Makefile: read dependency files for assembler files too
[mplayer.git] / libvo / csputils.c
blob29782793985bce25864ecc9d5966a6e99c062098
1 /*
2 * Common code related to colorspaces and conversion
4 * Copyleft (C) 2009 Reimar Döffinger <Reimar.Doeffinger@gmx.de>
6 * This file is part of MPlayer.
8 * MPlayer is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * MPlayer is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License along
19 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 * You can alternatively redistribute this file and/or
23 * modify it under the terms of the GNU Lesser General Public
24 * License as published by the Free Software Foundation; either
25 * version 2.1 of the License, or (at your option) any later version.
28 #include <stdint.h>
29 #include <math.h>
30 #include "libavutil/common.h"
31 #include "csputils.h"
33 /**
34 * \brief little helper function to create a lookup table for gamma
35 * \param map buffer to create map into
36 * \param size size of buffer
37 * \param gamma gamma value
39 void mp_gen_gamma_map(uint8_t *map, int size, float gamma) {
40 int i;
41 if (gamma == 1.0) {
42 for (i = 0; i < size; i++)
43 map[i] = 255 * i / (size - 1);
44 return;
46 gamma = 1.0 / gamma;
47 for (i = 0; i < size; i++) {
48 float tmp = (float)i / (size - 1.0);
49 tmp = pow(tmp, gamma);
50 if (tmp > 1.0) tmp = 1.0;
51 if (tmp < 0.0) tmp = 0.0;
52 map[i] = 255 * tmp;
56 /**
57 * \brief get the coefficients of the yuv -> rgb conversion matrix
58 * \param params struct specifying the properties of the conversion like brightness, ...
59 * \param yuv2rgb array to store coefficients into
61 * Note: contrast, hue and saturation will only work as expected with YUV formats,
62 * not with e.g. MP_CSP_XYZ
64 void mp_get_yuv2rgb_coeffs(struct mp_csp_params *params, float yuv2rgb[3][4]) {
65 float uvcos = params->saturation * cos(params->hue);
66 float uvsin = params->saturation * sin(params->hue);
67 int format = params->format;
68 int levelconv = params->levelconv;
69 int i;
70 const float (*uv_coeffs)[3];
71 const float *level_adjust;
72 static const float yuv_level_adjust[MP_CSP_LEVELCONV_COUNT][4] = {
73 {-16 / 255.0, -128 / 255.0, -128 / 255.0, 1.164},
74 { 16 / 255.0 * 1.164, -128 / 255.0, -128 / 255.0, 1.0/1.164},
75 { 0, -128 / 255.0, -128 / 255.0, 1},
77 static const float xyz_level_adjust[4] = {0, 0, 0, 0};
78 static const float uv_coeffs_table[MP_CSP_COUNT][3][3] = {
79 [MP_CSP_DEFAULT] = {
80 {1, 0.000, 1.596},
81 {1, -0.391, -0.813},
82 {1, 2.018, 0.000}
84 [MP_CSP_BT_601] = {
85 {1, 0.000, 1.403},
86 {1, -0.344, -0.714},
87 {1, 1.773, 0.000}
89 [MP_CSP_BT_709] = {
90 {1, 0.0000, 1.5701},
91 {1, -0.1870, -0.4664},
92 {1, 1.8556, 0.0000}
94 [MP_CSP_SMPTE_240M] = {
95 {1, 0.0000, 1.5756},
96 {1, -0.2253, -0.5000},
97 {1, 1.8270, 0.0000}
99 [MP_CSP_EBU] = {
100 {1, 0.000, 1.140},
101 {1, -0.396, -0.581},
102 {1, 2.029, 0.000}
104 [MP_CSP_XYZ] = {
105 { 3.2404542, -1.5371385, -0.4985314},
106 {-0.9692660, 1.8760108, 0.0415560},
107 { 0.0556434, -0.2040259, 1.0572252}
111 if (format < 0 || format >= MP_CSP_COUNT)
112 format = MP_CSP_DEFAULT;
113 uv_coeffs = uv_coeffs_table[format];
114 if (levelconv < 0 || levelconv >= MP_CSP_LEVELCONV_COUNT)
115 levelconv = MP_CSP_LEVELCONV_TV_TO_PC;
116 level_adjust = yuv_level_adjust[levelconv];
117 if (format == MP_CSP_XYZ)
118 level_adjust = xyz_level_adjust;
120 for (i = 0; i < 3; i++) {
121 yuv2rgb[i][COL_C] = params->brightness;
122 yuv2rgb[i][COL_Y] = uv_coeffs[i][COL_Y] * level_adjust[COL_C] * params->contrast;
123 yuv2rgb[i][COL_C] += level_adjust[COL_Y] * yuv2rgb[i][COL_Y];
124 yuv2rgb[i][COL_U] = uv_coeffs[i][COL_U] * uvcos + uv_coeffs[i][COL_V] * uvsin;
125 yuv2rgb[i][COL_C] += level_adjust[COL_U] * yuv2rgb[i][COL_U];
126 yuv2rgb[i][COL_V] = uv_coeffs[i][COL_U] * uvsin + uv_coeffs[i][COL_V] * uvcos;
127 yuv2rgb[i][COL_C] += level_adjust[COL_V] * yuv2rgb[i][COL_V];
128 // this "centers" contrast control so that e.g. a contrast of 0
129 // leads to a grey image, not a black one
130 yuv2rgb[i][COL_C] += 0.5 - params->contrast / 2.0;
134 //! size of gamma map use to avoid slow exp function in gen_yuv2rgb_map
135 #define GMAP_SIZE (1024)
137 * \brief generate a 3D YUV -> RGB map
138 * \param params struct containing parameters like brightness, gamma, ...
139 * \param map where to store map. Must provide space for (size + 2)^3 elements
140 * \param size size of the map, excluding border
142 void mp_gen_yuv2rgb_map(struct mp_csp_params *params, unsigned char *map, int size) {
143 int i, j, k, l;
144 float step = 1.0 / size;
145 float y, u, v;
146 float yuv2rgb[3][4];
147 unsigned char gmaps[3][GMAP_SIZE];
148 mp_gen_gamma_map(gmaps[0], GMAP_SIZE, params->rgamma);
149 mp_gen_gamma_map(gmaps[1], GMAP_SIZE, params->ggamma);
150 mp_gen_gamma_map(gmaps[2], GMAP_SIZE, params->bgamma);
151 mp_get_yuv2rgb_coeffs(params, yuv2rgb);
152 for (i = 0; i < 3; i++)
153 for (j = 0; j < 4; j++)
154 yuv2rgb[i][j] *= GMAP_SIZE - 1;
155 v = 0;
156 for (i = -1; i <= size; i++) {
157 u = 0;
158 for (j = -1; j <= size; j++) {
159 y = 0;
160 for (k = -1; k <= size; k++) {
161 for (l = 0; l < 3; l++) {
162 float rgb = yuv2rgb[l][COL_Y] * y + yuv2rgb[l][COL_U] * u + yuv2rgb[l][COL_V] * v + yuv2rgb[l][COL_C];
163 *map++ = gmaps[l][av_clip(rgb, 0, GMAP_SIZE - 1)];
165 y += (k == -1 || k == size - 1) ? step / 2 : step;
167 u += (j == -1 || j == size - 1) ? step / 2 : step;
169 v += (i == -1 || i == size - 1) ? step / 2 : step;