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[mplayer.git] / libvo / vo_gl.c
blobe68465f00955d0ce397dbd31c39cbe782d48d875
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * You can alternatively redistribute this file and/or
19 * modify it under the terms of the GNU Lesser General Public
20 * License as published by the Free Software Foundation; either
21 * version 2.1 of the License, or (at your option) any later version.
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <math.h>
28 #include <stdbool.h>
30 #include "config.h"
31 #include "talloc.h"
32 #include "mp_msg.h"
33 #include "subopt-helper.h"
34 #include "video_out.h"
35 #include "libmpcodecs/vfcap.h"
36 #include "libmpcodecs/mp_image.h"
37 #include "geometry.h"
38 #include "osd.h"
39 #include "sub/font_load.h"
40 #include "sub/sub.h"
42 #include "gl_common.h"
43 #include "aspect.h"
44 #include "fastmemcpy.h"
45 #include "sub/ass_mp.h"
47 static int preinit_nosw(struct vo *vo, const char *arg);
49 //! How many parts the OSD may consist of at most
50 #define MAX_OSD_PARTS 20
52 #define LARGE_EOSD_TEX_SIZE 512
53 #define TINYTEX_SIZE 16
54 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE / TINYTEX_SIZE)
55 #define TINYTEX_MAX (TINYTEX_COLS * TINYTEX_COLS)
56 #define SMALLTEX_SIZE 32
57 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE / SMALLTEX_SIZE)
58 #define SMALLTEX_MAX (SMALLTEX_COLS * SMALLTEX_COLS)
60 //for gl_priv.use_yuv
61 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
62 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS)))
63 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
65 struct gl_priv {
66 MPGLContext *glctx;
67 GL *gl;
69 int use_osd;
70 int scaled_osd;
71 //! Textures for OSD
72 GLuint osdtex[MAX_OSD_PARTS];
73 #ifndef FAST_OSD
74 //! Alpha textures for OSD
75 GLuint osdatex[MAX_OSD_PARTS];
76 #endif
77 GLuint *eosdtex;
78 GLuint largeeosdtex[2];
79 //! Display lists that draw the OSD parts
80 GLuint osdDispList[MAX_OSD_PARTS];
81 #ifndef FAST_OSD
82 GLuint osdaDispList[MAX_OSD_PARTS];
83 #endif
84 GLuint eosdDispList;
85 //! How many parts the OSD currently consists of
86 int osdtexCnt;
87 int eosdtexCnt;
88 int osd_color;
90 int use_ycbcr;
91 int use_yuv;
92 struct mp_csp_details colorspace;
93 int is_yuv;
94 int lscale;
95 int cscale;
96 float filter_strength;
97 int yuvconvtype;
98 int use_rectangle;
99 int err_shown;
100 uint32_t image_width;
101 uint32_t image_height;
102 uint32_t image_format;
103 uint32_t image_d_width;
104 uint32_t image_d_height;
105 int many_fmts;
106 int have_texture_rg;
107 int ati_hack;
108 int force_pbo;
109 int use_glFinish;
110 int swap_interval;
111 GLenum target;
112 GLint texfmt;
113 GLenum gl_format;
114 GLenum gl_type;
115 GLuint buffer;
116 GLuint buffer_uv[2];
117 int buffersize;
118 int buffersize_uv;
119 void *bufferptr;
120 void *bufferptr_uv[2];
121 GLuint fragprog;
122 GLuint default_texs[22];
123 char *custom_prog;
124 char *custom_tex;
125 int custom_tlin;
126 int custom_trect;
127 int mipmap_gen;
128 int stereo_mode;
130 struct mp_csp_equalizer video_eq;
132 int texture_width;
133 int texture_height;
134 int mpi_flipped;
135 int vo_flipped;
136 int ass_border_x, ass_border_y;
138 unsigned int slice_height;
141 static void resize(struct vo *vo, int x, int y)
143 struct gl_priv *p = vo->priv;
144 GL *gl = p->gl;
146 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n", x, y);
147 if (WinID >= 0) {
148 int left = 0, top = 0, w = x, h = y;
149 geometry(&left, &top, &w, &h, vo->dwidth, vo->dheight);
150 top = y - h - top;
151 gl->Viewport(left, top, w, h);
152 } else
153 gl->Viewport(0, 0, x, y);
155 gl->MatrixMode(GL_PROJECTION);
156 gl->LoadIdentity();
157 p->ass_border_x = p->ass_border_y = 0;
158 if (aspect_scaling()) {
159 int new_w, new_h;
160 GLdouble scale_x, scale_y;
161 aspect(vo, &new_w, &new_h, A_WINZOOM);
162 panscan_calc_windowed(vo);
163 new_w += vo->panscan_x;
164 new_h += vo->panscan_y;
165 scale_x = (GLdouble)new_w / (GLdouble)x;
166 scale_y = (GLdouble)new_h / (GLdouble)y;
167 gl->Scaled(scale_x, scale_y, 1);
168 p->ass_border_x = (vo->dwidth - new_w) / 2;
169 p->ass_border_y = (vo->dheight - new_h) / 2;
171 gl->Ortho(0, p->image_width, p->image_height, 0, -1, 1);
173 gl->MatrixMode(GL_MODELVIEW);
174 gl->LoadIdentity();
176 if (!p->scaled_osd) {
177 #ifdef CONFIG_FREETYPE
178 // adjust font size to display size
179 force_load_font = 1;
180 #endif
181 vo_osd_changed(OSDTYPE_OSD);
183 gl->Clear(GL_COLOR_BUFFER_BIT);
184 vo->want_redraw = true;
187 static void texSize(struct vo *vo, int w, int h, int *texw, int *texh)
189 struct gl_priv *p = vo->priv;
191 if (p->use_rectangle) {
192 *texw = w;
193 *texh = h;
194 } else {
195 *texw = 32;
196 while (*texw < w)
197 *texw *= 2;
198 *texh = 32;
199 while (*texh < h)
200 *texh *= 2;
202 if (p->ati_hack)
203 *texw = (*texw + 511) & ~511;
206 //! maximum size of custom fragment program
207 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
208 static void update_yuvconv(struct vo *vo)
210 struct gl_priv *p = vo->priv;
211 GL *gl = p->gl;
213 int xs, ys, depth;
214 struct mp_csp_params cparams = { .colorspace = p->colorspace };
215 mp_csp_copy_equalizer_values(&cparams, &p->video_eq);
216 gl_conversion_params_t params = {
217 p->target, p->yuvconvtype, cparams,
218 p->texture_width, p->texture_height, 0, 0, p->filter_strength
220 mp_get_chroma_shift(p->image_format, &xs, &ys, &depth);
221 params.chrom_texw = params.texw >> xs;
222 params.chrom_texh = params.texh >> ys;
223 params.csp_params.input_shift = -depth & 7;
224 glSetupYUVConversion(gl, &params);
225 if (p->custom_prog) {
226 FILE *f = fopen(p->custom_prog, "rb");
227 if (!f) {
228 mp_msg(MSGT_VO, MSGL_WARN,
229 "[gl] Could not read customprog %s\n", p->custom_prog);
230 } else {
231 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
232 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
233 fclose(f);
234 loadGPUProgram(gl, GL_FRAGMENT_PROGRAM, prog);
235 free(prog);
237 gl->ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
238 1.0 / p->texture_width,
239 1.0 / p->texture_height,
240 p->texture_width, p->texture_height);
242 if (p->custom_tex) {
243 FILE *f = fopen(p->custom_tex, "rb");
244 if (!f) {
245 mp_msg(MSGT_VO, MSGL_WARN,
246 "[gl] Could not read customtex %s\n", p->custom_tex);
247 } else {
248 int width, height, maxval;
249 gl->ActiveTexture(GL_TEXTURE3);
250 if (glCreatePPMTex(gl, p->custom_trect ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D,
251 0, p->custom_tlin ? GL_LINEAR : GL_NEAREST,
252 f, &width, &height, &maxval)) {
253 gl->ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
254 1.0 / width, 1.0 / height,
255 width, height);
256 } else
257 mp_msg(MSGT_VO, MSGL_WARN,
258 "[gl] Error parsing customtex %s\n", p->custom_tex);
259 fclose(f);
260 gl->ActiveTexture(GL_TEXTURE0);
266 * \brief remove all OSD textures and display-lists, thus clearing it.
268 static void clearOSD(struct vo *vo)
270 struct gl_priv *p = vo->priv;
271 GL *gl = p->gl;
273 int i;
274 if (!p->osdtexCnt)
275 return;
276 gl->DeleteTextures(p->osdtexCnt, p->osdtex);
277 #ifndef FAST_OSD
278 gl->DeleteTextures(p->osdtexCnt, p->osdatex);
279 for (i = 0; i < p->osdtexCnt; i++)
280 gl->DeleteLists(p->osdaDispList[i], 1);
281 #endif
282 for (i = 0; i < p->osdtexCnt; i++)
283 gl->DeleteLists(p->osdDispList[i], 1);
284 p->osdtexCnt = 0;
288 * \brief remove textures, display list and free memory used by EOSD
290 static void clearEOSD(struct vo *vo)
292 struct gl_priv *p = vo->priv;
293 GL *gl = p->gl;
295 if (p->eosdDispList)
296 gl->DeleteLists(p->eosdDispList, 1);
297 p->eosdDispList = 0;
298 if (p->eosdtexCnt)
299 gl->DeleteTextures(p->eosdtexCnt, p->eosdtex);
300 p->eosdtexCnt = 0;
301 free(p->eosdtex);
302 p->eosdtex = NULL;
305 static inline int is_tinytex(ASS_Image *i, int tinytexcur)
307 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE
308 && tinytexcur < TINYTEX_MAX;
311 static inline int is_smalltex(ASS_Image *i, int smalltexcur)
313 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE
314 && smalltexcur < SMALLTEX_MAX;
317 static inline void tinytex_pos(int tinytexcur, int *x, int *y)
319 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
320 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
323 static inline void smalltex_pos(int smalltexcur, int *x, int *y)
325 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
326 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
330 * \brief construct display list from ass image list
331 * \param img image list to create OSD from.
332 * A value of NULL has the same effect as clearEOSD()
334 static void genEOSD(struct vo *vo, mp_eosd_images_t *imgs)
336 struct gl_priv *p = vo->priv;
337 GL *gl = p->gl;
339 int sx, sy;
340 int tinytexcur = 0;
341 int smalltexcur = 0;
342 GLuint *curtex;
343 GLint scale_type = p->scaled_osd ? GL_LINEAR : GL_NEAREST;
344 ASS_Image *img = imgs->imgs;
345 ASS_Image *i;
347 if (imgs->changed == 0) // there are elements, but they are unchanged
348 return;
349 if (img && imgs->changed == 1) // there are elements, but they just moved
350 goto skip_upload;
352 clearEOSD(vo);
353 if (!img)
354 return;
355 if (!p->largeeosdtex[0]) {
356 gl->GenTextures(2, p->largeeosdtex);
357 for (int n = 0; n < 2; n++) {
358 gl->BindTexture(p->target, p->largeeosdtex[n]);
359 glCreateClearTex(gl, p->target, GL_ALPHA, GL_ALPHA,
360 GL_UNSIGNED_BYTE, scale_type,
361 LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
364 for (i = img; i; i = i->next) {
365 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
366 continue;
367 if (is_tinytex(i, tinytexcur))
368 tinytexcur++;
369 else if (is_smalltex(i, smalltexcur))
370 smalltexcur++;
371 else
372 p->eosdtexCnt++;
374 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
375 tinytexcur, smalltexcur, p->eosdtexCnt);
376 if (p->eosdtexCnt) {
377 p->eosdtex = calloc(p->eosdtexCnt, sizeof(GLuint));
378 gl->GenTextures(p->eosdtexCnt, p->eosdtex);
380 tinytexcur = smalltexcur = 0;
381 for (i = img, curtex = p->eosdtex; i; i = i->next) {
382 int x = 0, y = 0;
383 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
384 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
385 continue;
387 if (is_tinytex(i, tinytexcur)) {
388 tinytex_pos(tinytexcur, &x, &y);
389 gl->BindTexture(p->target, p->largeeosdtex[0]);
390 tinytexcur++;
391 } else if (is_smalltex(i, smalltexcur)) {
392 smalltex_pos(smalltexcur, &x, &y);
393 gl->BindTexture(p->target, p->largeeosdtex[1]);
394 smalltexcur++;
395 } else {
396 texSize(vo, i->w, i->h, &sx, &sy);
397 gl->BindTexture(p->target, *curtex++);
398 glCreateClearTex(gl, p->target, GL_ALPHA, GL_ALPHA,
399 GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
401 glUploadTex(gl, p->target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap,
402 i->stride, x, y, i->w, i->h, 0);
404 p->eosdDispList = gl->GenLists(1);
405 skip_upload:
406 gl->NewList(p->eosdDispList, GL_COMPILE);
407 tinytexcur = smalltexcur = 0;
408 for (i = img, curtex = p->eosdtex; i; i = i->next) {
409 int x = 0, y = 0;
410 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
411 continue;
412 gl->Color4ub(i->color >> 24, (i->color >> 16) & 0xff,
413 (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
414 if (is_tinytex(i, tinytexcur)) {
415 tinytex_pos(tinytexcur, &x, &y);
416 sx = sy = LARGE_EOSD_TEX_SIZE;
417 gl->BindTexture(p->target, p->largeeosdtex[0]);
418 tinytexcur++;
419 } else if (is_smalltex(i, smalltexcur)) {
420 smalltex_pos(smalltexcur, &x, &y);
421 sx = sy = LARGE_EOSD_TEX_SIZE;
422 gl->BindTexture(p->target, p->largeeosdtex[1]);
423 smalltexcur++;
424 } else {
425 texSize(vo, i->w, i->h, &sx, &sy);
426 gl->BindTexture(p->target, *curtex++);
428 glDrawTex(gl, i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy,
429 p->use_rectangle == 1, 0, 0);
431 gl->EndList();
432 gl->BindTexture(p->target, 0);
436 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
438 static void uninitGl(struct vo *vo)
440 struct gl_priv *p = vo->priv;
441 GL *gl = p->gl;
443 int i = 0;
444 if (gl->DeletePrograms && p->fragprog)
445 gl->DeletePrograms(1, &p->fragprog);
446 p->fragprog = 0;
447 while (p->default_texs[i] != 0)
448 i++;
449 if (i)
450 gl->DeleteTextures(i, p->default_texs);
451 p->default_texs[0] = 0;
452 clearOSD(vo);
453 clearEOSD(vo);
454 if (p->largeeosdtex[0])
455 gl->DeleteTextures(2, p->largeeosdtex);
456 p->largeeosdtex[0] = 0;
457 if (gl->DeleteBuffers && p->buffer)
458 gl->DeleteBuffers(1, &p->buffer);
459 p->buffer = 0;
460 p->buffersize = 0;
461 p->bufferptr = NULL;
462 if (gl->DeleteBuffers && p->buffer_uv[0])
463 gl->DeleteBuffers(2, p->buffer_uv);
464 p->buffer_uv[0] = p->buffer_uv[1] = 0;
465 p->buffersize_uv = 0;
466 p->bufferptr_uv[0] = p->bufferptr_uv[1] = 0;
467 p->err_shown = 0;
470 static int isSoftwareGl(struct vo *vo)
472 struct gl_priv *p = vo->priv;
473 const char *renderer = p->gl->GetString(GL_RENDERER);
474 return !renderer || strcmp(renderer, "Software Rasterizer") == 0 ||
475 strstr(renderer, "llvmpipe");
478 static void autodetectGlExtensions(struct vo *vo)
480 struct gl_priv *p = vo->priv;
481 GL *gl = p->gl;
483 const char *extensions = gl->GetString(GL_EXTENSIONS);
484 const char *vendor = gl->GetString(GL_VENDOR);
485 const char *version = gl->GetString(GL_VERSION);
486 const char *renderer = gl->GetString(GL_RENDERER);
487 int is_ati = vendor && strstr(vendor, "ATI") != NULL;
488 int ati_broken_pbo = 0;
489 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL '%s' by '%s', version '%s'\n",
490 renderer, vendor, version);
491 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
492 int ver = atoi(version + 4);
493 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
494 ati_broken_pbo = ver && ver < 8395;
496 if (p->ati_hack == -1)
497 p->ati_hack = ati_broken_pbo;
498 if (p->force_pbo == -1) {
499 p->force_pbo = 0;
500 if (extensions && strstr(extensions, "_pixel_buffer_object"))
501 p->force_pbo = is_ati;
503 p->have_texture_rg = extensions && strstr(extensions, "GL_ARB_texture_rg");
504 if (p->use_rectangle == -1) {
505 p->use_rectangle = 0;
506 if (extensions) {
507 // if (strstr(extensions, "_texture_non_power_of_two"))
508 if (strstr(extensions, "_texture_rectangle"))
509 p->use_rectangle = renderer
510 && strstr(renderer, "Mesa DRI R200") ? 1 : 0;
513 if (p->use_osd == -1)
514 p->use_osd = gl->BindTexture != NULL;
515 if (p->use_yuv == -1)
516 p->use_yuv = glAutodetectYUVConversion(gl);
518 int eq_caps = 0;
519 int yuv_mask = (1 << p->use_yuv);
520 if (!(yuv_mask & MASK_NOT_COMBINERS)) {
521 // combiners
522 eq_caps = (1 << MP_CSP_EQ_HUE) | (1 << MP_CSP_EQ_SATURATION);
523 } else if (yuv_mask & MASK_ALL_YUV) {
524 eq_caps = MP_CSP_EQ_CAPS_COLORMATRIX;
525 if (yuv_mask & MASK_GAMMA_SUPPORT)
526 eq_caps |= MP_CSP_EQ_CAPS_GAMMA;
528 p->video_eq.capabilities = eq_caps;
530 if (is_ati && (p->lscale == 1 || p->lscale == 2 || p->cscale == 1 || p->cscale == 2))
531 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on"
532 " ATI cards.\n"
533 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
534 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, "
535 "force-pbo = %i, rectangle = %i, yuv = %i\n",
536 p->ati_hack, p->force_pbo, p->use_rectangle, p->use_yuv);
539 static GLint get_scale_type(struct vo *vo, int chroma)
541 struct gl_priv *p = vo->priv;
543 int nearest = (chroma ? p->cscale : p->lscale) & 64;
544 if (nearest)
545 return p->mipmap_gen ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
546 return p->mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
549 // Return the high byte of the value that represents white in chroma (U/V)
550 static int get_chroma_clear_val(int bit_depth)
552 return 1 << (bit_depth - 1 & 7);
556 * \brief Initialize a (new or reused) OpenGL context.
557 * set global gl-related variables to their default values
559 static int initGl(struct vo *vo, uint32_t d_width, uint32_t d_height)
561 struct gl_priv *p = vo->priv;
562 GL *gl = p->gl;
564 GLint scale_type = get_scale_type(vo, 0);
565 autodetectGlExtensions(vo);
566 p->target = p->use_rectangle == 1 ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
567 p->yuvconvtype = SET_YUV_CONVERSION(p->use_yuv) |
568 SET_YUV_LUM_SCALER(p->lscale) |
569 SET_YUV_CHROM_SCALER(p->cscale);
571 texSize(vo, p->image_width, p->image_height,
572 &p->texture_width, &p->texture_height);
574 gl->Disable(GL_BLEND);
575 gl->Disable(GL_DEPTH_TEST);
576 gl->DepthMask(GL_FALSE);
577 gl->Disable(GL_CULL_FACE);
578 gl->Enable(p->target);
579 gl->DrawBuffer(vo_doublebuffering ? GL_BACK : GL_FRONT);
580 gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
582 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
583 p->texture_width, p->texture_height);
585 glCreateClearTex(gl, p->target, p->texfmt, p->gl_format,
586 p->gl_type, scale_type,
587 p->texture_width, p->texture_height, 0);
589 if (p->mipmap_gen)
590 gl->TexParameteri(p->target, GL_GENERATE_MIPMAP, GL_TRUE);
592 if (p->is_yuv) {
593 int i;
594 int xs, ys, depth;
595 scale_type = get_scale_type(vo, 1);
596 mp_get_chroma_shift(p->image_format, &xs, &ys, &depth);
597 int clear = get_chroma_clear_val(depth);
598 gl->GenTextures(21, p->default_texs);
599 p->default_texs[21] = 0;
600 for (i = 0; i < 7; i++) {
601 gl->ActiveTexture(GL_TEXTURE1 + i);
602 gl->BindTexture(GL_TEXTURE_2D, p->default_texs[i]);
603 gl->BindTexture(GL_TEXTURE_RECTANGLE, p->default_texs[i + 7]);
604 gl->BindTexture(GL_TEXTURE_3D, p->default_texs[i + 14]);
606 gl->ActiveTexture(GL_TEXTURE1);
607 glCreateClearTex(gl, p->target, p->texfmt, p->gl_format,
608 p->gl_type, scale_type,
609 p->texture_width >> xs, p->texture_height >> ys,
610 clear);
611 if (p->mipmap_gen)
612 gl->TexParameteri(p->target, GL_GENERATE_MIPMAP, GL_TRUE);
613 gl->ActiveTexture(GL_TEXTURE2);
614 glCreateClearTex(gl, p->target, p->texfmt, p->gl_format,
615 p->gl_type, scale_type,
616 p->texture_width >> xs, p->texture_height >> ys,
617 clear);
618 if (p->mipmap_gen)
619 gl->TexParameteri(p->target, GL_GENERATE_MIPMAP, GL_TRUE);
620 gl->ActiveTexture(GL_TEXTURE0);
621 gl->BindTexture(p->target, 0);
623 if (p->is_yuv || p->custom_prog) {
624 if ((MASK_NOT_COMBINERS & (1 << p->use_yuv)) || p->custom_prog) {
625 if (!gl->GenPrograms || !gl->BindProgram)
626 mp_msg(MSGT_VO, MSGL_ERR,
627 "[gl] fragment program functions missing!\n");
628 else {
629 gl->GenPrograms(1, &p->fragprog);
630 gl->BindProgram(GL_FRAGMENT_PROGRAM, p->fragprog);
633 update_yuvconv(vo);
636 resize(vo, d_width, d_height);
638 gl->ClearColor(0.0f, 0.0f, 0.0f, 0.0f);
639 gl->Clear(GL_COLOR_BUFFER_BIT);
640 if (gl->SwapInterval && p->swap_interval >= 0)
641 gl->SwapInterval(p->swap_interval);
642 return 1;
645 static int create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
646 uint32_t flags)
648 struct gl_priv *p = vo->priv;
650 if (p->stereo_mode == GL_3D_QUADBUFFER)
651 flags |= VOFLAG_STEREO;
653 return p->glctx->create_window(p->glctx, d_width, d_height, flags);
656 static int config(struct vo *vo, uint32_t width, uint32_t height,
657 uint32_t d_width, uint32_t d_height, uint32_t flags,
658 uint32_t format)
660 struct gl_priv *p = vo->priv;
662 int xs, ys;
663 p->image_height = height;
664 p->image_width = width;
665 p->image_format = format;
666 p->image_d_width = d_width;
667 p->image_d_height = d_height;
668 p->is_yuv = mp_get_chroma_shift(p->image_format, &xs, &ys, NULL) > 0;
669 p->is_yuv |= (xs << 8) | (ys << 16);
670 glFindFormat(format, p->have_texture_rg, NULL, &p->texfmt, &p->gl_format,
671 &p->gl_type);
673 p->vo_flipped = !!(flags & VOFLAG_FLIPPING);
675 if (create_window(vo, d_width, d_height, flags) < 0)
676 return -1;
678 if (vo->config_count)
679 uninitGl(vo);
680 if (p->glctx->setGlWindow(p->glctx) == SET_WINDOW_FAILED)
681 return -1;
682 initGl(vo, vo->dwidth, vo->dheight);
684 return 0;
687 static void check_events(struct vo *vo)
689 struct gl_priv *p = vo->priv;
691 int e = p->glctx->check_events(vo);
692 if (e & VO_EVENT_REINIT) {
693 uninitGl(vo);
694 initGl(vo, vo->dwidth, vo->dheight);
696 if (e & VO_EVENT_RESIZE)
697 resize(vo, vo->dwidth, vo->dheight);
698 if (e & VO_EVENT_EXPOSE)
699 vo->want_redraw = true;
703 * Creates the textures and the display list needed for displaying
704 * an OSD part.
705 * Callback function for osd_draw_text_ext().
707 static void create_osd_texture(void *ctx, int x0, int y0, int w, int h,
708 unsigned char *src, unsigned char *srca,
709 int stride)
711 struct vo *vo = ctx;
712 struct gl_priv *p = vo->priv;
713 GL *gl = p->gl;
715 // initialize to 8 to avoid special-casing on alignment
716 int sx = 8, sy = 8;
717 GLint scale_type = p->scaled_osd ? GL_LINEAR : GL_NEAREST;
719 if (w <= 0 || h <= 0 || stride < w) {
720 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
721 return;
723 texSize(vo, w, h, &sx, &sy);
725 if (p->osdtexCnt >= MAX_OSD_PARTS) {
726 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
727 return;
730 // create Textures for OSD part
731 gl->GenTextures(1, &p->osdtex[p->osdtexCnt]);
732 gl->BindTexture(p->target, p->osdtex[p->osdtexCnt]);
733 glCreateClearTex(gl, p->target, GL_LUMINANCE, GL_LUMINANCE,
734 GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
735 glUploadTex(gl, p->target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
736 0, 0, w, h, 0);
738 #ifndef FAST_OSD
739 gl->GenTextures(1, &p->osdatex[p->osdtexCnt]);
740 gl->BindTexture(p->target, p->osdatex[p->osdtexCnt]);
741 glCreateClearTex(gl, p->target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE,
742 scale_type, sx, sy, 0);
744 int i;
745 char *tmp = malloc(stride * h);
746 // convert alpha from weird MPlayer scale.
747 // in-place is not possible since it is reused for future OSDs
748 for (i = h * stride - 1; i >= 0; i--)
749 tmp[i] = -srca[i];
750 glUploadTex(gl, p->target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
751 0, 0, w, h, 0);
752 free(tmp);
754 #endif
756 gl->BindTexture(p->target, 0);
758 // Create a list for rendering this OSD part
759 #ifndef FAST_OSD
760 p->osdaDispList[p->osdtexCnt] = gl->GenLists(1);
761 gl->NewList(p->osdaDispList[p->osdtexCnt], GL_COMPILE);
762 // render alpha
763 gl->BindTexture(p->target, p->osdatex[p->osdtexCnt]);
764 glDrawTex(gl, x0, y0, w, h, 0, 0, w, h, sx, sy, p->use_rectangle == 1, 0, 0);
765 gl->EndList();
766 #endif
767 p->osdDispList[p->osdtexCnt] = gl->GenLists(1);
768 gl->NewList(p->osdDispList[p->osdtexCnt], GL_COMPILE);
769 // render OSD
770 gl->BindTexture(p->target, p->osdtex[p->osdtexCnt]);
771 glDrawTex(gl, x0, y0, w, h, 0, 0, w, h, sx, sy, p->use_rectangle == 1, 0, 0);
772 gl->EndList();
774 p->osdtexCnt++;
777 #define RENDER_OSD 1
778 #define RENDER_EOSD 2
781 * \param type bit 0: render OSD, bit 1: render EOSD
783 static void do_render_osd(struct vo *vo, int type)
785 struct gl_priv *p = vo->priv;
786 GL *gl = p->gl;
788 int draw_osd = (type & RENDER_OSD) && p->osdtexCnt > 0;
789 int draw_eosd = (type & RENDER_EOSD) && p->eosdDispList;
790 if (!draw_osd && !draw_eosd)
791 return;
792 // set special rendering parameters
793 if (!p->scaled_osd) {
794 gl->MatrixMode(GL_PROJECTION);
795 gl->PushMatrix();
796 gl->LoadIdentity();
797 gl->Ortho(0, vo->dwidth, vo->dheight, 0, -1, 1);
799 gl->Enable(GL_BLEND);
800 if (draw_eosd) {
801 gl->BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
802 gl->CallList(p->eosdDispList);
804 if (draw_osd) {
805 gl->Color4ub((p->osd_color >> 16) & 0xff, (p->osd_color >> 8) & 0xff,
806 p->osd_color & 0xff, 0xff - (p->osd_color >> 24));
807 // draw OSD
808 #ifndef FAST_OSD
809 gl->BlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
810 gl->CallLists(p->osdtexCnt, GL_UNSIGNED_INT, p->osdaDispList);
811 #endif
812 gl->BlendFunc(GL_SRC_ALPHA, GL_ONE);
813 gl->CallLists(p->osdtexCnt, GL_UNSIGNED_INT, p->osdDispList);
815 // set rendering parameters back to defaults
816 gl->Disable(GL_BLEND);
817 if (!p->scaled_osd)
818 gl->PopMatrix();
819 gl->BindTexture(p->target, 0);
822 static void draw_osd(struct vo *vo, struct osd_state *osd)
824 struct gl_priv *p = vo->priv;
826 if (!p->use_osd)
827 return;
828 if (vo_osd_changed(0)) {
829 int osd_h, osd_w;
830 clearOSD(vo);
831 osd_w = p->scaled_osd ? p->image_width : vo->dwidth;
832 osd_h = p->scaled_osd ? p->image_height : vo->dheight;
833 osd_draw_text_ext(osd, osd_w, osd_h, p->ass_border_x,
834 p->ass_border_y, p->ass_border_x,
835 p->ass_border_y, p->image_width,
836 p->image_height, create_osd_texture, vo);
838 if (vo_doublebuffering)
839 do_render_osd(vo, RENDER_OSD);
842 static void do_render(struct vo *vo)
844 struct gl_priv *p = vo->priv;
845 GL *gl = p->gl;
847 // Enable(GL_TEXTURE_2D);
848 // BindTexture(GL_TEXTURE_2D, texture_id);
850 gl->Color3f(1, 1, 1);
851 if (p->is_yuv || p->custom_prog)
852 glEnableYUVConversion(gl, p->target, p->yuvconvtype);
853 if (p->stereo_mode) {
854 glEnable3DLeft(gl, p->stereo_mode);
855 glDrawTex(gl, 0, 0, p->image_width, p->image_height,
856 0, 0, p->image_width >> 1, p->image_height,
857 p->texture_width, p->texture_height,
858 p->use_rectangle == 1, p->is_yuv,
859 p->mpi_flipped ^ p->vo_flipped);
860 glEnable3DRight(gl, p->stereo_mode);
861 glDrawTex(gl, 0, 0, p->image_width, p->image_height,
862 p->image_width >> 1, 0, p->image_width >> 1,
863 p->image_height, p->texture_width, p->texture_height,
864 p->use_rectangle == 1, p->is_yuv,
865 p->mpi_flipped ^ p->vo_flipped);
866 glDisable3D(gl, p->stereo_mode);
867 } else {
868 glDrawTex(gl, 0, 0, p->image_width, p->image_height,
869 0, 0, p->image_width, p->image_height,
870 p->texture_width, p->texture_height,
871 p->use_rectangle == 1, p->is_yuv,
872 p->mpi_flipped ^ p->vo_flipped);
874 if (p->is_yuv || p->custom_prog)
875 glDisableYUVConversion(gl, p->target, p->yuvconvtype);
878 static void flip_page(struct vo *vo)
880 struct gl_priv *p = vo->priv;
881 GL *gl = p->gl;
883 if (vo_doublebuffering) {
884 if (p->use_glFinish)
885 gl->Finish();
886 p->glctx->swapGlBuffers(p->glctx);
887 if (aspect_scaling())
888 gl->Clear(GL_COLOR_BUFFER_BIT);
889 } else {
890 do_render(vo);
891 do_render_osd(vo, RENDER_OSD | RENDER_EOSD);
892 if (p->use_glFinish)
893 gl->Finish();
894 else
895 gl->Flush();
899 static int draw_slice(struct vo *vo, uint8_t *src[], int stride[], int w, int h,
900 int x, int y)
902 struct gl_priv *p = vo->priv;
903 GL *gl = p->gl;
905 p->mpi_flipped = stride[0] < 0;
906 glUploadTex(gl, p->target, p->gl_format, p->gl_type, src[0], stride[0],
907 x, y, w, h, p->slice_height);
908 if (p->is_yuv) {
909 int xs, ys;
910 mp_get_chroma_shift(p->image_format, &xs, &ys, NULL);
911 gl->ActiveTexture(GL_TEXTURE1);
912 glUploadTex(gl, p->target, p->gl_format, p->gl_type, src[1], stride[1],
913 x >> xs, y >> ys, w >> xs, h >> ys, p->slice_height);
914 gl->ActiveTexture(GL_TEXTURE2);
915 glUploadTex(gl, p->target, p->gl_format, p->gl_type, src[2], stride[2],
916 x >> xs, y >> ys, w >> xs, h >> ys, p->slice_height);
917 gl->ActiveTexture(GL_TEXTURE0);
919 return 0;
922 static uint32_t get_image(struct vo *vo, mp_image_t *mpi)
924 struct gl_priv *p = vo->priv;
925 GL *gl = p->gl;
927 int needed_size;
928 if (!gl->GenBuffers || !gl->BindBuffer || !gl->BufferData || !gl->MapBuffer) {
929 if (!p->err_shown)
930 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
931 "Expect a _major_ speed penalty\n");
932 p->err_shown = 1;
933 return VO_FALSE;
935 if (mpi->flags & MP_IMGFLAG_READABLE)
936 return VO_FALSE;
937 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
938 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
939 return VO_FALSE;
940 if (p->ati_hack) {
941 mpi->width = p->texture_width;
942 mpi->height = p->texture_height;
944 mpi->stride[0] = mpi->width * mpi->bpp / 8;
945 needed_size = mpi->stride[0] * mpi->height;
946 if (!p->buffer)
947 gl->GenBuffers(1, &p->buffer);
948 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, p->buffer);
949 if (needed_size > p->buffersize) {
950 p->buffersize = needed_size;
951 gl->BufferData(GL_PIXEL_UNPACK_BUFFER, p->buffersize,
952 NULL, GL_DYNAMIC_DRAW);
954 if (!p->bufferptr)
955 p->bufferptr = gl->MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
956 mpi->planes[0] = p->bufferptr;
957 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
958 if (!mpi->planes[0]) {
959 if (!p->err_shown)
960 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
961 "Expect a _major_ speed penalty\n");
962 p->err_shown = 1;
963 return VO_FALSE;
965 if (p->is_yuv) {
966 // planar YUV
967 int xs, ys, component_bits;
968 mp_get_chroma_shift(p->image_format, &xs, &ys, &component_bits);
969 int bp = (component_bits + 7) / 8;
970 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
971 mpi->stride[0] = mpi->width * bp;
972 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
973 mpi->stride[1] = (mpi->width >> xs) * bp;
974 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
975 mpi->stride[2] = (mpi->width >> xs) * bp;
976 if (p->ati_hack) {
977 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
978 if (!p->buffer_uv[0])
979 gl->GenBuffers(2, p->buffer_uv);
980 int buffer_size = mpi->stride[1] * mpi->height;
981 if (buffer_size > p->buffersize_uv) {
982 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, p->buffer_uv[0]);
983 gl->BufferData(GL_PIXEL_UNPACK_BUFFER, buffer_size, NULL,
984 GL_DYNAMIC_DRAW);
985 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, p->buffer_uv[1]);
986 gl->BufferData(GL_PIXEL_UNPACK_BUFFER, buffer_size, NULL,
987 GL_DYNAMIC_DRAW);
988 p->buffersize_uv = buffer_size;
990 if (!p->bufferptr_uv[0]) {
991 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, p->buffer_uv[0]);
992 p->bufferptr_uv[0] = gl->MapBuffer(GL_PIXEL_UNPACK_BUFFER,
993 GL_WRITE_ONLY);
994 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, p->buffer_uv[1]);
995 p->bufferptr_uv[1] = gl->MapBuffer(GL_PIXEL_UNPACK_BUFFER,
996 GL_WRITE_ONLY);
998 mpi->planes[1] = p->bufferptr_uv[0];
999 mpi->planes[2] = p->bufferptr_uv[1];
1002 mpi->flags |= MP_IMGFLAG_DIRECT;
1003 return VO_TRUE;
1006 static void clear_border(struct vo *vo, uint8_t *dst, int start, int stride,
1007 int height, int full_height, int value)
1009 int right_border = stride - start;
1010 int bottom_border = full_height - height;
1011 while (height > 0) {
1012 if (right_border > 0)
1013 memset(dst + start, value, right_border);
1014 dst += stride;
1015 height--;
1017 if (bottom_border > 0)
1018 memset(dst, value, stride * bottom_border);
1021 static uint32_t draw_image(struct vo *vo, mp_image_t *mpi)
1023 struct gl_priv *p = vo->priv;
1024 GL *gl = p->gl;
1026 int slice = p->slice_height;
1027 int stride[3];
1028 unsigned char *planes[3];
1029 mp_image_t mpi2 = *mpi;
1030 int w = mpi->w, h = mpi->h;
1031 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
1032 goto skip_upload;
1033 mpi2.flags = 0;
1034 mpi2.type = MP_IMGTYPE_TEMP;
1035 mpi2.width = mpi2.w;
1036 mpi2.height = mpi2.h;
1037 if (p->force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !p->bufferptr
1038 && get_image(vo, &mpi2) == VO_TRUE)
1040 int bp = mpi->bpp / 8;
1041 int xs, ys, component_bits;
1042 mp_get_chroma_shift(p->image_format, &xs, &ys, &component_bits);
1043 if (p->is_yuv)
1044 bp = (component_bits + 7) / 8;
1045 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bp, mpi->h,
1046 mpi2.stride[0], mpi->stride[0]);
1047 int uv_bytes = (mpi->w >> xs) * bp;
1048 if (p->is_yuv) {
1049 memcpy_pic(mpi2.planes[1], mpi->planes[1], uv_bytes, mpi->h >> ys,
1050 mpi2.stride[1], mpi->stride[1]);
1051 memcpy_pic(mpi2.planes[2], mpi->planes[2], uv_bytes, mpi->h >> ys,
1052 mpi2.stride[2], mpi->stride[2]);
1054 if (p->ati_hack) {
1055 // since we have to do a full upload we need to clear the borders
1056 clear_border(vo, mpi2.planes[0], mpi->w * bp, mpi2.stride[0],
1057 mpi->h, mpi2.height, 0);
1058 if (p->is_yuv) {
1059 int clear = get_chroma_clear_val(component_bits);
1060 clear_border(vo, mpi2.planes[1], uv_bytes, mpi2.stride[1],
1061 mpi->h >> ys, mpi2.height >> ys, clear);
1062 clear_border(vo, mpi2.planes[2], uv_bytes, mpi2.stride[2],
1063 mpi->h >> ys, mpi2.height >> ys, clear);
1066 mpi = &mpi2;
1068 stride[0] = mpi->stride[0];
1069 stride[1] = mpi->stride[1];
1070 stride[2] = mpi->stride[2];
1071 planes[0] = mpi->planes[0];
1072 planes[1] = mpi->planes[1];
1073 planes[2] = mpi->planes[2];
1074 p->mpi_flipped = stride[0] < 0;
1075 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1076 intptr_t base = (intptr_t)planes[0];
1077 if (p->ati_hack) {
1078 w = p->texture_width;
1079 h = p->texture_height;
1081 if (p->mpi_flipped)
1082 base += (mpi->h - 1) * stride[0];
1083 planes[0] -= base;
1084 planes[1] -= base;
1085 planes[2] -= base;
1086 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, p->buffer);
1087 gl->UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1088 p->bufferptr = NULL;
1089 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
1090 planes[0] = planes[1] = planes[2] = NULL;
1091 slice = 0; // always "upload" full texture
1093 glUploadTex(gl, p->target, p->gl_format, p->gl_type, planes[0],
1094 stride[0], mpi->x, mpi->y, w, h, slice);
1095 if (p->is_yuv) {
1096 int xs, ys;
1097 mp_get_chroma_shift(p->image_format, &xs, &ys, NULL);
1098 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1099 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, p->buffer_uv[0]);
1100 gl->UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1101 p->bufferptr_uv[0] = NULL;
1103 gl->ActiveTexture(GL_TEXTURE1);
1104 glUploadTex(gl, p->target, p->gl_format, p->gl_type, planes[1],
1105 stride[1], mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys,
1106 slice);
1107 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1108 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, p->buffer_uv[1]);
1109 gl->UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1110 p->bufferptr_uv[1] = NULL;
1112 gl->ActiveTexture(GL_TEXTURE2);
1113 glUploadTex(gl, p->target, p->gl_format, p->gl_type, planes[2],
1114 stride[2], mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys,
1115 slice);
1116 gl->ActiveTexture(GL_TEXTURE0);
1118 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1119 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
1121 skip_upload:
1122 if (vo_doublebuffering)
1123 do_render(vo);
1124 return VO_TRUE;
1127 static mp_image_t *get_screenshot(struct vo *vo)
1129 struct gl_priv *p = vo->priv;
1130 GL *gl = p->gl;
1132 mp_image_t *image = alloc_mpi(p->texture_width, p->texture_height,
1133 p->image_format);
1135 glDownloadTex(gl, p->target, p->gl_format, p->gl_type, image->planes[0],
1136 image->stride[0]);
1138 if (p->is_yuv) {
1139 gl->ActiveTexture(GL_TEXTURE1);
1140 glDownloadTex(gl, p->target, p->gl_format, p->gl_type, image->planes[1],
1141 image->stride[1]);
1142 gl->ActiveTexture(GL_TEXTURE2);
1143 glDownloadTex(gl, p->target, p->gl_format, p->gl_type, image->planes[2],
1144 image->stride[2]);
1145 gl->ActiveTexture(GL_TEXTURE0);
1148 image->width = p->image_width;
1149 image->height = p->image_height;
1151 image->w = p->image_d_width;
1152 image->h = p->image_d_height;
1154 return image;
1157 static mp_image_t *get_window_screenshot(struct vo *vo)
1159 struct gl_priv *p = vo->priv;
1160 GL *gl = p->gl;
1162 GLint vp[4]; //x, y, w, h
1163 gl->GetIntegerv(GL_VIEWPORT, vp);
1164 mp_image_t *image = alloc_mpi(vp[2], vp[3], IMGFMT_RGB24);
1165 gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
1166 gl->PixelStorei(GL_PACK_ALIGNMENT, 0);
1167 gl->PixelStorei(GL_PACK_ROW_LENGTH, 0);
1168 gl->ReadBuffer(GL_FRONT);
1169 //flip image while reading
1170 for (int y = 0; y < vp[3]; y++) {
1171 gl->ReadPixels(vp[0], vp[1] + vp[3] - y - 1, vp[2], 1,
1172 GL_RGB, GL_UNSIGNED_BYTE,
1173 image->planes[0] + y * image->stride[0]);
1175 return image;
1178 static int query_format(struct vo *vo, uint32_t format)
1180 struct gl_priv *p = vo->priv;
1182 int depth;
1183 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_FLIP |
1184 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
1185 if (p->use_osd)
1186 caps |= VFCAP_OSD | VFCAP_EOSD | (p->scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
1187 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
1188 return caps;
1189 if (p->use_yuv && mp_get_chroma_shift(format, NULL, NULL, &depth) &&
1190 (depth == 8 || depth == 16 || glYUVLargeRange(p->use_yuv)) &&
1191 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
1192 return caps;
1193 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1194 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1195 if (!p->use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
1196 return 0;
1197 if (!p->use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YVYU))
1198 return 0;
1199 if (p->many_fmts &&
1200 glFindFormat(format, p->have_texture_rg, NULL, NULL, NULL, NULL))
1201 return caps;
1202 return 0;
1205 static void uninit(struct vo *vo)
1207 struct gl_priv *p = vo->priv;
1209 if (p->glctx)
1210 uninitGl(vo);
1211 free(p->custom_prog);
1212 p->custom_prog = NULL;
1213 free(p->custom_tex);
1214 p->custom_tex = NULL;
1215 uninit_mpglcontext(p->glctx);
1216 p->glctx = NULL;
1217 p->gl = NULL;
1220 static int preinit_internal(struct vo *vo, const char *arg, int allow_sw,
1221 enum MPGLType gltype)
1223 struct gl_priv *p = talloc_zero(vo, struct gl_priv);
1224 vo->priv = p;
1226 *p = (struct gl_priv) {
1227 .many_fmts = 1,
1228 .use_osd = -1,
1229 .use_yuv = -1,
1230 .colorspace = MP_CSP_DETAILS_DEFAULTS,
1231 .filter_strength = 0.5,
1232 .use_rectangle = -1,
1233 .ati_hack = -1,
1234 .force_pbo = -1,
1235 .swap_interval = 1,
1236 .custom_prog = NULL,
1237 .custom_tex = NULL,
1238 .custom_tlin = 1,
1239 .osd_color = 0xffffff,
1242 //essentially unused; for legacy warnings only
1243 int user_colorspace = 0;
1244 int levelconv = -1;
1245 int aspect = -1;
1247 const opt_t subopts[] = {
1248 {"manyfmts", OPT_ARG_BOOL, &p->many_fmts, NULL},
1249 {"osd", OPT_ARG_BOOL, &p->use_osd, NULL},
1250 {"scaled-osd", OPT_ARG_BOOL, &p->scaled_osd, NULL},
1251 {"ycbcr", OPT_ARG_BOOL, &p->use_ycbcr, NULL},
1252 {"slice-height", OPT_ARG_INT, &p->slice_height, int_non_neg},
1253 {"rectangle", OPT_ARG_INT, &p->use_rectangle,int_non_neg},
1254 {"yuv", OPT_ARG_INT, &p->use_yuv, int_non_neg},
1255 {"lscale", OPT_ARG_INT, &p->lscale, int_non_neg},
1256 {"cscale", OPT_ARG_INT, &p->cscale, int_non_neg},
1257 {"filter-strength", OPT_ARG_FLOAT, &p->filter_strength, NULL},
1258 {"ati-hack", OPT_ARG_BOOL, &p->ati_hack, NULL},
1259 {"force-pbo", OPT_ARG_BOOL, &p->force_pbo, NULL},
1260 {"glfinish", OPT_ARG_BOOL, &p->use_glFinish, NULL},
1261 {"swapinterval", OPT_ARG_INT, &p->swap_interval,NULL},
1262 {"customprog", OPT_ARG_MSTRZ,&p->custom_prog, NULL},
1263 {"customtex", OPT_ARG_MSTRZ,&p->custom_tex, NULL},
1264 {"customtlin", OPT_ARG_BOOL, &p->custom_tlin, NULL},
1265 {"customtrect", OPT_ARG_BOOL, &p->custom_trect, NULL},
1266 {"mipmapgen", OPT_ARG_BOOL, &p->mipmap_gen, NULL},
1267 {"osdcolor", OPT_ARG_INT, &p->osd_color, NULL},
1268 {"stereo", OPT_ARG_INT, &p->stereo_mode, NULL},
1269 // Removed options.
1270 // They are only parsed to notify the user about the replacements.
1271 {"aspect", OPT_ARG_BOOL, &aspect, NULL},
1272 {"colorspace", OPT_ARG_INT, &user_colorspace, NULL},
1273 {"levelconv", OPT_ARG_INT, &levelconv, NULL},
1274 {NULL}
1277 if (subopt_parse(arg, subopts) != 0) {
1278 mp_msg(MSGT_VO, MSGL_FATAL,
1279 "\n-vo gl command line help:\n"
1280 "Example: mplayer -vo gl:slice-height=4\n"
1281 "\nOptions:\n"
1282 " nomanyfmts\n"
1283 " Disable extended color formats for OpenGL 1.2 and later\n"
1284 " slice-height=<0-...>\n"
1285 " Slice size for texture transfer, 0 for whole image\n"
1286 " noosd\n"
1287 " Do not use OpenGL OSD code\n"
1288 " scaled-osd\n"
1289 " Render OSD at movie resolution and scale it\n"
1290 " rectangle=<0,1,2>\n"
1291 " 0: use power-of-two textures\n"
1292 " 1: use texture_rectangle\n"
1293 " 2: use texture_non_power_of_two\n"
1294 " ati-hack\n"
1295 " Workaround ATI bug with PBOs\n"
1296 " force-pbo\n"
1297 " Force use of PBO even if this involves an extra memcpy\n"
1298 " glfinish\n"
1299 " Call glFinish() before swapping buffers\n"
1300 " swapinterval=<n>\n"
1301 " Interval in displayed frames between to buffer swaps.\n"
1302 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1303 " Requires GLX_SGI_swap_control support to work.\n"
1304 " ycbcr\n"
1305 " also try to use the GL_MESA_ycbcr_texture extension\n"
1306 " yuv=<n>\n"
1307 " 0: use software YUV to RGB conversion.\n"
1308 " 1: deprecated, will use yuv=2 (used to be nVidia register combiners).\n"
1309 " 2: use fragment program.\n"
1310 " 3: use fragment program with gamma correction.\n"
1311 " 4: use fragment program with gamma correction via lookup.\n"
1312 " 5: use ATI-specific method (for older cards).\n"
1313 " 6: use lookup via 3D texture.\n"
1314 " lscale=<n>\n"
1315 " 0: use standard bilinear scaling for luma.\n"
1316 " 1: use improved bicubic scaling for luma.\n"
1317 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1318 " 3: as 1 but without using a lookup texture.\n"
1319 " 4: experimental unsharp masking (sharpening).\n"
1320 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1321 " cscale=<n>\n"
1322 " as lscale but for chroma (2x slower with little visible effect).\n"
1323 " filter-strength=<value>\n"
1324 " set the effect strength for some lscale/cscale filters\n"
1325 " customprog=<filename>\n"
1326 " use a custom YUV conversion program\n"
1327 " customtex=<filename>\n"
1328 " use a custom YUV conversion lookup texture\n"
1329 " nocustomtlin\n"
1330 " use GL_NEAREST scaling for customtex texture\n"
1331 " customtrect\n"
1332 " use texture_rectangle for customtex texture\n"
1333 " mipmapgen\n"
1334 " generate mipmaps for the video image (use with TXB in customprog)\n"
1335 " osdcolor=<0xAARRGGBB>\n"
1336 " use the given color for the OSD\n"
1337 " stereo=<n>\n"
1338 " 0: normal display\n"
1339 " 1: side-by-side to red-cyan stereo\n"
1340 " 2: side-by-side to green-magenta stereo\n"
1341 " 3: side-by-side to quadbuffer stereo\n"
1342 "\n");
1343 return -1;
1345 if (user_colorspace != 0 || levelconv != -1) {
1346 mp_msg(MSGT_VO, MSGL_ERR, "[gl] \"colorspace\" and \"levelconv\" "
1347 "suboptions have been removed. Use options --colormatrix and"
1348 " --colormatrix-input-range/--colormatrix-output-range instead.\n");
1349 return -1;
1351 if (aspect != -1) {
1352 mp_msg(MSGT_VO, MSGL_ERR, "[gl] \"noaspect\" suboption has been "
1353 "removed. Use --noaspect instead.\n");
1354 return -1;
1356 if (p->use_yuv == 1) {
1357 mp_msg(MSGT_VO, MSGL_WARN, "[gl] yuv=1 (nVidia register combiners) have"
1358 " been removed, using yuv=2 instead.\n");
1359 p->use_yuv = 2;
1361 p->glctx = init_mpglcontext(gltype, vo);
1362 if (!p->glctx)
1363 goto err_out;
1364 p->gl = p->glctx->gl;
1366 if (p->glctx->type == GLTYPE_SDL && p->use_yuv == -1) {
1367 // Apparently it's not possible to implement VOFLAG_HIDDEN on SDL 1.2,
1368 // so don't do autodetection. Use a sufficiently useful and safe YUV
1369 // conversion mode.
1370 p->use_yuv = YUV_CONVERSION_FRAGMENT;
1373 if (p->use_yuv == -1 || !allow_sw) {
1374 if (create_window(vo, 320, 200, VOFLAG_HIDDEN) < 0)
1375 goto err_out;
1376 if (p->glctx->setGlWindow(p->glctx) == SET_WINDOW_FAILED)
1377 goto err_out;
1378 if (!allow_sw && isSoftwareGl(vo))
1379 goto err_out;
1380 autodetectGlExtensions(vo);
1381 // We created a window to test whether the GL context supports hardware
1382 // acceleration and so on. Destroy that window to make sure all state
1383 // associated with it is lost.
1384 uninit(vo);
1385 p->glctx = init_mpglcontext(gltype, vo);
1386 if (!p->glctx)
1387 goto err_out;
1388 p->gl = p->glctx->gl;
1390 if (p->many_fmts)
1391 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1392 "Use -vo gl:nomanyfmts if playback fails.\n");
1393 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1394 "(0 means image height).\n", p->slice_height);
1396 return 0;
1398 err_out:
1399 uninit(vo);
1400 return -1;
1403 static int preinit(struct vo *vo, const char *arg)
1405 return preinit_internal(vo, arg, 1, GLTYPE_AUTO);
1408 static int control(struct vo *vo, uint32_t request, void *data)
1410 struct gl_priv *p = vo->priv;
1412 switch (request) {
1413 case VOCTRL_QUERY_FORMAT:
1414 return query_format(vo, *(uint32_t *)data);
1415 case VOCTRL_GET_IMAGE:
1416 return get_image(vo, data);
1417 case VOCTRL_DRAW_IMAGE:
1418 return draw_image(vo, data);
1419 case VOCTRL_DRAW_EOSD:
1420 if (!data)
1421 return VO_FALSE;
1422 genEOSD(vo, data);
1423 if (vo_doublebuffering)
1424 do_render_osd(vo, RENDER_EOSD);
1425 return VO_TRUE;
1426 case VOCTRL_GET_EOSD_RES: {
1427 mp_eosd_res_t *r = data;
1428 r->w = vo->dwidth;
1429 r->h = vo->dheight;
1430 r->mt = r->mb = r->ml = r->mr = 0;
1431 if (p->scaled_osd) {
1432 r->w = p->image_width;
1433 r->h = p->image_height;
1434 } else if (aspect_scaling()) {
1435 r->ml = r->mr = p->ass_border_x;
1436 r->mt = r->mb = p->ass_border_y;
1438 return VO_TRUE;
1440 case VOCTRL_ONTOP:
1441 if (!p->glctx->ontop)
1442 break;
1443 p->glctx->ontop(vo);
1444 return VO_TRUE;
1445 case VOCTRL_FULLSCREEN:
1446 p->glctx->fullscreen(vo);
1447 resize(vo, vo->dwidth, vo->dheight);
1448 return VO_TRUE;
1449 case VOCTRL_BORDER:
1450 if (!p->glctx->border)
1451 break;
1452 p->glctx->border(vo);
1453 resize(vo, vo->dwidth, vo->dheight);
1454 return VO_TRUE;
1455 case VOCTRL_GET_PANSCAN:
1456 return VO_TRUE;
1457 case VOCTRL_SET_PANSCAN:
1458 resize(vo, vo->dwidth, vo->dheight);
1459 return VO_TRUE;
1460 case VOCTRL_GET_EQUALIZER:
1461 if (p->is_yuv) {
1462 struct voctrl_get_equalizer_args *args = data;
1463 return mp_csp_equalizer_get(&p->video_eq, args->name, args->valueptr)
1464 >= 0 ? VO_TRUE : VO_NOTIMPL;
1466 break;
1467 case VOCTRL_SET_EQUALIZER:
1468 if (p->is_yuv) {
1469 struct voctrl_set_equalizer_args *args = data;
1470 if (mp_csp_equalizer_set(&p->video_eq, args->name, args->value) < 0)
1471 return VO_NOTIMPL;
1472 update_yuvconv(vo);
1473 vo->want_redraw = true;
1474 return VO_TRUE;
1476 break;
1477 case VOCTRL_SET_YUV_COLORSPACE: {
1478 bool supports_csp = (1 << p->use_yuv) & MASK_NOT_COMBINERS;
1479 if (vo->config_count && supports_csp) {
1480 p->colorspace = *(struct mp_csp_details *)data;
1481 update_yuvconv(vo);
1482 vo->want_redraw = true;
1484 return VO_TRUE;
1486 case VOCTRL_GET_YUV_COLORSPACE:
1487 *(struct mp_csp_details *)data = p->colorspace;
1488 return VO_TRUE;
1489 case VOCTRL_UPDATE_SCREENINFO:
1490 if (!p->glctx->update_xinerama_info)
1491 break;
1492 p->glctx->update_xinerama_info(vo);
1493 return VO_TRUE;
1494 case VOCTRL_REDRAW_FRAME:
1495 if (vo_doublebuffering)
1496 do_render(vo);
1497 return true;
1498 case VOCTRL_SCREENSHOT: {
1499 struct voctrl_screenshot_args *args = data;
1500 if (args->full_window)
1501 args->out_image = get_window_screenshot(vo);
1502 else
1503 args->out_image = get_screenshot(vo);
1504 return true;
1507 return VO_NOTIMPL;
1510 const struct vo_driver video_out_gl = {
1511 .is_new = true,
1512 .info = &(const vo_info_t) {
1513 "OpenGL",
1514 "gl",
1515 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
1518 .preinit = preinit,
1519 .config = config,
1520 .control = control,
1521 .draw_slice = draw_slice,
1522 .draw_osd = draw_osd,
1523 .flip_page = flip_page,
1524 .check_events = check_events,
1525 .uninit = uninit,
1528 static int preinit_nosw(struct vo *vo, const char *arg)
1530 return preinit_internal(vo, arg, 0, GLTYPE_AUTO);
1533 const struct vo_driver video_out_gl_nosw =
1535 .is_new = true,
1536 .info = &(const vo_info_t) {
1537 "OpenGL no software rendering",
1538 "gl_nosw",
1539 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
1542 .preinit = preinit_nosw,
1543 .config = config,
1544 .control = control,
1545 .draw_slice = draw_slice,
1546 .draw_osd = draw_osd,
1547 .flip_page = flip_page,
1548 .check_events = check_events,
1549 .uninit = uninit,
1552 #ifdef CONFIG_GL_SDL
1553 static int preinit_sdl(struct vo *vo, const char *arg)
1555 return preinit_internal(vo, arg, 1, GLTYPE_SDL);
1558 const struct vo_driver video_out_gl_sdl = {
1559 .is_new = true,
1560 .info = &(const vo_info_t) {
1561 "OpenGL with SDL",
1562 "gl_sdl",
1563 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
1566 .preinit = preinit_sdl,
1567 .config = config,
1568 .control = control,
1569 .draw_slice = draw_slice,
1570 .draw_osd = draw_osd,
1571 .flip_page = flip_page,
1572 .check_events = check_events,
1573 .uninit = uninit,
1575 #endif