Remove internal NuppelVideo decoder, the code in libavcodec can decode
[mplayer/glamo.git] / libswscale / swscale_altivec_template.c
bloba008b966e8fd437e6c62319526b37c94b1fd191d
1 /*
2 * AltiVec-enhanced yuv2yuvX
4 * Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
5 * based on the equivalent C code in swscale.c
7 * This file is part of FFmpeg.
9 * FFmpeg is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * FFmpeg is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with FFmpeg; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 #define vzero vec_splat_s32(0)
26 static inline void
27 altivec_packIntArrayToCharArray(int *val, uint8_t* dest, int dstW) {
28 register int i;
29 vector unsigned int altivec_vectorShiftInt19 =
30 vec_add(vec_splat_u32(10), vec_splat_u32(9));
31 if ((unsigned long)dest % 16) {
32 /* badly aligned store, we force store alignment */
33 /* and will handle load misalignment on val w/ vec_perm */
34 vector unsigned char perm1;
35 vector signed int v1;
36 for (i = 0 ; (i < dstW) &&
37 (((unsigned long)dest + i) % 16) ; i++) {
38 int t = val[i] >> 19;
39 dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
41 perm1 = vec_lvsl(i << 2, val);
42 v1 = vec_ld(i << 2, val);
43 for ( ; i < (dstW - 15); i+=16) {
44 int offset = i << 2;
45 vector signed int v2 = vec_ld(offset + 16, val);
46 vector signed int v3 = vec_ld(offset + 32, val);
47 vector signed int v4 = vec_ld(offset + 48, val);
48 vector signed int v5 = vec_ld(offset + 64, val);
49 vector signed int v12 = vec_perm(v1, v2, perm1);
50 vector signed int v23 = vec_perm(v2, v3, perm1);
51 vector signed int v34 = vec_perm(v3, v4, perm1);
52 vector signed int v45 = vec_perm(v4, v5, perm1);
54 vector signed int vA = vec_sra(v12, altivec_vectorShiftInt19);
55 vector signed int vB = vec_sra(v23, altivec_vectorShiftInt19);
56 vector signed int vC = vec_sra(v34, altivec_vectorShiftInt19);
57 vector signed int vD = vec_sra(v45, altivec_vectorShiftInt19);
58 vector unsigned short vs1 = vec_packsu(vA, vB);
59 vector unsigned short vs2 = vec_packsu(vC, vD);
60 vector unsigned char vf = vec_packsu(vs1, vs2);
61 vec_st(vf, i, dest);
62 v1 = v5;
64 } else { // dest is properly aligned, great
65 for (i = 0; i < (dstW - 15); i+=16) {
66 int offset = i << 2;
67 vector signed int v1 = vec_ld(offset, val);
68 vector signed int v2 = vec_ld(offset + 16, val);
69 vector signed int v3 = vec_ld(offset + 32, val);
70 vector signed int v4 = vec_ld(offset + 48, val);
71 vector signed int v5 = vec_sra(v1, altivec_vectorShiftInt19);
72 vector signed int v6 = vec_sra(v2, altivec_vectorShiftInt19);
73 vector signed int v7 = vec_sra(v3, altivec_vectorShiftInt19);
74 vector signed int v8 = vec_sra(v4, altivec_vectorShiftInt19);
75 vector unsigned short vs1 = vec_packsu(v5, v6);
76 vector unsigned short vs2 = vec_packsu(v7, v8);
77 vector unsigned char vf = vec_packsu(vs1, vs2);
78 vec_st(vf, i, dest);
81 for ( ; i < dstW ; i++) {
82 int t = val[i] >> 19;
83 dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
87 static inline void
88 yuv2yuvX_altivec_real(int16_t *lumFilter, int16_t **lumSrc, int lumFilterSize,
89 int16_t *chrFilter, int16_t **chrSrc, int chrFilterSize,
90 uint8_t *dest, uint8_t *uDest, uint8_t *vDest, int dstW, int chrDstW)
92 const vector signed int vini = {(1 << 18), (1 << 18), (1 << 18), (1 << 18)};
93 register int i, j;
95 int __attribute__ ((aligned (16))) val[dstW];
97 for (i = 0; i < (dstW -7); i+=4) {
98 vec_st(vini, i << 2, val);
100 for (; i < dstW; i++) {
101 val[i] = (1 << 18);
104 for (j = 0; j < lumFilterSize; j++) {
105 vector signed short l1, vLumFilter = vec_ld(j << 1, lumFilter);
106 vector unsigned char perm, perm0 = vec_lvsl(j << 1, lumFilter);
107 vLumFilter = vec_perm(vLumFilter, vLumFilter, perm0);
108 vLumFilter = vec_splat(vLumFilter, 0); // lumFilter[j] is loaded 8 times in vLumFilter
110 perm = vec_lvsl(0, lumSrc[j]);
111 l1 = vec_ld(0, lumSrc[j]);
113 for (i = 0; i < (dstW - 7); i+=8) {
114 int offset = i << 2;
115 vector signed short l2 = vec_ld((i << 1) + 16, lumSrc[j]);
117 vector signed int v1 = vec_ld(offset, val);
118 vector signed int v2 = vec_ld(offset + 16, val);
120 vector signed short ls = vec_perm(l1, l2, perm); // lumSrc[j][i] ... lumSrc[j][i+7]
122 vector signed int i1 = vec_mule(vLumFilter, ls);
123 vector signed int i2 = vec_mulo(vLumFilter, ls);
125 vector signed int vf1 = vec_mergeh(i1, i2);
126 vector signed int vf2 = vec_mergel(i1, i2); // lumSrc[j][i] * lumFilter[j] ... lumSrc[j][i+7] * lumFilter[j]
128 vector signed int vo1 = vec_add(v1, vf1);
129 vector signed int vo2 = vec_add(v2, vf2);
131 vec_st(vo1, offset, val);
132 vec_st(vo2, offset + 16, val);
134 l1 = l2;
136 for ( ; i < dstW; i++) {
137 val[i] += lumSrc[j][i] * lumFilter[j];
140 altivec_packIntArrayToCharArray(val, dest, dstW);
142 if (uDest != 0) {
143 int __attribute__ ((aligned (16))) u[chrDstW];
144 int __attribute__ ((aligned (16))) v[chrDstW];
146 for (i = 0; i < (chrDstW -7); i+=4) {
147 vec_st(vini, i << 2, u);
148 vec_st(vini, i << 2, v);
150 for (; i < chrDstW; i++) {
151 u[i] = (1 << 18);
152 v[i] = (1 << 18);
155 for (j = 0; j < chrFilterSize; j++) {
156 vector signed short l1, l1_V, vChrFilter = vec_ld(j << 1, chrFilter);
157 vector unsigned char perm, perm0 = vec_lvsl(j << 1, chrFilter);
158 vChrFilter = vec_perm(vChrFilter, vChrFilter, perm0);
159 vChrFilter = vec_splat(vChrFilter, 0); // chrFilter[j] is loaded 8 times in vChrFilter
161 perm = vec_lvsl(0, chrSrc[j]);
162 l1 = vec_ld(0, chrSrc[j]);
163 l1_V = vec_ld(2048 << 1, chrSrc[j]);
165 for (i = 0; i < (chrDstW - 7); i+=8) {
166 int offset = i << 2;
167 vector signed short l2 = vec_ld((i << 1) + 16, chrSrc[j]);
168 vector signed short l2_V = vec_ld(((i + 2048) << 1) + 16, chrSrc[j]);
170 vector signed int v1 = vec_ld(offset, u);
171 vector signed int v2 = vec_ld(offset + 16, u);
172 vector signed int v1_V = vec_ld(offset, v);
173 vector signed int v2_V = vec_ld(offset + 16, v);
175 vector signed short ls = vec_perm(l1, l2, perm); // chrSrc[j][i] ... chrSrc[j][i+7]
176 vector signed short ls_V = vec_perm(l1_V, l2_V, perm); // chrSrc[j][i+2048] ... chrSrc[j][i+2055]
178 vector signed int i1 = vec_mule(vChrFilter, ls);
179 vector signed int i2 = vec_mulo(vChrFilter, ls);
180 vector signed int i1_V = vec_mule(vChrFilter, ls_V);
181 vector signed int i2_V = vec_mulo(vChrFilter, ls_V);
183 vector signed int vf1 = vec_mergeh(i1, i2);
184 vector signed int vf2 = vec_mergel(i1, i2); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
185 vector signed int vf1_V = vec_mergeh(i1_V, i2_V);
186 vector signed int vf2_V = vec_mergel(i1_V, i2_V); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
188 vector signed int vo1 = vec_add(v1, vf1);
189 vector signed int vo2 = vec_add(v2, vf2);
190 vector signed int vo1_V = vec_add(v1_V, vf1_V);
191 vector signed int vo2_V = vec_add(v2_V, vf2_V);
193 vec_st(vo1, offset, u);
194 vec_st(vo2, offset + 16, u);
195 vec_st(vo1_V, offset, v);
196 vec_st(vo2_V, offset + 16, v);
198 l1 = l2;
199 l1_V = l2_V;
201 for ( ; i < chrDstW; i++) {
202 u[i] += chrSrc[j][i] * chrFilter[j];
203 v[i] += chrSrc[j][i + 2048] * chrFilter[j];
206 altivec_packIntArrayToCharArray(u, uDest, chrDstW);
207 altivec_packIntArrayToCharArray(v, vDest, chrDstW);
211 static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int srcW, int xInc, int16_t *filter, int16_t *filterPos, int filterSize) {
212 register int i;
213 int __attribute__ ((aligned (16))) tempo[4];
215 if (filterSize % 4) {
216 for (i=0; i<dstW; i++) {
217 register int j;
218 register int srcPos = filterPos[i];
219 register int val = 0;
220 for (j=0; j<filterSize; j++) {
221 val += ((int)src[srcPos + j])*filter[filterSize*i + j];
223 dst[i] = FFMIN(val>>7, (1<<15)-1);
226 else
227 switch (filterSize) {
228 case 4:
230 for (i=0; i<dstW; i++) {
231 register int srcPos = filterPos[i];
233 vector unsigned char src_v0 = vec_ld(srcPos, src);
234 vector unsigned char src_v1, src_vF;
235 vector signed short src_v, filter_v;
236 vector signed int val_vEven, val_s;
237 if ((((int)src + srcPos)% 16) > 12) {
238 src_v1 = vec_ld(srcPos + 16, src);
240 src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
242 src_v = // vec_unpackh sign-extends...
243 (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
244 // now put our elements in the even slots
245 src_v = vec_mergeh(src_v, (vector signed short)vzero);
247 filter_v = vec_ld(i << 3, filter);
248 // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
250 // The neat trick: We only care for half the elements,
251 // high or low depending on (i<<3)%16 (it's 0 or 8 here),
252 // and we're going to use vec_mule, so we choose
253 // carefully how to "unpack" the elements into the even slots.
254 if ((i << 3) % 16)
255 filter_v = vec_mergel(filter_v, (vector signed short)vzero);
256 else
257 filter_v = vec_mergeh(filter_v, (vector signed short)vzero);
259 val_vEven = vec_mule(src_v, filter_v);
260 val_s = vec_sums(val_vEven, vzero);
261 vec_st(val_s, 0, tempo);
262 dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
265 break;
267 case 8:
269 for (i=0; i<dstW; i++) {
270 register int srcPos = filterPos[i];
272 vector unsigned char src_v0 = vec_ld(srcPos, src);
273 vector unsigned char src_v1, src_vF;
274 vector signed short src_v, filter_v;
275 vector signed int val_v, val_s;
276 if ((((int)src + srcPos)% 16) > 8) {
277 src_v1 = vec_ld(srcPos + 16, src);
279 src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
281 src_v = // vec_unpackh sign-extends...
282 (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
283 filter_v = vec_ld(i << 4, filter);
284 // the 4 above is 3 (filterSize == 8) + 1 (sizeof(short) == 2)
286 val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
287 val_s = vec_sums(val_v, vzero);
288 vec_st(val_s, 0, tempo);
289 dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
292 break;
294 case 16:
296 for (i=0; i<dstW; i++) {
297 register int srcPos = filterPos[i];
299 vector unsigned char src_v0 = vec_ld(srcPos, src);
300 vector unsigned char src_v1 = vec_ld(srcPos + 16, src);
301 vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
303 vector signed short src_vA = // vec_unpackh sign-extends...
304 (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
305 vector signed short src_vB = // vec_unpackh sign-extends...
306 (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
308 vector signed short filter_v0 = vec_ld(i << 5, filter);
309 vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
310 // the 5 above are 4 (filterSize == 16) + 1 (sizeof(short) == 2)
312 vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
313 vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);
315 vector signed int val_s = vec_sums(val_v, vzero);
317 vec_st(val_s, 0, tempo);
318 dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
321 break;
323 default:
325 for (i=0; i<dstW; i++) {
326 register int j;
327 register int srcPos = filterPos[i];
329 vector signed int val_s, val_v = (vector signed int)vzero;
330 vector signed short filter_v0R = vec_ld(i * 2 * filterSize, filter);
331 vector unsigned char permF = vec_lvsl((i * 2 * filterSize), filter);
333 vector unsigned char src_v0 = vec_ld(srcPos, src);
334 vector unsigned char permS = vec_lvsl(srcPos, src);
336 for (j = 0 ; j < filterSize - 15; j += 16) {
337 vector unsigned char src_v1 = vec_ld(srcPos + j + 16, src);
338 vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);
340 vector signed short src_vA = // vec_unpackh sign-extends...
341 (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
342 vector signed short src_vB = // vec_unpackh sign-extends...
343 (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
345 vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
346 vector signed short filter_v2R = vec_ld((i * 2 * filterSize) + (j * 2) + 32, filter);
347 vector signed short filter_v0 = vec_perm(filter_v0R, filter_v1R, permF);
348 vector signed short filter_v1 = vec_perm(filter_v1R, filter_v2R, permF);
350 vector signed int val_acc = vec_msums(src_vA, filter_v0, val_v);
351 val_v = vec_msums(src_vB, filter_v1, val_acc);
353 filter_v0R = filter_v2R;
354 src_v0 = src_v1;
357 if (j < filterSize-7) {
358 // loading src_v0 is useless, it's already done above
359 //vector unsigned char src_v0 = vec_ld(srcPos + j, src);
360 vector unsigned char src_v1, src_vF;
361 vector signed short src_v, filter_v1R, filter_v;
362 if ((((int)src + srcPos)% 16) > 8) {
363 src_v1 = vec_ld(srcPos + j + 16, src);
365 src_vF = vec_perm(src_v0, src_v1, permS);
367 src_v = // vec_unpackh sign-extends...
368 (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
369 // loading filter_v0R is useless, it's already done above
370 //vector signed short filter_v0R = vec_ld((i * 2 * filterSize) + j, filter);
371 filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
372 filter_v = vec_perm(filter_v0R, filter_v1R, permF);
374 val_v = vec_msums(src_v, filter_v, val_v);
377 val_s = vec_sums(val_v, vzero);
379 vec_st(val_s, 0, tempo);
380 dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
387 static inline int yv12toyuy2_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
388 int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
389 uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
390 // yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
391 uint8_t *ysrc = src[0];
392 uint8_t *usrc = src[1];
393 uint8_t *vsrc = src[2];
394 const int width = c->srcW;
395 const int height = srcSliceH;
396 const int lumStride = srcStride[0];
397 const int chromStride = srcStride[1];
398 const int dstStride = dstStride_a[0];
399 const vector unsigned char yperm = vec_lvsl(0, ysrc);
400 const int vertLumPerChroma = 2;
401 register unsigned int y;
403 if (width&15) {
404 yv12toyuy2(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
405 return srcSliceH;
408 /* This code assumes:
410 1) dst is 16 bytes-aligned
411 2) dstStride is a multiple of 16
412 3) width is a multiple of 16
413 4) lum & chrom stride are multiples of 8
416 for (y=0; y<height; y++) {
417 int i;
418 for (i = 0; i < width - 31; i+= 32) {
419 const unsigned int j = i >> 1;
420 vector unsigned char v_yA = vec_ld(i, ysrc);
421 vector unsigned char v_yB = vec_ld(i + 16, ysrc);
422 vector unsigned char v_yC = vec_ld(i + 32, ysrc);
423 vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
424 vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
425 vector unsigned char v_uA = vec_ld(j, usrc);
426 vector unsigned char v_uB = vec_ld(j + 16, usrc);
427 vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
428 vector unsigned char v_vA = vec_ld(j, vsrc);
429 vector unsigned char v_vB = vec_ld(j + 16, vsrc);
430 vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
431 vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
432 vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
433 vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
434 vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
435 vector unsigned char v_yuy2_2 = vec_mergeh(v_y2, v_uv_b);
436 vector unsigned char v_yuy2_3 = vec_mergel(v_y2, v_uv_b);
437 vec_st(v_yuy2_0, (i << 1), dst);
438 vec_st(v_yuy2_1, (i << 1) + 16, dst);
439 vec_st(v_yuy2_2, (i << 1) + 32, dst);
440 vec_st(v_yuy2_3, (i << 1) + 48, dst);
442 if (i < width) {
443 const unsigned int j = i >> 1;
444 vector unsigned char v_y1 = vec_ld(i, ysrc);
445 vector unsigned char v_u = vec_ld(j, usrc);
446 vector unsigned char v_v = vec_ld(j, vsrc);
447 vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
448 vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
449 vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
450 vec_st(v_yuy2_0, (i << 1), dst);
451 vec_st(v_yuy2_1, (i << 1) + 16, dst);
453 if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
454 usrc += chromStride;
455 vsrc += chromStride;
457 ysrc += lumStride;
458 dst += dstStride;
461 return srcSliceH;
464 static inline int yv12touyvy_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
465 int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
466 uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
467 // yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
468 uint8_t *ysrc = src[0];
469 uint8_t *usrc = src[1];
470 uint8_t *vsrc = src[2];
471 const int width = c->srcW;
472 const int height = srcSliceH;
473 const int lumStride = srcStride[0];
474 const int chromStride = srcStride[1];
475 const int dstStride = dstStride_a[0];
476 const int vertLumPerChroma = 2;
477 const vector unsigned char yperm = vec_lvsl(0, ysrc);
478 register unsigned int y;
480 if (width&15) {
481 yv12touyvy(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
482 return srcSliceH;
485 /* This code assumes:
487 1) dst is 16 bytes-aligned
488 2) dstStride is a multiple of 16
489 3) width is a multiple of 16
490 4) lum & chrom stride are multiples of 8
493 for (y=0; y<height; y++) {
494 int i;
495 for (i = 0; i < width - 31; i+= 32) {
496 const unsigned int j = i >> 1;
497 vector unsigned char v_yA = vec_ld(i, ysrc);
498 vector unsigned char v_yB = vec_ld(i + 16, ysrc);
499 vector unsigned char v_yC = vec_ld(i + 32, ysrc);
500 vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
501 vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
502 vector unsigned char v_uA = vec_ld(j, usrc);
503 vector unsigned char v_uB = vec_ld(j + 16, usrc);
504 vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
505 vector unsigned char v_vA = vec_ld(j, vsrc);
506 vector unsigned char v_vB = vec_ld(j + 16, vsrc);
507 vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
508 vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
509 vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
510 vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
511 vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
512 vector unsigned char v_uyvy_2 = vec_mergeh(v_uv_b, v_y2);
513 vector unsigned char v_uyvy_3 = vec_mergel(v_uv_b, v_y2);
514 vec_st(v_uyvy_0, (i << 1), dst);
515 vec_st(v_uyvy_1, (i << 1) + 16, dst);
516 vec_st(v_uyvy_2, (i << 1) + 32, dst);
517 vec_st(v_uyvy_3, (i << 1) + 48, dst);
519 if (i < width) {
520 const unsigned int j = i >> 1;
521 vector unsigned char v_y1 = vec_ld(i, ysrc);
522 vector unsigned char v_u = vec_ld(j, usrc);
523 vector unsigned char v_v = vec_ld(j, vsrc);
524 vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
525 vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
526 vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
527 vec_st(v_uyvy_0, (i << 1), dst);
528 vec_st(v_uyvy_1, (i << 1) + 16, dst);
530 if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
531 usrc += chromStride;
532 vsrc += chromStride;
534 ysrc += lumStride;
535 dst += dstStride;
537 return srcSliceH;