x11_common: always free x11 context struct on exit
[mplayer/glamo.git] / vidix / glint_regs.h
blob807ca58352dfc80a9ba24b58969904da6c0b5638
1 /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/glint/glint_regs.h,v 1.31 2001/12/08 16:01:52 alanh Exp $ */
3 /*
4 * glint register file
6 * Copyright by Stefan Dirsch, Dirk Hohndel, Alan Hourihane
7 * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk>
8 * Dirk Hohndel, <hohndel@suse.de>
9 * Stefan Dirsch, <sndirsch@suse.de>
10 * Simon P., <sim@suse.de>
12 * this work is sponsored by S.u.S.E. GmbH, Fuerth, Elsa GmbH, Aachen and
13 * Siemens Nixdorf Informationssysteme
17 #ifndef MPLAYER_GLINT_REGS_H
18 #define MPLAYER_GLINT_REGS_H
20 /**********************************************
21 * GLINT 500TX Configuration Region Registers *
22 ***********************************************/
24 /* Device Identification */
25 #define CFGVendorId 0x0000
26 #define PCI_VENDOR_3DLABS 0x3D3D
27 #define PCI_VENDOR_TI 0x104C
28 #define CFGDeviceId 0x0002
30 #define CFGRevisionId 0x08
31 #define CFGClassCode 0x09
32 #define CFGHeaderType 0x0E
34 /* Device Control/Status */
35 #define CFGCommand 0x04
36 #define CFGStatus 0x06
38 /* Miscellaneous Functions */
39 #define CFGBist 0x0f
40 #define CFGLatTimer 0x0d
41 #define CFGCacheLine 0x0c
42 #define CFGMaxLat 0x3f
43 #define CFGMinGrant 0x3e
44 #define CFGIntPin 0x3d
45 #define CFGIntLine 0x3c
47 /* Base Adresses */
48 #define CFGBaseAddr0 0x10
49 #define CFGBaseAddr1 0x14
50 #define CFGBaseAddr2 0x18
51 #define CFGBaseAddr3 0x1C
52 #define CFGBaseAddr4 0x20
53 #define CFGRomAddr 0x30
57 /**********************************
58 * GLINT 500TX Region 0 Registers *
59 **********************************/
61 /* Control Status Registers */
62 #define ResetStatus 0x0000
63 #define IntEnable 0x0008
64 #define IntFlags 0x0010
65 #define InFIFOSpace 0x0018
66 #define OutFIFOWords 0x0020
67 #define DMAAddress 0x0028
68 #define DMACount 0x0030
69 #define ErrorFlags 0x0038
70 #define VClkCtl 0x0040
71 #define TestRegister 0x0048
72 #define Aperture0 0x0050
73 #define Aperture1 0x0058
74 #define DMAControl 0x0060
75 #define FIFODis 0x0068
77 /* GLINT PerMedia Region 0 additional Registers */
78 #define ChipConfig 0x0070
79 #define SCLK_SEL_MASK (3 << 10)
80 #define SCLK_SEL_MCLK_HALF (3 << 10)
81 #define ByDMAControl 0x00D8
83 /* GLINT 500TX LocalBuffer Registers */
84 #define LBMemoryCtl 0x1000
85 #define LBNumBanksMask 0x00000001
86 #define LBNumBanks1 (0)
87 #define LBNumBanks2 (1)
88 #define LBPageSizeMask 0x00000006
89 #define LBPageSize256 (0<<1)
90 #define LBPageSize512 (1<<1)
91 #define LBPageSize1024 (2<<1)
92 #define LBPageSize2048 (3<<1)
93 #define LBRASCASLowMask 0x00000018
94 #define LBRASCASLow2 (0<<3)
95 #define LBRASCASLow3 (1<<3)
96 #define LBRASCASLow4 (2<<3)
97 #define LBRASCASLow5 (3<<3)
98 #define LBRASPrechargeMask 0x00000060
99 #define LBRASPrecharge2 (0<<5)
100 #define LBRASPrecharge3 (1<<5)
101 #define LBRASPrecharge4 (2<<5)
102 #define LBRASPrecharge5 (3<<5)
103 #define LBCASLowMask 0x00000180
104 #define LBCASLow1 (0<<7)
105 #define LBCASLow2 (1<<7)
106 #define LBCASLow3 (2<<7)
107 #define LBCASLow4 (3<<7)
108 #define LBPageModeMask 0x00000200
109 #define LBPageModeEnabled (0<<9)
110 #define LBPageModeDisabled (1<<9)
111 #define LBRefreshCountMask 0x0003fc00
112 #define LBRefreshCountShift 10
114 #define LBMemoryEDO 0x1008
115 #define LBEDOMask 0x00000001
116 #define LBEDODisabled (0)
117 #define LBEDOEnabled (1)
118 #define LBEDOBankSizeMask 0x0000000e
119 #define LBEDOBankSizeDiabled (0<<1)
120 #define LBEDOBankSize256K (1<<1)
121 #define LBEDOBankSize512K (2<<1)
122 #define LBEDOBankSize1M (3<<1)
123 #define LBEDOBankSize2M (4<<1)
124 #define LBEDOBankSize4M (5<<1)
125 #define LBEDOBankSize8M (6<<1)
126 #define LBEDOBankSize16M (7<<1)
127 #define LBTwoPageDetectorMask 0x00000010
128 #define LBSinglePageDetector (0<<4)
129 #define LBTwoPageDetector (1<<4)
131 /* GLINT PerMedia Memory Control Registers */
132 #define PMReboot 0x1000
133 #define PMRomControl 0x1040
134 #define PMBootAddress 0x1080
135 #define PMMemConfig 0x10C0
136 #define RowCharge8 1 << 10
137 #define TimeRCD8 1 << 7
138 #define TimeRC8 0x6 << 3
139 #define TimeRP8 1
140 #define CAS3Latency8 0 << 16
141 #define BootAdress8 0x10
142 #define NumberBanks8 0x3 << 29
143 #define RefreshCount8 0x41 << 21
144 #define TimeRASMin8 1 << 13
145 #define DeadCycle8 1 << 17
146 #define BankDelay8 0 << 18
147 #define Burst1Cycle8 1 << 31
148 #define SDRAM8 0 << 4
150 #define RowCharge6 1 << 10
151 #define TimeRCD6 1 << 7
152 #define TimeRC6 0x6 << 3
153 #define TimeRP6 0x2
154 #define CAS3Latency6 1 << 16
155 #define BootAdress6 0x60
156 #define NumberBanks6 0x2 << 29
157 #define RefreshCount6 0x41 << 21
158 #define TimeRASMin6 1 << 13
159 #define DeadCycle6 1 << 17
160 #define BankDelay6 0 << 18
161 #define Burst1Cycle6 1 << 31
162 #define SDRAM6 0 << 4
164 #define RowCharge4 0 << 10
165 #define TimeRCD4 0 << 7
166 #define TimeRC4 0x4 << 3
167 #define TimeRP4 1
168 #define CAS3Latency4 0 << 16
169 #define BootAdress4 0x10
170 #define NumberBanks4 1 << 29
171 #define RefreshCount4 0x30 << 21
172 #define TimeRASMin4 1 << 13
173 #define DeadCycle4 0 << 17
174 #define BankDelay4 0 << 18
175 #define Burst1Cycle4 1 << 31
176 #define SDRAM4 0 << 4
178 /* Permedia 2 Control */
179 #define MemControl 0x1040
181 #define PMBypassWriteMask 0x1100
182 #define PMFramebufferWriteMask 0x1140
183 #define PMCount 0x1180
185 /* Framebuffer Registers */
186 #define FBMemoryCtl 0x1800
187 #define FBModeSel 0x1808
188 #define FBGCWrMask 0x1810
189 #define FBGCColorLower 0x1818
190 #define FBTXMemCtl 0x1820
191 #define FBWrMaskk 0x1830
192 #define FBGCColorUpper 0x1838
194 /* Core FIFO */
195 #define OutputFIFO 0x2000
197 /* 500TX Internal Video Registers */
198 #define VTGHLimit 0x3000
199 #define VTGHSyncStart 0x3008
200 #define VTGHSyncEnd 0x3010
201 #define VTGHBlankEnd 0x3018
202 #define VTGVLimit 0x3020
203 #define VTGVSyncStart 0x3028
204 #define VTGVSyncEnd 0x3030
205 #define VTGVBlankEnd 0x3038
206 #define VTGHGateStart 0x3040
207 #define VTGHGateEnd 0x3048
208 #define VTGVGateStart 0x3050
209 #define VTGVGateEnd 0x3058
210 #define VTGPolarity 0x3060
211 #define VTGFrameRowAddr 0x3068
212 #define VTGVLineNumber 0x3070
213 #define VTGSerialClk 0x3078
214 #define VTGModeCtl 0x3080
216 /* Permedia Video Control Registers */
217 #define PMScreenBase 0x3000
218 #define PMScreenStride 0x3008
219 #define PMHTotal 0x3010
220 #define PMHgEnd 0x3018
221 #define PMHbEnd 0x3020
222 #define PMHsStart 0x3028
223 #define PMHsEnd 0x3030
224 #define PMVTotal 0x3038
225 #define PMVbEnd 0x3040
226 #define PMVsStart 0x3048
227 #define PMVsEnd 0x3050
228 #define PMVideoControl 0x3058
229 #define PMInterruptLine 0x3060
230 #define PMDDCData 0x3068
231 #define DataIn (1<<0)
232 #define ClkIn (1<<1)
233 #define DataOut (1<<2)
234 #define ClkOut (1<<3)
235 #define PMLineCount 0x3070
236 #define PMFifoControl 0x3078
238 /* Permedia 2 RAMDAC Registers */
239 #define PM2DACWriteAddress 0x4000
240 #define PM2DACIndexReg 0x4000
241 #define PM2DACData 0x4008
242 #define PM2DACReadMask 0x4010
243 #define PM2DACReadAddress 0x4018
244 #define PM2DACCursorColorAddress 0x4020
245 #define PM2DACCursorColorData 0x4028
246 #define PM2DACIndexData 0x4050
247 #define PM2DACCursorData 0x4058
248 #define PM2DACCursorXLsb 0x4060
249 #define PM2DACCursorXMsb 0x4068
250 #define PM2DACCursorYLsb 0x4070
251 #define PM2DACCursorYMsb 0x4078
252 #define PM2DACCursorControl 0x06
253 #define PM2DACIndexCMR 0x18
254 #define PM2DAC_TRUECOLOR 0x80
255 #define PM2DAC_RGB 0x20
256 #define PM2DAC_GRAPHICS 0x10
257 #define PM2DAC_PACKED 0x09
258 #define PM2DAC_8888 0x08
259 #define PM2DAC_565 0x06
260 #define PM2DAC_4444 0x05
261 #define PM2DAC_5551 0x04
262 #define PM2DAC_2321 0x03
263 #define PM2DAC_2320 0x02
264 #define PM2DAC_332 0x01
265 #define PM2DAC_CI8 0x00
266 #define PM2DACIndexMDCR 0x19
267 #define PM2DACIndexPalettePage 0x1c
268 #define PM2DACIndexMCR 0x1e
269 #define PM2DACIndexClockAM 0x20
270 #define PM2DACIndexClockAN 0x21
271 #define PM2DACIndexClockAP 0x22
272 #define PM2DACIndexClockBM 0x23
273 #define PM2DACIndexClockBN 0x24
274 #define PM2DACIndexClockBP 0x25
275 #define PM2DACIndexClockCM 0x26
276 #define PM2DACIndexClockCN 0x27
277 #define PM2DACIndexClockCP 0x28
278 #define PM2DACIndexClockStatus 0x29
279 #define PM2DACIndexMemClockM 0x30
280 #define PM2DACIndexMemClockN 0x31
281 #define PM2DACIndexMemClockP 0x32
282 #define PM2DACIndexMemClockStatus 0x33
283 #define PM2DACIndexColorKeyControl 0x40
284 #define PM2DACIndexColorKeyOverlay 0x41
285 #define PM2DACIndexColorKeyRed 0x42
286 #define PM2DACIndexColorKeyGreen 0x43
287 #define PM2DACIndexColorKeyBlue 0x44
289 /* Permedia 2V extensions */
290 #define PM2VDACRDMiscControl 0x000
291 #define PM2VDACRDSyncControl 0x001
292 #define PM2VDACRDDACControl 0x002
293 #define PM2VDACRDPixelSize 0x003
294 #define PM2VDACRDColorFormat 0x004
295 #define PM2VDACRDCursorMode 0x005
296 #define PM2VDACRDCursorXLow 0x007
297 #define PM2VDACRDCursorXHigh 0x008
298 #define PM2VDACRDCursorYLow 0x009
299 #define PM2VDACRDCursorYHigh 0x00A
300 #define PM2VDACRDCursorHotSpotX 0x00B
301 #define PM2VDACRDCursorHotSpotY 0x00C
302 #define PM2VDACRDOverlayKey 0x00D
303 #define PM2VDACRDPan 0x00E
304 #define PM2VDACRDSense 0x00F
305 #define PM2VDACRDCheckControl 0x018
306 #define PM2VDACIndexClockControl 0x200
307 #define PM2VDACRDDClk0PreScale 0x201
308 #define PM2VDACRDDClk0FeedbackScale 0x202
309 #define PM2VDACRDDClk0PostScale 0x203
310 #define PM2VDACRDDClk1PreScale 0x204
311 #define PM2VDACRDDClk1FeedbackScale 0x205
312 #define PM2VDACRDDClk1PostScale 0x206
313 #define PM2VDACRDMClkControl 0x20D
314 #define PM2VDACRDMClkPreScale 0x20E
315 #define PM2VDACRDMClkFeedbackScale 0x20F
316 #define PM2VDACRDMClkPostScale 0x210
317 #define PM2VDACRDCursorPalette 0x303
318 #define PM2VDACRDCursorPattern 0x400
319 #define PM2VDACIndexRegLow 0x4020
320 #define PM2VDACIndexRegHigh 0x4028
321 #define PM2VDACIndexData 0x4030
322 #define PM2VDACRDIndexControl 0x4038
324 /* Permedia 2 Video Streams Unit Registers */
325 #define VSBIntFlag (1<<8)
326 #define VSAIntFlag (1<<9)
328 #define VSConfiguration 0x5800
329 #define VS_UnitMode_ROM 0
330 #define VS_UnitMode_AB8 3
331 #define VS_UnitMode_Mask 7
332 #define VS_GPBusMode_A (1<<3)
333 #define VS_HRefPolarityA (1<<9)
334 #define VS_VRefPolarityA (1<<10)
335 #define VS_VActivePolarityA (1<<11)
336 #define VS_UseFieldA (1<<12)
337 #define VS_FieldPolarityA (1<<13)
338 #define VS_FieldEdgeA (1<<14)
339 #define VS_VActiveVBIA (1<<15)
340 #define VS_InterlaceA (1<<16)
341 #define VS_ReverseDataA (1<<17)
342 #define VS_HRefPolarityB (1<<18)
343 #define VS_VRefPolarityB (1<<19)
344 #define VS_VActivePolarityB (1<<20)
345 #define VS_UseFieldB (1<<21)
346 #define VS_FieldPolarityB (1<<22)
347 #define VS_FieldEdgeB (1<<23)
348 #define VS_VActiveVBIB (1<<24)
349 #define VS_InterlaceB (1<<25)
350 #define VS_ColorSpaceB_RGB (1<<26)
351 #define VS_ReverseDataB (1<<27)
352 #define VS_DoubleEdgeB (1<<28)
354 #define VSStatus 0x5808
355 #define VS_FieldOne0A (1<<9)
356 #define VS_FieldOne1A (1<<10)
357 #define VS_FieldOne2A (1<<11)
358 #define VS_InvalidInterlaceA (1<<12)
359 #define VS_FieldOne0B (1<<17)
360 #define VS_FieldOne1B (1<<18)
361 #define VS_FieldOne2B (1<<19)
362 #define VS_InvalidInterlaceB (1<<20)
364 #define VSSerialBusControl 0x5810
366 #define VSABase 0x5900
367 #define VSA_Video (1<<0)
368 #define VSA_VBI (1<<1)
369 #define VSA_BufferCtl (1<<2)
370 #define VSA_MirrorX (1<<7)
371 #define VSA_MirrorY (1<<8)
372 #define VSA_Discard_None (0<<9)
373 #define VSA_Discard_FieldOne (1<<9)
374 #define VSA_Discard_FieldTwo (2<<9)
375 #define VSA_CombineFields (1<<11)
376 #define VSA_LockToStreamB (1<<12)
377 #define VSBBase 0x5A00
378 #define VSB_Video (1<<0)
379 #define VSB_VBI (1<<1)
380 #define VSB_BufferCtl (1<<2)
381 #define VSB_CombineFields (1<<3)
382 #define VSB_RGBOrder (1<<11)
383 #define VSB_GammaCorrect (1<<12)
384 #define VSB_LockToStreamA (1<<13)
386 #define VSControl 0x0000
387 #define VSInterrupt 0x0008
388 #define VSCurrentLine 0x0010
389 #define VSVideoAddressHost 0x0018
390 #define VSVideoAddressIndex 0x0020
391 #define VSVideoAddress0 0x0028
392 #define VSVideoAddress1 0x0030
393 #define VSVideoAddress2 0x0038
394 #define VSVideoStride 0x0040
395 #define VSVideoStartLine 0x0048
396 #define VSVideoEndLine 0x0050
397 #define VSVideoStartData 0x0058
398 #define VSVideoEndData 0x0060
399 #define VSVBIAddressHost 0x0068
400 #define VSVBIAddressIndex 0x0070
401 #define VSVBIAddress0 0x0078
402 #define VSVBIAddress1 0x0080
403 #define VSVBIAddress2 0x0088
404 #define VSVBIStride 0x0090
405 #define VSVBIStartLine 0x0098
406 #define VSVBIEndLine 0x00A0
407 #define VSVBIStartData 0x00A8
408 #define VSVBIEndData 0x00B0
409 #define VSFifoControl 0x00B8
411 /**********************************
412 * GLINT Delta Region 0 Registers *
413 **********************************/
415 /* Control Status Registers */
416 #define DResetStatus 0x0800
417 #define DIntEnable 0x0808
418 #define DIntFlags 0x0810
419 #define DErrorFlags 0x0838
420 #define DTestRegister 0x0848
421 #define DFIFODis 0x0868
425 /**********************************
426 * GLINT Gamma Region 0 Registers *
427 **********************************/
429 /* Control Status Registers */
430 #define GInFIFOSpace 0x0018
431 #define GDMAAddress 0x0028
432 #define GDMACount 0x0030
433 #define GDMAControl 0x0060
434 #define GOutDMA 0x0080
435 #define GOutDMACount 0x0088
436 #define GResetStatus 0x0800
437 #define GIntEnable 0x0808
438 #define GIntFlags 0x0810
439 #define GErrorFlags 0x0838
440 #define GTestRegister 0x0848
441 #define GFIFODis 0x0868
443 #define GChipConfig 0x0870
444 #define GChipAGPCapable 1 << 0
445 #define GChipAGPSideband 1 << 1
446 #define GChipMultiGLINTApMask 3 << 19
447 #define GChipMultiGLINTAp_0M 0 << 19
448 #define GChipMultiGLINTAp_16M 1 << 19
449 #define GChipMultiGLINTAp_32M 2 << 19
450 #define GChipMultiGLINTAp_64M 3 << 19
452 #define GCSRAperture 0x0878
453 #define GCSRSecondaryGLINTMapEn 1 << 0
455 #define GPageTableAddr 0x0c00
456 #define GPageTableLength 0x0c08
457 #define GDelayTimer 0x0c38
458 #define GCommandMode 0x0c40
459 #define GCommandIntEnable 0x0c48
460 #define GCommandIntFlags 0x0c50
461 #define GCommandErrorFlags 0x0c58
462 #define GCommandStatus 0x0c60
463 #define GCommandFaultingAddr 0x0c68
464 #define GVertexFaultingAddr 0x0c70
465 #define GWriteFaultingAddr 0x0c88
466 #define GFeedbackSelectCount 0x0c98
467 #define GGammaProcessorMode 0x0cb8
468 #define GVGAShadow 0x0d00
469 #define GMultGLINTAperture 0x0d08
470 #define GMultGLINT1 0x0d10
471 #define GMultGLINT2 0x0d18
473 /************************
474 * GLINT Core Registers *
475 ************************/
477 #define GLINT_TAG(major,offset) (((major) << 7) | ((offset) << 3))
478 #define GLINT_TAG_ADDR(major,offset) (0x8000 | GLINT_TAG((major),(offset)))
480 #define UNIT_DISABLE 0
481 #define UNIT_ENABLE 1
483 #define StartXDom GLINT_TAG_ADDR(0x00,0x00)
484 #define dXDom GLINT_TAG_ADDR(0x00,0x01)
485 #define StartXSub GLINT_TAG_ADDR(0x00,0x02)
486 #define dXSub GLINT_TAG_ADDR(0x00,0x03)
487 #define StartY GLINT_TAG_ADDR(0x00,0x04)
488 #define dY GLINT_TAG_ADDR(0x00,0x05)
489 #define GLINTCount GLINT_TAG_ADDR(0x00,0x06)
490 #define Render GLINT_TAG_ADDR(0x00,0x07)
491 #define AreaStippleEnable 0x00001
492 #define LineStippleEnable 0x00002
493 #define ResetLineStipple 0x00004
494 #define FastFillEnable 0x00008
495 #define PrimitiveLine 0
496 #define PrimitiveTrapezoid 0x00040
497 #define PrimitivePoint 0x00080
498 #define PrimitiveRectangle 0x000C0
499 #define AntialiasEnable 0x00100
500 #define AntialiasingQuality 0x00200
501 #define UsePointTable 0x00400
502 #define SyncOnBitMask 0x00800
503 #define SyncOnHostData 0x01000
504 #define TextureEnable 0x02000
505 #define FogEnable 0x04000
506 #define CoverageEnable 0x08000
507 #define SubPixelCorrectionEnable 0x10000
508 #define SpanOperation 0x40000
509 #define XPositive 1<<21
510 #define YPositive 1<<22
513 #define ContinueNewLine GLINT_TAG_ADDR(0x00,0x08)
514 #define ContinueNewDom GLINT_TAG_ADDR(0x00,0x09)
515 #define ContinueNewSub GLINT_TAG_ADDR(0x00,0x0a)
516 #define Continue GLINT_TAG_ADDR(0x00,0x0b)
517 #define FlushSpan GLINT_TAG_ADDR(0x00,0x0c)
518 #define BitMaskPattern GLINT_TAG_ADDR(0x00,0x0d)
520 #define PointTable0 GLINT_TAG_ADDR(0x01,0x00)
521 #define PointTable1 GLINT_TAG_ADDR(0x01,0x01)
522 #define PointTable2 GLINT_TAG_ADDR(0x01,0x02)
523 #define PointTable3 GLINT_TAG_ADDR(0x01,0x03)
524 #define RasterizerMode GLINT_TAG_ADDR(0x01,0x04)
525 #define RMMultiGLINT 1<<17
526 #define BitMaskPackingEachScanline 1<<9
527 #define ForceBackgroundColor 1<<6
528 #define InvertBitMask 1<<1
529 #define YLimits GLINT_TAG_ADDR(0x01,0x05)
530 #define ScanLineOwnership GLINT_TAG_ADDR(0x01,0x06)
531 #define WaitForCompletion GLINT_TAG_ADDR(0x01,0x07)
532 #define PixelSize GLINT_TAG_ADDR(0x01,0x08)
533 #define XLimits GLINT_TAG_ADDR(0x01,0x09) /* PM only */
535 #define RectangleOrigin GLINT_TAG_ADDR(0x01,0x0A) /* PM2 only */
536 #define RectangleSize GLINT_TAG_ADDR(0x01,0x0B) /* PM2 only */
538 #define PackedDataLimits GLINT_TAG_ADDR(0x02,0x0a) /* PM only */
540 #define ScissorMode GLINT_TAG_ADDR(0x03,0x00)
541 #define SCI_USER 0x01
542 #define SCI_SCREEN 0x02
543 #define SCI_USERANDSCREEN 0x03
545 #define ScissorMinXY GLINT_TAG_ADDR(0x03,0x01)
546 #define ScissorMaxXY GLINT_TAG_ADDR(0x03,0x02)
547 #define ScreenSize GLINT_TAG_ADDR(0x03,0x03)
548 #define AreaStippleMode GLINT_TAG_ADDR(0x03,0x04)
549 /* 0: */
550 /* NoMirrorY */
551 /* NoMirrorX */
552 /* NoInvertPattern */
553 /* YAddress_1bit */
554 /* XAddress_1bit */
555 /* UNIT_DISABLE */
557 #define ASM_XAddress_2bit 1 << 1
558 #define ASM_XAddress_3bit 2 << 1
559 #define ASM_XAddress_4bit 3 << 1
560 #define ASM_XAddress_5bit 4 << 1
561 #define ASM_YAddress_2bit 1 << 4
562 #define ASM_YAddress_3bit 2 << 4
563 #define ASM_YAddress_4bit 3 << 4
564 #define ASM_YAddress_5bit 4 << 4
565 #define ASM_InvertPattern 1 << 17
566 #define ASM_MirrorX 1 << 18
567 #define ASM_MirrorY 1 << 19
569 #define LineStippleMode GLINT_TAG_ADDR(0x03,0x05)
570 #define LoadLineStippleCounters GLINT_TAG_ADDR(0x03,0x06)
571 #define UpdateLineStippleCounters GLINT_TAG_ADDR(0x03,0x07)
572 #define SaveLineStippleState GLINT_TAG_ADDR(0x03,0x08)
573 #define WindowOrigin GLINT_TAG_ADDR(0x03,0x09)
575 #define AreaStipplePattern0 GLINT_TAG_ADDR(0x04,0x00)
576 #define AreaStipplePattern1 GLINT_TAG_ADDR(0x04,0x01)
577 #define AreaStipplePattern2 GLINT_TAG_ADDR(0x04,0x02)
578 #define AreaStipplePattern3 GLINT_TAG_ADDR(0x04,0x03)
579 #define AreaStipplePattern4 GLINT_TAG_ADDR(0x04,0x04)
580 #define AreaStipplePattern5 GLINT_TAG_ADDR(0x04,0x05)
581 #define AreaStipplePattern6 GLINT_TAG_ADDR(0x04,0x06)
582 #define AreaStipplePattern7 GLINT_TAG_ADDR(0x04,0x07)
584 #define TextureAddressMode GLINT_TAG_ADDR(0x07,0x00)
585 #define SStart GLINT_TAG_ADDR(0x07,0x01)
586 #define dSdx GLINT_TAG_ADDR(0x07,0x02)
587 #define dSdyDom GLINT_TAG_ADDR(0x07,0x03)
588 #define TStart GLINT_TAG_ADDR(0x07,0x04)
589 #define dTdx GLINT_TAG_ADDR(0x07,0x05)
590 #define dTdyDom GLINT_TAG_ADDR(0x07,0x06)
591 #define QStart GLINT_TAG_ADDR(0x07,0x07)
592 #define dQdx GLINT_TAG_ADDR(0x07,0x08)
593 #define dQdyDom GLINT_TAG_ADDR(0x07,0x09)
594 #define LOD GLINT_TAG_ADDR(0x07,0x0A)
595 #define dSdy GLINT_TAG_ADDR(0x07,0x0B)
596 #define dTdy GLINT_TAG_ADDR(0x07,0x0C)
597 #define dQdy GLINT_TAG_ADDR(0x07,0x0D)
599 #define TextureReadMode GLINT_TAG_ADDR(0x09,0x00)
600 #define TextureFormat GLINT_TAG_ADDR(0x09,0x01)
601 #define Texture_4_Components 3 << 3
602 #define Texture_Texel 0
604 #define TextureCacheControl GLINT_TAG_ADDR(0x09,0x02)
605 #define TextureCacheControlEnable 2
606 #define TextureCacheControlInvalidate 1
608 #define GLINTBorderColor GLINT_TAG_ADDR(0x09,0x05)
610 #define TexelLUTIndex GLINT_TAG_ADDR(0x09,0x08)
611 #define TexelLUTData GLINT_TAG_ADDR(0x09,0x09)
612 #define TexelLUTAddress GLINT_TAG_ADDR(0x09,0x0A)
613 #define TexelLUTTransfer GLINT_TAG_ADDR(0x09,0x0B)
614 #define TextureFilterMode GLINT_TAG_ADDR(0x09,0x0C)
615 #define TextureChromaUpper GLINT_TAG_ADDR(0x09,0x0D)
616 #define TextureChromaLower GLINT_TAG_ADDR(0x09,0x0E)
618 #define TxBaseAddr0 GLINT_TAG_ADDR(0x0A,0x00)
619 #define TxBaseAddr1 GLINT_TAG_ADDR(0x0A,0x01)
620 #define TxBaseAddr2 GLINT_TAG_ADDR(0x0A,0x02)
621 #define TxBaseAddr3 GLINT_TAG_ADDR(0x0A,0x03)
622 #define TxBaseAddr4 GLINT_TAG_ADDR(0x0A,0x04)
623 #define TxBaseAddr5 GLINT_TAG_ADDR(0x0A,0x05)
624 #define TxBaseAddr6 GLINT_TAG_ADDR(0x0A,0x06)
625 #define TxBaseAddr7 GLINT_TAG_ADDR(0x0A,0x07)
626 #define TxBaseAddr8 GLINT_TAG_ADDR(0x0A,0x08)
627 #define TxBaseAddr9 GLINT_TAG_ADDR(0x0A,0x09)
628 #define TxBaseAddr10 GLINT_TAG_ADDR(0x0A,0x0A)
629 #define TxBaseAddr11 GLINT_TAG_ADDR(0x0A,0x0B)
631 #define PMTextureBaseAddress GLINT_TAG_ADDR(0x0b,0x00)
632 #define PMTextureMapFormat GLINT_TAG_ADDR(0x0b,0x01)
633 #define PMTextureDataFormat GLINT_TAG_ADDR(0x0b,0x02)
635 #define Texel0 GLINT_TAG_ADDR(0x0c,0x00)
636 #define Texel1 GLINT_TAG_ADDR(0x0c,0x01)
637 #define Texel2 GLINT_TAG_ADDR(0x0c,0x02)
638 #define Texel3 GLINT_TAG_ADDR(0x0c,0x03)
639 #define Texel4 GLINT_TAG_ADDR(0x0c,0x04)
640 #define Texel5 GLINT_TAG_ADDR(0x0c,0x05)
641 #define Texel6 GLINT_TAG_ADDR(0x0c,0x06)
642 #define Texel7 GLINT_TAG_ADDR(0x0c,0x07)
643 #define Interp0 GLINT_TAG_ADDR(0x0c,0x08)
644 #define Interp1 GLINT_TAG_ADDR(0x0c,0x09)
645 #define Interp2 GLINT_TAG_ADDR(0x0c,0x0a)
646 #define Interp3 GLINT_TAG_ADDR(0x0c,0x0b)
647 #define Interp4 GLINT_TAG_ADDR(0x0c,0x0c)
648 #define TextureFilter GLINT_TAG_ADDR(0x0c,0x0d)
649 #define PMTextureReadMode GLINT_TAG_ADDR(0x0c,0x0e)
650 #define TexelLUTMode GLINT_TAG_ADDR(0x0c,0x0f)
652 #define TextureColorMode GLINT_TAG_ADDR(0x0d,0x00)
653 #define TextureTypeOpenGL 0
654 #define TextureTypeApple 1 << 4
655 #define TextureKsDDA 1 << 5 /* only Apple-Mode */
656 #define TextureKdDDA 1 << 6 /* only Apple-Mode */
658 #define TextureEnvColor GLINT_TAG_ADDR(0x0d,0x01)
659 #define FogMode GLINT_TAG_ADDR(0x0d,0x02)
660 /* 0: */
661 /* FOG RGBA */
662 /* UNIT_DISABLE */
664 #define FOG_CI 0x0002
666 #define FogColor GLINT_TAG_ADDR(0x0d,0x03)
667 #define FStart GLINT_TAG_ADDR(0x0d,0x04)
668 #define dFdx GLINT_TAG_ADDR(0x0d,0x05)
669 #define dFdyDom GLINT_TAG_ADDR(0x0d,0x06)
670 #define KsStart GLINT_TAG_ADDR(0x0d,0x09)
671 #define dKsdx GLINT_TAG_ADDR(0x0d,0x0a)
672 #define dKsdyDom GLINT_TAG_ADDR(0x0d,0x0b)
673 #define KdStart GLINT_TAG_ADDR(0x0d,0x0c)
674 #define dKdStart GLINT_TAG_ADDR(0x0d,0x0d)
675 #define dKddyDom GLINT_TAG_ADDR(0x0d,0x0e)
677 #define RStart GLINT_TAG_ADDR(0x0f,0x00)
678 #define dRdx GLINT_TAG_ADDR(0x0f,0x01)
679 #define dRdyDom GLINT_TAG_ADDR(0x0f,0x02)
680 #define GStart GLINT_TAG_ADDR(0x0f,0x03)
681 #define dGdx GLINT_TAG_ADDR(0x0f,0x04)
682 #define dGdyDom GLINT_TAG_ADDR(0x0f,0x05)
683 #define BStart GLINT_TAG_ADDR(0x0f,0x06)
684 #define dBdx GLINT_TAG_ADDR(0x0f,0x07)
685 #define dBdyDom GLINT_TAG_ADDR(0x0f,0x08)
686 #define AStart GLINT_TAG_ADDR(0x0f,0x09)
687 #define dAdx GLINT_TAG_ADDR(0x0f,0x0a)
688 #define dAdyDom GLINT_TAG_ADDR(0x0f,0x0b)
689 #define ColorDDAMode GLINT_TAG_ADDR(0x0f,0x0c)
690 /* 0: */
691 #define CDDA_FlatShading 0
692 /* UNIT_DISABLE */
693 #define CDDA_GouraudShading 0x0002
696 #define ConstantColor GLINT_TAG_ADDR(0x0f,0x0d)
697 #define GLINTColor GLINT_TAG_ADDR(0x0f,0x0e)
698 #define AlphaTestMode GLINT_TAG_ADDR(0x10,0x00)
699 #define AntialiasMode GLINT_TAG_ADDR(0x10,0x01)
700 #define AlphaBlendMode GLINT_TAG_ADDR(0x10,0x02)
701 /* 0: */
702 /* SrcZERO */
703 /* DstZERO */
704 /* ColorFormat8888 */
705 /* AlphaBuffer present */
706 /* ColorOrderBGR */
707 /* TypeOpenGL */
708 /* DstFBData */
709 /* UNIT_DISABLE */
711 #define ABM_SrcONE 1 << 1
712 #define ABM_SrcDST_COLOR 2 << 1
713 #define ABM_SrcONE_MINUS_DST_COLOR 3 << 1
714 #define ABM_SrcSRC_ALPHA 4 << 1
715 #define ABM_SrcONE_MINUS_SRC_ALPHA 5 << 1
716 #define ABM_SrcDST_ALPHA 6 << 1
717 #define ABM_SrcONE_MINUS_DST_ALPHA 7 << 1
718 #define ABM_SrcSRC_ALPHA_SATURATE 8 << 1
719 #define ABM_DstONE 1 << 5
720 #define ABM_DstSRC_COLOR 2 << 5
721 #define ABM_DstONE_MINUS_SRC_COLOR 3 << 5
722 #define ABM_DstSRC_ALPHA 4 << 5
723 #define ABM_DstONE_MINUS_SRC_ALPHA 5 << 5
724 #define ABM_DstDST_ALPHA 6 << 5
725 #define ABM_DstONE_MINUS_DST_ALPHA 7 << 5
726 #define ABM_ColorFormat5555 1 << 8
727 #define ABM_ColorFormat4444 2 << 8
728 #define ABM_ColorFormat4444_Front 3 << 8
729 #define ABM_ColorFormat4444_Back 4 << 8
730 #define ABM_ColorFormat332_Front 5 << 8
731 #define ABM_ColorFormat332_Back 6 << 8
732 #define ABM_ColorFormat121_Front 7 << 8
733 #define ABM_ColorFormat121_Back 8 << 8
734 #define ABM_ColorFormat555_Back 13 << 8
735 #define ABM_ColorFormat_CI8 14 << 8
736 #define ABM_ColorFormat_CI4 15 << 8
737 #define ABM_NoAlphaBuffer 0x1000
738 #define ABM_ColorOrderRGB 0x2000
739 #define ABM_TypeQuickDraw3D 0x4000
740 #define ABM_DstFBSourceData 0x8000
742 #define DitherMode GLINT_TAG_ADDR(0x10,0x03)
743 /* 0: */
744 /* ColorOrder BGR */
745 /* AlphaDitherDefault */
746 /* ColorFormat8888 */
747 /* TruncateMode */
748 /* DitherDisable */
749 /* UNIT_DISABLE */
751 #define DTM_DitherEnable 1 << 1
752 #define DTM_ColorFormat5555 1 << 2
753 #define DTM_ColorFormat4444 2 << 2
754 #define DTM_ColorFormat4444_Front 3 << 2
755 #define DTM_ColorFormat4444_Back 4 << 2
756 #define DTM_ColorFormat332_Front 5 << 2
757 #define DTM_ColorFormat332_Back 6 << 2
758 #define DTM_ColorFormat121_Front 7 << 2
759 #define DTM_ColorFormat121_Back 8 << 2
760 #define DTM_ColorFormat555_Back 13 << 2
761 #define DTM_ColorFormat_CI8 14 << 2
762 #define DTM_ColorFormat_CI4 15 << 2
763 #define DTM_ColorOrderRGB 1 << 10
764 #define DTM_NoAlphaDither 1 << 14
765 #define DTM_RoundMode 1 << 15
767 #define FBSoftwareWriteMask GLINT_TAG_ADDR(0x10,0x04)
768 #define LogicalOpMode GLINT_TAG_ADDR(0x10,0x05)
769 #define Use_ConstantFBWriteData 0x40
772 #define FBWriteData GLINT_TAG_ADDR(0x10,0x06)
773 #define RouterMode GLINT_TAG_ADDR(0x10,0x08)
774 #define ROUTER_Depth_Texture 1
775 #define ROUTER_Texture_Depth 0
778 #define LBReadMode GLINT_TAG_ADDR(0x11,0x00)
779 /* 0: */
780 /* SrcNoRead */
781 /* DstNoRead */
782 /* DataLBDefault */
783 /* WinTopLeft */
784 /* NoPatch */
785 /* ScanlineInterval1 */
787 #define LBRM_SrcEnable 1 << 9
788 #define LBRM_DstEnable 1 << 10
789 #define LBRM_DataLBStencil 1 << 16
790 #define LBRM_DataLBDepth 2 << 16
791 #define LBRM_WinBottomLeft 1 << 18
792 #define LBRM_DoPatch 1 << 19
794 #define LBRM_ScanlineInt2 1 << 20
795 #define LBRM_ScanlineInt4 2 << 20
796 #define LBRM_ScanlineInt8 3 << 20
799 #define LBReadFormat GLINT_TAG_ADDR(0x11,0x01)
800 #define LBRF_DepthWidth15 0x03 /* only permedia */
801 #define LBRF_DepthWidth16 0x00
802 #define LBRF_DepthWidth24 0x01
803 #define LBRF_DepthWidth32 0x02
805 #define LBRF_StencilWidth0 (0 << 2)
806 #define LBRF_StencilWidth4 (1 << 2)
807 #define LBRF_StencilWidth8 (2 << 2)
809 #define LBRF_StencilPos16 (0 << 4)
810 #define LBRF_StencilPos20 (1 << 4)
811 #define LBRF_StencilPos24 (2 << 4)
812 #define LBRF_StencilPos28 (3 << 4)
813 #define LBRF_StencilPos32 (4 << 4)
815 #define LBRF_FrameCount0 (0 << 7)
816 #define LBRF_FrameCount4 (1 << 7)
817 #define LBRF_FrameCount8 (2 << 7)
819 #define LBRF_FrameCountPos16 (0 << 9)
820 #define LBRF_FrameCountPos20 (1 << 9)
821 #define LBRF_FrameCountPos24 (2 << 9)
822 #define LBRF_FrameCountPos28 (3 << 9)
823 #define LBRF_FrameCountPos32 (4 << 9)
824 #define LBRF_FrameCountPos36 (5 << 9)
825 #define LBRF_FrameCountPos40 (6 << 9)
827 #define LBRF_GIDWidth0 (0 << 12)
828 #define LBRF_GIDWidth4 (1 << 12)
830 #define LBRF_GIDPos16 (0 << 13)
831 #define LBRF_GIDPos20 (1 << 13)
832 #define LBRF_GIDPos24 (2 << 13)
833 #define LBRF_GIDPos28 (3 << 13)
834 #define LBRF_GIDPos32 (4 << 13)
835 #define LBRF_GIDPos36 (5 << 13)
836 #define LBRF_GIDPos40 (6 << 13)
837 #define LBRF_GIDPos44 (7 << 13)
838 #define LBRF_GIDPos48 (8 << 13)
840 #define LBRF_Compact32 (1 << 17)
844 #define LBSourceOffset GLINT_TAG_ADDR(0x11,0x02)
845 #define LBStencil GLINT_TAG_ADDR(0x11,0x05)
846 #define LBDepth GLINT_TAG_ADDR(0x11,0x06)
847 #define LBWindowBase GLINT_TAG_ADDR(0x11,0x07)
848 #define LBWriteMode GLINT_TAG_ADDR(0x11,0x08)
849 #define LBWM_WriteEnable 0x1
850 #define LBWM_UpLoad_LBDepth 0x2
851 #define LBWM_UpLoad_LBStencil 0x4
853 #define LBWriteFormat GLINT_TAG_ADDR(0x11,0x09)
856 #define TextureData GLINT_TAG_ADDR(0x11,0x0d)
857 #define TextureDownloadOffset GLINT_TAG_ADDR(0x11,0x0e)
858 #define LBWindowOffset GLINT_TAG_ADDR(0x11,0x0f)
860 #define GLINTWindow GLINT_TAG_ADDR(0x13,0x00)
861 #define GWIN_UnitEnable (1 << 0)
862 #define GWIN_ForceLBUpdate (1 << 3)
863 #define GWIN_LBUpdateSourceREG (1 << 4)
864 #define GWIN_LBUpdateSourceLB (0 << 4)
865 #define GWIN_StencilFCP (1 << 17)
866 #define GWIN_DepthFCP (1 << 18)
867 #define GWIN_OverrideWriteFilter (1 << 19)
869 /* ??? is this needed, set by permedia (2) modules */
870 #define GWIN_DisableLBUpdate 0x40000
872 #define StencilMode GLINT_TAG_ADDR(0x13,0x01)
873 #define StencilData GLINT_TAG_ADDR(0x13,0x02)
874 #define GLINTStencil GLINT_TAG_ADDR(0x13,0x03)
875 #define DepthMode GLINT_TAG_ADDR(0x13,0x04)
876 /* 0: */
877 /* WriteDisable */
878 /* SrcCompFragment */
879 /* CompFuncNEVER */
880 /* UNIT_DISABLE */
882 #define DPM_WriteEnable 1 << 1
883 #define DPM_SrcCompLBData 1 << 2
884 #define DPM_SrcCompDregister 2 << 2
885 #define DPM_SrcCompLBSourceData 3 << 2
886 #define DPM_CompFuncLESS 1 << 4
887 #define DPM_CompFuncEQUAL 2 << 4
888 #define DPM_CompFuncLESS_OR_EQ 3 << 4
889 #define DPM_CompFuncGREATER 4 << 4
890 #define DPM_CompFuncNOT_EQ 5 << 4
891 #define DPM_CompFuncGREATER_OR_EQ 6 << 4
892 #define DPM_CompFuncALWAYS 7 << 4
894 #define GLINTDepth GLINT_TAG_ADDR(0x13,0x05)
895 #define ZStartU GLINT_TAG_ADDR(0x13,0x06)
896 #define ZStartL GLINT_TAG_ADDR(0x13,0x07)
897 #define dZdxU GLINT_TAG_ADDR(0x13,0x08)
898 #define dZdxL GLINT_TAG_ADDR(0x13,0x09)
899 #define dZdyDomU GLINT_TAG_ADDR(0x13,0x0a)
900 #define dZdyDomL GLINT_TAG_ADDR(0x13,0x0b)
901 #define FastClearDepth GLINT_TAG_ADDR(0x13,0x0c)
903 #define FBReadMode GLINT_TAG_ADDR(0x15,0x00)
904 /* 0: */
905 /* SrcNoRead */
906 /* DstNoRead */
907 /* DataFBDefault */
908 /* WinTopLeft */
909 /* ScanlineInterval1 */
911 #define FBRM_SrcEnable 1 << 9
912 #define FBRM_DstEnable 1 << 10
913 #define FBRM_DataFBColor 1 << 15
914 #define FBRM_WinBottomLeft 1 << 16
915 #define FBRM_Packed 1 << 19
916 #define FBRM_ScanlineInt2 1 << 23
917 #define FBRM_ScanlineInt4 2 << 23
918 #define FBRM_ScanlineInt8 3 << 23
921 #define FBSourceOffset GLINT_TAG_ADDR(0x15,0x01)
922 #define FBPixelOffset GLINT_TAG_ADDR(0x15,0x02)
923 #define FBColor GLINT_TAG_ADDR(0x15,0x03)
924 #define FBData GLINT_TAG_ADDR(0x15,0x04)
925 #define FBSourceData GLINT_TAG_ADDR(0x15,0x05)
927 #define FBWindowBase GLINT_TAG_ADDR(0x15,0x06)
928 #define FBWriteMode GLINT_TAG_ADDR(0x15,0x07)
929 /* 0: */
930 /* FBWM_NoColorUpload */
931 /* FBWM_WriteDisable */
932 #define FBWM_WriteEnable 1
933 #define FBWM_UploadColor 1 << 3
934 /* Permedia3 extensions */
935 #define FBWM_Enable0 1 << 12
937 #define FBHardwareWriteMask GLINT_TAG_ADDR(0x15,0x08)
938 #define FBBlockColor GLINT_TAG_ADDR(0x15,0x09)
939 #define FBReadPixel GLINT_TAG_ADDR(0x15,0x0a) /* PM */
940 #define PatternRamMode GLINT_TAG_ADDR(0x15,0x0f)
942 #define PatternRamData0 GLINT_TAG_ADDR(0x16,0x00)
943 #define PatternRamData1 GLINT_TAG_ADDR(0x16,0x01)
944 #define PatternRamData2 GLINT_TAG_ADDR(0x16,0x02)
945 #define PatternRamData3 GLINT_TAG_ADDR(0x16,0x03)
946 #define PatternRamData4 GLINT_TAG_ADDR(0x16,0x04)
947 #define PatternRamData5 GLINT_TAG_ADDR(0x16,0x05)
948 #define PatternRamData6 GLINT_TAG_ADDR(0x16,0x06)
949 #define PatternRamData7 GLINT_TAG_ADDR(0x16,0x07)
951 #define FilterMode GLINT_TAG_ADDR(0x18,0x00)
952 /* 0: */
953 /* CullDepthTags */
954 /* CullDepthData */
955 /* CullStencilTags */
956 /* CullStencilData */
957 /* CullColorTag */
958 /* CullColorData */
959 /* CullSyncTag */
960 /* CullSyncData */
961 /* CullStatisticTag */
962 /* CullStatisticData */
964 #define FM_PassDepthTags 0x0010
965 #define FM_PassDepthData 0x0020
966 #define FM_PassStencilTags 0x0040
967 #define FM_PassStencilData 0x0080
968 #define FM_PassColorTag 0x0100
969 #define FM_PassColorData 0x0200
970 #define FM_PassSyncTag 0x0400
971 #define FM_PassSyncData 0x0800
972 #define FM_PassStatisticTag 0x1000
973 #define FM_PassStatisticData 0x2000
975 #define Sync_tag 0x0188
977 #define StatisticMode GLINT_TAG_ADDR(0x18,0x01)
978 #define MinRegion GLINT_TAG_ADDR(0x18,0x02)
979 #define MaxRegion GLINT_TAG_ADDR(0x18,0x03)
980 #define ResetPickResult GLINT_TAG_ADDR(0x18,0x04)
981 #define MitHitRegion GLINT_TAG_ADDR(0x18,0x05)
982 #define MaxHitRegion GLINT_TAG_ADDR(0x18,0x06)
983 #define PickResult GLINT_TAG_ADDR(0x18,0x07)
984 #define GlintSync GLINT_TAG_ADDR(0x18,0x08)
986 #define FBBlockColorU GLINT_TAG_ADDR(0x18,0x0d)
987 #define FBBlockColorL GLINT_TAG_ADDR(0x18,0x0e)
988 #define SuspendUntilFrameBlank GLINT_TAG_ADDR(0x18,0x0f)
990 #define KsRStart GLINT_TAG_ADDR(0x19,0x00)
991 #define dKsRdx GLINT_TAG_ADDR(0x19,0x01)
992 #define dKsRdyDom GLINT_TAG_ADDR(0x19,0x02)
993 #define KsGStart GLINT_TAG_ADDR(0x19,0x03)
994 #define dKsGdx GLINT_TAG_ADDR(0x19,0x04)
995 #define dKsGdyDom GLINT_TAG_ADDR(0x19,0x05)
996 #define KsBStart GLINT_TAG_ADDR(0x19,0x06)
997 #define dKsBdx GLINT_TAG_ADDR(0x19,0x07)
998 #define dKsBdyDom GLINT_TAG_ADDR(0x19,0x08)
1000 #define KdRStart GLINT_TAG_ADDR(0x1A,0x00)
1001 #define dKdRdx GLINT_TAG_ADDR(0x1A,0x01)
1002 #define dKdRdyDom GLINT_TAG_ADDR(0x1A,0x02)
1003 #define KdGStart GLINT_TAG_ADDR(0x1A,0x03)
1004 #define dKdGdx GLINT_TAG_ADDR(0x1A,0x04)
1005 #define dKdGdyDom GLINT_TAG_ADDR(0x1A,0x05)
1006 #define KdBStart GLINT_TAG_ADDR(0x1A,0x06)
1007 #define dKdBdx GLINT_TAG_ADDR(0x1A,0x07)
1008 #define dKdBdyDom GLINT_TAG_ADDR(0x1A,0x08)
1010 #define FBSourceBase GLINT_TAG_ADDR(0x1B,0x00)
1011 #define FBSourceDelta GLINT_TAG_ADDR(0x1B,0x01)
1012 #define Config GLINT_TAG_ADDR(0x1B,0x02)
1013 #define CFBRM_SrcEnable 1<<0
1014 #define CFBRM_DstEnable 1<<1
1015 #define CFBRM_Packed 1<<2
1016 #define CWM_Enable 1<<3
1017 #define CCDDA_Enable 1<<4
1018 #define CLogOp_Enable 1<<5
1019 #define ContextDump GLINT_TAG_ADDR(0x1B,0x08)
1020 #define ContextRestore GLINT_TAG_ADDR(0x1B,0x09)
1021 #define ContextData GLINT_TAG_ADDR(0x1B,0x0a)
1023 #define TexelLUT0 GLINT_TAG_ADDR(0x1D,0x00)
1024 #define TexelLUT1 GLINT_TAG_ADDR(0x1D,0x01)
1025 #define TexelLUT2 GLINT_TAG_ADDR(0x1D,0x02)
1026 #define TexelLUT3 GLINT_TAG_ADDR(0x1D,0x03)
1027 #define TexelLUT4 GLINT_TAG_ADDR(0x1D,0x04)
1028 #define TexelLUT5 GLINT_TAG_ADDR(0x1D,0x05)
1029 #define TexelLUT6 GLINT_TAG_ADDR(0x1D,0x06)
1030 #define TexelLUT7 GLINT_TAG_ADDR(0x1D,0x07)
1031 #define TexelLUT8 GLINT_TAG_ADDR(0x1D,0x08)
1032 #define TexelLUT9 GLINT_TAG_ADDR(0x1D,0x09)
1033 #define TexelLUT10 GLINT_TAG_ADDR(0x1D,0x0A)
1034 #define TexelLUT11 GLINT_TAG_ADDR(0x1D,0x0B)
1035 #define TexelLUT12 GLINT_TAG_ADDR(0x1D,0x0C)
1036 #define TexelLUT13 GLINT_TAG_ADDR(0x1D,0x0D)
1037 #define TexelLUT14 GLINT_TAG_ADDR(0x1D,0x0E)
1038 #define TexelLUT15 GLINT_TAG_ADDR(0x1D,0x0F)
1040 #define YUVMode GLINT_TAG_ADDR(0x1E,0x00)
1041 #define ChromaUpper GLINT_TAG_ADDR(0x1E,0x01)
1042 #define ChromaLower GLINT_TAG_ADDR(0x1E,0x02)
1043 #define ChromaTestMode GLINT_TAG_ADDR(0x1E,0x03)
1044 #define AlphaMapUpperBound GLINT_TAG_ADDR(0x1E,0x03) /* PM2 */
1045 #define AlphaMapLowerBound GLINT_TAG_ADDR(0x1E,0x04) /* PM2 */
1048 /******************************
1049 * GLINT Delta Core Registers *
1050 ******************************/
1052 #define V0FixedTag GLINT_TAG_ADDR(0x20,0x00)
1053 #define V1FixedTag GLINT_TAG_ADDR(0x21,0x00)
1054 #define V2FixedTag GLINT_TAG_ADDR(0x22,0x00)
1055 #define V0FloatTag GLINT_TAG_ADDR(0x23,0x00)
1056 #define V1FloatTag GLINT_TAG_ADDR(0x24,0x00)
1057 #define V2FloatTag GLINT_TAG_ADDR(0x25,0x00)
1059 #define VPAR_s 0x00
1060 #define VPAR_t 0x08
1061 #define VPAR_q 0x10
1062 #define VPAR_Ks 0x18
1063 #define VPAR_Kd 0x20
1065 /* have changed colors in ramdac !
1066 #define VPAR_R 0x28
1067 #define VPAR_G 0x30
1068 #define VPAR_B 0x38
1069 #define VPAR_A 0x40
1071 #define VPAR_B 0x28
1072 #define VPAR_G 0x30
1073 #define VPAR_R 0x38
1074 #define VPAR_A 0x40
1076 #define VPAR_f 0x48
1078 #define VPAR_x 0x50
1079 #define VPAR_y 0x58
1080 #define VPAR_z 0x60
1082 #define DeltaModeTag GLINT_TAG_ADDR(0x26,0x00)
1083 /* 0: */
1084 /* GLINT_300SX */
1086 /* DeltaMode Register Bit Field Assignments */
1087 #define DM_GLINT_300SX 0x0000
1088 #define DM_GLINT_500TX 0x0001
1089 #define DM_PERMEDIA 0x0002
1090 #define DM_Depth_16BPP (1 << 2)
1091 #define DM_Depth_24BPP (2 << 2)
1092 #define DM_Depth_32BPP (3 << 2)
1093 #define DM_FogEnable 0x0010
1094 #define DM_TextureEnable 0x0020
1095 #define DM_SmoothShadingEnable 0x0040
1096 #define DM_DepthEnable 0x0080
1097 #define DM_SpecularTextureEnable 0x0100
1098 #define DM_DiffuseTextureEnable 0x0200
1099 #define DM_SubPixelCorrectionEnable 0x0400
1100 #define DM_DiamondExit 0x0800
1101 #define DM_NoDraw 0x1000
1102 #define DM_ClampEnable 0x2000
1103 #define DM_ClampedTexParMode 0x4000
1104 #define DM_NormalizedTexParMode 0xC000
1107 #define DDCMD_AreaStrippleEnable 0x0001
1108 #define DDCMD_LineStrippleEnable 0x0002
1109 #define DDCMD_ResetLineStripple 1 << 2
1110 #define DDCMD_FastFillEnable 1 << 3
1111 /* 2 Bits reserved */
1112 #define DDCMD_PrimitiveType_Point 2 << 6
1113 #define DDCMD_PrimitiveType_Line 0 << 6
1114 #define DDCMD_PrimitiveType_Trapezoid 1 << 6
1115 #define DDCMD_AntialiasEnable 1 << 8
1116 #define DDCMD_AntialiasingQuality 1 << 9
1117 #define DDCMD_UsePointTable 1 << 10
1118 #define DDCMD_SyncOnBitMask 1 << 11
1119 #define DDCMD_SyncOnHostDate 1 << 12
1120 #define DDCMD_TextureEnable 1 << 13
1121 #define DDCMD_FogEnable 1 << 14
1122 #define DDCMD_CoverageEnable 1 << 15
1123 #define DDCMD_SubPixelCorrectionEnable 1 << 16
1127 #define DrawTriangle GLINT_TAG_ADDR(0x26,0x01)
1128 #define RepeatTriangle GLINT_TAG_ADDR(0x26,0x02)
1129 #define DrawLine01 GLINT_TAG_ADDR(0x26,0x03)
1130 #define DrawLine10 GLINT_TAG_ADDR(0x26,0x04)
1131 #define RepeatLine GLINT_TAG_ADDR(0x26,0x05)
1132 #define BroadcastMask GLINT_TAG_ADDR(0x26,0x0F)
1134 /* Permedia 3 - Accelerator Extensions */
1135 #define FillRectanglePosition 0x8348
1136 #define FillRender2D 0x8350
1137 #define FBDstReadBufAddr0 0xAE80
1138 #define FBDstReadBufOffset0 0xAEA0
1139 #define FBDstReadBufWidth0 0xAEC0
1140 #define FBDstReadMode 0xAEE0
1141 #define FBDRM_Enable0 1<<8
1142 #define FBDRM_Blocking 1<<24
1143 #define FBDstReadEnables 0xAEE8
1144 #define FBSrcReadMode 0xAF00
1145 #define FBSRM_Blocking 1<<11
1146 #define FBSrcReadBufAddr 0xAF08
1147 #define FBSrcReadBufOffset0 0xAF10
1148 #define FBSrcReadBufWidth 0xAF18
1149 #define FBWriteBufAddr0 0xB000
1150 #define FBWriteBufOffset0 0xB020
1151 #define FBWriteBufWidth0 0xB040
1152 #define FBBlockColorBack 0xB0A0
1153 #define ForegroundColor 0xB0C0
1154 #define BackgroundColor 0xB0C8
1155 #define RectanglePosition 0xB600
1156 #define Render2D 0xB640
1158 /* Colorformats */
1159 #define BGR555 1
1160 #define BGR565 16
1161 #define CI8 14
1162 #define CI4 15
1164 #ifdef DEBUG
1165 #define GLINT_WRITE_REG(v,r) \
1166 GLINT_VERB_WRITE_REG(pGlint,v,r,__FILE__,__LINE__)
1167 #define GLINT_READ_REG(r) \
1168 GLINT_VERB_READ_REG(pGlint,r,__FILE__,__LINE__)
1169 #else
1171 #define GLINT_WRITE_REG(v,r) \
1172 MMIO_OUT32(pGlint->IOBase + pGlint->IOOffset,(unsigned long)(r), (v))
1173 #define GLINT_READ_REG(r) \
1174 MMIO_IN32(pGlint->IOBase + pGlint->IOOffset,(unsigned long)(r))
1176 #endif /* DEBUG */
1178 #define GLINT_WAIT(n) \
1179 do{ \
1180 if (pGlint->InFifoSpace>=(n)) \
1181 pGlint->InFifoSpace -= (n); \
1182 else { \
1183 int tmp; \
1184 while((tmp=GLINT_READ_REG(InFIFOSpace))<(n)); \
1185 /* Clamp value due to bugs in PM3 */ \
1186 if (tmp > pGlint->FIFOSize) \
1187 tmp = pGlint->FIFOSize; \
1188 pGlint->InFifoSpace = tmp - (n); \
1190 }while(0)
1192 #define GLINTDACDelay(x) do { \
1193 int delay = x; \
1194 unsigned char tmp; \
1195 while(delay--){tmp = GLINT_READ_REG(InFIFOSpace);}; \
1196 } while(0)
1198 #define GLINT_MASK_WRITE_REG(v,m,r) \
1199 GLINT_WRITE_REG((GLINT_READ_REG(r)&(m))|(v),r)
1201 #define GLINT_SLOW_WRITE_REG(v,r) \
1202 do{ \
1203 mem_barrier(); \
1204 GLINT_WAIT(pGlint->FIFOSize); \
1205 mem_barrier(); \
1206 GLINT_WRITE_REG(v,r); \
1207 }while(0)
1209 #define GLINT_SET_INDEX(index) \
1210 do{ \
1211 GLINT_SLOW_WRITE_REG(((index)>>8)&0xff,PM2VDACIndexRegHigh); \
1212 GLINT_SLOW_WRITE_REG((index)&0xff,PM2VDACIndexRegLow); \
1213 } while(0)
1215 #define REPLICATE(r) \
1217 if (pScrn->bitsPerPixel == 16) { \
1218 r &= 0xFFFF; \
1219 r |= (r<<16); \
1220 } else \
1221 if (pScrn->bitsPerPixel == 8) { \
1222 r &= 0xFF; \
1223 r |= (r<<8); \
1224 r |= (r<<16); \
1228 #ifndef XF86DRI
1229 #define LOADROP(rop) \
1231 if (pGlint->ROP != rop) { \
1232 GLINT_WRITE_REG(rop<<1|UNIT_ENABLE, LogicalOpMode); \
1233 pGlint->ROP = rop; \
1236 #else
1237 #define LOADROP(rop) \
1239 GLINT_WRITE_REG(rop<<1|UNIT_ENABLE, LogicalOpMode); \
1240 pGlint->ROP = rop; \
1242 #endif
1244 #define CHECKCLIPPING \
1246 if (pGlint->ClippingOn) { \
1247 pGlint->ClippingOn = FALSE; \
1248 GLINT_WAIT(1); \
1249 GLINT_WRITE_REG(0, ScissorMode); \
1253 #ifndef XF86DRI
1254 #define DO_PLANEMASK(planemask) \
1256 if (planemask != pGlint->planemask) { \
1257 pGlint->planemask = planemask; \
1258 REPLICATE(planemask); \
1259 GLINT_WRITE_REG(planemask, FBHardwareWriteMask);\
1262 #else
1263 #define DO_PLANEMASK(planemask) \
1265 pGlint->planemask = planemask; \
1266 REPLICATE(planemask); \
1267 GLINT_WRITE_REG(planemask, FBHardwareWriteMask);\
1269 #endif
1271 /* Permedia Save/Restore functions */
1273 #define STOREREG(address,value) \
1274 pReg->glintRegs[address >> 3] = value;
1276 #define SAVEREG(address) \
1277 pReg->glintRegs[address >> 3] = GLINT_READ_REG(address);
1279 #define RESTOREREG(address) \
1280 GLINT_SLOW_WRITE_REG(pReg->glintRegs[address >> 3], address);
1282 #define STOREDAC(address,value) \
1283 pReg->DacRegs[address] = value;
1285 #define P2VOUT(address) \
1286 Permedia2vOutIndReg(pScrn, address, 0x00, pReg->DacRegs[address]);
1288 #define P2VIN(address) \
1289 pReg->DacRegs[address] = Permedia2vInIndReg(pScrn, address);
1291 /* RamDac Save/Restore functions, used by external DAC's */
1293 #define STORERAMDAC(address,value) \
1294 ramdacReg->DacRegs[address] = value;
1296 /* Multi Chip access */
1298 #define ACCESSCHIP1() \
1299 pGlint->IOOffset = 0;
1301 #define ACCESSCHIP2() \
1302 pGlint->IOOffset = 0x10000;
1304 #endif /* MPLAYER_GLINT_REGS_H */