demux: take chapter/attachment name strings without 0-termination
[mplayer/glamo.git] / libvo / vo_gl.c
blobe86425dbe7d5d8879c82f539e9ab2edb7300ce98
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #include "fastmemcpy.h"
35 #include "ass_mp.h"
37 static const vo_info_t info =
39 "X11 (OpenGL)",
40 "gl",
41 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
45 const LIBVO_EXTERN(gl)
47 #ifdef CONFIG_GL_X11
48 static int wsGLXAttrib[] = { GLX_RGBA,
49 GLX_RED_SIZE,1,
50 GLX_GREEN_SIZE,1,
51 GLX_BLUE_SIZE,1,
52 GLX_DOUBLEBUFFER,
53 None };
54 #endif
55 static MPGLContext glctx;
57 static int use_osd;
58 static int scaled_osd;
59 //! How many parts the OSD may consist of at most
60 #define MAX_OSD_PARTS 20
61 //! Textures for OSD
62 static GLuint osdtex[MAX_OSD_PARTS];
63 #ifndef FAST_OSD
64 //! Alpha textures for OSD
65 static GLuint osdatex[MAX_OSD_PARTS];
66 #endif
67 static GLuint *eosdtex;
68 #define LARGE_EOSD_TEX_SIZE 512
69 #define TINYTEX_SIZE 16
70 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
71 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
72 #define SMALLTEX_SIZE 32
73 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
74 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
75 static GLuint largeeosdtex[2];
76 //! Display lists that draw the OSD parts
77 static GLuint osdDispList[MAX_OSD_PARTS];
78 #ifndef FAST_OSD
79 static GLuint osdaDispList[MAX_OSD_PARTS];
80 #endif
81 static GLuint eosdDispList;
82 //! How many parts the OSD currently consists of
83 static int osdtexCnt;
84 static int eosdtexCnt;
85 static int osd_color;
87 static int use_aspect;
88 static int use_ycbcr;
89 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
90 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
91 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
92 static int use_yuv;
93 static int colorspace;
94 static int is_yuv;
95 static int lscale;
96 static int cscale;
97 static float filter_strength;
98 static int yuvconvtype;
99 static int use_rectangle;
100 static int err_shown;
101 static uint32_t image_width;
102 static uint32_t image_height;
103 static uint32_t image_format;
104 static int many_fmts;
105 static int ati_hack;
106 static int force_pbo;
107 static int mesa_buffer;
108 static int use_glFinish;
109 static int swap_interval;
110 static GLenum gl_target;
111 static GLint gl_texfmt;
112 static GLenum gl_format;
113 static GLenum gl_type;
114 static GLuint gl_buffer;
115 static GLuint gl_buffer_uv[2];
116 static int gl_buffersize;
117 static int gl_buffersize_uv;
118 static void *gl_bufferptr;
119 static void *gl_bufferptr_uv[2];
120 static int mesa_buffersize;
121 static void *mesa_bufferptr;
122 static GLuint fragprog;
123 static GLuint default_texs[22];
124 static char *custom_prog;
125 static char *custom_tex;
126 static int custom_tlin;
127 static int custom_trect;
128 static int mipmap_gen;
130 static int int_pause;
131 static int eq_bri = 0;
132 static int eq_cont = 0;
133 static int eq_sat = 0;
134 static int eq_hue = 0;
135 static int eq_rgamma = 0;
136 static int eq_ggamma = 0;
137 static int eq_bgamma = 0;
139 static int texture_width;
140 static int texture_height;
141 static int mpi_flipped;
142 static int vo_flipped;
143 static int ass_border_x, ass_border_y;
145 static unsigned int slice_height = 1;
147 static void redraw(void);
149 static void resize(int x,int y){
150 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
151 if (WinID >= 0) {
152 int top = 0, left = 0, w = x, h = y;
153 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
154 Viewport(top, left, w, h);
155 } else
156 Viewport( 0, 0, x, y );
158 MatrixMode(GL_PROJECTION);
159 LoadIdentity();
160 ass_border_x = ass_border_y = 0;
161 if (aspect_scaling() && use_aspect) {
162 int new_w, new_h;
163 GLdouble scale_x, scale_y;
164 aspect(&new_w, &new_h, A_WINZOOM);
165 panscan_calc_windowed();
166 new_w += vo_panscan_x;
167 new_h += vo_panscan_y;
168 scale_x = (GLdouble)new_w / (GLdouble)x;
169 scale_y = (GLdouble)new_h / (GLdouble)y;
170 Scaled(scale_x, scale_y, 1);
171 ass_border_x = (vo_dwidth - new_w) / 2;
172 ass_border_y = (vo_dheight - new_h) / 2;
174 Ortho(0, image_width, image_height, 0, -1,1);
176 MatrixMode(GL_MODELVIEW);
177 LoadIdentity();
179 if (!scaled_osd) {
180 #ifdef CONFIG_FREETYPE
181 // adjust font size to display size
182 force_load_font = 1;
183 #endif
184 vo_osd_changed(OSDTYPE_OSD);
186 Clear(GL_COLOR_BUFFER_BIT);
187 redraw();
190 static void texSize(int w, int h, int *texw, int *texh) {
191 if (use_rectangle) {
192 *texw = w; *texh = h;
193 } else {
194 *texw = 32;
195 while (*texw < w)
196 *texw *= 2;
197 *texh = 32;
198 while (*texh < h)
199 *texh *= 2;
201 if (mesa_buffer) *texw = (*texw + 63) & ~63;
202 else if (ati_hack) *texw = (*texw + 511) & ~511;
205 //! maximum size of custom fragment program
206 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
207 static void update_yuvconv(void) {
208 int xs, ys;
209 float bri = eq_bri / 100.0;
210 float cont = (eq_cont + 100) / 100.0;
211 float hue = eq_hue / 100.0 * 3.1415927;
212 float sat = (eq_sat + 100) / 100.0;
213 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
214 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
215 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
216 gl_conversion_params_t params = {gl_target, yuvconvtype,
217 {colorspace, bri, cont, hue, sat, rgamma, ggamma, bgamma},
218 texture_width, texture_height, 0, 0, filter_strength};
219 mp_get_chroma_shift(image_format, &xs, &ys);
220 params.chrom_texw = params.texw >> xs;
221 params.chrom_texh = params.texh >> ys;
222 glSetupYUVConversion(&params);
223 if (custom_prog) {
224 FILE *f = fopen(custom_prog, "r");
225 if (!f)
226 mp_msg(MSGT_VO, MSGL_WARN,
227 "[gl] Could not read customprog %s\n", custom_prog);
228 else {
229 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
230 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
231 fclose(f);
232 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
233 free(prog);
235 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
236 1.0 / texture_width, 1.0 / texture_height,
237 texture_width, texture_height);
239 if (custom_tex) {
240 FILE *f = fopen(custom_tex, "r");
241 if (!f)
242 mp_msg(MSGT_VO, MSGL_WARN,
243 "[gl] Could not read customtex %s\n", custom_tex);
244 else {
245 int width, height, maxval;
246 ActiveTexture(GL_TEXTURE3);
247 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
248 custom_tlin?GL_LINEAR:GL_NEAREST,
249 f, &width, &height, &maxval))
250 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
251 1.0 / width, 1.0 / height, width, height);
252 else
253 mp_msg(MSGT_VO, MSGL_WARN,
254 "[gl] Error parsing customtex %s\n", custom_tex);
255 fclose(f);
256 ActiveTexture(GL_TEXTURE0);
262 * \brief remove all OSD textures and display-lists, thus clearing it.
264 static void clearOSD(void) {
265 int i;
266 if (!osdtexCnt)
267 return;
268 DeleteTextures(osdtexCnt, osdtex);
269 #ifndef FAST_OSD
270 DeleteTextures(osdtexCnt, osdatex);
271 for (i = 0; i < osdtexCnt; i++)
272 DeleteLists(osdaDispList[i], 1);
273 #endif
274 for (i = 0; i < osdtexCnt; i++)
275 DeleteLists(osdDispList[i], 1);
276 osdtexCnt = 0;
280 * \brief remove textures, display list and free memory used by EOSD
282 static void clearEOSD(void) {
283 if (eosdDispList)
284 DeleteLists(eosdDispList, 1);
285 eosdDispList = 0;
286 if (eosdtexCnt)
287 DeleteTextures(eosdtexCnt, eosdtex);
288 eosdtexCnt = 0;
289 free(eosdtex);
290 eosdtex = NULL;
293 static inline int is_tinytex(ASS_Image *i, int tinytexcur) {
294 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
297 static inline int is_smalltex(ASS_Image *i, int smalltexcur) {
298 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
301 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
302 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
303 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
306 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
307 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
308 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
312 * \brief construct display list from ass image list
313 * \param img image list to create OSD from.
314 * A value of NULL has the same effect as clearEOSD()
316 static void genEOSD(mp_eosd_images_t *imgs) {
317 int sx, sy;
318 int tinytexcur = 0;
319 int smalltexcur = 0;
320 GLuint *curtex;
321 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
322 ASS_Image *img = imgs->imgs;
323 ASS_Image *i;
325 if (imgs->changed == 0) // there are elements, but they are unchanged
326 return;
327 if (img && imgs->changed == 1) // there are elements, but they just moved
328 goto skip_upload;
330 clearEOSD();
331 if (!img)
332 return;
333 if (!largeeosdtex[0]) {
334 glGenTextures(2, largeeosdtex);
335 BindTexture(gl_target, largeeosdtex[0]);
336 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
337 BindTexture(gl_target, largeeosdtex[1]);
338 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
340 for (i = img; i; i = i->next)
342 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
343 continue;
344 if (is_tinytex(i, tinytexcur))
345 tinytexcur++;
346 else if (is_smalltex(i, smalltexcur))
347 smalltexcur++;
348 else
349 eosdtexCnt++;
351 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
352 tinytexcur, smalltexcur, eosdtexCnt);
353 if (eosdtexCnt) {
354 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
355 glGenTextures(eosdtexCnt, eosdtex);
357 tinytexcur = smalltexcur = 0;
358 for (i = img, curtex = eosdtex; i; i = i->next) {
359 int x = 0, y = 0;
360 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
361 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
362 continue;
364 if (is_tinytex(i, tinytexcur)) {
365 tinytex_pos(tinytexcur, &x, &y);
366 BindTexture(gl_target, largeeosdtex[0]);
367 tinytexcur++;
368 } else if (is_smalltex(i, smalltexcur)) {
369 smalltex_pos(smalltexcur, &x, &y);
370 BindTexture(gl_target, largeeosdtex[1]);
371 smalltexcur++;
372 } else {
373 texSize(i->w, i->h, &sx, &sy);
374 BindTexture(gl_target, *curtex++);
375 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
377 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
378 x, y, i->w, i->h, 0);
380 eosdDispList = GenLists(1);
381 skip_upload:
382 NewList(eosdDispList, GL_COMPILE);
383 tinytexcur = smalltexcur = 0;
384 for (i = img, curtex = eosdtex; i; i = i->next) {
385 int x = 0, y = 0;
386 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
387 continue;
388 Color4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
389 if (is_tinytex(i, tinytexcur)) {
390 tinytex_pos(tinytexcur, &x, &y);
391 sx = sy = LARGE_EOSD_TEX_SIZE;
392 BindTexture(gl_target, largeeosdtex[0]);
393 tinytexcur++;
394 } else if (is_smalltex(i, smalltexcur)) {
395 smalltex_pos(smalltexcur, &x, &y);
396 sx = sy = LARGE_EOSD_TEX_SIZE;
397 BindTexture(gl_target, largeeosdtex[1]);
398 smalltexcur++;
399 } else {
400 texSize(i->w, i->h, &sx, &sy);
401 BindTexture(gl_target, *curtex++);
403 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
405 EndList();
406 BindTexture(gl_target, 0);
410 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
412 static void uninitGl(void) {
413 int i = 0;
414 if (DeletePrograms && fragprog)
415 DeletePrograms(1, &fragprog);
416 fragprog = 0;
417 while (default_texs[i] != 0)
418 i++;
419 if (i)
420 DeleteTextures(i, default_texs);
421 default_texs[0] = 0;
422 clearOSD();
423 clearEOSD();
424 if (largeeosdtex[0])
425 DeleteTextures(2, largeeosdtex);
426 largeeosdtex[0] = 0;
427 if (DeleteBuffers && gl_buffer)
428 DeleteBuffers(1, &gl_buffer);
429 gl_buffer = 0; gl_buffersize = 0;
430 gl_bufferptr = NULL;
431 if (DeleteBuffers && gl_buffer_uv[0])
432 DeleteBuffers(2, gl_buffer_uv);
433 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
434 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
435 #ifdef CONFIG_GL_X11
436 if (mesa_bufferptr)
437 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
438 #endif
439 mesa_bufferptr = NULL;
440 err_shown = 0;
443 static void autodetectGlExtensions(void) {
444 const char *extensions = GetString(GL_EXTENSIONS);
445 const char *vendor = GetString(GL_VENDOR);
446 const char *version = GetString(GL_VERSION);
447 int is_ati = strstr(vendor, "ATI") != NULL;
448 int ati_broken_pbo = 0;
449 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL by '%s', versions '%s'\n", vendor, version);
450 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
451 int ver = atoi(version + 4);
452 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
453 ati_broken_pbo = ver && ver < 8395;
455 if (ati_hack == -1) ati_hack = ati_broken_pbo;
456 if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
457 if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
458 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
459 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
460 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
461 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
462 ati_hack, force_pbo, use_rectangle);
466 * \brief Initialize a (new or reused) OpenGL context.
467 * set global gl-related variables to their default values
469 static int initGl(uint32_t d_width, uint32_t d_height) {
470 int scale_type = mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
471 autodetectGlExtensions();
472 texSize(image_width, image_height, &texture_width, &texture_height);
474 Disable(GL_BLEND);
475 Disable(GL_DEPTH_TEST);
476 DepthMask(GL_FALSE);
477 Disable(GL_CULL_FACE);
478 Enable(gl_target);
479 DrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
480 TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
482 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
483 texture_width, texture_height);
485 if (is_yuv) {
486 int i;
487 int xs, ys;
488 mp_get_chroma_shift(image_format, &xs, &ys);
489 GenTextures(21, default_texs);
490 default_texs[21] = 0;
491 for (i = 0; i < 7; i++) {
492 ActiveTexture(GL_TEXTURE1 + i);
493 BindTexture(GL_TEXTURE_2D, default_texs[i]);
494 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
495 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
497 ActiveTexture(GL_TEXTURE1);
498 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
499 texture_width >> xs, texture_height >> ys, 128);
500 if (mipmap_gen)
501 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
502 ActiveTexture(GL_TEXTURE2);
503 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
504 texture_width >> xs, texture_height >> ys, 128);
505 if (mipmap_gen)
506 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
507 ActiveTexture(GL_TEXTURE0);
508 BindTexture(gl_target, 0);
510 if (is_yuv || custom_prog)
512 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
513 if (!GenPrograms || !BindProgram) {
514 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
515 } else {
516 GenPrograms(1, &fragprog);
517 BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
520 update_yuvconv();
522 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
523 texture_width, texture_height, 0);
524 if (mipmap_gen)
525 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
527 resize(d_width, d_height);
529 ClearColor( 0.0f,0.0f,0.0f,0.0f );
530 Clear( GL_COLOR_BUFFER_BIT );
531 if (SwapInterval && swap_interval >= 0)
532 SwapInterval(swap_interval);
533 return 1;
536 /* connect to server, create and map window,
537 * allocate colors and (shared) memory
539 static int
540 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
542 int xs, ys;
543 image_height = height;
544 image_width = width;
545 image_format = format;
546 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys) > 0;
547 is_yuv |= (xs << 8) | (ys << 16);
548 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
550 vo_flipped = !!(flags & VOFLAG_FLIPPING);
552 #ifdef CONFIG_GL_WIN32
553 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
554 return -1;
555 #endif
556 #ifdef CONFIG_GL_X11
557 if (glctx.type == GLTYPE_X11) {
558 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
559 if (vinfo == NULL)
561 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
562 return -1;
564 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
566 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
567 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
568 "gl", title);
570 #endif
572 glconfig:
573 if (vo_config_count)
574 uninitGl();
575 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
576 return -1;
577 if (mesa_buffer && !AllocateMemoryMESA) {
578 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
579 mesa_buffer = 0;
581 initGl(vo_dwidth, vo_dheight);
583 return 0;
586 static void check_events(void)
588 int e=glctx.check_events();
589 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
590 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
594 * Creates the textures and the display list needed for displaying
595 * an OSD part.
596 * Callback function for vo_draw_text().
598 static void create_osd_texture(int x0, int y0, int w, int h,
599 unsigned char *src, unsigned char *srca,
600 int stride)
602 // initialize to 8 to avoid special-casing on alignment
603 int sx = 8, sy = 8;
604 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
606 if (w <= 0 || h <= 0 || stride < w) {
607 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
608 return;
610 texSize(w, h, &sx, &sy);
612 if (osdtexCnt >= MAX_OSD_PARTS) {
613 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
614 return;
617 // create Textures for OSD part
618 GenTextures(1, &osdtex[osdtexCnt]);
619 BindTexture(gl_target, osdtex[osdtexCnt]);
620 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
621 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
622 0, 0, w, h, 0);
624 #ifndef FAST_OSD
625 GenTextures(1, &osdatex[osdtexCnt]);
626 BindTexture(gl_target, osdatex[osdtexCnt]);
627 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
629 int i;
630 char *tmp = malloc(stride * h);
631 // convert alpha from weird MPlayer scale.
632 // in-place is not possible since it is reused for future OSDs
633 for (i = h * stride - 1; i >= 0; i--)
634 tmp[i] = -srca[i];
635 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
636 0, 0, w, h, 0);
637 free(tmp);
639 #endif
641 BindTexture(gl_target, 0);
643 // Create a list for rendering this OSD part
644 #ifndef FAST_OSD
645 osdaDispList[osdtexCnt] = GenLists(1);
646 NewList(osdaDispList[osdtexCnt], GL_COMPILE);
647 // render alpha
648 BindTexture(gl_target, osdatex[osdtexCnt]);
649 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
650 EndList();
651 #endif
652 osdDispList[osdtexCnt] = GenLists(1);
653 NewList(osdDispList[osdtexCnt], GL_COMPILE);
654 // render OSD
655 BindTexture(gl_target, osdtex[osdtexCnt]);
656 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
657 EndList();
659 osdtexCnt++;
663 * \param type bit 0: render OSD, bit 1: render EOSD
665 static void do_render_osd(int type) {
666 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
667 // set special rendering parameters
668 if (!scaled_osd) {
669 MatrixMode(GL_PROJECTION);
670 PushMatrix();
671 LoadIdentity();
672 Ortho(0, vo_dwidth, vo_dheight, 0, -1, 1);
674 Enable(GL_BLEND);
675 if ((type & 2) && eosdDispList) {
676 BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
677 CallList(eosdDispList);
679 if ((type & 1) && osdtexCnt > 0) {
680 Color4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
681 // draw OSD
682 #ifndef FAST_OSD
683 BlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
684 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
685 #endif
686 BlendFunc(GL_SRC_ALPHA, GL_ONE);
687 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
689 // set rendering parameters back to defaults
690 Disable(GL_BLEND);
691 if (!scaled_osd)
692 PopMatrix();
693 BindTexture(gl_target, 0);
697 static void draw_osd(void)
699 if (!use_osd) return;
700 if (vo_osd_changed(0)) {
701 int osd_h, osd_w;
702 clearOSD();
703 osd_w = scaled_osd ? image_width : vo_dwidth;
704 osd_h = scaled_osd ? image_height : vo_dheight;
705 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
706 image_width, image_height, create_osd_texture);
708 if (vo_doublebuffering) do_render_osd(1);
711 static void do_render(void) {
712 // Enable(GL_TEXTURE_2D);
713 // BindTexture(GL_TEXTURE_2D, texture_id);
715 Color3f(1,1,1);
716 if (is_yuv || custom_prog)
717 glEnableYUVConversion(gl_target, yuvconvtype);
718 glDrawTex(0, 0, image_width, image_height,
719 0, 0, image_width, image_height,
720 texture_width, texture_height,
721 use_rectangle == 1, is_yuv,
722 mpi_flipped ^ vo_flipped);
723 if (is_yuv || custom_prog)
724 glDisableYUVConversion(gl_target, yuvconvtype);
727 static void flip_page(void) {
728 if (vo_doublebuffering) {
729 if (use_glFinish) Finish();
730 glctx.swapGlBuffers(&glctx);
731 if (aspect_scaling() && use_aspect)
732 Clear(GL_COLOR_BUFFER_BIT);
733 } else {
734 do_render();
735 do_render_osd(3);
736 if (use_glFinish) Finish();
737 else Flush();
741 static void redraw(void) {
742 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
743 flip_page();
746 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
747 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
749 mpi_flipped = stride[0] < 0;
750 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
751 x, y, w, h, slice_height);
752 if (is_yuv) {
753 int xs, ys;
754 mp_get_chroma_shift(image_format, &xs, &ys);
755 ActiveTexture(GL_TEXTURE1);
756 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
757 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
758 ActiveTexture(GL_TEXTURE2);
759 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
760 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
761 ActiveTexture(GL_TEXTURE0);
763 return 0;
766 static uint32_t get_image(mp_image_t *mpi) {
767 int needed_size;
768 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
769 if (!err_shown)
770 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
771 "Expect a _major_ speed penalty\n");
772 err_shown = 1;
773 return VO_FALSE;
775 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
776 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
777 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
778 return VO_FALSE;
779 if (mesa_buffer) mpi->width = texture_width;
780 else if (ati_hack) {
781 mpi->width = texture_width;
782 mpi->height = texture_height;
784 mpi->stride[0] = mpi->width * mpi->bpp / 8;
785 needed_size = mpi->stride[0] * mpi->height;
786 if (mesa_buffer) {
787 #ifdef CONFIG_GL_X11
788 if (mesa_bufferptr && needed_size > mesa_buffersize) {
789 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
790 mesa_bufferptr = NULL;
792 if (!mesa_bufferptr)
793 mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
794 mesa_buffersize = needed_size;
795 #endif
796 mpi->planes[0] = mesa_bufferptr;
797 } else {
798 if (!gl_buffer)
799 GenBuffers(1, &gl_buffer);
800 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
801 if (needed_size > gl_buffersize) {
802 gl_buffersize = needed_size;
803 BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
804 NULL, GL_DYNAMIC_DRAW);
806 if (!gl_bufferptr)
807 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
808 mpi->planes[0] = gl_bufferptr;
809 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
811 if (!mpi->planes[0]) {
812 if (!err_shown)
813 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
814 "Expect a _major_ speed penalty\n");
815 err_shown = 1;
816 return VO_FALSE;
818 if (is_yuv) {
819 // planar YUV
820 int xs, ys;
821 mp_get_chroma_shift(image_format, &xs, &ys);
822 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
823 mpi->stride[0] = mpi->width;
824 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
825 mpi->stride[1] = mpi->width >> xs;
826 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
827 mpi->stride[2] = mpi->width >> xs;
828 if (ati_hack && !mesa_buffer) {
829 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
830 if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
831 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
832 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
833 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
834 NULL, GL_DYNAMIC_DRAW);
835 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
836 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
837 NULL, GL_DYNAMIC_DRAW);
838 gl_buffersize_uv = mpi->stride[1] * mpi->height;
840 if (!gl_bufferptr_uv[0]) {
841 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
842 gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
843 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
844 gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
846 mpi->planes[1] = gl_bufferptr_uv[0];
847 mpi->planes[2] = gl_bufferptr_uv[1];
850 mpi->flags |= MP_IMGFLAG_DIRECT;
851 return VO_TRUE;
854 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
855 int right_border = stride - start;
856 int bottom_border = full_height - height;
857 while (height > 0) {
858 memset(dst + start, value, right_border);
859 dst += stride;
860 height--;
862 if (bottom_border > 0)
863 memset(dst, value, stride * bottom_border);
866 static uint32_t draw_image(mp_image_t *mpi) {
867 int slice = slice_height;
868 int stride[3];
869 unsigned char *planes[3];
870 mp_image_t mpi2 = *mpi;
871 int w = mpi->w, h = mpi->h;
872 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
873 goto skip_upload;
874 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
875 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
876 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
877 int bpp = is_yuv ? 8 : mpi->bpp;
878 int xs, ys;
879 mp_get_chroma_shift(image_format, &xs, &ys);
880 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
881 if (is_yuv) {
882 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> xs, mpi->h >> ys, mpi2.stride[1], mpi->stride[1]);
883 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> xs, mpi->h >> ys, mpi2.stride[2], mpi->stride[2]);
885 if (ati_hack) { // since we have to do a full upload we need to clear the borders
886 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
887 if (is_yuv) {
888 clear_border(mpi2.planes[1], mpi->w >> xs, mpi2.stride[1], mpi->h >> ys, mpi2.height >> ys, 128);
889 clear_border(mpi2.planes[2], mpi->w >> xs, mpi2.stride[2], mpi->h >> ys, mpi2.height >> ys, 128);
892 mpi = &mpi2;
894 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
895 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
896 mpi_flipped = stride[0] < 0;
897 if (mpi->flags & MP_IMGFLAG_DIRECT) {
898 if (mesa_buffer) {
899 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
900 w = texture_width;
901 } else {
902 intptr_t base = (intptr_t)planes[0];
903 if (ati_hack) { w = texture_width; h = texture_height; }
904 if (mpi_flipped)
905 base += (mpi->h - 1) * stride[0];
906 planes[0] -= base;
907 planes[1] -= base;
908 planes[2] -= base;
909 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
910 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
911 gl_bufferptr = NULL;
912 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
913 planes[0] = planes[1] = planes[2] = NULL;
915 slice = 0; // always "upload" full texture
917 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
918 mpi->x, mpi->y, w, h, slice);
919 if (is_yuv) {
920 int xs, ys;
921 mp_get_chroma_shift(image_format, &xs, &ys);
922 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
923 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
924 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
925 gl_bufferptr_uv[0] = NULL;
927 ActiveTexture(GL_TEXTURE1);
928 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
929 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
930 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
931 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
932 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
933 gl_bufferptr_uv[1] = NULL;
935 ActiveTexture(GL_TEXTURE2);
936 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
937 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
938 ActiveTexture(GL_TEXTURE0);
940 if (mpi->flags & MP_IMGFLAG_DIRECT) {
941 if (mesa_buffer) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
942 else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
944 skip_upload:
945 if (vo_doublebuffering) do_render();
946 return VO_TRUE;
949 static int
950 draw_frame(uint8_t *src[])
952 return VO_ERROR;
955 static int
956 query_format(uint32_t format)
958 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
959 VFCAP_FLIP |
960 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
961 if (use_osd)
962 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
963 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
964 return caps;
965 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL) &&
966 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
967 return caps;
968 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
969 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
970 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
971 return 0;
972 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
973 return 0;
974 if (many_fmts &&
975 glFindFormat(format, NULL, NULL, NULL, NULL))
976 return caps;
977 return 0;
981 static void
982 uninit(void)
984 if (!vo_config_count) return;
985 uninitGl();
986 if (custom_prog) free(custom_prog);
987 custom_prog = NULL;
988 if (custom_tex) free(custom_tex);
989 custom_tex = NULL;
990 uninit_mpglcontext(&glctx);
993 static int valid_csp(void *p)
995 int *csp = p;
996 return *csp >= -1 && *csp < MP_CSP_COUNT;
999 static const opt_t subopts[] = {
1000 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
1001 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
1002 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
1003 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
1004 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
1005 {"slice-height", OPT_ARG_INT, &slice_height, int_non_neg},
1006 {"rectangle", OPT_ARG_INT, &use_rectangle,int_non_neg},
1007 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg},
1008 {"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
1009 {"lscale", OPT_ARG_INT, &lscale, int_non_neg},
1010 {"cscale", OPT_ARG_INT, &cscale, int_non_neg},
1011 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
1012 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
1013 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
1014 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
1015 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
1016 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
1017 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
1018 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
1019 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
1020 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
1021 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
1022 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
1023 {NULL}
1026 static int preinit(const char *arg)
1028 enum MPGLType gltype = GLTYPE_X11;
1029 // set defaults
1030 #ifdef CONFIG_GL_WIN32
1031 gltype = GLTYPE_W32;
1032 #endif
1033 many_fmts = 1;
1034 use_osd = 1;
1035 scaled_osd = 0;
1036 use_aspect = 1;
1037 use_ycbcr = 0;
1038 use_yuv = 0;
1039 colorspace = -1;
1040 lscale = 0;
1041 cscale = 0;
1042 filter_strength = 0.5;
1043 use_rectangle = -1;
1044 use_glFinish = 0;
1045 ati_hack = -1;
1046 force_pbo = -1;
1047 mesa_buffer = 0;
1048 swap_interval = 1;
1049 slice_height = 0;
1050 custom_prog = NULL;
1051 custom_tex = NULL;
1052 custom_tlin = 1;
1053 custom_trect = 0;
1054 mipmap_gen = 0;
1055 osd_color = 0xffffff;
1056 if (subopt_parse(arg, subopts) != 0) {
1057 mp_msg(MSGT_VO, MSGL_FATAL,
1058 "\n-vo gl command line help:\n"
1059 "Example: mplayer -vo gl:slice-height=4\n"
1060 "\nOptions:\n"
1061 " nomanyfmts\n"
1062 " Disable extended color formats for OpenGL 1.2 and later\n"
1063 " slice-height=<0-...>\n"
1064 " Slice size for texture transfer, 0 for whole image\n"
1065 " noosd\n"
1066 " Do not use OpenGL OSD code\n"
1067 " scaled-osd\n"
1068 " Render OSD at movie resolution and scale it\n"
1069 " noaspect\n"
1070 " Do not do aspect scaling\n"
1071 " rectangle=<0,1,2>\n"
1072 " 0: use power-of-two textures\n"
1073 " 1: use texture_rectangle\n"
1074 " 2: use texture_non_power_of_two\n"
1075 " ati-hack\n"
1076 " Workaround ATI bug with PBOs\n"
1077 " force-pbo\n"
1078 " Force use of PBO even if this involves an extra memcpy\n"
1079 " glfinish\n"
1080 " Call glFinish() before swapping buffers\n"
1081 " swapinterval=<n>\n"
1082 " Interval in displayed frames between to buffer swaps.\n"
1083 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1084 " Requires GLX_SGI_swap_control support to work.\n"
1085 " ycbcr\n"
1086 " also try to use the GL_MESA_ycbcr_texture extension\n"
1087 " yuv=<n>\n"
1088 " 0: use software YUV to RGB conversion.\n"
1089 " 1: use register combiners (nVidia only, for older cards).\n"
1090 " 2: use fragment program.\n"
1091 " 3: use fragment program with gamma correction.\n"
1092 " 4: use fragment program with gamma correction via lookup.\n"
1093 " 5: use ATI-specific method (for older cards).\n"
1094 " 6: use lookup via 3D texture.\n"
1095 " colorspace=<n>\n"
1096 " 0: MPlayer's default YUV to RGB conversion\n"
1097 " 1: YUV to RGB according to BT.601\n"
1098 " 2: YUV to RGB according to BT.709\n"
1099 " 3: YUV to RGB according to SMPT-240M\n"
1100 " 4: YUV to RGB according to EBU\n"
1101 " 5: XYZ to RGB\n"
1102 " lscale=<n>\n"
1103 " 0: use standard bilinear scaling for luma.\n"
1104 " 1: use improved bicubic scaling for luma.\n"
1105 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1106 " 3: as 1 but without using a lookup texture.\n"
1107 " 4: experimental unsharp masking (sharpening).\n"
1108 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1109 " cscale=<n>\n"
1110 " as lscale but for chroma (2x slower with little visible effect).\n"
1111 " filter-strength=<value>\n"
1112 " set the effect strength for some lscale/cscale filters\n"
1113 " customprog=<filename>\n"
1114 " use a custom YUV conversion program\n"
1115 " customtex=<filename>\n"
1116 " use a custom YUV conversion lookup texture\n"
1117 " nocustomtlin\n"
1118 " use GL_NEAREST scaling for customtex texture\n"
1119 " customtrect\n"
1120 " use texture_rectangle for customtex texture\n"
1121 " mipmapgen\n"
1122 " generate mipmaps for the video image (use with TXB in customprog)\n"
1123 " osdcolor=<0xAARRGGBB>\n"
1124 " use the given color for the OSD\n"
1125 "\n" );
1126 return -1;
1128 if (use_rectangle == 1)
1129 gl_target = GL_TEXTURE_RECTANGLE;
1130 else
1131 gl_target = GL_TEXTURE_2D;
1132 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
1133 if (many_fmts)
1134 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1135 "Use -vo gl:nomanyfmts if playback fails.\n");
1136 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1137 "(0 means image height).\n", slice_height);
1138 if (!init_mpglcontext(&glctx, gltype)) return -1;
1140 return 0;
1143 static const struct {
1144 const char *name;
1145 int *value;
1146 int supportmask;
1147 } eq_map[] = {
1148 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1149 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1150 {"saturation", &eq_sat, MASK_ALL_YUV },
1151 {"hue", &eq_hue, MASK_ALL_YUV },
1152 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1153 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1154 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1155 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1156 {NULL, NULL, 0 }
1159 static int control(uint32_t request, void *data)
1161 switch (request) {
1162 case VOCTRL_PAUSE:
1163 case VOCTRL_RESUME:
1164 int_pause = (request == VOCTRL_PAUSE);
1165 return VO_TRUE;
1166 case VOCTRL_QUERY_FORMAT:
1167 return query_format(*(uint32_t*)data);
1168 case VOCTRL_GET_IMAGE:
1169 return get_image(data);
1170 case VOCTRL_DRAW_IMAGE:
1171 return draw_image(data);
1172 case VOCTRL_DRAW_EOSD:
1173 if (!data)
1174 return VO_FALSE;
1175 genEOSD(data);
1176 if (vo_doublebuffering) do_render_osd(2);
1177 return VO_TRUE;
1178 case VOCTRL_GET_EOSD_RES:
1180 mp_eosd_res_t *r = data;
1181 r->w = vo_dwidth; r->h = vo_dheight;
1182 r->mt = r->mb = r->ml = r->mr = 0;
1183 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1184 else if (aspect_scaling()) {
1185 r->ml = r->mr = ass_border_x;
1186 r->mt = r->mb = ass_border_y;
1189 return VO_TRUE;
1190 case VOCTRL_ONTOP:
1191 glctx.ontop();
1192 return VO_TRUE;
1193 case VOCTRL_FULLSCREEN:
1194 glctx.fullscreen();
1195 resize(vo_dwidth, vo_dheight);
1196 return VO_TRUE;
1197 case VOCTRL_BORDER:
1198 glctx.border();
1199 resize(vo_dwidth, vo_dheight);
1200 return VO_TRUE;
1201 case VOCTRL_GET_PANSCAN:
1202 if (!use_aspect) return VO_NOTIMPL;
1203 return VO_TRUE;
1204 case VOCTRL_SET_PANSCAN:
1205 if (!use_aspect) return VO_NOTIMPL;
1206 resize(vo_dwidth, vo_dheight);
1207 return VO_TRUE;
1208 case VOCTRL_GET_EQUALIZER:
1209 if (is_yuv) {
1210 struct voctrl_get_equalizer_args *args = data;
1211 int i;
1212 for (i = 0; eq_map[i].name; i++)
1213 if (strcmp(args->name, eq_map[i].name) == 0) break;
1214 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1215 break;
1216 *args->valueptr = *eq_map[i].value;
1217 return VO_TRUE;
1219 break;
1220 case VOCTRL_SET_EQUALIZER:
1221 if (is_yuv) {
1222 struct voctrl_set_equalizer_args *args = data;
1223 int i;
1224 for (i = 0; eq_map[i].name; i++)
1225 if (strcmp(args->name, eq_map[i].name) == 0) break;
1226 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1227 break;
1228 *eq_map[i].value = args->value;
1229 update_yuvconv();
1230 return VO_TRUE;
1232 break;
1233 case VOCTRL_UPDATE_SCREENINFO:
1234 glctx.update_xinerama_info();
1235 return VO_TRUE;
1236 case VOCTRL_REDRAW_OSD:
1237 if (vo_doublebuffering)
1238 do_render();
1239 draw_osd();
1240 if (vo_doublebuffering)
1241 do_render_osd(2);
1242 flip_page();
1243 return VO_TRUE;
1245 return VO_NOTIMPL;