8 #include "subopt-helper.h"
10 #include "video_out_internal.h"
11 #include "font_load.h"
14 #include "gl_common.h"
17 #include "Gui/interface.h"
19 #include "libass/ass.h"
20 #include "libass/ass_mp.h"
22 static vo_info_t info
=
26 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
33 static int gl_vinfo
= 0;
34 static HGLRC gl_context
= 0;
35 #define update_xinerama_info w32_update_xinerama_info
36 #define vo_init vo_w32_init
37 #define vo_window vo_w32_window
39 static XVisualInfo
*gl_vinfo
= NULL
;
40 static GLXContext gl_context
= 0;
41 static int wsGLXAttrib
[] = { GLX_RGBA
,
50 static int scaled_osd
;
51 //! How many parts the OSD may consist of at most
52 #define MAX_OSD_PARTS 20
54 static GLuint osdtex
[MAX_OSD_PARTS
];
56 //! Alpha textures for OSD
57 static GLuint osdatex
[MAX_OSD_PARTS
];
59 static GLuint
*eosdtex
;
60 static GLuint largeeosdtex
[2];
61 //! Display lists that draw the OSD parts
62 static GLuint osdDispList
[MAX_OSD_PARTS
];
64 static GLuint osdaDispList
[MAX_OSD_PARTS
];
66 static GLuint eosdDispList
;
67 //! How many parts the OSD currently consists of
69 static int eosdtexCnt
;
72 static int use_aspect
;
76 static int yuvconvtype
;
77 static int use_rectangle
;
79 static uint32_t image_width
;
80 static uint32_t image_height
;
81 static uint32_t image_format
;
83 static int use_glFinish
;
84 static int swap_interval
;
85 static GLenum gl_target
;
86 static GLint gl_texfmt
;
87 static GLenum gl_format
;
88 static GLenum gl_type
;
89 static GLuint gl_buffer
;
90 static int gl_buffersize
;
91 static GLuint fragprog
;
92 static GLuint default_texs
[22];
93 static char *custom_prog
;
94 static char *custom_tex
;
95 static int custom_tlin
;
96 static int custom_trect
;
99 static int eq_bri
= 0;
100 static int eq_cont
= 0;
101 static int eq_sat
= 0;
102 static int eq_hue
= 0;
103 static int eq_rgamma
= 0;
104 static int eq_ggamma
= 0;
105 static int eq_bgamma
= 0;
107 static int texture_width
;
108 static int texture_height
;
109 static int mpi_flipped
;
110 static int vo_flipped
;
111 static int ass_border_x
, ass_border_y
;
113 static unsigned int slice_height
= 1;
115 static void resize(int x
,int y
){
116 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
118 int top
= 0, left
= 0, w
= x
, h
= y
;
119 geometry(&top
, &left
, &w
, &h
, vo_screenwidth
, vo_screenheight
);
120 glViewport(top
, left
, w
, h
);
122 glViewport( 0, 0, x
, y
);
124 glMatrixMode(GL_PROJECTION
);
126 if (vo_fs
&& use_aspect
) {
128 GLdouble scale_x
, scale_y
;
129 aspect(&new_w
, &new_h
, A_ZOOM
);
131 new_w
+= vo_panscan_x
;
132 new_h
+= vo_panscan_y
;
133 scale_x
= (GLdouble
) new_w
/ (GLdouble
) x
;
134 scale_y
= (GLdouble
) new_h
/ (GLdouble
) y
;
135 glScaled(scale_x
, scale_y
, 1);
136 ass_border_x
= (vo_screenwidth
- new_w
) / 2;
137 ass_border_y
= (vo_screenheight
- new_h
) / 2;
139 glOrtho(0, image_width
, image_height
, 0, -1,1);
141 glMatrixMode(GL_MODELVIEW
);
146 // adjust font size to display size
149 vo_osd_changed(OSDTYPE_OSD
);
151 if (vo_fs
&& use_aspect
&& !vo_doublebuffering
)
152 glClear(GL_COLOR_BUFFER_BIT
);
155 static void texSize(int w
, int h
, int *texw
, int *texh
) {
157 *texw
= w
; *texh
= h
;
168 //! maximum size of custom fragment program
169 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
170 static void update_yuvconv(void) {
171 float bri
= eq_bri
/ 100.0;
172 float cont
= (eq_cont
+ 100) / 100.0;
173 float hue
= eq_hue
/ 100.0 * 3.1415927;
174 float sat
= (eq_sat
+ 100) / 100.0;
175 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
176 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
177 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
178 glSetupYUVConversion(gl_target
, yuvconvtype
, bri
, cont
, hue
, sat
,
179 rgamma
, ggamma
, bgamma
,
180 texture_width
, texture_height
);
182 FILE *f
= fopen(custom_prog
, "r");
184 mp_msg(MSGT_VO
, MSGL_WARN
,
185 "[gl] Could not read customprog %s\n", custom_prog
);
187 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
188 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
190 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
193 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
194 1.0 / texture_width
, 1.0 / texture_height
,
195 texture_width
, texture_height
);
198 FILE *f
= fopen(custom_tex
, "r");
200 mp_msg(MSGT_VO
, MSGL_WARN
,
201 "[gl] Could not read customtex %s\n", custom_tex
);
203 int width
, height
, maxval
;
204 ActiveTexture(GL_TEXTURE3
);
205 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
206 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
207 f
, &width
, &height
, &maxval
))
208 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
209 1.0 / width
, 1.0 / height
, width
, height
);
211 mp_msg(MSGT_VO
, MSGL_WARN
,
212 "[gl] Error parsing customtex %s\n", custom_tex
);
214 ActiveTexture(GL_TEXTURE0
);
220 * \brief remove all OSD textures and display-lists, thus clearing it.
222 static void clearOSD(void) {
226 glDeleteTextures(osdtexCnt
, osdtex
);
228 glDeleteTextures(osdtexCnt
, osdatex
);
229 for (i
= 0; i
< osdtexCnt
; i
++)
230 glDeleteLists(osdaDispList
[i
], 1);
232 for (i
= 0; i
< osdtexCnt
; i
++)
233 glDeleteLists(osdDispList
[i
], 1);
238 * \brief remove textures, display list and free memory used by EOSD
240 static void clearEOSD(void) {
242 glDeleteLists(eosdDispList
, 1);
245 glDeleteTextures(eosdtexCnt
, eosdtex
);
252 * \brief construct display list from ass image list
253 * \param img image list to create OSD from.
254 * A value of NULL has the same effect as clearEOSD()
256 static void genEOSD(mp_eosd_images_t
*imgs
) {
261 GLint scale_type
= (scaled_osd
) ? GL_LINEAR
: GL_NEAREST
;
262 ass_image_t
*img
= imgs
->imgs
;
266 if (imgs
->changed
== 0) // there are elements, but they are unchanged
268 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
274 if (!largeeosdtex
[0]) {
275 glGenTextures(2, largeeosdtex
);
276 BindTexture(gl_target
, largeeosdtex
[0]);
277 glCreateClearTex(gl_target
, GL_ALPHA
, scale_type
, 512, 512, 0);
278 BindTexture(gl_target
, largeeosdtex
[1]);
279 glCreateClearTex(gl_target
, GL_ALPHA
, scale_type
, 512, 512, 0);
281 for (i
= img
; i
; i
= i
->next
)
283 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
285 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024)
287 else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256)
292 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
293 tinytexcur
, smalltexcur
, eosdtexCnt
);
295 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
296 glGenTextures(eosdtexCnt
, eosdtex
);
298 tinytexcur
= smalltexcur
= 0;
299 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
301 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
302 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
305 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024) {
306 x
= (tinytexcur
& 31) << 4;
307 y
= (tinytexcur
>> 5) << 4;
308 BindTexture(gl_target
, largeeosdtex
[0]);
310 } else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256) {
311 x
= (smalltexcur
& 15) << 5;
312 y
= (smalltexcur
>> 4) << 5;
313 BindTexture(gl_target
, largeeosdtex
[1]);
316 texSize(i
->w
, i
->h
, &sx
, &sy
);
317 BindTexture(gl_target
, *curtex
++);
318 glCreateClearTex(gl_target
, GL_ALPHA
, scale_type
, sx
, sy
, 0);
320 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
321 x
, y
, i
->w
, i
->h
, 0);
323 eosdDispList
= glGenLists(1);
325 glNewList(eosdDispList
, GL_COMPILE
);
326 tinytexcur
= smalltexcur
= 0;
327 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
329 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
331 glColor4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
332 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024) {
333 x
= (tinytexcur
& 31) << 4;
334 y
= (tinytexcur
>> 5) << 4;
336 BindTexture(gl_target
, largeeosdtex
[0]);
338 } else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256) {
339 x
= (smalltexcur
& 15) << 5;
340 y
= (smalltexcur
>> 4) << 5;
342 BindTexture(gl_target
, largeeosdtex
[1]);
345 texSize(i
->w
, i
->h
, &sx
, &sy
);
346 BindTexture(gl_target
, *curtex
++);
348 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
351 BindTexture(gl_target
, 0);
355 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
357 static void uninitGl(void) {
359 if (DeletePrograms
&& fragprog
)
360 DeletePrograms(1, &fragprog
);
362 while (default_texs
[i
] != 0)
365 glDeleteTextures(i
, default_texs
);
370 glDeleteTextures(2, largeeosdtex
);
372 if (DeleteBuffers
&& gl_buffer
)
373 DeleteBuffers(1, &gl_buffer
);
374 gl_buffer
= 0; gl_buffersize
= 0;
379 * \brief Initialize a (new or reused) OpenGL context.
380 * set global gl-related variables to their default values
382 static int initGl(uint32_t d_width
, uint32_t d_height
) {
383 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
386 glDisable(GL_DEPTH_TEST
);
387 glDepthMask(GL_FALSE
);
388 glDisable(GL_CULL_FACE
);
390 glDrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
391 glTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
393 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
394 texture_width
, texture_height
);
396 if (image_format
== IMGFMT_YV12
) {
398 glGenTextures(21, default_texs
);
399 default_texs
[21] = 0;
400 for (i
= 0; i
< 7; i
++) {
401 ActiveTexture(GL_TEXTURE1
+ i
);
402 BindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
403 BindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
404 BindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
406 ActiveTexture(GL_TEXTURE1
);
407 glCreateClearTex(gl_target
, gl_texfmt
, GL_LINEAR
,
408 texture_width
/ 2, texture_height
/ 2, 128);
409 ActiveTexture(GL_TEXTURE2
);
410 glCreateClearTex(gl_target
, gl_texfmt
, GL_LINEAR
,
411 texture_width
/ 2, texture_height
/ 2, 128);
413 case YUV_CONVERSION_FRAGMENT_LOOKUP
:
414 case YUV_CONVERSION_FRAGMENT_POW
:
415 case YUV_CONVERSION_FRAGMENT
:
416 if (!GenPrograms
|| !BindProgram
) {
417 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
420 GenPrograms(1, &fragprog
);
421 BindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
424 ActiveTexture(GL_TEXTURE0
);
425 BindTexture(gl_target
, 0);
428 glCreateClearTex(gl_target
, gl_texfmt
, GL_LINEAR
,
429 texture_width
, texture_height
, 0);
431 resize(d_width
, d_height
);
433 glClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
434 glClear( GL_COLOR_BUFFER_BIT
);
435 if (SwapInterval
&& swap_interval
>= 0)
436 SwapInterval(swap_interval
);
440 /* connect to server, create and map window,
441 * allocate colors and (shared) memory
444 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
446 image_height
= height
;
448 image_format
= format
;
449 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
452 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
455 aspect_save_orig(width
,height
);
456 aspect_save_prescale(d_width
,d_height
);
457 update_xinerama_info();
459 aspect(&d_width
,&d_height
,A_NOZOOM
);
460 vo_dx
= (int)(vo_screenwidth
- d_width
) / 2;
461 vo_dy
= (int)(vo_screenheight
- d_height
) / 2;
462 geometry(&vo_dx
, &vo_dy
, &d_width
, &d_height
,
463 vo_screenwidth
, vo_screenheight
);
468 // GUI creates and manages window for us
470 vo_dheight
= d_height
;
471 guiGetEvent(guiSetShVideo
, 0);
478 if (!vo_w32_config(d_width
, d_height
, flags
))
482 vo_window
= WinID
? (Window
)WinID
: mRootWin
;
483 vo_x11_selectinput_witherr(mDisplay
, vo_window
,
484 StructureNotifyMask
| KeyPressMask
| PointerMotionMask
|
485 ButtonPressMask
| ButtonReleaseMask
| ExposureMask
);
488 if ( vo_window
== None
) {
498 hint
.width
= d_width
;
499 hint
.height
= d_height
;
500 hint
.flags
= PPosition
| PSize
;
502 /* Get some colors */
503 bg
= WhitePixel(mDisplay
, mScreen
);
504 fg
= BlackPixel(mDisplay
, mScreen
);
506 /* Make the window */
507 vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
510 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
514 vo_window
= vo_x11_create_smooth_window(mDisplay
, mRootWin
, vinfo
->visual
,
515 hint
.x
, hint
.y
, hint
.width
, hint
.height
, vinfo
->depth
,
516 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
));
518 vo_x11_classhint( mDisplay
,vo_window
,"gl" );
519 vo_hidecursor(mDisplay
,vo_window
);
521 XSelectInput(mDisplay
, vo_window
, StructureNotifyMask
);
522 /* Tell other applications about this window */
523 XSetStandardProperties(mDisplay
, vo_window
, title
, title
, None
, NULL
, 0, &hint
);
525 XMapWindow(mDisplay
, vo_window
);
529 XNextEvent(mDisplay
, &xev
);
530 } while (xev
.type
!= MapNotify
|| xev
.xmap
.event
!= vo_window
);
532 XSelectInput(mDisplay
, vo_window
, NoEventMask
);
534 XSync(mDisplay
, False
);
536 vo_x11_selectinput_witherr(mDisplay
, vo_window
,
537 StructureNotifyMask
| KeyPressMask
| PointerMotionMask
|
538 ButtonPressMask
| ButtonReleaseMask
| ExposureMask
);
540 if (vo_ontop
) vo_x11_setlayer(mDisplay
, vo_window
, vo_ontop
);
542 vo_x11_nofs_sizepos(vo_dx
, vo_dy
, d_width
, d_height
);
543 if (vo_fs
^ (flags
& VOFLAG_FULLSCREEN
))
550 setGlWindow(&gl_vinfo
, &gl_context
, vo_window
);
551 initGl(vo_dwidth
, vo_dheight
);
556 static void check_events(void)
558 int e
=vo_check_events();
559 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
560 if(e
&VO_EVENT_EXPOSE
&& int_pause
) flip_page();
564 * Creates the textures and the display list needed for displaying
566 * Callback function for vo_draw_text().
568 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
569 unsigned char *src
, unsigned char *srca
,
572 // initialize to 8 to avoid special-casing on alignment
574 GLint scale_type
= (scaled_osd
) ? GL_LINEAR
: GL_NEAREST
;
576 if (w
<= 0 || h
<= 0 || stride
< w
) {
577 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
580 texSize(w
, h
, &sx
, &sy
);
582 if (osdtexCnt
>= MAX_OSD_PARTS
) {
583 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
587 // create Textures for OSD part
588 glGenTextures(1, &osdtex
[osdtexCnt
]);
589 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
590 glCreateClearTex(gl_target
, GL_LUMINANCE
, scale_type
, sx
, sy
, 0);
591 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
595 glGenTextures(1, &osdatex
[osdtexCnt
]);
596 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
597 glCreateClearTex(gl_target
, GL_ALPHA
, scale_type
, sx
, sy
, 255);
600 char *tmp
= malloc(stride
* h
);
601 // convert alpha from weird MPlayer scale.
602 // in-place is not possible since it is reused for future OSDs
603 for (i
= h
* stride
- 1; i
>= 0; i
--)
604 tmp
[i
] = srca
[i
] - 1;
605 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
611 BindTexture(gl_target
, 0);
613 // Create a list for rendering this OSD part
615 osdaDispList
[osdtexCnt
] = glGenLists(1);
616 glNewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
618 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
619 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
622 osdDispList
[osdtexCnt
] = glGenLists(1);
623 glNewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
625 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
626 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
632 static void draw_osd(void)
634 if (!use_osd
) return;
635 if (vo_osd_changed(0)) {
638 osd_w
= (scaled_osd
) ? image_width
: vo_dwidth
;
639 osd_h
= (scaled_osd
) ? image_height
: vo_dheight
;
640 vo_draw_text(osd_w
, osd_h
, create_osd_texture
);
647 // glEnable(GL_TEXTURE_2D);
648 // glBindTexture(GL_TEXTURE_2D, texture_id);
651 if (image_format
== IMGFMT_YV12
)
652 glEnableYUVConversion(gl_target
, yuvconvtype
);
653 glDrawTex(0, 0, image_width
, image_height
,
654 0, 0, image_width
, image_height
,
655 texture_width
, texture_height
,
656 use_rectangle
== 1, image_format
== IMGFMT_YV12
,
657 mpi_flipped
^ vo_flipped
);
658 if (image_format
== IMGFMT_YV12
)
659 glDisableYUVConversion(gl_target
, yuvconvtype
);
661 if (osdtexCnt
> 0 || eosdDispList
) {
662 // set special rendering parameters
664 glMatrixMode(GL_PROJECTION
);
667 glOrtho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
671 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
672 glCallList(eosdDispList
);
675 glColor4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff);
678 glBlendFunc(GL_ZERO
, GL_SRC_ALPHA
);
679 glCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
681 glBlendFunc(GL_ONE
, GL_ONE
);
682 glCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
684 // set rendering parameters back to defaults
685 glDisable (GL_BLEND
);
688 BindTexture(gl_target
, 0);
693 if (vo_doublebuffering
)
695 else if (!use_glFinish
)
698 if (vo_fs
&& use_aspect
&& vo_doublebuffering
)
699 glClear(GL_COLOR_BUFFER_BIT
);
702 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
703 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
705 mpi_flipped
= (stride
[0] < 0);
706 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
707 x
, y
, w
, h
, slice_height
);
708 if (image_format
== IMGFMT_YV12
) {
709 ActiveTexture(GL_TEXTURE1
);
710 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
711 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
712 ActiveTexture(GL_TEXTURE2
);
713 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
714 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
715 ActiveTexture(GL_TEXTURE0
);
720 static uint32_t get_image(mp_image_t
*mpi
) {
721 if (!GenBuffers
|| !BindBuffer
|| !BufferData
|| !MapBuffer
) {
723 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
724 "Expect a _major_ speed penalty\n");
728 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
729 if (mpi
->type
== MP_IMGTYPE_IP
|| mpi
->type
== MP_IMGTYPE_IPB
)
730 return VO_FALSE
; // we can not provide readable buffers
732 GenBuffers(1, &gl_buffer
);
733 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
734 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
735 if (mpi
->stride
[0] * mpi
->h
> gl_buffersize
) {
736 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[0] * mpi
->h
,
737 NULL
, GL_DYNAMIC_DRAW
);
738 gl_buffersize
= mpi
->stride
[0] * mpi
->h
;
740 mpi
->planes
[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
741 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
742 if (mpi
->planes
[0] == NULL
) {
744 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not aquire buffer for dr\n"
745 "Expect a _major_ speed penalty\n");
749 if (mpi
->imgfmt
== IMGFMT_YV12
) {
751 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
752 mpi
->stride
[0] = mpi
->width
;
753 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
754 mpi
->stride
[1] = mpi
->width
>> 1;
755 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> 1);
756 mpi
->stride
[2] = mpi
->width
>> 1;
758 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
762 static uint32_t draw_image(mp_image_t
*mpi
) {
763 int slice
= slice_height
;
764 int stride
[3] = {mpi
->stride
[0], mpi
->stride
[1], mpi
->stride
[2]};
765 unsigned char *planes
[3] = {mpi
->planes
[0], mpi
->planes
[1], mpi
->planes
[2]};
766 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
768 mpi_flipped
= (stride
[0] < 0);
769 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
770 intptr_t base
= (intptr_t)planes
[0];
772 base
+= (mpi
->h
- 1) * stride
[0];
776 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
777 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
778 slice
= 0; // always "upload" full texture
780 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
781 mpi
->x
, mpi
->y
, mpi
->w
, mpi
->h
, slice
);
782 if (mpi
->imgfmt
== IMGFMT_YV12
) {
783 ActiveTexture(GL_TEXTURE1
);
784 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
785 mpi
->x
/ 2, mpi
->y
/ 2, mpi
->w
/ 2, mpi
->h
/ 2, slice
);
786 ActiveTexture(GL_TEXTURE2
);
787 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
788 mpi
->x
/ 2, mpi
->y
/ 2, mpi
->w
/ 2, mpi
->h
/ 2, slice
);
789 ActiveTexture(GL_TEXTURE0
);
791 if (mpi
->flags
& MP_IMGFLAG_DIRECT
)
792 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
797 draw_frame(uint8_t *src
[])
803 query_format(uint32_t format
)
805 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
807 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
809 caps
|= VFCAP_OSD
| VFCAP_EOSD
;
810 if ((format
== IMGFMT_RGB24
) || (format
== IMGFMT_RGBA
))
812 if (use_yuv
&& format
== IMGFMT_YV12
)
814 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
815 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
816 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
819 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
828 if ( !vo_config_count
) return;
830 releaseGlContext(&gl_vinfo
, &gl_context
);
831 if (custom_prog
) free(custom_prog
);
833 if (custom_tex
) free(custom_tex
);
838 static opt_t subopts
[] = {
839 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
840 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
841 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
842 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
843 {"slice-height", OPT_ARG_INT
, &slice_height
, (opt_test_f
)int_non_neg
},
844 {"rectangle", OPT_ARG_INT
, &use_rectangle
,(opt_test_f
)int_non_neg
},
845 {"yuv", OPT_ARG_INT
, &use_yuv
, (opt_test_f
)int_non_neg
},
846 {"lscale", OPT_ARG_INT
, &lscale
, (opt_test_f
)int_non_neg
},
847 {"cscale", OPT_ARG_INT
, &cscale
, (opt_test_f
)int_non_neg
},
848 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
849 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
850 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
851 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
852 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
853 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
854 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
858 static int preinit(const char *arg
)
876 osd_color
= 0xffffff;
877 if (subopt_parse(arg
, subopts
) != 0) {
878 mp_msg(MSGT_VO
, MSGL_FATAL
,
879 "\n-vo gl command line help:\n"
880 "Example: mplayer -vo gl:slice-height=4\n"
883 " Disable extended color formats for OpenGL 1.2 and later\n"
884 " slice-height=<0-...>\n"
885 " Slice size for texture transfer, 0 for whole image\n"
887 " Do not use OpenGL OSD code\n"
889 " Do not do aspect scaling\n"
890 " rectangle=<0,1,2>\n"
891 " 0: use power-of-two textures\n"
892 " 1: use texture_rectangle\n"
893 " 2: use texture_non_power_of_two\n"
895 " Call glFinish() before swapping buffers\n"
896 " swapinterval=<n>\n"
897 " Interval in displayed frames between to buffer swaps.\n"
898 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
899 " Requires GLX_SGI_swap_control support to work.\n"
901 " 0: use software YUV to RGB conversion.\n"
902 " 1: use register combiners (nVidia only, for older cards).\n"
903 " 2: use fragment program.\n"
904 " 3: use fragment program with gamma correction.\n"
905 " 4: use fragment program with gamma correction via lookup.\n"
906 " 5: use ATI-specific method (for older cards).\n"
907 " 6: use lookup via 3D texture.\n"
909 " 0: use standard bilinear scaling for luma.\n"
910 " 1: use improved bicubic scaling for luma.\n"
912 " as lscale but for chroma (2x slower with little visible effect).\n"
913 " customprog=<filename>\n"
914 " use a custom YUV conversion program\n"
915 " customtex=<filename>\n"
916 " use a custom YUV conversion lookup texture\n"
918 " use GL_NEAREST scaling for customtex texture\n"
920 " use texture_rectangle for customtex texture\n"
921 " osdcolor=<0xRRGGBB>\n"
922 " use the given color for the OSD\n"
926 if (use_rectangle
== 1)
927 gl_target
= GL_TEXTURE_RECTANGLE
;
929 gl_target
= GL_TEXTURE_2D
;
930 if (slice_height
== -1)
931 slice_height
= use_yuv
? 16 : 4;
932 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
934 mp_msg (MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
935 "Use -vo gl:nomanyfmts if playback fails.\n");
936 mp_msg (MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
937 "(0 means image height).\n", slice_height
);
938 if( !vo_init() ) return -1; // Can't open X11
943 static int control(uint32_t request
, void *data
, ...)
946 case VOCTRL_PAUSE
: return (int_pause
=1);
947 case VOCTRL_RESUME
: return (int_pause
=0);
948 case VOCTRL_QUERY_FORMAT
:
949 return query_format(*((uint32_t*)data
));
950 case VOCTRL_GET_IMAGE
:
951 return get_image(data
);
952 case VOCTRL_DRAW_IMAGE
:
953 return draw_image(data
);
954 case VOCTRL_DRAW_EOSD
:
959 case VOCTRL_GET_EOSD_RES
:
961 mp_eosd_res_t
*r
= data
;
962 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
963 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
965 r
->w
= vo_screenwidth
; r
->h
= vo_screenheight
;
966 r
->ml
= r
->mr
= ass_border_x
> 0 ? ass_border_x
: 0;
967 r
->mt
= r
->mb
= ass_border_y
> 0 ? ass_border_y
: 0;
969 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
973 case VOCTRL_GUISUPPORT
:
978 case VOCTRL_FULLSCREEN
:
980 resize(vo_dwidth
, vo_dheight
);
987 case VOCTRL_GET_PANSCAN
:
988 if (!use_aspect
) return VO_NOTIMPL
;
990 case VOCTRL_SET_PANSCAN
:
991 if (!use_aspect
) return VO_NOTIMPL
;
992 resize (vo_dwidth
, vo_dheight
);
994 case VOCTRL_GET_EQUALIZER
:
995 if (image_format
== IMGFMT_YV12
) {
999 value
= va_arg(va
, int *);
1001 if (strcasecmp(data
, "brightness") == 0) {
1003 if (use_yuv
== YUV_CONVERSION_COMBINERS
) break; // not supported
1004 } else if (strcasecmp(data
, "contrast") == 0) {
1006 if (use_yuv
== YUV_CONVERSION_COMBINERS
) break; // not supported
1007 } else if (strcasecmp(data
, "saturation") == 0) {
1009 } else if (strcasecmp(data
, "hue") == 0) {
1011 } else if (strcasecmp(data
, "gamma") == 0) {
1013 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1014 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
1015 } else if (strcasecmp(data
, "red_gamma") == 0) {
1017 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1018 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
1019 } else if (strcasecmp(data
, "green_gamma") == 0) {
1021 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1022 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
1023 } else if (strcasecmp(data
, "blue_gamma") == 0) {
1025 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1026 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
1031 case VOCTRL_SET_EQUALIZER
:
1032 if (image_format
== IMGFMT_YV12
) {
1036 value
= va_arg(va
, int);
1038 if (strcasecmp(data
, "brightness") == 0) {
1040 if (use_yuv
== YUV_CONVERSION_COMBINERS
) break; // not supported
1041 } else if (strcasecmp(data
, "contrast") == 0) {
1043 if (use_yuv
== YUV_CONVERSION_COMBINERS
) break; // not supported
1044 } else if (strcasecmp(data
, "saturation") == 0) {
1046 } else if (strcasecmp(data
, "hue") == 0) {
1048 } else if (strcasecmp(data
, "gamma") == 0) {
1049 eq_rgamma
= eq_ggamma
= eq_bgamma
= value
;
1050 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1051 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
1052 } else if (strcasecmp(data
, "red_gamma") == 0) {
1054 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1055 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
1056 } else if (strcasecmp(data
, "green_gamma") == 0) {
1058 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1059 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
1060 } else if (strcasecmp(data
, "blue_gamma") == 0) {
1062 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1063 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported