demux_audio: fix WAVEFORMATEXTENSIBLE support
[mplayer.git] / mp3lib / dct64_altivec.c
blobc29e1c4ab0f122c3223a37e8b99bbee89935d7a2
2 /*
3 * Discrete Cosine Tansform (DCT) for Altivec
4 * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
5 * based upon code from "mp3lib/dct64.c"
6 * This file is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 */
10 #include <stdio.h>
11 #include "mpg123.h"
13 #ifdef HAVE_ALTIVEC_H
14 #include <altivec.h>
15 #endif
17 // used to build registers permutation vectors (vcprm)
18 // the 's' are for words in the _s_econd vector
19 #define WORD_0 0x00,0x01,0x02,0x03
20 #define WORD_1 0x04,0x05,0x06,0x07
21 #define WORD_2 0x08,0x09,0x0a,0x0b
22 #define WORD_3 0x0c,0x0d,0x0e,0x0f
23 #define WORD_s0 0x10,0x11,0x12,0x13
24 #define WORD_s1 0x14,0x15,0x16,0x17
25 #define WORD_s2 0x18,0x19,0x1a,0x1b
26 #define WORD_s3 0x1c,0x1d,0x1e,0x1f
28 #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
29 #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
31 #define FOUROF(a) {a,a,a,a}
33 // vcprmle is used to keep the same index as in the SSE version.
34 // it's the same as vcprm, with the index inversed
35 // ('le' is Little Endian)
36 #define vcprmle(a,b,c,d) vcprm(d,c,b,a)
38 // used to build inverse/identity vectors (vcii)
39 // n is _n_egative, p is _p_ositive
40 #define FLOAT_n -1.
41 #define FLOAT_p 1.
43 void dct64_altivec(real *a,real *b,real *c)
45 real __attribute__ ((aligned(16))) b1[0x20];
46 real __attribute__ ((aligned(16))) b2[0x20];
48 real *out0 = a;
49 real *out1 = b;
50 real *samples = c;
52 const vector float vczero = (const vector float)FOUROF(0.);
53 const vector unsigned char reverse = (const vector unsigned char)vcprm(3,2,1,0);
56 if (((unsigned long)b1 & 0x0000000F) ||
57 ((unsigned long)b2 & 0x0000000F))
60 printf("MISALIGNED:\t%p\t%p\t%p\t%p\t%p\n",
61 b1, b2, a, b, samples);
65 #ifdef ALTIVEC_USE_REFERENCE_C_CODE
68 register real *costab = mp3lib_pnts[0];
70 b1[0x00] = samples[0x00] + samples[0x1F];
71 b1[0x01] = samples[0x01] + samples[0x1E];
72 b1[0x02] = samples[0x02] + samples[0x1D];
73 b1[0x03] = samples[0x03] + samples[0x1C];
74 b1[0x04] = samples[0x04] + samples[0x1B];
75 b1[0x05] = samples[0x05] + samples[0x1A];
76 b1[0x06] = samples[0x06] + samples[0x19];
77 b1[0x07] = samples[0x07] + samples[0x18];
78 b1[0x08] = samples[0x08] + samples[0x17];
79 b1[0x09] = samples[0x09] + samples[0x16];
80 b1[0x0A] = samples[0x0A] + samples[0x15];
81 b1[0x0B] = samples[0x0B] + samples[0x14];
82 b1[0x0C] = samples[0x0C] + samples[0x13];
83 b1[0x0D] = samples[0x0D] + samples[0x12];
84 b1[0x0E] = samples[0x0E] + samples[0x11];
85 b1[0x0F] = samples[0x0F] + samples[0x10];
86 b1[0x10] = (samples[0x0F] - samples[0x10]) * costab[0xF];
87 b1[0x11] = (samples[0x0E] - samples[0x11]) * costab[0xE];
88 b1[0x12] = (samples[0x0D] - samples[0x12]) * costab[0xD];
89 b1[0x13] = (samples[0x0C] - samples[0x13]) * costab[0xC];
90 b1[0x14] = (samples[0x0B] - samples[0x14]) * costab[0xB];
91 b1[0x15] = (samples[0x0A] - samples[0x15]) * costab[0xA];
92 b1[0x16] = (samples[0x09] - samples[0x16]) * costab[0x9];
93 b1[0x17] = (samples[0x08] - samples[0x17]) * costab[0x8];
94 b1[0x18] = (samples[0x07] - samples[0x18]) * costab[0x7];
95 b1[0x19] = (samples[0x06] - samples[0x19]) * costab[0x6];
96 b1[0x1A] = (samples[0x05] - samples[0x1A]) * costab[0x5];
97 b1[0x1B] = (samples[0x04] - samples[0x1B]) * costab[0x4];
98 b1[0x1C] = (samples[0x03] - samples[0x1C]) * costab[0x3];
99 b1[0x1D] = (samples[0x02] - samples[0x1D]) * costab[0x2];
100 b1[0x1E] = (samples[0x01] - samples[0x1E]) * costab[0x1];
101 b1[0x1F] = (samples[0x00] - samples[0x1F]) * costab[0x0];
105 register real *costab = mp3lib_pnts[1];
107 b2[0x00] = b1[0x00] + b1[0x0F];
108 b2[0x01] = b1[0x01] + b1[0x0E];
109 b2[0x02] = b1[0x02] + b1[0x0D];
110 b2[0x03] = b1[0x03] + b1[0x0C];
111 b2[0x04] = b1[0x04] + b1[0x0B];
112 b2[0x05] = b1[0x05] + b1[0x0A];
113 b2[0x06] = b1[0x06] + b1[0x09];
114 b2[0x07] = b1[0x07] + b1[0x08];
115 b2[0x08] = (b1[0x07] - b1[0x08]) * costab[7];
116 b2[0x09] = (b1[0x06] - b1[0x09]) * costab[6];
117 b2[0x0A] = (b1[0x05] - b1[0x0A]) * costab[5];
118 b2[0x0B] = (b1[0x04] - b1[0x0B]) * costab[4];
119 b2[0x0C] = (b1[0x03] - b1[0x0C]) * costab[3];
120 b2[0x0D] = (b1[0x02] - b1[0x0D]) * costab[2];
121 b2[0x0E] = (b1[0x01] - b1[0x0E]) * costab[1];
122 b2[0x0F] = (b1[0x00] - b1[0x0F]) * costab[0];
123 b2[0x10] = b1[0x10] + b1[0x1F];
124 b2[0x11] = b1[0x11] + b1[0x1E];
125 b2[0x12] = b1[0x12] + b1[0x1D];
126 b2[0x13] = b1[0x13] + b1[0x1C];
127 b2[0x14] = b1[0x14] + b1[0x1B];
128 b2[0x15] = b1[0x15] + b1[0x1A];
129 b2[0x16] = b1[0x16] + b1[0x19];
130 b2[0x17] = b1[0x17] + b1[0x18];
131 b2[0x18] = (b1[0x18] - b1[0x17]) * costab[7];
132 b2[0x19] = (b1[0x19] - b1[0x16]) * costab[6];
133 b2[0x1A] = (b1[0x1A] - b1[0x15]) * costab[5];
134 b2[0x1B] = (b1[0x1B] - b1[0x14]) * costab[4];
135 b2[0x1C] = (b1[0x1C] - b1[0x13]) * costab[3];
136 b2[0x1D] = (b1[0x1D] - b1[0x12]) * costab[2];
137 b2[0x1E] = (b1[0x1E] - b1[0x11]) * costab[1];
138 b2[0x1F] = (b1[0x1F] - b1[0x10]) * costab[0];
143 register real *costab = mp3lib_pnts[2];
145 b1[0x00] = b2[0x00] + b2[0x07];
146 b1[0x01] = b2[0x01] + b2[0x06];
147 b1[0x02] = b2[0x02] + b2[0x05];
148 b1[0x03] = b2[0x03] + b2[0x04];
149 b1[0x04] = (b2[0x03] - b2[0x04]) * costab[3];
150 b1[0x05] = (b2[0x02] - b2[0x05]) * costab[2];
151 b1[0x06] = (b2[0x01] - b2[0x06]) * costab[1];
152 b1[0x07] = (b2[0x00] - b2[0x07]) * costab[0];
153 b1[0x08] = b2[0x08] + b2[0x0F];
154 b1[0x09] = b2[0x09] + b2[0x0E];
155 b1[0x0A] = b2[0x0A] + b2[0x0D];
156 b1[0x0B] = b2[0x0B] + b2[0x0C];
157 b1[0x0C] = (b2[0x0C] - b2[0x0B]) * costab[3];
158 b1[0x0D] = (b2[0x0D] - b2[0x0A]) * costab[2];
159 b1[0x0E] = (b2[0x0E] - b2[0x09]) * costab[1];
160 b1[0x0F] = (b2[0x0F] - b2[0x08]) * costab[0];
161 b1[0x10] = b2[0x10] + b2[0x17];
162 b1[0x11] = b2[0x11] + b2[0x16];
163 b1[0x12] = b2[0x12] + b2[0x15];
164 b1[0x13] = b2[0x13] + b2[0x14];
165 b1[0x14] = (b2[0x13] - b2[0x14]) * costab[3];
166 b1[0x15] = (b2[0x12] - b2[0x15]) * costab[2];
167 b1[0x16] = (b2[0x11] - b2[0x16]) * costab[1];
168 b1[0x17] = (b2[0x10] - b2[0x17]) * costab[0];
169 b1[0x18] = b2[0x18] + b2[0x1F];
170 b1[0x19] = b2[0x19] + b2[0x1E];
171 b1[0x1A] = b2[0x1A] + b2[0x1D];
172 b1[0x1B] = b2[0x1B] + b2[0x1C];
173 b1[0x1C] = (b2[0x1C] - b2[0x1B]) * costab[3];
174 b1[0x1D] = (b2[0x1D] - b2[0x1A]) * costab[2];
175 b1[0x1E] = (b2[0x1E] - b2[0x19]) * costab[1];
176 b1[0x1F] = (b2[0x1F] - b2[0x18]) * costab[0];
179 #else /* ALTIVEC_USE_REFERENCE_C_CODE */
181 // How does it work ?
182 // the first three passes are reproducted in the three block below
183 // all computations are done on a 4 elements vector
184 // 'reverse' is a special perumtation vector used to reverse
185 // the order of the elements inside a vector.
186 // note that all loads/stores to b1 (b2) between passes 1 and 2 (2 and 3)
187 // have been removed, all elements are stored inside b1vX (b2vX)
189 register vector float
190 b1v0, b1v1, b1v2, b1v3,
191 b1v4, b1v5, b1v6, b1v7;
192 register vector float
193 temp1, temp2;
196 register real *costab = mp3lib_pnts[0];
198 register vector float
199 samplesv1, samplesv2, samplesv3, samplesv4,
200 samplesv5, samplesv6, samplesv7, samplesv8,
201 samplesv9;
202 register vector unsigned char samples_perm = vec_lvsl(0, samples);
203 register vector float costabv1, costabv2, costabv3, costabv4, costabv5;
204 register vector unsigned char costab_perm = vec_lvsl(0, costab);
206 samplesv1 = vec_ld(0, samples);
207 samplesv2 = vec_ld(16, samples);
208 samplesv1 = vec_perm(samplesv1, samplesv2, samples_perm);
209 samplesv3 = vec_ld(32, samples);
210 samplesv2 = vec_perm(samplesv2, samplesv3, samples_perm);
211 samplesv4 = vec_ld(48, samples);
212 samplesv3 = vec_perm(samplesv3, samplesv4, samples_perm);
213 samplesv5 = vec_ld(64, samples);
214 samplesv4 = vec_perm(samplesv4, samplesv5, samples_perm);
215 samplesv6 = vec_ld(80, samples);
216 samplesv5 = vec_perm(samplesv5, samplesv6, samples_perm);
217 samplesv7 = vec_ld(96, samples);
218 samplesv6 = vec_perm(samplesv6, samplesv7, samples_perm);
219 samplesv8 = vec_ld(112, samples);
220 samplesv7 = vec_perm(samplesv7, samplesv8, samples_perm);
221 samplesv9 = vec_ld(128, samples);
222 samplesv8 = vec_perm(samplesv8, samplesv9, samples_perm);
224 temp1 = vec_add(samplesv1,
225 vec_perm(samplesv8, samplesv8, reverse));
226 //vec_st(temp1, 0, b1);
227 b1v0 = temp1;
228 temp1 = vec_add(samplesv2,
229 vec_perm(samplesv7, samplesv7, reverse));
230 //vec_st(temp1, 16, b1);
231 b1v1 = temp1;
232 temp1 = vec_add(samplesv3,
233 vec_perm(samplesv6, samplesv6, reverse));
234 //vec_st(temp1, 32, b1);
235 b1v2 = temp1;
236 temp1 = vec_add(samplesv4,
237 vec_perm(samplesv5, samplesv5, reverse));
238 //vec_st(temp1, 48, b1);
239 b1v3 = temp1;
241 costabv1 = vec_ld(0, costab);
242 costabv2 = vec_ld(16, costab);
243 costabv1 = vec_perm(costabv1, costabv2, costab_perm);
244 costabv3 = vec_ld(32, costab);
245 costabv2 = vec_perm(costabv2, costabv3, costab_perm);
246 costabv4 = vec_ld(48, costab);
247 costabv3 = vec_perm(costabv3, costabv4, costab_perm);
248 costabv5 = vec_ld(64, costab);
249 costabv4 = vec_perm(costabv4, costabv5, costab_perm);
251 temp1 = vec_sub(vec_perm(samplesv4, samplesv4, reverse),
252 samplesv5);
253 temp2 = vec_madd(temp1,
254 vec_perm(costabv4, costabv4, reverse),
255 vczero);
256 //vec_st(temp2, 64, b1);
257 b1v4 = temp2;
259 temp1 = vec_sub(vec_perm(samplesv3, samplesv3, reverse),
260 samplesv6);
261 temp2 = vec_madd(temp1,
262 vec_perm(costabv3, costabv3, reverse),
263 vczero);
264 //vec_st(temp2, 80, b1);
265 b1v5 = temp2;
266 temp1 = vec_sub(vec_perm(samplesv2, samplesv2, reverse),
267 samplesv7);
268 temp2 = vec_madd(temp1,
269 vec_perm(costabv2, costabv2, reverse),
270 vczero);
271 //vec_st(temp2, 96, b1);
272 b1v6 = temp2;
274 temp1 = vec_sub(vec_perm(samplesv1, samplesv1, reverse),
275 samplesv8);
276 temp2 = vec_madd(temp1,
277 vec_perm(costabv1, costabv1, reverse),
278 vczero);
279 //vec_st(temp2, 112, b1);
280 b1v7 = temp2;
285 register vector float
286 b2v0, b2v1, b2v2, b2v3,
287 b2v4, b2v5, b2v6, b2v7;
289 register real *costab = mp3lib_pnts[1];
290 register vector float costabv1r, costabv2r, costabv1, costabv2, costabv3;
291 register vector unsigned char costab_perm = vec_lvsl(0, costab);
293 costabv1 = vec_ld(0, costab);
294 costabv2 = vec_ld(16, costab);
295 costabv1 = vec_perm(costabv1, costabv2, costab_perm);
296 costabv3 = vec_ld(32, costab);
297 costabv2 = vec_perm(costabv2, costabv3 , costab_perm);
298 costabv1r = vec_perm(costabv1, costabv1, reverse);
299 costabv2r = vec_perm(costabv2, costabv2, reverse);
301 temp1 = vec_add(b1v0, vec_perm(b1v3, b1v3, reverse));
302 //vec_st(temp1, 0, b2);
303 b2v0 = temp1;
304 temp1 = vec_add(b1v1, vec_perm(b1v2, b1v2, reverse));
305 //vec_st(temp1, 16, b2);
306 b2v1 = temp1;
307 temp2 = vec_sub(vec_perm(b1v1, b1v1, reverse), b1v2);
308 temp1 = vec_madd(temp2, costabv2r, vczero);
309 //vec_st(temp1, 32, b2);
310 b2v2 = temp1;
311 temp2 = vec_sub(vec_perm(b1v0, b1v0, reverse), b1v3);
312 temp1 = vec_madd(temp2, costabv1r, vczero);
313 //vec_st(temp1, 48, b2);
314 b2v3 = temp1;
315 temp1 = vec_add(b1v4, vec_perm(b1v7, b1v7, reverse));
316 //vec_st(temp1, 64, b2);
317 b2v4 = temp1;
318 temp1 = vec_add(b1v5, vec_perm(b1v6, b1v6, reverse));
319 //vec_st(temp1, 80, b2);
320 b2v5 = temp1;
321 temp2 = vec_sub(b1v6, vec_perm(b1v5, b1v5, reverse));
322 temp1 = vec_madd(temp2, costabv2r, vczero);
323 //vec_st(temp1, 96, b2);
324 b2v6 = temp1;
325 temp2 = vec_sub(b1v7, vec_perm(b1v4, b1v4, reverse));
326 temp1 = vec_madd(temp2, costabv1r, vczero);
327 //vec_st(temp1, 112, b2);
328 b2v7 = temp1;
332 register real *costab = mp3lib_pnts[2];
335 vector float costabv1r, costabv1, costabv2;
336 vector unsigned char costab_perm = vec_lvsl(0, costab);
338 costabv1 = vec_ld(0, costab);
339 costabv2 = vec_ld(16, costab);
340 costabv1 = vec_perm(costabv1, costabv2, costab_perm);
341 costabv1r = vec_perm(costabv1, costabv1, reverse);
343 temp1 = vec_add(b2v0, vec_perm(b2v1, b2v1, reverse));
344 vec_st(temp1, 0, b1);
345 temp2 = vec_sub(vec_perm(b2v0, b2v0, reverse), b2v1);
346 temp1 = vec_madd(temp2, costabv1r, vczero);
347 vec_st(temp1, 16, b1);
349 temp1 = vec_add(b2v2, vec_perm(b2v3, b2v3, reverse));
350 vec_st(temp1, 32, b1);
351 temp2 = vec_sub(b2v3, vec_perm(b2v2, b2v2, reverse));
352 temp1 = vec_madd(temp2, costabv1r, vczero);
353 vec_st(temp1, 48, b1);
355 temp1 = vec_add(b2v4, vec_perm(b2v5, b2v5, reverse));
356 vec_st(temp1, 64, b1);
357 temp2 = vec_sub(vec_perm(b2v4, b2v4, reverse), b2v5);
358 temp1 = vec_madd(temp2, costabv1r, vczero);
359 vec_st(temp1, 80, b1);
361 temp1 = vec_add(b2v6, vec_perm(b2v7, b2v7, reverse));
362 vec_st(temp1, 96, b1);
363 temp2 = vec_sub(b2v7, vec_perm(b2v6, b2v6, reverse));
364 temp1 = vec_madd(temp2, costabv1r, vczero);
365 vec_st(temp1, 112, b1);
371 #endif /* ALTIVEC_USE_REFERENCE_C_CODE */
374 register real const cos0 = mp3lib_pnts[3][0];
375 register real const cos1 = mp3lib_pnts[3][1];
377 b2[0x00] = b1[0x00] + b1[0x03];
378 b2[0x01] = b1[0x01] + b1[0x02];
379 b2[0x02] = (b1[0x01] - b1[0x02]) * cos1;
380 b2[0x03] = (b1[0x00] - b1[0x03]) * cos0;
381 b2[0x04] = b1[0x04] + b1[0x07];
382 b2[0x05] = b1[0x05] + b1[0x06];
383 b2[0x06] = (b1[0x06] - b1[0x05]) * cos1;
384 b2[0x07] = (b1[0x07] - b1[0x04]) * cos0;
385 b2[0x08] = b1[0x08] + b1[0x0B];
386 b2[0x09] = b1[0x09] + b1[0x0A];
387 b2[0x0A] = (b1[0x09] - b1[0x0A]) * cos1;
388 b2[0x0B] = (b1[0x08] - b1[0x0B]) * cos0;
389 b2[0x0C] = b1[0x0C] + b1[0x0F];
390 b2[0x0D] = b1[0x0D] + b1[0x0E];
391 b2[0x0E] = (b1[0x0E] - b1[0x0D]) * cos1;
392 b2[0x0F] = (b1[0x0F] - b1[0x0C]) * cos0;
393 b2[0x10] = b1[0x10] + b1[0x13];
394 b2[0x11] = b1[0x11] + b1[0x12];
395 b2[0x12] = (b1[0x11] - b1[0x12]) * cos1;
396 b2[0x13] = (b1[0x10] - b1[0x13]) * cos0;
397 b2[0x14] = b1[0x14] + b1[0x17];
398 b2[0x15] = b1[0x15] + b1[0x16];
399 b2[0x16] = (b1[0x16] - b1[0x15]) * cos1;
400 b2[0x17] = (b1[0x17] - b1[0x14]) * cos0;
401 b2[0x18] = b1[0x18] + b1[0x1B];
402 b2[0x19] = b1[0x19] + b1[0x1A];
403 b2[0x1A] = (b1[0x19] - b1[0x1A]) * cos1;
404 b2[0x1B] = (b1[0x18] - b1[0x1B]) * cos0;
405 b2[0x1C] = b1[0x1C] + b1[0x1F];
406 b2[0x1D] = b1[0x1D] + b1[0x1E];
407 b2[0x1E] = (b1[0x1E] - b1[0x1D]) * cos1;
408 b2[0x1F] = (b1[0x1F] - b1[0x1C]) * cos0;
412 register real const cos0 = mp3lib_pnts[4][0];
414 b1[0x00] = b2[0x00] + b2[0x01];
415 b1[0x01] = (b2[0x00] - b2[0x01]) * cos0;
416 b1[0x02] = b2[0x02] + b2[0x03];
417 b1[0x03] = (b2[0x03] - b2[0x02]) * cos0;
418 b1[0x02] += b1[0x03];
420 b1[0x04] = b2[0x04] + b2[0x05];
421 b1[0x05] = (b2[0x04] - b2[0x05]) * cos0;
422 b1[0x06] = b2[0x06] + b2[0x07];
423 b1[0x07] = (b2[0x07] - b2[0x06]) * cos0;
424 b1[0x06] += b1[0x07];
425 b1[0x04] += b1[0x06];
426 b1[0x06] += b1[0x05];
427 b1[0x05] += b1[0x07];
429 b1[0x08] = b2[0x08] + b2[0x09];
430 b1[0x09] = (b2[0x08] - b2[0x09]) * cos0;
431 b1[0x0A] = b2[0x0A] + b2[0x0B];
432 b1[0x0B] = (b2[0x0B] - b2[0x0A]) * cos0;
433 b1[0x0A] += b1[0x0B];
435 b1[0x0C] = b2[0x0C] + b2[0x0D];
436 b1[0x0D] = (b2[0x0C] - b2[0x0D]) * cos0;
437 b1[0x0E] = b2[0x0E] + b2[0x0F];
438 b1[0x0F] = (b2[0x0F] - b2[0x0E]) * cos0;
439 b1[0x0E] += b1[0x0F];
440 b1[0x0C] += b1[0x0E];
441 b1[0x0E] += b1[0x0D];
442 b1[0x0D] += b1[0x0F];
444 b1[0x10] = b2[0x10] + b2[0x11];
445 b1[0x11] = (b2[0x10] - b2[0x11]) * cos0;
446 b1[0x12] = b2[0x12] + b2[0x13];
447 b1[0x13] = (b2[0x13] - b2[0x12]) * cos0;
448 b1[0x12] += b1[0x13];
450 b1[0x14] = b2[0x14] + b2[0x15];
451 b1[0x15] = (b2[0x14] - b2[0x15]) * cos0;
452 b1[0x16] = b2[0x16] + b2[0x17];
453 b1[0x17] = (b2[0x17] - b2[0x16]) * cos0;
454 b1[0x16] += b1[0x17];
455 b1[0x14] += b1[0x16];
456 b1[0x16] += b1[0x15];
457 b1[0x15] += b1[0x17];
459 b1[0x18] = b2[0x18] + b2[0x19];
460 b1[0x19] = (b2[0x18] - b2[0x19]) * cos0;
461 b1[0x1A] = b2[0x1A] + b2[0x1B];
462 b1[0x1B] = (b2[0x1B] - b2[0x1A]) * cos0;
463 b1[0x1A] += b1[0x1B];
465 b1[0x1C] = b2[0x1C] + b2[0x1D];
466 b1[0x1D] = (b2[0x1C] - b2[0x1D]) * cos0;
467 b1[0x1E] = b2[0x1E] + b2[0x1F];
468 b1[0x1F] = (b2[0x1F] - b2[0x1E]) * cos0;
469 b1[0x1E] += b1[0x1F];
470 b1[0x1C] += b1[0x1E];
471 b1[0x1E] += b1[0x1D];
472 b1[0x1D] += b1[0x1F];
475 out0[0x10*16] = b1[0x00];
476 out0[0x10*12] = b1[0x04];
477 out0[0x10* 8] = b1[0x02];
478 out0[0x10* 4] = b1[0x06];
479 out0[0x10* 0] = b1[0x01];
480 out1[0x10* 0] = b1[0x01];
481 out1[0x10* 4] = b1[0x05];
482 out1[0x10* 8] = b1[0x03];
483 out1[0x10*12] = b1[0x07];
485 b1[0x08] += b1[0x0C];
486 out0[0x10*14] = b1[0x08];
487 b1[0x0C] += b1[0x0a];
488 out0[0x10*10] = b1[0x0C];
489 b1[0x0A] += b1[0x0E];
490 out0[0x10* 6] = b1[0x0A];
491 b1[0x0E] += b1[0x09];
492 out0[0x10* 2] = b1[0x0E];
493 b1[0x09] += b1[0x0D];
494 out1[0x10* 2] = b1[0x09];
495 b1[0x0D] += b1[0x0B];
496 out1[0x10* 6] = b1[0x0D];
497 b1[0x0B] += b1[0x0F];
498 out1[0x10*10] = b1[0x0B];
499 out1[0x10*14] = b1[0x0F];
501 b1[0x18] += b1[0x1C];
502 out0[0x10*15] = b1[0x10] + b1[0x18];
503 out0[0x10*13] = b1[0x18] + b1[0x14];
504 b1[0x1C] += b1[0x1a];
505 out0[0x10*11] = b1[0x14] + b1[0x1C];
506 out0[0x10* 9] = b1[0x1C] + b1[0x12];
507 b1[0x1A] += b1[0x1E];
508 out0[0x10* 7] = b1[0x12] + b1[0x1A];
509 out0[0x10* 5] = b1[0x1A] + b1[0x16];
510 b1[0x1E] += b1[0x19];
511 out0[0x10* 3] = b1[0x16] + b1[0x1E];
512 out0[0x10* 1] = b1[0x1E] + b1[0x11];
513 b1[0x19] += b1[0x1D];
514 out1[0x10* 1] = b1[0x11] + b1[0x19];
515 out1[0x10* 3] = b1[0x19] + b1[0x15];
516 b1[0x1D] += b1[0x1B];
517 out1[0x10* 5] = b1[0x15] + b1[0x1D];
518 out1[0x10* 7] = b1[0x1D] + b1[0x13];
519 b1[0x1B] += b1[0x1F];
520 out1[0x10* 9] = b1[0x13] + b1[0x1B];
521 out1[0x10*11] = b1[0x1B] + b1[0x17];
522 out1[0x10*13] = b1[0x17] + b1[0x1F];
523 out1[0x10*15] = b1[0x1F];