108 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
109 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
110 static int use_yuv;
111 static int colorspace;
112 static int levelconv;
113 static int is_yuv;
114 static int lscale;
115 static int cscale;
116 static float filter_strength;
117 static int yuvconvtype;
118 static int use_rectangle;
119 static int err_shown;
120 static uint32_t image_width;
121 static uint32_t image_height;
122 static uint32_t image_format;
123 static int many_fmts;
124 static int ati_hack;
125 static int force_pbo;
126 static int mesa_buffer;
127 static int use_glFinish;
128 static int swap_interval;
129 static GLenum gl_target;
130 static GLint gl_texfmt;
131 static GLenum gl_format;
132 static GLenum gl_type;
133 static GLuint gl_buffer;
134 static GLuint gl_buffer_uv[2];
135 static int gl_buffersize;
136 static int gl_buffersize_uv;
137 static void *gl_bufferptr;
138 static void *gl_bufferptr_uv[2];
139 static int mesa_buffersize;
140 static void *mesa_bufferptr;
141 static GLuint fragprog;
142 static GLuint default_texs[22];
143 static char *custom_prog;
144 static char *custom_tex;
145 static int custom_tlin;
146 static int custom_trect;
147 static int mipmap_gen;
149 static int int_pause;
150 static int eq_bri = 0;
151 static int eq_cont = 0;
152 static int eq_sat = 0;
153 static int eq_hue = 0;
154 static int eq_rgamma = 0;
155 static int eq_ggamma = 0;
156 static int eq_bgamma = 0;
158 static int texture_width;
159 static int texture_height;
160 static int mpi_flipped;
161 static int vo_flipped;
162 static int ass_border_x, ass_border_y;
164 static unsigned int slice_height = 1;
166 static void redraw(void);
168 static void resize(int x,int y){
169 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
170 if (WinID >= 0) {
171 int top = 0, left = 0, w = x, h = y;
172 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
173 Viewport(top, left, w, h);
174 } else
175 Viewport( 0, 0, x, y );
177 MatrixMode(GL_PROJECTION);
178 LoadIdentity();
179 ass_border_x = ass_border_y = 0;
180 if (aspect_scaling() && use_aspect) {
181 int new_w, new_h;
182 GLdouble scale_x, scale_y;
183 aspect(&new_w, &new_h, A_WINZOOM);
184 panscan_calc_windowed();
185 new_w += vo_panscan_x;
186 new_h += vo_panscan_y;
187 scale_x = (GLdouble)new_w / (GLdouble)x;
188 scale_y = (GLdouble)new_h / (GLdouble)y;
189 Scaled(scale_x, scale_y, 1);
190 ass_border_x = (vo_dwidth - new_w) / 2;
191 ass_border_y = (vo_dheight - new_h) / 2;
193 Ortho(0, image_width, image_height, 0, -1,1);
195 MatrixMode(GL_MODELVIEW);
196 LoadIdentity();
198 if (!scaled_osd) {
199 #ifdef CONFIG_FREETYPE
200 // adjust font size to display size
201 force_load_font = 1;
202 #endif
203 vo_osd_changed(OSDTYPE_OSD);
205 Clear(GL_COLOR_BUFFER_BIT);
206 redraw();
209 static void texSize(int w, int h, int *texw, int *texh) {
210 if (use_rectangle) {
211 *texw = w; *texh = h;
212 } else {
213 *texw = 32;
214 while (*texw < w)
215 *texw *= 2;
216 *texh = 32;
217 while (*texh < h)
218 *texh *= 2;
220 if (mesa_buffer) *texw = (*texw + 63) & ~63;
221 else if (ati_hack) *texw = (*texw + 511) & ~511;
224 //! maximum size of custom fragment program
225 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
226 static void update_yuvconv(void) {
227 int xs, ys;
228 float bri = eq_bri / 100.0;
229 float cont = (eq_cont + 100) / 100.0;
230 float hue = eq_hue / 100.0 * 3.1415927;
231 float sat = (eq_sat + 100) / 100.0;
232 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
233 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
234 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
235 gl_conversion_params_t params = {gl_target, yuvconvtype,
236 {colorspace, levelconv, bri, cont, hue, sat, rgamma, ggamma, bgamma},
237 texture_width, texture_height, 0, 0, filter_strength};
238 mp_get_chroma_shift(image_format, &xs, &ys);
239 params.chrom_texw = params.texw >> xs;
240 params.chrom_texh = params.texh >> ys;
241 glSetupYUVConversion(&params);
242 if (custom_prog) {
243 FILE *f = fopen(custom_prog, "r");
244 if (!f)
245 mp_msg(MSGT_VO, MSGL_WARN,
246 "[gl] Could not read customprog %s\n", custom_prog);
247 else {
248 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
249 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
250 fclose(f);
251 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
252 free(prog);
254 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
255 1.0 / texture_width, 1.0 / texture_height,
256 texture_width, texture_height);
258 if (custom_tex) {
259 FILE *f = fopen(custom_tex, "r");
260 if (!f)
261 mp_msg(MSGT_VO, MSGL_WARN,
262 "[gl] Could not read customtex %s\n", custom_tex);
263 else {
264 int width, height, maxval;
265 ActiveTexture(GL_TEXTURE3);
266 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
267 custom_tlin?GL_LINEAR:GL_NEAREST,
268 f, &width, &height, &maxval))
269 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
270 1.0 / width, 1.0 / height, width, height);
271 else
272 mp_msg(MSGT_VO, MSGL_WARN,
273 "[gl] Error parsing customtex %s\n", custom_tex);
274 fclose(f);
275 ActiveTexture(GL_TEXTURE0);
281 * \brief remove all OSD textures and display-lists, thus clearing it.
283 static void clearOSD(void) {
284 int i;
285 if (!osdtexCnt)
286 return;
287 DeleteTextures(osdtexCnt, osdtex);
288 #ifndef FAST_OSD
289 DeleteTextures(osdtexCnt, osdatex);
290 for (i = 0; i < osdtexCnt; i++)
291 DeleteLists(osdaDispList[i], 1);
292 #endif
293 for (i = 0; i < osdtexCnt; i++)
294 DeleteLists(osdDispList[i], 1);
295 osdtexCnt = 0;
299 * \brief remove textures, display list and free memory used by EOSD
301 static void clearEOSD(void) {
302 if (eosdDispList)
303 DeleteLists(eosdDispList, 1);
304 eosdDispList = 0;
305 if (eosdtexCnt)
306 DeleteTextures(eosdtexCnt, eosdtex);
307 eosdtexCnt = 0;
308 free(eosdtex);
309 eosdtex = NULL;
312 static inline int is_tinytex(ass_image_t *i, int tinytexcur) {
313 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
316 static inline int is_smalltex(ass_image_t *i, int smalltexcur) {
317 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
320 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
321 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
322 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
325 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
326 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
327 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
331 * \brief construct display list from ass image list
332 * \param img image list to create OSD from.
333 * A value of NULL has the same effect as clearEOSD()
335 static void genEOSD(mp_eosd_images_t *imgs) {
336 int sx, sy;
337 int tinytexcur = 0;
338 int smalltexcur = 0;
339 GLuint *curtex;
340 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
341 ass_image_t *img = imgs->imgs;
342 ass_image_t *i;
344 if (imgs->changed == 0) // there are elements, but they are unchanged
345 return;
346 if (img && imgs->changed == 1) // there are elements, but they just moved
347 goto skip_upload;
349 clearEOSD();
350 if (!img)
351 return;
352 if (!largeeosdtex[0]) {
353 glGenTextures(2, largeeosdtex);
354 BindTexture(gl_target, largeeosdtex[0]);
355 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
356 BindTexture(gl_target, largeeosdtex[1]);
357 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
359 for (i = img; i; i = i->next)
361 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
362 continue;
363 if (is_tinytex(i, tinytexcur))
364 tinytexcur++;
365 else if (is_smalltex(i, smalltexcur))
366 smalltexcur++;
367 else
368 eosdtexCnt++;
370 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
371 tinytexcur, smalltexcur, eosdtexCnt);
372 if (eosdtexCnt) {
373 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
374 glGenTextures(eosdtexCnt, eosdtex);
376 tinytexcur = smalltexcur = 0;
377 for (i = img, curtex = eosdtex; i; i = i->next) {
378 int x = 0, y = 0;
379 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
380 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
381 continue;
383 if (is_tinytex(i, tinytexcur)) {
384 tinytex_pos(tinytexcur, &x, &y);
385 BindTexture(gl_target, largeeosdtex[0]);
386 tinytexcur++;
387 } else if (is_smalltex(i, smalltexcur)) {
388 smalltex_pos(smalltexcur, &x, &y);
389 BindTexture(gl_target, largeeosdtex[1]);
390 smalltexcur++;
391 } else {
392 texSize(i->w, i->h, &sx, &sy);
393 BindTexture(gl_target, *curtex++);
394 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
396 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
397 x, y, i->w, i->h, 0);
399 eosdDispList = GenLists(1);
400 skip_upload:
401 NewList(eosdDispList, GL_COMPILE);
402 tinytexcur = smalltexcur = 0;
403 for (i = img, curtex = eosdtex; i; i = i->next) {
404 int x = 0, y = 0;
405 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
406 continue;
407 Color4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
408 if (is_tinytex(i, tinytexcur)) {
409 tinytex_pos(tinytexcur, &x, &y);
410 sx = sy = LARGE_EOSD_TEX_SIZE;
411 BindTexture(gl_target, largeeosdtex[0]);
412 tinytexcur++;
413 } else if (is_smalltex(i, smalltexcur)) {
414 smalltex_pos(smalltexcur, &x, &y);
415 sx = sy = LARGE_EOSD_TEX_SIZE;
416 BindTexture(gl_target, largeeosdtex[1]);
417 smalltexcur++;
418 } else {
419 texSize(i->w, i->h, &sx, &sy);
420 BindTexture(gl_target, *curtex++);
422 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
424 EndList();
425 BindTexture(gl_target, 0);
429 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
431 static void uninitGl(void) {
432 int i = 0;
433 if (DeletePrograms && fragprog)
434 DeletePrograms(1, &fragprog);
435 fragprog = 0;
436 while (default_texs[i] != 0)
437 i++;
438 if (i)
439 DeleteTextures(i, default_texs);
440 default_texs[0] = 0;
441 clearOSD();
442 clearEOSD();
443 if (largeeosdtex[0])
444 DeleteTextures(2, largeeosdtex);
445 largeeosdtex[0] = 0;
446 if (DeleteBuffers && gl_buffer)
447 DeleteBuffers(1, &gl_buffer);
448 gl_buffer = 0; gl_buffersize = 0;
449 gl_bufferptr = NULL;
450 if (DeleteBuffers && gl_buffer_uv[0])
451 DeleteBuffers(2, gl_buffer_uv);
452 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
453 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
454 #ifdef CONFIG_GL_X11
455 if (mesa_bufferptr)
456 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
457 #endif
458 mesa_bufferptr = NULL;
459 err_shown = 0;
462 static int isSoftwareGl(void)
464 const char *renderer = GetString(GL_RENDERER);
465 return strcmp(renderer, "Software Rasterizer") == 0;
468 static void autodetectGlExtensions(void) {
469 const char *extensions = GetString(GL_EXTENSIONS);
470 const char *vendor = GetString(GL_VENDOR);
471 const char *version = GetString(GL_VERSION);
472 int is_ati = strstr(vendor, "ATI") != NULL;
473 int ati_broken_pbo = 0;
474 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL by '%s', versions '%s'\n", vendor, version);
475 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
476 int ver = atoi(version + 4);
477 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
478 ati_broken_pbo = ver && ver < 8395;
480 if (ati_hack == -1) ati_hack = ati_broken_pbo;
481 if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
482 if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
483 if (use_yuv == -1) use_yuv = strstr(extensions, "GL_ARB_fragment_program") ? 2 : 0;
484 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
485 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
486 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
487 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
488 ati_hack, force_pbo, use_rectangle, use_yuv);
492 * \brief Initialize a (new or reused) OpenGL context.
493 * set global gl-related variables to their default values
495 static int initGl(uint32_t d_width, uint32_t d_height) {
496 int scale_type = mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
497 autodetectGlExtensions();
498 gl_target = use_rectangle == 1 ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
499 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
501 texSize(image_width, image_height, &texture_width, &texture_height);
503 Disable(GL_BLEND);
504 Disable(GL_DEPTH_TEST);
505 DepthMask(GL_FALSE);
506 Disable(GL_CULL_FACE);
507 Enable(gl_target);
508 DrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
509 TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
511 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
512 texture_width, texture_height);
514 if (is_yuv) {
515 int i;
516 int xs, ys;
517 mp_get_chroma_shift(image_format, &xs, &ys);
518 GenTextures(21, default_texs);
519 default_texs[21] = 0;
520 for (i = 0; i < 7; i++) {
521 ActiveTexture(GL_TEXTURE1 + i);
522 BindTexture(GL_TEXTURE_2D, default_texs[i]);
523 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
524 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
526 ActiveTexture(GL_TEXTURE1);
527 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
528 texture_width >> xs, texture_height >> ys, 128);
529 if (mipmap_gen)
530 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
531 ActiveTexture(GL_TEXTURE2);
532 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
533 texture_width >> xs, texture_height >> ys, 128);
534 if (mipmap_gen)
535 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
536 ActiveTexture(GL_TEXTURE0);
537 BindTexture(gl_target, 0);
539 if (is_yuv || custom_prog)
541 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
542 if (!GenPrograms || !BindProgram) {
543 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
544 } else {
545 GenPrograms(1, &fragprog);
546 BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
549 update_yuvconv();
551 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
552 texture_width, texture_height, 0);
553 if (mipmap_gen)
554 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
556 resize(d_width, d_height);
558 ClearColor( 0.0f,0.0f,0.0f,0.0f );
559 Clear( GL_COLOR_BUFFER_BIT );
560 if (SwapInterval && swap_interval >= 0)
561 SwapInterval(swap_interval);
562 return 1;
565 static int create_window(uint32_t d_width, uint32_t d_height, uint32_t flags, const char *title)
567 #ifdef CONFIG_GL_WIN32
568 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
569 return -1;
570 #endif
571 #ifdef CONFIG_GL_X11
572 if (glctx.type == GLTYPE_X11) {
573 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
574 if (vinfo == NULL)
576 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
577 return -1;
579 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
581 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
582 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
583 "gl", title);
585 #endif
586 return 0;
589 /* connect to server, create and map window,
590 * allocate colors and (shared) memory
592 static int
593 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
595 int xs, ys;
596 image_height = height;
597 image_width = width;
598 image_format = format;
599 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys) > 0;
600 is_yuv |= (xs << 8) | (ys << 16);
601 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
603 int_pause = 0;
604 vo_flipped = !!(flags & VOFLAG_FLIPPING);
606 #ifdef CONFIG_GUI
607 if (use_gui) {
608 // GUI creates and manages window for us
609 guiGetEvent(guiSetShVideo, 0);
610 goto glconfig;
612 #endif
613 if (create_window(d_width, d_height, flags, title) < 0)
614 return -1;
616 glconfig:
617 if (vo_config_count)
618 uninitGl();
619 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
620 return -1;
621 if (mesa_buffer && !AllocateMemoryMESA) {
622 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
623 mesa_buffer = 0;
625 initGl(vo_dwidth, vo_dheight);
627 return 0;
630 static void check_events(void)
632 int e=glctx.check_events();
633 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
634 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
638 * Creates the textures and the display list needed for displaying
639 * an OSD part.
640 * Callback function for vo_draw_text().
642 static void create_osd_texture(int x0, int y0, int w, int h,
643 unsigned char *src, unsigned char *srca,
644 int stride)
646 // initialize to 8 to avoid special-casing on alignment
647 int sx = 8, sy = 8;
648 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
650 if (w <= 0 || h <= 0 || stride < w) {
651 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
652 return;
654 texSize(w, h, &sx, &sy);
656 if (osdtexCnt >= MAX_OSD_PARTS) {
657 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
658 return;
661 // create Textures for OSD part
662 GenTextures(1, &osdtex[osdtexCnt]);
663 BindTexture(gl_target, osdtex[osdtexCnt]);
664 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
665 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
666 0, 0, w, h, 0);
668 #ifndef FAST_OSD
669 GenTextures(1, &osdatex[osdtexCnt]);
670 BindTexture(gl_target, osdatex[osdtexCnt]);
671 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
673 int i;
674 char *tmp = malloc(stride * h);
675 // convert alpha from weird MPlayer scale.
676 // in-place is not possible since it is reused for future OSDs
677 for (i = h * stride - 1; i >= 0; i--)
678 tmp[i] = -srca[i];
679 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
680 0, 0, w, h, 0);
681 free(tmp);
683 #endif
685 BindTexture(gl_target, 0);
687 // Create a list for rendering this OSD part
688 #ifndef FAST_OSD
689 osdaDispList[osdtexCnt] = GenLists(1);
690 NewList(osdaDispList[osdtexCnt], GL_COMPILE);
691 // render alpha
692 BindTexture(gl_target, osdatex[osdtexCnt]);
693 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
694 EndList();
695 #endif
696 osdDispList[osdtexCnt] = GenLists(1);
697 NewList(osdDispList[osdtexCnt], GL_COMPILE);
698 // render OSD
699 BindTexture(gl_target, osdtex[osdtexCnt]);
700 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
701 EndList();
703 osdtexCnt++;
707 * \param type bit 0: render OSD, bit 1: render EOSD
709 static void do_render_osd(int type) {
710 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
711 // set special rendering parameters
712 if (!scaled_osd) {
713 MatrixMode(GL_PROJECTION);
714 PushMatrix();
715 LoadIdentity();
716 Ortho(0, vo_dwidth, vo_dheight, 0, -1, 1);
718 Enable(GL_BLEND);
719 if ((type & 2) && eosdDispList) {
720 BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
721 CallList(eosdDispList);
723 if ((type & 1) && osdtexCnt > 0) {
724 Color4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
725 // draw OSD
726 #ifndef FAST_OSD
727 BlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
728 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
729 #endif
730 BlendFunc(GL_SRC_ALPHA, GL_ONE);
731 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
733 // set rendering parameters back to defaults
734 Disable(GL_BLEND);
735 if (!scaled_osd)
736 PopMatrix();
737 BindTexture(gl_target, 0);
741 static void draw_osd(void)
743 if (!use_osd) return;
744 if (vo_osd_changed(0)) {
745 int osd_h, osd_w;
746 clearOSD();
747 osd_w = scaled_osd ? image_width : vo_dwidth;
748 osd_h = scaled_osd ? image_height : vo_dheight;
749 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
750 image_width, image_height, create_osd_texture);
752 if (vo_doublebuffering) do_render_osd(1);
755 static void do_render(void) {
756 // Enable(GL_TEXTURE_2D);
757 // BindTexture(GL_TEXTURE_2D, texture_id);
759 Color3f(1,1,1);
760 if (is_yuv || custom_prog)
761 glEnableYUVConversion(gl_target, yuvconvtype);
762 glDrawTex(0, 0, image_width, image_height,
763 0, 0, image_width, image_height,
764 texture_width, texture_height,
765 use_rectangle == 1, is_yuv,
766 mpi_flipped ^ vo_flipped);
767 if (is_yuv || custom_prog)
768 glDisableYUVConversion(gl_target, yuvconvtype);
771 static void flip_page(void) {
772 if (vo_doublebuffering) {
773 if (use_glFinish) Finish();
774 glctx.swapGlBuffers(&glctx);
775 if (aspect_scaling() && use_aspect)
776 Clear(GL_COLOR_BUFFER_BIT);
777 } else {
778 do_render();
779 do_render_osd(3);
780 if (use_glFinish) Finish();
781 else Flush();
785 static void redraw(void) {
786 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
787 flip_page();
790 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
791 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
793 mpi_flipped = stride[0] < 0;
794 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
795 x, y, w, h, slice_height);
796 if (is_yuv) {
797 int xs, ys;
798 mp_get_chroma_shift(image_format, &xs, &ys);
799 ActiveTexture(GL_TEXTURE1);
800 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
801 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
802 ActiveTexture(GL_TEXTURE2);
803 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
804 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
805 ActiveTexture(GL_TEXTURE0);
807 return 0;
810 static uint32_t get_image(mp_image_t *mpi) {
811 int needed_size;
812 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
813 if (!err_shown)
814 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
815 "Expect a _major_ speed penalty\n");
816 err_shown = 1;
817 return VO_FALSE;
819 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
820 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
821 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
822 return VO_FALSE;
823 if (mesa_buffer) mpi->width = texture_width;
824 else if (ati_hack) {
825 mpi->width = texture_width;
826 mpi->height = texture_height;
828 mpi->stride[0] = mpi->width * mpi->bpp / 8;
829 needed_size = mpi->stride[0] * mpi->height;
830 if (mesa_buffer) {
831 #ifdef CONFIG_GL_X11
832 if (mesa_bufferptr && needed_size > mesa_buffersize) {
833 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
834 mesa_bufferptr = NULL;
836 if (!mesa_bufferptr)
837 mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
838 mesa_buffersize = needed_size;
839 #endif
840 mpi->planes[0] = mesa_bufferptr;
841 } else {
842 if (!gl_buffer)
843 GenBuffers(1, &gl_buffer);
844 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
845 if (needed_size > gl_buffersize) {
846 gl_buffersize = needed_size;
847 BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
848 NULL, GL_DYNAMIC_DRAW);
850 if (!gl_bufferptr)
851 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
852 mpi->planes[0] = gl_bufferptr;
853 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
855 if (!mpi->planes[0]) {
856 if (!err_shown)
857 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
858 "Expect a _major_ speed penalty\n");
859 err_shown = 1;
860 return VO_FALSE;
862 if (is_yuv) {
863 // planar YUV
864 int xs, ys;
865 mp_get_chroma_shift(image_format, &xs, &ys);
866 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
867 mpi->stride[0] = mpi->width;
868 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
869 mpi->stride[1] = mpi->width >> xs;
870 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
871 mpi->stride[2] = mpi->width >> xs;
872 if (ati_hack && !mesa_buffer) {
873 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
874 if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
875 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
876 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
877 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
878 NULL, GL_DYNAMIC_DRAW);
879 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
880 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
881 NULL, GL_DYNAMIC_DRAW);
882 gl_buffersize_uv = mpi->stride[1] * mpi->height;
884 if (!gl_bufferptr_uv[0]) {
885 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
886 gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
887 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
888 gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
890 mpi->planes[1] = gl_bufferptr_uv[0];
891 mpi->planes[2] = gl_bufferptr_uv[1];
894 mpi->flags |= MP_IMGFLAG_DIRECT;
895 return VO_TRUE;
898 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
899 int right_border = stride - start;
900 int bottom_border = full_height - height;
901 while (height > 0) {
902 memset(dst + start, value, right_border);
903 dst += stride;
904 height--;
906 if (bottom_border > 0)
907 memset(dst, value, stride * bottom_border);
910 static uint32_t draw_image(mp_image_t *mpi) {
911 int slice = slice_height;
912 int stride[3];
913 unsigned char *planes[3];
914 mp_image_t mpi2 = *mpi;
915 int w = mpi->w, h = mpi->h;
916 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
917 goto skip_upload;
918 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
919 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
920 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
921 int bpp = is_yuv ? 8 : mpi->bpp;
922 int xs, ys;
923 mp_get_chroma_shift(image_format, &xs, &ys);
924 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
925 if (is_yuv) {
926 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> xs, mpi->h >> ys, mpi2.stride[1], mpi->stride[1]);
927 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> xs, mpi->h >> ys, mpi2.stride[2], mpi->stride[2]);
929 if (ati_hack) { // since we have to do a full upload we need to clear the borders
930 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
931 if (is_yuv) {
932 clear_border(mpi2.planes[1], mpi->w >> xs, mpi2.stride[1], mpi->h >> ys, mpi2.height >> ys, 128);
933 clear_border(mpi2.planes[2], mpi->w >> xs, mpi2.stride[2], mpi->h >> ys, mpi2.height >> ys, 128);
936 mpi = &mpi2;
938 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
939 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
940 mpi_flipped = stride[0] < 0;
941 if (mpi->flags & MP_IMGFLAG_DIRECT) {
942 if (mesa_buffer) {
943 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
944 w = texture_width;
945 } else {
946 intptr_t base = (intptr_t)planes[0];
947 if (ati_hack) { w = texture_width; h = texture_height; }
948 if (mpi_flipped)
949 base += (mpi->h - 1) * stride[0];
950 planes[0] -= base;
951 planes[1] -= base;
952 planes[2] -= base;
953 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
954 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
955 gl_bufferptr = NULL;
956 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
957 planes[0] = planes[1] = planes[2] = NULL;
959 slice = 0; // always "upload" full texture
961 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
962 mpi->x, mpi->y, w, h, slice);
963 if (is_yuv) {
964 int xs, ys;
965 mp_get_chroma_shift(image_format, &xs, &ys);
966 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
967 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
968 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
969 gl_bufferptr_uv[0] = NULL;
971 ActiveTexture(GL_TEXTURE1);
972 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
973 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
974 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
975 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
976 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
977 gl_bufferptr_uv[1] = NULL;
979 ActiveTexture(GL_TEXTURE2);
980 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
981 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
982 ActiveTexture(GL_TEXTURE0);
984 if (mpi->flags & MP_IMGFLAG_DIRECT) {
985 if (mesa_buffer) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
986 else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
988 skip_upload:
989 if (vo_doublebuffering) do_render();
990 return VO_TRUE;
993 static int
994 draw_frame(uint8_t *src[])
996 return VO_ERROR;
999 static int
1000 query_format(uint32_t format)
1002 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
1003 VFCAP_FLIP |
1004 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
1005 if (use_osd)
1006 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
1007 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
1008 return caps;
1009 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL) &&
1010 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
1011 return caps;
1012 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1013 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1014 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
1015 return 0;
1016 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
1017 return 0;
1018 if (many_fmts &&
1019 glFindFormat(format, NULL, NULL, NULL, NULL))
1020 return caps;
1021 return 0;
1025 static void
1026 uninit(void)
1028 uninitGl();
1029 if (custom_prog) free(custom_prog);
1030 custom_prog = NULL;
1031 if (custom_tex) free(custom_tex);
1032 custom_tex = NULL;
1033 uninit_mpglcontext(&glctx);
1036 static int valid_csp(void *p)
1038 int *csp = p;
1039 return *csp >= -1 && *csp < MP_CSP_COUNT;
1042 static int valid_csp_lvl(void *p)
1044 int *lvl = p;
1045 return *lvl >= -1 && *lvl < MP_CSP_LEVELCONV_COUNT;
1048 static const opt_t subopts[] = {
1049 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
1050 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
1051 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
1052 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
1053 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
1054 {"slice-height", OPT_ARG_INT, &slice_height, int_non_neg},
1055 {"rectangle", OPT_ARG_INT, &use_rectangle,int_non_neg},
1056 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg},
1057 {"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
1058 {"levelconv", OPT_ARG_INT, &levelconv, valid_csp_lvl},
1059 {"lscale", OPT_ARG_INT, &lscale, int_non_neg},
1060 {"cscale", OPT_ARG_INT, &cscale, int_non_neg},
1061 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
1062 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
1063 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
1064 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
1065 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
1066 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
1067 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
1068 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
1069 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
1070 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
1071 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
1072 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
1073 {NULL}
1076 static int preinit_internal(const char *arg, int allow_sw)
1078 enum MPGLType gltype = GLTYPE_X11;
1079 // set defaults
1080 #ifdef CONFIG_GL_WIN32
1081 gltype = GLTYPE_W32;
1082 #endif
1083 many_fmts = 1;
1084 use_osd = 1;
1085 scaled_osd = 0;
1086 use_aspect = 1;
1087 use_ycbcr = 0;
1088 use_yuv = -1;
1089 colorspace = -1;
1090 levelconv = -1;
1091 lscale = 0;
1092 cscale = 0;
1093 filter_strength = 0.5;
1094 use_rectangle = -1;
1095 use_glFinish = 0;
1096 ati_hack = -1;
1097 force_pbo = -1;
1098 mesa_buffer = 0;
1099 swap_interval = 1;
1100 slice_height = 0;
1101 custom_prog = NULL;
1102 custom_tex = NULL;
1103 custom_tlin = 1;
1104 custom_trect = 0;
1105 mipmap_gen = 0;
1106 osd_color = 0xffffff;
1107 if (subopt_parse(arg, subopts) != 0) {
1108 mp_msg(MSGT_VO, MSGL_FATAL,
1109 "\n-vo gl command line help:\n"
1110 "Example: mplayer -vo gl:slice-height=4\n"
1111 "\nOptions:\n"
1112 " nomanyfmts\n"
1113 " Disable extended color formats for OpenGL 1.2 and later\n"
1114 " slice-height=<0-...>\n"
1115 " Slice size for texture transfer, 0 for whole image\n"
1116 " noosd\n"
1117 " Do not use OpenGL OSD code\n"
1118 " scaled-osd\n"
1119 " Render OSD at movie resolution and scale it\n"
1120 " noaspect\n"
1121 " Do not do aspect scaling\n"
1122 " rectangle=<0,1,2>\n"
1123 " 0: use power-of-two textures\n"
1124 " 1: use texture_rectangle\n"
1125 " 2: use texture_non_power_of_two\n"
1126 " ati-hack\n"
1127 " Workaround ATI bug with PBOs\n"
1128 " force-pbo\n"
1129 " Force use of PBO even if this involves an extra memcpy\n"
1130 " glfinish\n"
1131 " Call glFinish() before swapping buffers\n"
1132 " swapinterval=<n>\n"
1133 " Interval in displayed frames between to buffer swaps.\n"
1134 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1135 " Requires GLX_SGI_swap_control support to work.\n"
1136 " ycbcr\n"
1137 " also try to use the GL_MESA_ycbcr_texture extension\n"
1138 " yuv=<n>\n"
1139 " 0: use software YUV to RGB conversion.\n"
1140 " 1: use register combiners (nVidia only, for older cards).\n"
1141 " 2: use fragment program.\n"
1142 " 3: use fragment program with gamma correction.\n"
1143 " 4: use fragment program with gamma correction via lookup.\n"
1144 " 5: use ATI-specific method (for older cards).\n"
1145 " 6: use lookup via 3D texture.\n"
1146 " colorspace=<n>\n"
1147 " 0: MPlayer's default YUV to RGB conversion\n"
1148 " 1: YUV to RGB according to BT.601\n"
1149 " 2: YUV to RGB according to BT.709\n"
1150 " 3: YUV to RGB according to SMPT-240M\n"
1151 " 4: YUV to RGB according to EBU\n"
1152 " 5: XYZ to RGB\n"
1153 " levelconv=<n>\n"
1154 " 0: YUV to RGB converting TV to PC levels\n"
1155 " 1: YUV to RGB converting PC to TV levels\n"
1156 " 2: YUV to RGB without converting levels\n"
1157 " lscale=<n>\n"
1158 " 0: use standard bilinear scaling for luma.\n"
1159 " 1: use improved bicubic scaling for luma.\n"
1160 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1161 " 3: as 1 but without using a lookup texture.\n"
1162 " 4: experimental unsharp masking (sharpening).\n"
1163 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1164 " cscale=<n>\n"
1165 " as lscale but for chroma (2x slower with little visible effect).\n"
1166 " filter-strength=<value>\n"
1167 " set the effect strength for some lscale/cscale filters\n"
1168 " customprog=<filename>\n"
1169 " use a custom YUV conversion program\n"
1170 " customtex=<filename>\n"
1171 " use a custom YUV conversion lookup texture\n"
1172 " nocustomtlin\n"
1173 " use GL_NEAREST scaling for customtex texture\n"
1174 " customtrect\n"
1175 " use texture_rectangle for customtex texture\n"
1176 " mipmapgen\n"
1177 " generate mipmaps for the video image (use with TXB in customprog)\n"
1178 " osdcolor=<0xAARRGGBB>\n"
1179 " use the given color for the OSD\n"
1180 "\n" );
1181 return -1;
1183 if (!init_mpglcontext(&glctx, gltype))
1184 goto err_out;
1185 if (use_yuv == -1 || !allow_sw) {
1186 if (create_window(320, 200, VOFLAG_HIDDEN, NULL) < 0)
1187 goto err_out;
1188 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
1189 goto err_out;
1190 if (!allow_sw && isSoftwareGl())
1191 goto err_out;
1192 autodetectGlExtensions();
1194 if (many_fmts)
1195 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1196 "Use -vo gl:nomanyfmts if playback fails.\n");
1197 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1198 "(0 means image height).\n", slice_height);
1200 return 0;
1202 err_out:
1203 uninit();
1204 return -1;
1207 static int preinit(const char *arg)
1209 return preinit_internal(arg, 1);
1212 static int preinit_nosw(const char *arg)
1214 return preinit_internal(arg, 0);
1217 static const struct {
1218 const char *name;
1219 int *value;
1220 int supportmask;
1221 } eq_map[] = {
1222 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1223 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1224 {"saturation", &eq_sat, MASK_ALL_YUV },
1225 {"hue", &eq_hue, MASK_ALL_YUV },
1226 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1227 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1228 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1229 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1230 {NULL, NULL, 0 }
1233 static int control(uint32_t request, void *data, ...)
1235 switch (request) {
1236 case VOCTRL_PAUSE:
1237 case VOCTRL_RESUME:
1238 int_pause = (request == VOCTRL_PAUSE);
1239 return VO_TRUE;
1240 case VOCTRL_QUERY_FORMAT:
1241 return query_format(*(uint32_t*)data);
1242 case VOCTRL_GET_IMAGE:
1243 return get_image(data);
1244 case VOCTRL_DRAW_IMAGE:
1245 return draw_image(data);
1246 case VOCTRL_DRAW_EOSD:
1247 if (!data)
1248 return VO_FALSE;
1249 genEOSD(data);
1250 if (vo_doublebuffering) do_render_osd(2);
1251 return VO_TRUE;
1252 case VOCTRL_GET_EOSD_RES:
1254 mp_eosd_res_t *r = data;
1255 r->w = vo_dwidth; r->h = vo_dheight;
1256 r->srcw = image_width; r->srch = image_height;
1257 r->mt = r->mb = r->ml = r->mr = 0;
1258 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1259 else if (aspect_scaling()) {
1260 r->ml = r->mr = ass_border_x;
1261 r->mt = r->mb = ass_border_y;
1264 return VO_TRUE;
1265 case VOCTRL_GUISUPPORT:
1266 return VO_TRUE;
1267 case VOCTRL_ONTOP:
1268 glctx.ontop();
1269 return VO_TRUE;
1270 case VOCTRL_FULLSCREEN:
1271 glctx.fullscreen();
1272 resize(vo_dwidth, vo_dheight);
1273 return VO_TRUE;
1274 case VOCTRL_BORDER:
1275 glctx.border();
1276 resize(vo_dwidth, vo_dheight);
1277 return VO_TRUE;
1278 case VOCTRL_GET_PANSCAN:
1279 if (!use_aspect) return VO_NOTIMPL;
1280 return VO_TRUE;
1281 case VOCTRL_SET_PANSCAN:
1282 if (!use_aspect) return VO_NOTIMPL;
1283 resize(vo_dwidth, vo_dheight);
1284 return VO_TRUE;
1285 case VOCTRL_GET_EQUALIZER:
1286 if (is_yuv) {
1287 int i;
1288 va_list va;
1289 int *value;
1290 va_start(va, data);
1291 value = va_arg(va, int *);
1292 va_end(va);
1293 for (i = 0; eq_map[i].name; i++)
1294 if (strcmp(data, eq_map[i].name) == 0) break;
1295 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1296 break;
1297 *value = *eq_map[i].value;
1298 return VO_TRUE;
1300 break;
1301 case VOCTRL_SET_EQUALIZER:
1302 if (is_yuv) {
1303 int i;
1304 va_list va;
1305 int value;
1306 va_start(va, data);
1307 value = va_arg(va, int);
1308 va_end(va);
1309 for (i = 0; eq_map[i].name; i++)
1310 if (strcmp(data, eq_map[i].name) == 0) break;
1311 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1312 break;
1313 *eq_map[i].value = value;
1314 update_yuvconv();
1315 return VO_TRUE;
1317 break;
1318 case VOCTRL_UPDATE_SCREENINFO:
1319 glctx.update_xinerama_info();
1320 return VO_TRUE;
1322 return VO_NOTIMPL;