2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
32 #include "gl_common.h"
35 #include "gui/interface.h"
37 #include "fastmemcpy.h"
38 #include "libass/ass.h"
39 #include "libass/ass_mp.h"
41 static const vo_info_t info
=
45 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
49 const LIBVO_EXTERN(gl
)
52 static int gl_vinfo
= 0;
53 static HGLRC gl_context
= 0;
54 #define update_xinerama_info w32_update_xinerama_info
55 #define vo_init vo_w32_init
56 #define vo_window vo_w32_window
58 static XVisualInfo
*gl_vinfo
= NULL
;
59 static GLXContext gl_context
= 0;
60 static int wsGLXAttrib
[] = { GLX_RGBA
,
69 static int scaled_osd
;
70 //! How many parts the OSD may consist of at most
71 #define MAX_OSD_PARTS 20
73 static GLuint osdtex
[MAX_OSD_PARTS
];
75 //! Alpha textures for OSD
76 static GLuint osdatex
[MAX_OSD_PARTS
];
78 static GLuint
*eosdtex
;
79 static GLuint largeeosdtex
[2];
80 //! Display lists that draw the OSD parts
81 static GLuint osdDispList
[MAX_OSD_PARTS
];
83 static GLuint osdaDispList
[MAX_OSD_PARTS
];
85 static GLuint eosdDispList
;
86 //! How many parts the OSD currently consists of
88 static int eosdtexCnt
;
91 static int use_aspect
;
96 static float filter_strength
;
97 static int yuvconvtype
;
98 static int use_rectangle
;
100 static uint32_t image_width
;
101 static uint32_t image_height
;
102 static uint32_t image_format
;
103 static int many_fmts
;
105 static int force_pbo
;
106 static int mesa_buffer
;
107 static int use_glFinish
;
108 static int swap_interval
;
109 static GLenum gl_target
;
110 static GLint gl_texfmt
;
111 static GLenum gl_format
;
112 static GLenum gl_type
;
113 static GLuint gl_buffer
;
114 static GLuint gl_buffer_uv
[2];
115 static int gl_buffersize
;
116 static int gl_buffersize_uv
;
117 static void *gl_bufferptr
;
118 static void *gl_bufferptr_uv
[2];
119 static int mesa_buffersize
;
120 static void *mesa_bufferptr
;
121 static GLuint fragprog
;
122 static GLuint default_texs
[22];
123 static char *custom_prog
;
124 static char *custom_tex
;
125 static int custom_tlin
;
126 static int custom_trect
;
128 static int int_pause
;
129 static int eq_bri
= 0;
130 static int eq_cont
= 0;
131 static int eq_sat
= 0;
132 static int eq_hue
= 0;
133 static int eq_rgamma
= 0;
134 static int eq_ggamma
= 0;
135 static int eq_bgamma
= 0;
137 static int texture_width
;
138 static int texture_height
;
139 static int mpi_flipped
;
140 static int vo_flipped
;
141 static int ass_border_x
, ass_border_y
;
143 static unsigned int slice_height
= 1;
145 static void redraw(void);
147 static void resize(int x
,int y
){
148 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
150 int top
= 0, left
= 0, w
= x
, h
= y
;
151 geometry(&top
, &left
, &w
, &h
, vo_screenwidth
, vo_screenheight
);
152 glViewport(top
, left
, w
, h
);
154 glViewport( 0, 0, x
, y
);
156 glMatrixMode(GL_PROJECTION
);
158 if (vo_fs
&& use_aspect
) {
160 GLdouble scale_x
, scale_y
;
161 aspect(&new_w
, &new_h
, A_ZOOM
);
163 new_w
+= vo_panscan_x
;
164 new_h
+= vo_panscan_y
;
165 scale_x
= (GLdouble
)new_w
/ (GLdouble
)x
;
166 scale_y
= (GLdouble
)new_h
/ (GLdouble
)y
;
167 glScaled(scale_x
, scale_y
, 1);
168 ass_border_x
= (vo_screenwidth
- new_w
) / 2;
169 ass_border_y
= (vo_screenheight
- new_h
) / 2;
171 glOrtho(0, image_width
, image_height
, 0, -1,1);
173 glMatrixMode(GL_MODELVIEW
);
177 #ifdef CONFIG_FREETYPE
178 // adjust font size to display size
181 vo_osd_changed(OSDTYPE_OSD
);
183 glClear(GL_COLOR_BUFFER_BIT
);
187 static void texSize(int w
, int h
, int *texw
, int *texh
) {
189 *texw
= w
; *texh
= h
;
198 if (mesa_buffer
) *texw
= (*texw
+ 63) & ~63;
199 else if (ati_hack
) *texw
= (*texw
+ 511) & ~511;
202 //! maximum size of custom fragment program
203 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
204 static void update_yuvconv(void) {
205 float bri
= eq_bri
/ 100.0;
206 float cont
= (eq_cont
+ 100) / 100.0;
207 float hue
= eq_hue
/ 100.0 * 3.1415927;
208 float sat
= (eq_sat
+ 100) / 100.0;
209 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
210 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
211 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
212 gl_conversion_params_t params
= {gl_target
, yuvconvtype
,
213 bri
, cont
, hue
, sat
, rgamma
, ggamma
, bgamma
,
214 texture_width
, texture_height
, filter_strength
};
215 glSetupYUVConversion(¶ms
);
217 FILE *f
= fopen(custom_prog
, "r");
219 mp_msg(MSGT_VO
, MSGL_WARN
,
220 "[gl] Could not read customprog %s\n", custom_prog
);
222 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
223 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
225 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
228 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
229 1.0 / texture_width
, 1.0 / texture_height
,
230 texture_width
, texture_height
);
233 FILE *f
= fopen(custom_tex
, "r");
235 mp_msg(MSGT_VO
, MSGL_WARN
,
236 "[gl] Could not read customtex %s\n", custom_tex
);
238 int width
, height
, maxval
;
239 ActiveTexture(GL_TEXTURE3
);
240 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
241 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
242 f
, &width
, &height
, &maxval
))
243 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
244 1.0 / width
, 1.0 / height
, width
, height
);
246 mp_msg(MSGT_VO
, MSGL_WARN
,
247 "[gl] Error parsing customtex %s\n", custom_tex
);
249 ActiveTexture(GL_TEXTURE0
);
255 * \brief remove all OSD textures and display-lists, thus clearing it.
257 static void clearOSD(void) {
261 glDeleteTextures(osdtexCnt
, osdtex
);
263 glDeleteTextures(osdtexCnt
, osdatex
);
264 for (i
= 0; i
< osdtexCnt
; i
++)
265 glDeleteLists(osdaDispList
[i
], 1);
267 for (i
= 0; i
< osdtexCnt
; i
++)
268 glDeleteLists(osdDispList
[i
], 1);
273 * \brief remove textures, display list and free memory used by EOSD
275 static void clearEOSD(void) {
277 glDeleteLists(eosdDispList
, 1);
280 glDeleteTextures(eosdtexCnt
, eosdtex
);
287 * \brief construct display list from ass image list
288 * \param img image list to create OSD from.
289 * A value of NULL has the same effect as clearEOSD()
291 static void genEOSD(mp_eosd_images_t
*imgs
) {
296 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
297 ass_image_t
*img
= imgs
->imgs
;
300 if (imgs
->changed
== 0) // there are elements, but they are unchanged
302 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
308 if (!largeeosdtex
[0]) {
309 glGenTextures(2, largeeosdtex
);
310 BindTexture(gl_target
, largeeosdtex
[0]);
311 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, 512, 512, 0);
312 BindTexture(gl_target
, largeeosdtex
[1]);
313 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, 512, 512, 0);
315 for (i
= img
; i
; i
= i
->next
)
317 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
319 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024)
321 else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256)
326 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
327 tinytexcur
, smalltexcur
, eosdtexCnt
);
329 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
330 glGenTextures(eosdtexCnt
, eosdtex
);
332 tinytexcur
= smalltexcur
= 0;
333 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
335 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
336 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
339 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024) {
340 x
= (tinytexcur
& 31) << 4;
341 y
= (tinytexcur
>> 5) << 4;
342 BindTexture(gl_target
, largeeosdtex
[0]);
344 } else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256) {
345 x
= (smalltexcur
& 15) << 5;
346 y
= (smalltexcur
>> 4) << 5;
347 BindTexture(gl_target
, largeeosdtex
[1]);
350 texSize(i
->w
, i
->h
, &sx
, &sy
);
351 BindTexture(gl_target
, *curtex
++);
352 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
354 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
355 x
, y
, i
->w
, i
->h
, 0);
357 eosdDispList
= glGenLists(1);
359 glNewList(eosdDispList
, GL_COMPILE
);
360 tinytexcur
= smalltexcur
= 0;
361 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
363 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
365 glColor4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
366 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024) {
367 x
= (tinytexcur
& 31) << 4;
368 y
= (tinytexcur
>> 5) << 4;
370 BindTexture(gl_target
, largeeosdtex
[0]);
372 } else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256) {
373 x
= (smalltexcur
& 15) << 5;
374 y
= (smalltexcur
>> 4) << 5;
376 BindTexture(gl_target
, largeeosdtex
[1]);
379 texSize(i
->w
, i
->h
, &sx
, &sy
);
380 BindTexture(gl_target
, *curtex
++);
382 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
385 BindTexture(gl_target
, 0);
389 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
391 static void uninitGl(void) {
393 if (DeletePrograms
&& fragprog
)
394 DeletePrograms(1, &fragprog
);
396 while (default_texs
[i
] != 0)
399 glDeleteTextures(i
, default_texs
);
404 glDeleteTextures(2, largeeosdtex
);
406 if (DeleteBuffers
&& gl_buffer
)
407 DeleteBuffers(1, &gl_buffer
);
408 gl_buffer
= 0; gl_buffersize
= 0;
410 if (DeleteBuffers
&& gl_buffer_uv
[0])
411 DeleteBuffers(2, gl_buffer_uv
);
412 gl_buffer_uv
[0] = gl_buffer_uv
[1] = 0; gl_buffersize_uv
= 0;
413 gl_bufferptr_uv
[0] = gl_bufferptr_uv
[1] = 0;
416 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
418 mesa_bufferptr
= NULL
;
422 static void autodetectGlExtensions(void) {
423 const char *extensions
= glGetString(GL_EXTENSIONS
);
424 const char *vendor
= glGetString(GL_VENDOR
);
425 const char *version
= glGetString(GL_VERSION
);
426 int is_ati
= strstr(vendor
, "ATI") != NULL
;
427 int ati_broken_pbo
= 0;
428 if (is_ati
&& strncmp(version
, "2.1.", 4) == 0) {
429 int ver
= atoi(version
+ 4);
430 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Detected ATI driver version: %i\n", ver
);
431 ati_broken_pbo
= ver
&& ver
< 8395;
433 if (ati_hack
== -1) ati_hack
= ati_broken_pbo
;
434 if (force_pbo
== -1) force_pbo
= strstr(extensions
, "_pixel_buffer_object") ? is_ati
: 0;
435 if (use_rectangle
== -1) use_rectangle
= strstr(extensions
, "_texture_non_power_of_two") ? 0 : 0;
436 if (is_ati
&& (lscale
== 1 || lscale
== 2 || cscale
== 1 || cscale
== 2))
437 mp_msg(MSGT_VO
, MSGL_WARN
, "[gl] Selected scaling mode may be broken on ATI cards.\n"
438 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
439 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
440 ati_hack
, force_pbo
, use_rectangle
);
444 * \brief Initialize a (new or reused) OpenGL context.
445 * set global gl-related variables to their default values
447 static int initGl(uint32_t d_width
, uint32_t d_height
) {
448 autodetectGlExtensions();
449 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
452 glDisable(GL_DEPTH_TEST
);
453 glDepthMask(GL_FALSE
);
454 glDisable(GL_CULL_FACE
);
456 glDrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
457 glTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
459 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
460 texture_width
, texture_height
);
462 if (image_format
== IMGFMT_YV12
) {
464 glGenTextures(21, default_texs
);
465 default_texs
[21] = 0;
466 for (i
= 0; i
< 7; i
++) {
467 ActiveTexture(GL_TEXTURE1
+ i
);
468 BindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
469 BindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
470 BindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
472 ActiveTexture(GL_TEXTURE1
);
473 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, GL_LINEAR
,
474 texture_width
/ 2, texture_height
/ 2, 128);
475 ActiveTexture(GL_TEXTURE2
);
476 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, GL_LINEAR
,
477 texture_width
/ 2, texture_height
/ 2, 128);
479 case YUV_CONVERSION_FRAGMENT_LOOKUP
:
480 case YUV_CONVERSION_FRAGMENT_POW
:
481 case YUV_CONVERSION_FRAGMENT
:
482 if (!GenPrograms
|| !BindProgram
) {
483 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
486 GenPrograms(1, &fragprog
);
487 BindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
490 ActiveTexture(GL_TEXTURE0
);
491 BindTexture(gl_target
, 0);
494 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, GL_LINEAR
,
495 texture_width
, texture_height
, 0);
497 resize(d_width
, d_height
);
499 glClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
500 glClear( GL_COLOR_BUFFER_BIT
);
501 if (SwapInterval
&& swap_interval
>= 0)
502 SwapInterval(swap_interval
);
506 /* connect to server, create and map window,
507 * allocate colors and (shared) memory
510 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
512 image_height
= height
;
514 image_format
= format
;
515 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
518 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
522 // GUI creates and manages window for us
523 guiGetEvent(guiSetShVideo
, 0);
530 if (!vo_w32_config(d_width
, d_height
, flags
))
534 XVisualInfo
*vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
537 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
541 vo_x11_create_vo_window(vinfo
, vo_dx
, vo_dy
, d_width
, d_height
, flags
,
542 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
),
550 setGlWindow(&gl_vinfo
, &gl_context
, vo_window
);
551 initGl(vo_dwidth
, vo_dheight
);
556 static void check_events(void)
558 int e
=vo_check_events();
559 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
560 if(e
&VO_EVENT_EXPOSE
&& int_pause
) redraw();
564 * Creates the textures and the display list needed for displaying
566 * Callback function for vo_draw_text().
568 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
569 unsigned char *src
, unsigned char *srca
,
572 // initialize to 8 to avoid special-casing on alignment
574 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
576 if (w
<= 0 || h
<= 0 || stride
< w
) {
577 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
580 texSize(w
, h
, &sx
, &sy
);
582 if (osdtexCnt
>= MAX_OSD_PARTS
) {
583 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
587 // create Textures for OSD part
588 glGenTextures(1, &osdtex
[osdtexCnt
]);
589 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
590 glCreateClearTex(gl_target
, GL_LUMINANCE
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
591 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
595 glGenTextures(1, &osdatex
[osdtexCnt
]);
596 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
597 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
600 char *tmp
= malloc(stride
* h
);
601 // convert alpha from weird MPlayer scale.
602 // in-place is not possible since it is reused for future OSDs
603 for (i
= h
* stride
- 1; i
>= 0; i
--)
605 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
611 BindTexture(gl_target
, 0);
613 // Create a list for rendering this OSD part
615 osdaDispList
[osdtexCnt
] = glGenLists(1);
616 glNewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
618 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
619 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
622 osdDispList
[osdtexCnt
] = glGenLists(1);
623 glNewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
625 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
626 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
632 static void do_render_osd(void);
634 static void draw_osd(void)
636 if (!use_osd
) return;
637 if (vo_osd_changed(0)) {
640 osd_w
= scaled_osd
? image_width
: vo_dwidth
;
641 osd_h
= scaled_osd
? image_height
: vo_dheight
;
642 vo_draw_text_ext(osd_w
, osd_h
, ass_border_x
, ass_border_y
, ass_border_x
, ass_border_y
,
643 image_width
, image_height
, create_osd_texture
);
645 if (vo_doublebuffering
) do_render_osd();
648 static void do_render(void) {
649 // glEnable(GL_TEXTURE_2D);
650 // glBindTexture(GL_TEXTURE_2D, texture_id);
653 if (image_format
== IMGFMT_YV12
)
654 glEnableYUVConversion(gl_target
, yuvconvtype
);
655 glDrawTex(0, 0, image_width
, image_height
,
656 0, 0, image_width
, image_height
,
657 texture_width
, texture_height
,
658 use_rectangle
== 1, image_format
== IMGFMT_YV12
,
659 mpi_flipped
^ vo_flipped
);
660 if (image_format
== IMGFMT_YV12
)
661 glDisableYUVConversion(gl_target
, yuvconvtype
);
664 static void do_render_osd(void) {
665 if (osdtexCnt
> 0 || eosdDispList
) {
666 // set special rendering parameters
668 glMatrixMode(GL_PROJECTION
);
671 glOrtho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
675 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
676 glCallList(eosdDispList
);
679 glColor4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff - (osd_color
>> 24));
682 glBlendFunc(GL_ZERO
, GL_ONE_MINUS_SRC_ALPHA
);
683 glCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
685 glBlendFunc(GL_SRC_ALPHA
, GL_ONE
);
686 glCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
688 // set rendering parameters back to defaults
692 BindTexture(gl_target
, 0);
696 static void flip_page(void) {
697 if (vo_doublebuffering
) {
698 if (use_glFinish
) glFinish();
700 if (vo_fs
&& use_aspect
)
701 glClear(GL_COLOR_BUFFER_BIT
);
705 if (use_glFinish
) glFinish();
710 static void redraw(void) {
711 if (vo_doublebuffering
) { do_render(); do_render_osd(); }
715 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
716 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
718 mpi_flipped
= stride
[0] < 0;
719 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
720 x
, y
, w
, h
, slice_height
);
721 if (image_format
== IMGFMT_YV12
) {
722 ActiveTexture(GL_TEXTURE1
);
723 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
724 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
725 ActiveTexture(GL_TEXTURE2
);
726 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
727 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
728 ActiveTexture(GL_TEXTURE0
);
733 static uint32_t get_image(mp_image_t
*mpi
) {
735 if (!GenBuffers
|| !BindBuffer
|| !BufferData
|| !MapBuffer
) {
737 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
738 "Expect a _major_ speed penalty\n");
742 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
743 if (mesa_buffer
) mpi
->width
= texture_width
;
745 mpi
->width
= texture_width
;
746 mpi
->height
= texture_height
;
748 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
749 needed_size
= mpi
->stride
[0] * mpi
->height
;
752 if (mesa_bufferptr
&& needed_size
> mesa_buffersize
) {
753 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
754 mesa_bufferptr
= NULL
;
757 mesa_bufferptr
= AllocateMemoryMESA(mDisplay
, mScreen
, needed_size
, 0, 0, 0);
758 mesa_buffersize
= needed_size
;
760 mpi
->planes
[0] = mesa_bufferptr
;
763 GenBuffers(1, &gl_buffer
);
764 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
765 if (needed_size
> gl_buffersize
) {
766 gl_buffersize
= needed_size
;
767 BufferData(GL_PIXEL_UNPACK_BUFFER
, gl_buffersize
,
768 NULL
, GL_DYNAMIC_DRAW
);
771 gl_bufferptr
= MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
772 mpi
->planes
[0] = gl_bufferptr
;
773 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
775 if (!mpi
->planes
[0]) {
777 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not acquire buffer for dr\n"
778 "Expect a _major_ speed penalty\n");
782 if (mpi
->imgfmt
== IMGFMT_YV12
) {
784 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
785 mpi
->stride
[0] = mpi
->width
;
786 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
787 mpi
->stride
[1] = mpi
->width
>> 1;
788 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> 1);
789 mpi
->stride
[2] = mpi
->width
>> 1;
790 if (ati_hack
&& !mesa_buffer
) {
791 mpi
->flags
&= ~MP_IMGFLAG_COMMON_PLANE
;
792 if (!gl_buffer_uv
[0]) GenBuffers(2, gl_buffer_uv
);
793 if (mpi
->stride
[1] * mpi
->height
> gl_buffersize_uv
) {
794 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
795 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
796 NULL
, GL_DYNAMIC_DRAW
);
797 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
798 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
799 NULL
, GL_DYNAMIC_DRAW
);
800 gl_buffersize_uv
= mpi
->stride
[1] * mpi
->height
;
802 if (!gl_bufferptr_uv
[0]) {
803 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
804 gl_bufferptr_uv
[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
805 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
806 gl_bufferptr_uv
[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
808 mpi
->planes
[1] = gl_bufferptr_uv
[0];
809 mpi
->planes
[2] = gl_bufferptr_uv
[1];
812 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
816 static void clear_border(uint8_t *dst
, int start
, int stride
, int height
, int full_height
, int value
) {
817 int right_border
= stride
- start
;
818 int bottom_border
= full_height
- height
;
820 memset(dst
+ start
, value
, right_border
);
824 if (bottom_border
> 0)
825 memset(dst
, value
, stride
* bottom_border
);
828 static uint32_t draw_image(mp_image_t
*mpi
) {
829 int slice
= slice_height
;
831 unsigned char *planes
[3];
832 mp_image_t mpi2
= *mpi
;
833 int w
= mpi
->w
, h
= mpi
->h
;
834 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
836 mpi2
.flags
= 0; mpi2
.type
= MP_IMGTYPE_TEMP
;
837 mpi2
.width
= mpi2
.w
; mpi2
.height
= mpi2
.h
;
838 if (force_pbo
&& !(mpi
->flags
& MP_IMGFLAG_DIRECT
) && !gl_bufferptr
&& get_image(&mpi2
) == VO_TRUE
) {
839 int bpp
= mpi
->imgfmt
== IMGFMT_YV12
? 8 : mpi
->bpp
;
840 memcpy_pic(mpi2
.planes
[0], mpi
->planes
[0], mpi
->w
* bpp
/ 8, mpi
->h
, mpi2
.stride
[0], mpi
->stride
[0]);
841 if (mpi
->imgfmt
== IMGFMT_YV12
) {
842 memcpy_pic(mpi2
.planes
[1], mpi
->planes
[1], mpi
->w
>> 1, mpi
->h
>> 1, mpi2
.stride
[1], mpi
->stride
[1]);
843 memcpy_pic(mpi2
.planes
[2], mpi
->planes
[2], mpi
->w
>> 1, mpi
->h
>> 1, mpi2
.stride
[2], mpi
->stride
[2]);
845 if (ati_hack
) { // since we have to do a full upload we need to clear the borders
846 clear_border(mpi2
.planes
[0], mpi
->w
* bpp
/ 8, mpi2
.stride
[0], mpi
->h
, mpi2
.height
, 0);
847 if (mpi
->imgfmt
== IMGFMT_YV12
) {
848 clear_border(mpi2
.planes
[1], mpi
->w
>> 1, mpi2
.stride
[1], mpi
->h
>> 1, mpi2
.height
>> 1, 128);
849 clear_border(mpi2
.planes
[2], mpi
->w
>> 1, mpi2
.stride
[2], mpi
->h
>> 1, mpi2
.height
>> 1, 128);
854 stride
[0] = mpi
->stride
[0]; stride
[1] = mpi
->stride
[1]; stride
[2] = mpi
->stride
[2];
855 planes
[0] = mpi
->planes
[0]; planes
[1] = mpi
->planes
[1]; planes
[2] = mpi
->planes
[2];
856 mpi_flipped
= stride
[0] < 0;
857 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
859 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 1);
862 intptr_t base
= (intptr_t)planes
[0];
863 if (ati_hack
) { w
= texture_width
; h
= texture_height
; }
865 base
+= (mpi
->h
- 1) * stride
[0];
869 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
870 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
872 if (!(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
))
873 planes
[0] = planes
[1] = planes
[2] = NULL
;
875 slice
= 0; // always "upload" full texture
877 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
878 mpi
->x
, mpi
->y
, w
, h
, slice
);
879 if (mpi
->imgfmt
== IMGFMT_YV12
) {
880 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
881 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
882 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
883 gl_bufferptr_uv
[0] = NULL
;
885 ActiveTexture(GL_TEXTURE1
);
886 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
887 mpi
->x
/ 2, mpi
->y
/ 2, w
/ 2, h
/ 2, slice
);
888 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
889 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
890 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
891 gl_bufferptr_uv
[1] = NULL
;
893 ActiveTexture(GL_TEXTURE2
);
894 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
895 mpi
->x
/ 2, mpi
->y
/ 2, w
/ 2, h
/ 2, slice
);
896 ActiveTexture(GL_TEXTURE0
);
898 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
899 if (mesa_buffer
) glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 0);
900 else BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
903 if (vo_doublebuffering
) do_render();
908 draw_frame(uint8_t *src
[])
914 query_format(uint32_t format
)
916 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
918 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
920 caps
|= VFCAP_OSD
| VFCAP_EOSD
| (scaled_osd
? 0 : VFCAP_EOSD_UNSCALED
);
921 if (format
== IMGFMT_RGB24
|| format
== IMGFMT_RGBA
)
923 if (use_yuv
&& format
== IMGFMT_YV12
)
925 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
926 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
927 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
929 if (!use_ycbcr
&& (format
== IMGFMT_UYVY
|| format
== IMGFMT_YUY2
))
932 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
941 if (!vo_config_count
) return;
943 releaseGlContext(&gl_vinfo
, &gl_context
);
944 if (custom_prog
) free(custom_prog
);
946 if (custom_tex
) free(custom_tex
);
951 static opt_t subopts
[] = {
952 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
953 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
954 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
955 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
956 {"ycbcr", OPT_ARG_BOOL
, &use_ycbcr
, NULL
},
957 {"slice-height", OPT_ARG_INT
, &slice_height
, (opt_test_f
)int_non_neg
},
958 {"rectangle", OPT_ARG_INT
, &use_rectangle
,(opt_test_f
)int_non_neg
},
959 {"yuv", OPT_ARG_INT
, &use_yuv
, (opt_test_f
)int_non_neg
},
960 {"lscale", OPT_ARG_INT
, &lscale
, (opt_test_f
)int_non_neg
},
961 {"cscale", OPT_ARG_INT
, &cscale
, (opt_test_f
)int_non_neg
},
962 {"filter-strength", OPT_ARG_FLOAT
, &filter_strength
, NULL
},
963 {"ati-hack", OPT_ARG_BOOL
, &ati_hack
, NULL
},
964 {"force-pbo", OPT_ARG_BOOL
, &force_pbo
, NULL
},
965 {"mesa-buffer", OPT_ARG_BOOL
, &mesa_buffer
, NULL
},
966 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
967 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
968 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
969 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
970 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
971 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
972 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
976 static int preinit(const char *arg
)
987 filter_strength
= 0.5;
999 osd_color
= 0xffffff;
1000 if (subopt_parse(arg
, subopts
) != 0) {
1001 mp_msg(MSGT_VO
, MSGL_FATAL
,
1002 "\n-vo gl command line help:\n"
1003 "Example: mplayer -vo gl:slice-height=4\n"
1006 " Disable extended color formats for OpenGL 1.2 and later\n"
1007 " slice-height=<0-...>\n"
1008 " Slice size for texture transfer, 0 for whole image\n"
1010 " Do not use OpenGL OSD code\n"
1012 " Render OSD at movie resolution and scale it\n"
1014 " Do not do aspect scaling\n"
1015 " rectangle=<0,1,2>\n"
1016 " 0: use power-of-two textures\n"
1017 " 1: use texture_rectangle\n"
1018 " 2: use texture_non_power_of_two\n"
1020 " Workaround ATI bug with PBOs\n"
1022 " Force use of PBO even if this involves an extra memcpy\n"
1024 " Call glFinish() before swapping buffers\n"
1025 " swapinterval=<n>\n"
1026 " Interval in displayed frames between to buffer swaps.\n"
1027 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1028 " Requires GLX_SGI_swap_control support to work.\n"
1030 " 0: use software YUV to RGB conversion.\n"
1031 " 1: use register combiners (nVidia only, for older cards).\n"
1032 " 2: use fragment program.\n"
1033 " 3: use fragment program with gamma correction.\n"
1034 " 4: use fragment program with gamma correction via lookup.\n"
1035 " 5: use ATI-specific method (for older cards).\n"
1036 " 6: use lookup via 3D texture.\n"
1038 " 0: use standard bilinear scaling for luma.\n"
1039 " 1: use improved bicubic scaling for luma.\n"
1040 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1041 " 3: as 1 but without using a lookup texture.\n"
1042 " 4: experimental unsharp masking (sharpening).\n"
1043 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1045 " as lscale but for chroma (2x slower with little visible effect).\n"
1046 " filter-strength=<value>\n"
1047 " set the effect strength for some lscale/cscale filters\n"
1048 " customprog=<filename>\n"
1049 " use a custom YUV conversion program\n"
1050 " customtex=<filename>\n"
1051 " use a custom YUV conversion lookup texture\n"
1053 " use GL_NEAREST scaling for customtex texture\n"
1055 " use texture_rectangle for customtex texture\n"
1056 " osdcolor=<0xAARRGGBB>\n"
1057 " use the given color for the OSD\n"
1059 " also try to use the GL_MESA_ycbcr_texture extension\n"
1063 if (use_rectangle
== 1)
1064 gl_target
= GL_TEXTURE_RECTANGLE
;
1066 gl_target
= GL_TEXTURE_2D
;
1067 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
1069 mp_msg(MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
1070 "Use -vo gl:nomanyfmts if playback fails.\n");
1071 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
1072 "(0 means image height).\n", slice_height
);
1073 if (!vo_init()) return -1; // Can't open X11
1078 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
1079 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
1080 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
1082 static const struct {
1087 {"brightness", &eq_bri
, MASK_NOT_COMBINERS
},
1088 {"contrast", &eq_cont
, MASK_NOT_COMBINERS
},
1089 {"saturation", &eq_sat
, MASK_ALL_YUV
},
1090 {"hue", &eq_hue
, MASK_ALL_YUV
},
1091 {"gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1092 {"red_gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1093 {"green_gamma", &eq_ggamma
, MASK_GAMMA_SUPPORT
},
1094 {"blue_gamma", &eq_bgamma
, MASK_GAMMA_SUPPORT
},
1098 static int control(uint32_t request
, void *data
, ...)
1103 int_pause
= (request
== VOCTRL_PAUSE
);
1105 case VOCTRL_QUERY_FORMAT
:
1106 return query_format(*(uint32_t*)data
);
1107 case VOCTRL_GET_IMAGE
:
1108 return get_image(data
);
1109 case VOCTRL_DRAW_IMAGE
:
1110 return draw_image(data
);
1111 case VOCTRL_DRAW_EOSD
:
1116 case VOCTRL_GET_EOSD_RES
:
1118 mp_eosd_res_t
*r
= data
;
1119 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
1120 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
1122 r
->w
= vo_screenwidth
; r
->h
= vo_screenheight
;
1123 r
->ml
= r
->mr
= ass_border_x
;
1124 r
->mt
= r
->mb
= ass_border_y
;
1126 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
1130 case VOCTRL_GUISUPPORT
:
1135 case VOCTRL_FULLSCREEN
:
1137 resize(vo_dwidth
, vo_dheight
);
1141 resize(vo_dwidth
, vo_dheight
);
1143 case VOCTRL_GET_PANSCAN
:
1144 if (!use_aspect
) return VO_NOTIMPL
;
1146 case VOCTRL_SET_PANSCAN
:
1147 if (!use_aspect
) return VO_NOTIMPL
;
1148 resize(vo_dwidth
, vo_dheight
);
1150 case VOCTRL_GET_EQUALIZER
:
1151 if (image_format
== IMGFMT_YV12
) {
1156 value
= va_arg(va
, int *);
1158 for (i
= 0; eq_map
[i
].name
; i
++)
1159 if (strcmp(data
, eq_map
[i
].name
) == 0) break;
1160 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1162 *value
= *eq_map
[i
].value
;
1166 case VOCTRL_SET_EQUALIZER
:
1167 if (image_format
== IMGFMT_YV12
) {
1172 value
= va_arg(va
, int);
1174 for (i
= 0; eq_map
[i
].name
; i
++)
1175 if (strcmp(data
, eq_map
[i
].name
) == 0) break;
1176 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1178 *eq_map
[i
].value
= value
;
1183 case VOCTRL_UPDATE_SCREENINFO
:
1184 update_xinerama_info();