input.c: Remove mp_input_ prefixes from static function names
[mplayer.git] / mp3lib / dct64_altivec.c
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2 /*
3 * Discrete Cosine Tansform (DCT) for Altivec
4 * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
5 * based upon code from "mp3lib/dct64.c"
6 * This file is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 */
10 #define real float
12 #include <stdio.h>
13 #include "mpg123.h"
15 #ifdef HAVE_ALTIVEC_H
16 #include <altivec.h>
17 #endif
19 // used to build registers permutation vectors (vcprm)
20 // the 's' are for words in the _s_econd vector
21 #define WORD_0 0x00,0x01,0x02,0x03
22 #define WORD_1 0x04,0x05,0x06,0x07
23 #define WORD_2 0x08,0x09,0x0a,0x0b
24 #define WORD_3 0x0c,0x0d,0x0e,0x0f
25 #define WORD_s0 0x10,0x11,0x12,0x13
26 #define WORD_s1 0x14,0x15,0x16,0x17
27 #define WORD_s2 0x18,0x19,0x1a,0x1b
28 #define WORD_s3 0x1c,0x1d,0x1e,0x1f
30 #ifdef __APPLE_CC__
31 #define AVV(x...) (x)
32 #else
33 #define AVV(x...) {x}
34 #endif
36 #define vcprm(a,b,c,d) (const vector unsigned char)AVV(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
37 #define vcii(a,b,c,d) (const vector float)AVV(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)
39 #define FOUROF(a) AVV(a,a,a,a)
41 // vcprmle is used to keep the same index as in the SSE version.
42 // it's the same as vcprm, with the index inversed
43 // ('le' is Little Endian)
44 #define vcprmle(a,b,c,d) vcprm(d,c,b,a)
46 // used to build inverse/identity vectors (vcii)
47 // n is _n_egative, p is _p_ositive
48 #define FLOAT_n -1.
49 #define FLOAT_p 1.
51 void dct64_altivec(real *a,real *b,real *c)
53 real __attribute__ ((aligned(16))) b1[0x20];
54 real __attribute__ ((aligned(16))) b2[0x20];
56 real *out0 = a;
57 real *out1 = b;
58 real *samples = c;
60 const vector float vczero = (const vector float)FOUROF(0.);
61 const vector unsigned char reverse = (const vector unsigned char)vcprm(3,2,1,0);
64 if (((unsigned long)b1 & 0x0000000F) ||
65 ((unsigned long)b2 & 0x0000000F))
68 printf("MISALIGNED:\t%p\t%p\t%p\t%p\t%p\n",
69 b1, b2, a, b, samples);
73 #ifdef ALTIVEC_USE_REFERENCE_C_CODE
76 register real *costab = mp3lib_pnts[0];
78 b1[0x00] = samples[0x00] + samples[0x1F];
79 b1[0x01] = samples[0x01] + samples[0x1E];
80 b1[0x02] = samples[0x02] + samples[0x1D];
81 b1[0x03] = samples[0x03] + samples[0x1C];
82 b1[0x04] = samples[0x04] + samples[0x1B];
83 b1[0x05] = samples[0x05] + samples[0x1A];
84 b1[0x06] = samples[0x06] + samples[0x19];
85 b1[0x07] = samples[0x07] + samples[0x18];
86 b1[0x08] = samples[0x08] + samples[0x17];
87 b1[0x09] = samples[0x09] + samples[0x16];
88 b1[0x0A] = samples[0x0A] + samples[0x15];
89 b1[0x0B] = samples[0x0B] + samples[0x14];
90 b1[0x0C] = samples[0x0C] + samples[0x13];
91 b1[0x0D] = samples[0x0D] + samples[0x12];
92 b1[0x0E] = samples[0x0E] + samples[0x11];
93 b1[0x0F] = samples[0x0F] + samples[0x10];
94 b1[0x10] = (samples[0x0F] - samples[0x10]) * costab[0xF];
95 b1[0x11] = (samples[0x0E] - samples[0x11]) * costab[0xE];
96 b1[0x12] = (samples[0x0D] - samples[0x12]) * costab[0xD];
97 b1[0x13] = (samples[0x0C] - samples[0x13]) * costab[0xC];
98 b1[0x14] = (samples[0x0B] - samples[0x14]) * costab[0xB];
99 b1[0x15] = (samples[0x0A] - samples[0x15]) * costab[0xA];
100 b1[0x16] = (samples[0x09] - samples[0x16]) * costab[0x9];
101 b1[0x17] = (samples[0x08] - samples[0x17]) * costab[0x8];
102 b1[0x18] = (samples[0x07] - samples[0x18]) * costab[0x7];
103 b1[0x19] = (samples[0x06] - samples[0x19]) * costab[0x6];
104 b1[0x1A] = (samples[0x05] - samples[0x1A]) * costab[0x5];
105 b1[0x1B] = (samples[0x04] - samples[0x1B]) * costab[0x4];
106 b1[0x1C] = (samples[0x03] - samples[0x1C]) * costab[0x3];
107 b1[0x1D] = (samples[0x02] - samples[0x1D]) * costab[0x2];
108 b1[0x1E] = (samples[0x01] - samples[0x1E]) * costab[0x1];
109 b1[0x1F] = (samples[0x00] - samples[0x1F]) * costab[0x0];
113 register real *costab = mp3lib_pnts[1];
115 b2[0x00] = b1[0x00] + b1[0x0F];
116 b2[0x01] = b1[0x01] + b1[0x0E];
117 b2[0x02] = b1[0x02] + b1[0x0D];
118 b2[0x03] = b1[0x03] + b1[0x0C];
119 b2[0x04] = b1[0x04] + b1[0x0B];
120 b2[0x05] = b1[0x05] + b1[0x0A];
121 b2[0x06] = b1[0x06] + b1[0x09];
122 b2[0x07] = b1[0x07] + b1[0x08];
123 b2[0x08] = (b1[0x07] - b1[0x08]) * costab[7];
124 b2[0x09] = (b1[0x06] - b1[0x09]) * costab[6];
125 b2[0x0A] = (b1[0x05] - b1[0x0A]) * costab[5];
126 b2[0x0B] = (b1[0x04] - b1[0x0B]) * costab[4];
127 b2[0x0C] = (b1[0x03] - b1[0x0C]) * costab[3];
128 b2[0x0D] = (b1[0x02] - b1[0x0D]) * costab[2];
129 b2[0x0E] = (b1[0x01] - b1[0x0E]) * costab[1];
130 b2[0x0F] = (b1[0x00] - b1[0x0F]) * costab[0];
131 b2[0x10] = b1[0x10] + b1[0x1F];
132 b2[0x11] = b1[0x11] + b1[0x1E];
133 b2[0x12] = b1[0x12] + b1[0x1D];
134 b2[0x13] = b1[0x13] + b1[0x1C];
135 b2[0x14] = b1[0x14] + b1[0x1B];
136 b2[0x15] = b1[0x15] + b1[0x1A];
137 b2[0x16] = b1[0x16] + b1[0x19];
138 b2[0x17] = b1[0x17] + b1[0x18];
139 b2[0x18] = (b1[0x18] - b1[0x17]) * costab[7];
140 b2[0x19] = (b1[0x19] - b1[0x16]) * costab[6];
141 b2[0x1A] = (b1[0x1A] - b1[0x15]) * costab[5];
142 b2[0x1B] = (b1[0x1B] - b1[0x14]) * costab[4];
143 b2[0x1C] = (b1[0x1C] - b1[0x13]) * costab[3];
144 b2[0x1D] = (b1[0x1D] - b1[0x12]) * costab[2];
145 b2[0x1E] = (b1[0x1E] - b1[0x11]) * costab[1];
146 b2[0x1F] = (b1[0x1F] - b1[0x10]) * costab[0];
151 register real *costab = mp3lib_pnts[2];
153 b1[0x00] = b2[0x00] + b2[0x07];
154 b1[0x01] = b2[0x01] + b2[0x06];
155 b1[0x02] = b2[0x02] + b2[0x05];
156 b1[0x03] = b2[0x03] + b2[0x04];
157 b1[0x04] = (b2[0x03] - b2[0x04]) * costab[3];
158 b1[0x05] = (b2[0x02] - b2[0x05]) * costab[2];
159 b1[0x06] = (b2[0x01] - b2[0x06]) * costab[1];
160 b1[0x07] = (b2[0x00] - b2[0x07]) * costab[0];
161 b1[0x08] = b2[0x08] + b2[0x0F];
162 b1[0x09] = b2[0x09] + b2[0x0E];
163 b1[0x0A] = b2[0x0A] + b2[0x0D];
164 b1[0x0B] = b2[0x0B] + b2[0x0C];
165 b1[0x0C] = (b2[0x0C] - b2[0x0B]) * costab[3];
166 b1[0x0D] = (b2[0x0D] - b2[0x0A]) * costab[2];
167 b1[0x0E] = (b2[0x0E] - b2[0x09]) * costab[1];
168 b1[0x0F] = (b2[0x0F] - b2[0x08]) * costab[0];
169 b1[0x10] = b2[0x10] + b2[0x17];
170 b1[0x11] = b2[0x11] + b2[0x16];
171 b1[0x12] = b2[0x12] + b2[0x15];
172 b1[0x13] = b2[0x13] + b2[0x14];
173 b1[0x14] = (b2[0x13] - b2[0x14]) * costab[3];
174 b1[0x15] = (b2[0x12] - b2[0x15]) * costab[2];
175 b1[0x16] = (b2[0x11] - b2[0x16]) * costab[1];
176 b1[0x17] = (b2[0x10] - b2[0x17]) * costab[0];
177 b1[0x18] = b2[0x18] + b2[0x1F];
178 b1[0x19] = b2[0x19] + b2[0x1E];
179 b1[0x1A] = b2[0x1A] + b2[0x1D];
180 b1[0x1B] = b2[0x1B] + b2[0x1C];
181 b1[0x1C] = (b2[0x1C] - b2[0x1B]) * costab[3];
182 b1[0x1D] = (b2[0x1D] - b2[0x1A]) * costab[2];
183 b1[0x1E] = (b2[0x1E] - b2[0x19]) * costab[1];
184 b1[0x1F] = (b2[0x1F] - b2[0x18]) * costab[0];
187 #else /* ALTIVEC_USE_REFERENCE_C_CODE */
189 // How does it work ?
190 // the first three passes are reproducted in the three block below
191 // all computations are done on a 4 elements vector
192 // 'reverse' is a special perumtation vector used to reverse
193 // the order of the elements inside a vector.
194 // note that all loads/stores to b1 (b2) between passes 1 and 2 (2 and 3)
195 // have been removed, all elements are stored inside b1vX (b2vX)
197 register vector float
198 b1v0, b1v1, b1v2, b1v3,
199 b1v4, b1v5, b1v6, b1v7;
200 register vector float
201 temp1, temp2;
204 register real *costab = mp3lib_pnts[0];
206 register vector float
207 samplesv1, samplesv2, samplesv3, samplesv4,
208 samplesv5, samplesv6, samplesv7, samplesv8,
209 samplesv9;
210 register vector unsigned char samples_perm = vec_lvsl(0, samples);
211 register vector float costabv1, costabv2, costabv3, costabv4, costabv5;
212 register vector unsigned char costab_perm = vec_lvsl(0, costab);
214 samplesv1 = vec_ld(0, samples);
215 samplesv2 = vec_ld(16, samples);
216 samplesv1 = vec_perm(samplesv1, samplesv2, samples_perm);
217 samplesv3 = vec_ld(32, samples);
218 samplesv2 = vec_perm(samplesv2, samplesv3, samples_perm);
219 samplesv4 = vec_ld(48, samples);
220 samplesv3 = vec_perm(samplesv3, samplesv4, samples_perm);
221 samplesv5 = vec_ld(64, samples);
222 samplesv4 = vec_perm(samplesv4, samplesv5, samples_perm);
223 samplesv6 = vec_ld(80, samples);
224 samplesv5 = vec_perm(samplesv5, samplesv6, samples_perm);
225 samplesv7 = vec_ld(96, samples);
226 samplesv6 = vec_perm(samplesv6, samplesv7, samples_perm);
227 samplesv8 = vec_ld(112, samples);
228 samplesv7 = vec_perm(samplesv7, samplesv8, samples_perm);
229 samplesv9 = vec_ld(128, samples);
230 samplesv8 = vec_perm(samplesv8, samplesv9, samples_perm);
232 temp1 = vec_add(samplesv1,
233 vec_perm(samplesv8, samplesv8, reverse));
234 //vec_st(temp1, 0, b1);
235 b1v0 = temp1;
236 temp1 = vec_add(samplesv2,
237 vec_perm(samplesv7, samplesv7, reverse));
238 //vec_st(temp1, 16, b1);
239 b1v1 = temp1;
240 temp1 = vec_add(samplesv3,
241 vec_perm(samplesv6, samplesv6, reverse));
242 //vec_st(temp1, 32, b1);
243 b1v2 = temp1;
244 temp1 = vec_add(samplesv4,
245 vec_perm(samplesv5, samplesv5, reverse));
246 //vec_st(temp1, 48, b1);
247 b1v3 = temp1;
249 costabv1 = vec_ld(0, costab);
250 costabv2 = vec_ld(16, costab);
251 costabv1 = vec_perm(costabv1, costabv2, costab_perm);
252 costabv3 = vec_ld(32, costab);
253 costabv2 = vec_perm(costabv2, costabv3, costab_perm);
254 costabv4 = vec_ld(48, costab);
255 costabv3 = vec_perm(costabv3, costabv4, costab_perm);
256 costabv5 = vec_ld(64, costab);
257 costabv4 = vec_perm(costabv4, costabv5, costab_perm);
259 temp1 = vec_sub(vec_perm(samplesv4, samplesv4, reverse),
260 samplesv5);
261 temp2 = vec_madd(temp1,
262 vec_perm(costabv4, costabv4, reverse),
263 vczero);
264 //vec_st(temp2, 64, b1);
265 b1v4 = temp2;
267 temp1 = vec_sub(vec_perm(samplesv3, samplesv3, reverse),
268 samplesv6);
269 temp2 = vec_madd(temp1,
270 vec_perm(costabv3, costabv3, reverse),
271 vczero);
272 //vec_st(temp2, 80, b1);
273 b1v5 = temp2;
274 temp1 = vec_sub(vec_perm(samplesv2, samplesv2, reverse),
275 samplesv7);
276 temp2 = vec_madd(temp1,
277 vec_perm(costabv2, costabv2, reverse),
278 vczero);
279 //vec_st(temp2, 96, b1);
280 b1v6 = temp2;
282 temp1 = vec_sub(vec_perm(samplesv1, samplesv1, reverse),
283 samplesv8);
284 temp2 = vec_madd(temp1,
285 vec_perm(costabv1, costabv1, reverse),
286 vczero);
287 //vec_st(temp2, 112, b1);
288 b1v7 = temp2;
293 register vector float
294 b2v0, b2v1, b2v2, b2v3,
295 b2v4, b2v5, b2v6, b2v7;
297 register real *costab = mp3lib_pnts[1];
298 register vector float costabv1r, costabv2r, costabv1, costabv2, costabv3;
299 register vector unsigned char costab_perm = vec_lvsl(0, costab);
301 costabv1 = vec_ld(0, costab);
302 costabv2 = vec_ld(16, costab);
303 costabv1 = vec_perm(costabv1, costabv2, costab_perm);
304 costabv3 = vec_ld(32, costab);
305 costabv2 = vec_perm(costabv2, costabv3 , costab_perm);
306 costabv1r = vec_perm(costabv1, costabv1, reverse);
307 costabv2r = vec_perm(costabv2, costabv2, reverse);
309 temp1 = vec_add(b1v0, vec_perm(b1v3, b1v3, reverse));
310 //vec_st(temp1, 0, b2);
311 b2v0 = temp1;
312 temp1 = vec_add(b1v1, vec_perm(b1v2, b1v2, reverse));
313 //vec_st(temp1, 16, b2);
314 b2v1 = temp1;
315 temp2 = vec_sub(vec_perm(b1v1, b1v1, reverse), b1v2);
316 temp1 = vec_madd(temp2, costabv2r, vczero);
317 //vec_st(temp1, 32, b2);
318 b2v2 = temp1;
319 temp2 = vec_sub(vec_perm(b1v0, b1v0, reverse), b1v3);
320 temp1 = vec_madd(temp2, costabv1r, vczero);
321 //vec_st(temp1, 48, b2);
322 b2v3 = temp1;
323 temp1 = vec_add(b1v4, vec_perm(b1v7, b1v7, reverse));
324 //vec_st(temp1, 64, b2);
325 b2v4 = temp1;
326 temp1 = vec_add(b1v5, vec_perm(b1v6, b1v6, reverse));
327 //vec_st(temp1, 80, b2);
328 b2v5 = temp1;
329 temp2 = vec_sub(b1v6, vec_perm(b1v5, b1v5, reverse));
330 temp1 = vec_madd(temp2, costabv2r, vczero);
331 //vec_st(temp1, 96, b2);
332 b2v6 = temp1;
333 temp2 = vec_sub(b1v7, vec_perm(b1v4, b1v4, reverse));
334 temp1 = vec_madd(temp2, costabv1r, vczero);
335 //vec_st(temp1, 112, b2);
336 b2v7 = temp1;
340 register real *costab = mp3lib_pnts[2];
343 vector float costabv1r, costabv1, costabv2;
344 vector unsigned char costab_perm = vec_lvsl(0, costab);
346 costabv1 = vec_ld(0, costab);
347 costabv2 = vec_ld(16, costab);
348 costabv1 = vec_perm(costabv1, costabv2, costab_perm);
349 costabv1r = vec_perm(costabv1, costabv1, reverse);
351 temp1 = vec_add(b2v0, vec_perm(b2v1, b2v1, reverse));
352 vec_st(temp1, 0, b1);
353 temp2 = vec_sub(vec_perm(b2v0, b2v0, reverse), b2v1);
354 temp1 = vec_madd(temp2, costabv1r, vczero);
355 vec_st(temp1, 16, b1);
357 temp1 = vec_add(b2v2, vec_perm(b2v3, b2v3, reverse));
358 vec_st(temp1, 32, b1);
359 temp2 = vec_sub(b2v3, vec_perm(b2v2, b2v2, reverse));
360 temp1 = vec_madd(temp2, costabv1r, vczero);
361 vec_st(temp1, 48, b1);
363 temp1 = vec_add(b2v4, vec_perm(b2v5, b2v5, reverse));
364 vec_st(temp1, 64, b1);
365 temp2 = vec_sub(vec_perm(b2v4, b2v4, reverse), b2v5);
366 temp1 = vec_madd(temp2, costabv1r, vczero);
367 vec_st(temp1, 80, b1);
369 temp1 = vec_add(b2v6, vec_perm(b2v7, b2v7, reverse));
370 vec_st(temp1, 96, b1);
371 temp2 = vec_sub(b2v7, vec_perm(b2v6, b2v6, reverse));
372 temp1 = vec_madd(temp2, costabv1r, vczero);
373 vec_st(temp1, 112, b1);
379 #endif /* ALTIVEC_USE_REFERENCE_C_CODE */
382 register real const cos0 = mp3lib_pnts[3][0];
383 register real const cos1 = mp3lib_pnts[3][1];
385 b2[0x00] = b1[0x00] + b1[0x03];
386 b2[0x01] = b1[0x01] + b1[0x02];
387 b2[0x02] = (b1[0x01] - b1[0x02]) * cos1;
388 b2[0x03] = (b1[0x00] - b1[0x03]) * cos0;
389 b2[0x04] = b1[0x04] + b1[0x07];
390 b2[0x05] = b1[0x05] + b1[0x06];
391 b2[0x06] = (b1[0x06] - b1[0x05]) * cos1;
392 b2[0x07] = (b1[0x07] - b1[0x04]) * cos0;
393 b2[0x08] = b1[0x08] + b1[0x0B];
394 b2[0x09] = b1[0x09] + b1[0x0A];
395 b2[0x0A] = (b1[0x09] - b1[0x0A]) * cos1;
396 b2[0x0B] = (b1[0x08] - b1[0x0B]) * cos0;
397 b2[0x0C] = b1[0x0C] + b1[0x0F];
398 b2[0x0D] = b1[0x0D] + b1[0x0E];
399 b2[0x0E] = (b1[0x0E] - b1[0x0D]) * cos1;
400 b2[0x0F] = (b1[0x0F] - b1[0x0C]) * cos0;
401 b2[0x10] = b1[0x10] + b1[0x13];
402 b2[0x11] = b1[0x11] + b1[0x12];
403 b2[0x12] = (b1[0x11] - b1[0x12]) * cos1;
404 b2[0x13] = (b1[0x10] - b1[0x13]) * cos0;
405 b2[0x14] = b1[0x14] + b1[0x17];
406 b2[0x15] = b1[0x15] + b1[0x16];
407 b2[0x16] = (b1[0x16] - b1[0x15]) * cos1;
408 b2[0x17] = (b1[0x17] - b1[0x14]) * cos0;
409 b2[0x18] = b1[0x18] + b1[0x1B];
410 b2[0x19] = b1[0x19] + b1[0x1A];
411 b2[0x1A] = (b1[0x19] - b1[0x1A]) * cos1;
412 b2[0x1B] = (b1[0x18] - b1[0x1B]) * cos0;
413 b2[0x1C] = b1[0x1C] + b1[0x1F];
414 b2[0x1D] = b1[0x1D] + b1[0x1E];
415 b2[0x1E] = (b1[0x1E] - b1[0x1D]) * cos1;
416 b2[0x1F] = (b1[0x1F] - b1[0x1C]) * cos0;
420 register real const cos0 = mp3lib_pnts[4][0];
422 b1[0x00] = b2[0x00] + b2[0x01];
423 b1[0x01] = (b2[0x00] - b2[0x01]) * cos0;
424 b1[0x02] = b2[0x02] + b2[0x03];
425 b1[0x03] = (b2[0x03] - b2[0x02]) * cos0;
426 b1[0x02] += b1[0x03];
428 b1[0x04] = b2[0x04] + b2[0x05];
429 b1[0x05] = (b2[0x04] - b2[0x05]) * cos0;
430 b1[0x06] = b2[0x06] + b2[0x07];
431 b1[0x07] = (b2[0x07] - b2[0x06]) * cos0;
432 b1[0x06] += b1[0x07];
433 b1[0x04] += b1[0x06];
434 b1[0x06] += b1[0x05];
435 b1[0x05] += b1[0x07];
437 b1[0x08] = b2[0x08] + b2[0x09];
438 b1[0x09] = (b2[0x08] - b2[0x09]) * cos0;
439 b1[0x0A] = b2[0x0A] + b2[0x0B];
440 b1[0x0B] = (b2[0x0B] - b2[0x0A]) * cos0;
441 b1[0x0A] += b1[0x0B];
443 b1[0x0C] = b2[0x0C] + b2[0x0D];
444 b1[0x0D] = (b2[0x0C] - b2[0x0D]) * cos0;
445 b1[0x0E] = b2[0x0E] + b2[0x0F];
446 b1[0x0F] = (b2[0x0F] - b2[0x0E]) * cos0;
447 b1[0x0E] += b1[0x0F];
448 b1[0x0C] += b1[0x0E];
449 b1[0x0E] += b1[0x0D];
450 b1[0x0D] += b1[0x0F];
452 b1[0x10] = b2[0x10] + b2[0x11];
453 b1[0x11] = (b2[0x10] - b2[0x11]) * cos0;
454 b1[0x12] = b2[0x12] + b2[0x13];
455 b1[0x13] = (b2[0x13] - b2[0x12]) * cos0;
456 b1[0x12] += b1[0x13];
458 b1[0x14] = b2[0x14] + b2[0x15];
459 b1[0x15] = (b2[0x14] - b2[0x15]) * cos0;
460 b1[0x16] = b2[0x16] + b2[0x17];
461 b1[0x17] = (b2[0x17] - b2[0x16]) * cos0;
462 b1[0x16] += b1[0x17];
463 b1[0x14] += b1[0x16];
464 b1[0x16] += b1[0x15];
465 b1[0x15] += b1[0x17];
467 b1[0x18] = b2[0x18] + b2[0x19];
468 b1[0x19] = (b2[0x18] - b2[0x19]) * cos0;
469 b1[0x1A] = b2[0x1A] + b2[0x1B];
470 b1[0x1B] = (b2[0x1B] - b2[0x1A]) * cos0;
471 b1[0x1A] += b1[0x1B];
473 b1[0x1C] = b2[0x1C] + b2[0x1D];
474 b1[0x1D] = (b2[0x1C] - b2[0x1D]) * cos0;
475 b1[0x1E] = b2[0x1E] + b2[0x1F];
476 b1[0x1F] = (b2[0x1F] - b2[0x1E]) * cos0;
477 b1[0x1E] += b1[0x1F];
478 b1[0x1C] += b1[0x1E];
479 b1[0x1E] += b1[0x1D];
480 b1[0x1D] += b1[0x1F];
483 out0[0x10*16] = b1[0x00];
484 out0[0x10*12] = b1[0x04];
485 out0[0x10* 8] = b1[0x02];
486 out0[0x10* 4] = b1[0x06];
487 out0[0x10* 0] = b1[0x01];
488 out1[0x10* 0] = b1[0x01];
489 out1[0x10* 4] = b1[0x05];
490 out1[0x10* 8] = b1[0x03];
491 out1[0x10*12] = b1[0x07];
493 b1[0x08] += b1[0x0C];
494 out0[0x10*14] = b1[0x08];
495 b1[0x0C] += b1[0x0a];
496 out0[0x10*10] = b1[0x0C];
497 b1[0x0A] += b1[0x0E];
498 out0[0x10* 6] = b1[0x0A];
499 b1[0x0E] += b1[0x09];
500 out0[0x10* 2] = b1[0x0E];
501 b1[0x09] += b1[0x0D];
502 out1[0x10* 2] = b1[0x09];
503 b1[0x0D] += b1[0x0B];
504 out1[0x10* 6] = b1[0x0D];
505 b1[0x0B] += b1[0x0F];
506 out1[0x10*10] = b1[0x0B];
507 out1[0x10*14] = b1[0x0F];
509 b1[0x18] += b1[0x1C];
510 out0[0x10*15] = b1[0x10] + b1[0x18];
511 out0[0x10*13] = b1[0x18] + b1[0x14];
512 b1[0x1C] += b1[0x1a];
513 out0[0x10*11] = b1[0x14] + b1[0x1C];
514 out0[0x10* 9] = b1[0x1C] + b1[0x12];
515 b1[0x1A] += b1[0x1E];
516 out0[0x10* 7] = b1[0x12] + b1[0x1A];
517 out0[0x10* 5] = b1[0x1A] + b1[0x16];
518 b1[0x1E] += b1[0x19];
519 out0[0x10* 3] = b1[0x16] + b1[0x1E];
520 out0[0x10* 1] = b1[0x1E] + b1[0x11];
521 b1[0x19] += b1[0x1D];
522 out1[0x10* 1] = b1[0x11] + b1[0x19];
523 out1[0x10* 3] = b1[0x19] + b1[0x15];
524 b1[0x1D] += b1[0x1B];
525 out1[0x10* 5] = b1[0x15] + b1[0x1D];
526 out1[0x10* 7] = b1[0x1D] + b1[0x13];
527 b1[0x1B] += b1[0x1F];
528 out1[0x10* 9] = b1[0x13] + b1[0x1B];
529 out1[0x10*11] = b1[0x1B] + b1[0x17];
530 out1[0x10*13] = b1[0x17] + b1[0x1F];
531 out1[0x10*15] = b1[0x1F];