vo_gl: Make OSD rendering code more readable
[mplayer/glamo.git] / playtree.c
blobc8a3cdf916305d608a1109821c63d216b09fb7e7
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 /// \file
20 /// \ingroup Playtree
22 #include "config.h"
23 #include <stdlib.h>
24 #include <string.h>
25 #include <stdio.h>
26 #include <unistd.h>
27 #include <errno.h>
28 #ifdef MP_DEBUG
29 #include <assert.h>
30 #endif
31 #include "m_config.h"
32 #include "playtree.h"
33 #include "mp_msg.h"
35 static int
36 play_tree_is_valid(play_tree_t* pt);
38 play_tree_t*
39 play_tree_new(void) {
40 play_tree_t* r = calloc(1,sizeof(play_tree_t));
41 if(r == NULL) {
42 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_t));
43 return NULL;
45 r->entry_type = PLAY_TREE_ENTRY_NODE;
46 return r;
49 void
50 play_tree_free(play_tree_t* pt, int children) {
51 play_tree_t* iter;
53 #ifdef MP_DEBUG
54 assert(pt != NULL);
55 #endif
57 if(children) {
58 for(iter = pt->child; iter != NULL; ) {
59 play_tree_t* nxt=iter->next;
60 play_tree_free(iter,1);
61 iter = nxt;
63 pt->child = NULL;
66 play_tree_remove(pt,0,0);
68 for(iter = pt->child ; iter != NULL ; iter = iter->next)
69 iter->parent = NULL;
71 //if(pt->params) free(pt->params);
72 if(pt->files) {
73 int i;
74 for(i = 0 ; pt->files[i] != NULL ; i++)
75 free(pt->files[i]);
76 free(pt->files);
79 free(pt);
82 void
83 play_tree_free_list(play_tree_t* pt, int children) {
84 play_tree_t* iter;
86 #ifdef MP_DEBUG
87 assert(pt != NULL);
88 #endif
90 for(iter = pt ; iter->prev != NULL ; iter = iter->prev)
91 /* NOTHING */;
93 while(iter) {
94 play_tree_t* nxt = iter->next;
95 play_tree_free(iter, children);
96 iter = nxt;
102 void
103 play_tree_append_entry(play_tree_t* pt, play_tree_t* entry) {
104 play_tree_t* iter;
106 #ifdef MP_DEBUG
107 assert(pt != NULL);
108 assert(entry != NULL);
109 #endif
111 if(pt == entry)
112 return;
114 for(iter = pt ; iter->next != NULL ; iter = iter->next)
115 /* NOTHING */;
117 entry->parent = iter->parent;
118 entry->prev = iter;
119 entry->next = NULL;
120 iter->next = entry;
123 void
124 play_tree_prepend_entry(play_tree_t* pt, play_tree_t* entry) {
125 play_tree_t* iter;
127 #ifdef MP_DEBUG
128 assert(pt != NULL);
129 assert(entry != NULL);
130 #endif
132 for(iter = pt ; iter->prev != NULL; iter = iter->prev)
133 /* NOTHING */;
135 entry->prev = NULL;
136 entry->next = iter;
137 entry->parent = iter->parent;
139 iter->prev = entry;
140 if(entry->parent) {
141 #ifdef MP_DEBUG
142 assert(entry->parent->child == iter);
143 #endif
144 entry->parent->child = entry;
148 void
149 play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry) {
151 #ifdef MP_DEBUG
152 assert(pt != NULL);
153 assert(entry != NULL);
154 #endif
156 entry->parent = pt->parent;
157 entry->prev = pt;
158 if(pt->next) {
159 #ifdef MP_DEBUG
160 assert(pt->next->prev == pt);
161 #endif
162 entry->next = pt->next;
163 entry->next->prev = entry;
164 } else
165 entry->next = NULL;
166 pt->next = entry;
170 void
171 play_tree_remove(play_tree_t* pt, int free_it, int with_children) {
173 #ifdef MP_DEBUG
174 assert(pt != NULL);
175 #endif
177 // Middle of list
178 if(pt->prev && pt->next) {
179 #ifdef MP_DEBUG
180 assert(pt->prev->next == pt);
181 assert(pt->next->prev == pt);
182 #endif
183 pt->prev->next = pt->next;
184 pt->next->prev = pt->prev;
185 } // End of list
186 else if(pt->prev) {
187 #ifdef MP_DEBUG
188 assert(pt->prev->next == pt);
189 #endif
190 pt->prev->next = NULL;
191 } // Beginning of list
192 else if(pt->next) {
193 #ifdef MP_DEBUG
194 assert(pt->next->prev == pt);
195 #endif
196 pt->next->prev = NULL;
197 if(pt->parent) {
198 #ifdef MP_DEBUG
199 assert(pt->parent->child == pt);
200 #endif
201 pt->parent->child = pt->next;
203 } // The only one
204 else if(pt->parent) {
205 #ifdef MP_DEBUG
206 assert(pt->parent->child == pt);
207 #endif
208 pt->parent->child = NULL;
211 pt->prev = pt->next = pt->parent = NULL;
212 if(free_it)
213 play_tree_free(pt,with_children);
217 void
218 play_tree_set_child(play_tree_t* pt, play_tree_t* child) {
219 play_tree_t* iter;
221 #ifdef MP_DEBUG
222 assert(pt != NULL);
223 assert(pt->entry_type == PLAY_TREE_ENTRY_NODE);
224 #endif
226 //DEBUG_FF: Where are the children freed?
227 // Attention in using this function!
228 for(iter = pt->child ; iter != NULL ; iter = iter->next)
229 iter->parent = NULL;
231 // Go back to first one
232 for(iter = child ; iter->prev != NULL ; iter = iter->prev)
233 /* NOTHING */;
235 pt->child = iter;
237 for( ; iter != NULL ; iter= iter->next)
238 iter->parent = pt;
242 void
243 play_tree_set_parent(play_tree_t* pt, play_tree_t* parent) {
244 play_tree_t* iter;
246 #ifdef MP_DEBUG
247 assert(pt != NULL);
248 #endif
250 if(pt->parent)
251 pt->parent->child = NULL;
253 for(iter = pt ; iter != NULL ; iter = iter->next)
254 iter->parent = parent;
256 if(pt->prev) {
257 for(iter = pt->prev ; iter->prev != NULL ; iter = iter->prev)
258 iter->parent = parent;
259 iter->parent = parent;
260 parent->child = iter;
261 } else
262 parent->child = pt;
267 void
268 play_tree_add_file(play_tree_t* pt,char* file) {
269 int n = 0;
270 char* e;
272 #ifdef MP_DEBUG
273 assert(pt != NULL);
274 assert(pt->child == NULL);
275 assert(file != NULL);
276 #endif
278 if(pt->entry_type != PLAY_TREE_ENTRY_NODE &&
279 pt->entry_type != PLAY_TREE_ENTRY_FILE)
280 return;
282 if(pt->files) {
283 for(n = 0 ; pt->files[n] != NULL ; n++)
284 /* NOTHING */;
286 pt->files = realloc(pt->files, (n + 2) * sizeof(char*));
287 if(pt->files ==NULL) {
288 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
289 return;
292 e = pt->files[n] = strdup(file);
293 pt->files[n+1] = NULL;
295 pt->entry_type = PLAY_TREE_ENTRY_FILE;
300 play_tree_remove_file(play_tree_t* pt,char* file) {
301 int n,f = -1;
303 #ifdef MP_DEBUG
304 assert(pt != NULL);
305 assert(file != NULL);
306 assert(pt->entry_type != PLAY_TREE_ENTRY_NODE);
307 #endif
309 for(n=0 ; pt->files[n] != NULL ; n++) {
310 if(strcmp(file,pt->files[n]) == 0)
311 f = n;
314 if(f < 0) // Not found
315 return 0;
317 #ifdef MP_DEBUG
318 assert(n > f);
319 #endif
321 free(pt->files[f]);
323 if(n > 1) {
324 memmove(&pt->files[f],&pt->files[f+1],(n-f)*sizeof(char*));
325 pt->files = realloc(pt->files, n * sizeof(char*));
326 if(pt->files == NULL) {
327 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
328 return -1;
330 } else {
331 free(pt->files);
332 pt->files = NULL;
335 return 1;
338 void
339 play_tree_set_param(play_tree_t* pt, char* name, char* val) {
340 int n = 0;
342 #ifdef MP_DEBUG
343 assert(pt != NULL);
344 assert(name != NULL);
345 #endif
347 if(pt->params)
348 for ( ; pt->params[n].name != NULL ; n++ ) { }
350 pt->params = realloc(pt->params, (n + 2) * sizeof(play_tree_param_t));
351 if(pt->params == NULL) {
352 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't realloc params (%d bytes of memory)\n",(n+2)*(int)sizeof(play_tree_param_t));
353 return;
355 pt->params[n].name = strdup(name);
356 pt->params[n].value = val != NULL ? strdup(val) : NULL;
357 memset(&pt->params[n+1],0,sizeof(play_tree_param_t));
359 return;
363 play_tree_unset_param(play_tree_t* pt, char* name) {
364 int n,ni = -1;
366 #ifdef MP_DEBUG
367 assert(pt != NULL);
368 assert(name != NULL);
369 assert(pt->params != NULL);
370 #endif
372 for(n = 0 ; pt->params[n].name != NULL ; n++) {
373 if(strcasecmp(pt->params[n].name,name) == 0)
374 ni = n;
377 if(ni < 0)
378 return 0;
380 if(pt->params[ni].name) free(pt->params[ni].name);
381 if(pt->params[ni].value) free(pt->params[ni].value);
383 if(n > 1) {
384 memmove(&pt->params[ni],&pt->params[ni+1],(n-ni)*sizeof(play_tree_param_t));
385 pt->params = realloc(pt->params, n * sizeof(play_tree_param_t));
386 if(pt->params == NULL) {
387 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",n*(int)sizeof(play_tree_param_t));
388 return -1;
390 } else {
391 free(pt->params);
392 pt->params = NULL;
395 return 1;
398 void
399 play_tree_set_params_from(play_tree_t* dest,play_tree_t* src) {
400 int i;
402 #ifdef MP_DEBUG
403 assert(dest != NULL);
404 assert(src != NULL);
405 #endif
407 if(!src->params)
408 return;
410 for(i = 0; src->params[i].name != NULL ; i++)
411 play_tree_set_param(dest,src->params[i].name,src->params[i].value);
412 if(src->flags & PLAY_TREE_RND) // pass the random flag too
413 dest->flags |= PLAY_TREE_RND;
417 static void
418 play_tree_unset_flag(play_tree_t* pt, int flags , int deep) {
419 play_tree_t* i;
421 pt->flags &= ~flags;
423 if(deep && pt->child) {
424 if(deep > 0) deep--;
425 for(i = pt->child ; i ; i = i->next)
426 play_tree_unset_flag(i,flags,deep);
431 //////////////////////////////////// ITERATOR //////////////////////////////////////
433 static void
434 play_tree_iter_push_params(play_tree_iter_t* iter) {
435 int n;
436 play_tree_t* pt;
437 #ifdef MP_DEBUG
438 assert(iter != NULL);
439 assert(iter->config != NULL);
440 assert(iter->tree != NULL);
441 #endif
443 pt = iter->tree;
445 // We always push a config because we can set some option
446 // while playing
447 m_config_push(iter->config);
449 if(pt->params == NULL)
450 return;
453 for(n = 0; pt->params[n].name != NULL ; n++) {
454 int e;
455 if((e = m_config_set_option(iter->config,pt->params[n].name,pt->params[n].value)) < 0) {
456 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Error %d while setting option '%s' with value '%s'\n",e,
457 pt->params[n].name,pt->params[n].value);
461 if(!pt->child)
462 iter->entry_pushed = 1;
463 return;
466 play_tree_iter_t*
467 play_tree_iter_new(play_tree_t* pt,m_config_t* config) {
468 play_tree_iter_t* iter;
470 #ifdef MP_DEBUG
471 assert(pt != NULL);
472 assert(config != NULL);
473 #endif
475 if( ! play_tree_is_valid(pt))
476 return NULL;
478 iter = calloc(1,sizeof(play_tree_iter_t));
479 if(! iter) {
480 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate new iterator (%d bytes of memory)\n",(int)sizeof(play_tree_iter_t));
481 return NULL;
483 iter->root = pt;
484 iter->tree = NULL;
485 iter->config = config;
487 if(pt->parent)
488 iter->loop = pt->parent->loop;
490 return iter;
493 void
494 play_tree_iter_free(play_tree_iter_t* iter) {
496 #ifdef MP_DEBUG
497 assert(iter != NULL);
498 #endif
500 if(iter->status_stack) {
501 #ifdef MP_DEBUG
502 assert(iter->stack_size > 0);
503 #endif
504 free(iter->status_stack);
507 free(iter);
510 static play_tree_t*
511 play_tree_rnd_step(play_tree_t* pt) {
512 int count = 0;
513 int r;
514 play_tree_t *i,*head;
516 // Count how many free choice we have
517 for(i = pt ; i->prev ; i = i->prev)
518 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
519 head = i;
520 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
521 for(i = pt->next ; i ; i = i->next)
522 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
524 if(!count) return NULL;
526 r = (int)((float)(count) * rand() / (RAND_MAX + 1.0));
528 for(i = head ; i ; i=i->next) {
529 if(!(i->flags & PLAY_TREE_RND_PLAYED)) r--;
530 if(r < 0) return i;
533 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Random stepping error\n");
534 return NULL;
539 play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes) {
540 play_tree_t* pt;
542 if ( !iter ) return PLAY_TREE_ITER_ENTRY;
543 if ( !iter->root ) return PLAY_TREE_ITER_ENTRY;
545 #ifdef MP_DEBUG
546 assert(iter != NULL);
547 assert(iter->root != NULL);
548 //printf("PT : Stepping = %d\n",d);
549 #endif
551 if(iter->tree == NULL) {
552 iter->tree = iter->root;
553 return play_tree_iter_step(iter,0,with_nodes);
556 if(iter->config && iter->entry_pushed > 0) {
557 iter->entry_pushed = 0;
558 m_config_pop(iter->config);
561 if(iter->tree->parent && (iter->tree->parent->flags & PLAY_TREE_RND))
562 iter->mode = PLAY_TREE_ITER_RND;
563 else
564 iter->mode = PLAY_TREE_ITER_NORMAL;
566 iter->file = -1;
567 if(iter->mode == PLAY_TREE_ITER_RND)
568 pt = play_tree_rnd_step(iter->tree);
569 else if( d > 0 ) {
570 int i;
571 pt = iter->tree;
572 for(i = d ; i > 0 && pt ; i--)
573 pt = pt->next;
574 d = i ? i : 1;
575 } else if(d < 0) {
576 int i;
577 pt = iter->tree;
578 for(i = d ; i < 0 && pt ; i++)
579 pt = pt->prev;
580 d = i ? i : -1;
581 } else
582 pt = iter->tree;
584 if(pt == NULL) { // No next
585 // Must we loop?
586 if (iter->mode == PLAY_TREE_ITER_RND) {
587 if (iter->root->loop == 0)
588 return PLAY_TREE_ITER_END;
589 play_tree_unset_flag(iter->root, PLAY_TREE_RND_PLAYED, -1);
590 if (iter->root->loop > 0) iter->root->loop--;
591 // try again
592 return play_tree_iter_step(iter, 0, with_nodes);
593 } else
594 if(iter->tree->parent && iter->tree->parent->loop != 0 && ((d > 0 && iter->loop != 0) || ( d < 0 && (iter->loop < 0 || iter->loop < iter->tree->parent->loop) ) ) ) {
595 if(d > 0) { // Go back to the first one
596 for(pt = iter->tree ; pt->prev != NULL; pt = pt->prev)
597 /* NOTHNG */;
598 if(iter->loop > 0) iter->loop--;
599 } else if( d < 0 ) { // Or the last one
600 for(pt = iter->tree ; pt->next != NULL; pt = pt->next)
601 /* NOTHNG */;
602 if(iter->loop >= 0 && iter->loop < iter->tree->parent->loop) iter->loop++;
604 iter->tree = pt;
605 return play_tree_iter_step(iter,0,with_nodes);
607 // Go up one level
608 return play_tree_iter_up_step(iter,d,with_nodes);
612 // Is there any valid child?
613 if(pt->child && play_tree_is_valid(pt->child)) {
614 iter->tree = pt;
615 if(with_nodes) { // Stop on the node
616 return PLAY_TREE_ITER_NODE;
617 } else // Or follow it
618 return play_tree_iter_down_step(iter,d,with_nodes);
621 // Is it a valid entry?
622 if(! play_tree_is_valid(pt)) {
623 if(d == 0) { // Can this happen ? FF: Yes!
624 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"What to do now ???? Infinite loop if we continue\n");
625 return PLAY_TREE_ITER_ERROR;
626 } // Not a valid entry : go to next one
627 return play_tree_iter_step(iter,d,with_nodes);
630 #ifdef MP_DEBUG
631 assert(pt->files != NULL);
632 #endif
634 iter->tree = pt;
636 for(d = 0 ; iter->tree->files[d] != NULL ; d++)
637 /* NOTHING */;
638 iter->num_files = d;
640 if(iter->config) {
641 play_tree_iter_push_params(iter);
642 iter->entry_pushed = 1;
643 if(iter->mode == PLAY_TREE_ITER_RND)
644 pt->flags |= PLAY_TREE_RND_PLAYED;
647 return PLAY_TREE_ITER_ENTRY;
651 static int
652 play_tree_is_valid(play_tree_t* pt) {
653 play_tree_t* iter;
655 #ifdef MP_DEBUG
656 assert(pt != NULL);
657 #endif
659 if(pt->entry_type != PLAY_TREE_ENTRY_NODE) {
660 #ifdef MP_DEBUG
661 assert(pt->child == NULL);
662 #endif
663 return 1;
665 else if (pt->child != NULL) {
666 for(iter = pt->child ; iter != NULL ; iter = iter->next) {
667 if(play_tree_is_valid(iter))
668 return 1;
671 return 0;
675 play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes) {
677 #ifdef MP_DEBUG
678 assert(iter != NULL);
679 assert(iter->tree != NULL);
680 //printf("PT : Go UP\n");
681 #endif
683 iter->file = -1;
684 if(iter->tree->parent == iter->root->parent)
685 return PLAY_TREE_ITER_END;
687 #ifdef MP_DEBUG
688 assert(iter->tree->parent != NULL);
689 assert(iter->stack_size > 0);
690 assert(iter->status_stack != NULL);
691 #endif
693 iter->stack_size--;
694 iter->loop = iter->status_stack[iter->stack_size];
695 if(iter->stack_size > 0)
696 iter->status_stack = realloc(iter->status_stack, iter->stack_size * sizeof(int));
697 else {
698 free(iter->status_stack);
699 iter->status_stack = NULL;
701 if(iter->stack_size > 0 && iter->status_stack == NULL) {
702 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(char*));
703 return PLAY_TREE_ITER_ERROR;
705 iter->tree = iter->tree->parent;
707 // Pop subtree params
708 if(iter->config) {
709 m_config_pop(iter->config);
710 if(iter->mode == PLAY_TREE_ITER_RND)
711 iter->tree->flags |= PLAY_TREE_RND_PLAYED;
714 return play_tree_iter_step(iter,d,with_nodes);
718 play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes) {
720 #ifdef MP_DEBUG
721 assert(iter->tree->files == NULL);
722 assert(iter->tree->child != NULL);
723 assert(iter->tree->child->parent == iter->tree);
724 //printf("PT : Go DOWN\n");
725 #endif
727 iter->file = -1;
729 // Push subtree params
730 if(iter->config)
731 play_tree_iter_push_params(iter);
733 iter->stack_size++;
734 iter->status_stack = realloc(iter->status_stack, iter->stack_size * sizeof(int));
735 if(iter->status_stack == NULL) {
736 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(int));
737 return PLAY_TREE_ITER_ERROR;
739 iter->status_stack[iter->stack_size-1] = iter->loop;
740 // Set new status
741 iter->loop = iter->tree->loop-1;
742 if(d >= 0)
743 iter->tree = iter->tree->child;
744 else {
745 play_tree_t* pt;
746 for(pt = iter->tree->child ; pt->next != NULL ; pt = pt->next)
747 /*NOTING*/;
748 iter->tree = pt;
751 return play_tree_iter_step(iter,0,with_nodes);
754 char*
755 play_tree_iter_get_file(play_tree_iter_t* iter, int d) {
756 #ifdef MP_DEBUG
757 assert(iter != NULL);
758 assert(iter->tree->child == NULL);
759 #endif
761 if(iter->tree->files == NULL)
762 return NULL;
764 #ifdef MP_DEBUG
765 assert(iter->num_files > 0);
766 #endif
768 if(iter->file >= iter->num_files-1 || iter->file < -1)
769 return NULL;
771 if(d > 0) {
772 if(iter->file >= iter->num_files - 1)
773 iter->file = 0;
774 else
775 iter->file++;
776 } else if(d < 0) {
777 if(iter->file <= 0)
778 iter->file = iter->num_files - 1;
779 else
780 iter->file--;
782 return iter->tree->files[iter->file];
785 play_tree_t*
786 play_tree_cleanup(play_tree_t* pt) {
787 play_tree_t* iter, *tmp, *first;
789 #ifdef MP_DEBUG
790 assert(pt != NULL);
791 #endif
793 if( ! play_tree_is_valid(pt)) {
794 play_tree_remove(pt,1,1);
795 return NULL;
798 first = pt->child;
800 for(iter = pt->child ; iter != NULL ; ) {
801 tmp = iter;
802 iter = iter->next;
803 if(! play_tree_is_valid(tmp)) {
804 play_tree_remove(tmp,1,1);
805 if(tmp == first) first = iter;
809 for(iter = first ; iter != NULL ; ) {
810 tmp = iter;
811 iter = iter->next;
812 play_tree_cleanup(tmp);
815 return pt;
819 play_tree_iter_t*
820 play_tree_iter_new_copy(play_tree_iter_t* old) {
821 play_tree_iter_t* iter;
823 #ifdef MP_DEBUG
824 assert(old != NULL);
825 #endif
827 iter = malloc(sizeof(play_tree_iter_t));
828 if(iter == NULL) {
829 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_iter_t));
830 return NULL;
833 memcpy(iter,old,sizeof(play_tree_iter_t));
834 if(old->status_stack) {
835 iter->status_stack = malloc(old->stack_size * sizeof(int));
836 if(iter->status_stack == NULL) {
837 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",old->stack_size * (int)sizeof(int));
838 free(iter);
839 return NULL;
841 memcpy(iter->status_stack,old->status_stack,iter->stack_size*sizeof(int));
843 iter->config = NULL;
845 return iter;
848 // HIGH Level API, by Fabian Franz (mplayer@fabian-franz.de)
850 play_tree_iter_t* pt_iter_create(play_tree_t** ppt, m_config_t* config)
852 play_tree_iter_t* r=NULL;
853 #ifdef MP_DEBUG
854 assert(*ppt!=NULL);
855 #endif
857 *ppt=play_tree_cleanup(*ppt);
859 if(*ppt) {
860 r = play_tree_iter_new(*ppt,config);
861 if (r && play_tree_iter_step(r,0,0) != PLAY_TREE_ITER_ENTRY)
863 play_tree_iter_free(r);
864 r = NULL;
868 return r;
871 void pt_iter_destroy(play_tree_iter_t** iter)
873 if (iter && *iter)
875 free(*iter);
876 iter=NULL;
880 char* pt_iter_get_file(play_tree_iter_t* iter, int d)
882 int i=0;
883 char* r;
885 if (iter==NULL)
886 return NULL;
888 r = play_tree_iter_get_file(iter,d);
890 while (!r && d!=0)
892 if (play_tree_iter_step(iter,d,0) != PLAY_TREE_ITER_ENTRY)
893 break;
894 r=play_tree_iter_get_file(iter,d);
895 i++;
898 return r;
901 void pt_iter_insert_entry(play_tree_iter_t* iter, play_tree_t* entry)
903 play_tree_t *pt = iter->tree;
904 #ifdef MP_DEBUG
905 assert(pt!=NULL);
906 assert(entry!=NULL);
907 assert(entry!=pt);
908 #endif
910 play_tree_insert_entry(pt, entry);
911 play_tree_set_params_from(entry,pt);
914 void pt_iter_replace_entry(play_tree_iter_t* iter, play_tree_t* entry)
916 play_tree_t *pt = iter->tree;
918 pt_iter_insert_entry(iter, entry);
919 play_tree_remove(pt, 1, 1);
920 iter->tree=entry;
923 //Add a new file as a new entry
924 void pt_add_file(play_tree_t** ppt, char* filename)
926 play_tree_t *pt = *ppt, *entry = play_tree_new();
927 #ifdef MP_DEBUG
928 assert(entry!=NULL);
929 #endif
931 play_tree_add_file(entry, filename);
932 if (pt)
933 play_tree_append_entry(pt, entry);
934 else
936 pt=entry;
937 *ppt=pt;
939 play_tree_set_params_from(entry,pt);
942 void pt_iter_goto_head(play_tree_iter_t* iter)
944 iter->tree=iter->root;
945 play_tree_iter_step(iter, 0, 0);