8 #include "subopt-helper.h"
10 #include "video_out_internal.h"
11 #include "font_load.h"
14 #include "gl_common.h"
17 #include "gui/interface.h"
19 #include "fastmemcpy.h"
20 #include "libass/ass.h"
21 #include "libass/ass_mp.h"
23 static const vo_info_t info
=
27 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
31 const LIBVO_EXTERN(gl
)
34 static int gl_vinfo
= 0;
35 static HGLRC gl_context
= 0;
36 #define update_xinerama_info w32_update_xinerama_info
37 #define vo_init vo_w32_init
38 #define vo_window vo_w32_window
40 static XVisualInfo
*gl_vinfo
= NULL
;
41 static GLXContext gl_context
= 0;
42 static int wsGLXAttrib
[] = { GLX_RGBA
,
51 static int scaled_osd
;
52 //! How many parts the OSD may consist of at most
53 #define MAX_OSD_PARTS 20
55 static GLuint osdtex
[MAX_OSD_PARTS
];
57 //! Alpha textures for OSD
58 static GLuint osdatex
[MAX_OSD_PARTS
];
60 static GLuint
*eosdtex
;
61 static GLuint largeeosdtex
[2];
62 //! Display lists that draw the OSD parts
63 static GLuint osdDispList
[MAX_OSD_PARTS
];
65 static GLuint osdaDispList
[MAX_OSD_PARTS
];
67 static GLuint eosdDispList
;
68 //! How many parts the OSD currently consists of
70 static int eosdtexCnt
;
73 static int use_aspect
;
77 static float filter_strength
;
78 static int yuvconvtype
;
79 static int use_rectangle
;
81 static uint32_t image_width
;
82 static uint32_t image_height
;
83 static uint32_t image_format
;
87 static int use_glFinish
;
88 static int swap_interval
;
89 static GLenum gl_target
;
90 static GLint gl_texfmt
;
91 static GLenum gl_format
;
92 static GLenum gl_type
;
93 static GLuint gl_buffer
;
94 static GLuint gl_buffer_uv
[2];
95 static int gl_buffersize
;
96 static int gl_buffersize_uv
;
97 static void *gl_bufferptr
;
98 static void *gl_bufferptr_uv
[2];
99 static GLuint fragprog
;
100 static GLuint default_texs
[22];
101 static char *custom_prog
;
102 static char *custom_tex
;
103 static int custom_tlin
;
104 static int custom_trect
;
106 static int int_pause
;
107 static int eq_bri
= 0;
108 static int eq_cont
= 0;
109 static int eq_sat
= 0;
110 static int eq_hue
= 0;
111 static int eq_rgamma
= 0;
112 static int eq_ggamma
= 0;
113 static int eq_bgamma
= 0;
115 static int texture_width
;
116 static int texture_height
;
117 static int mpi_flipped
;
118 static int vo_flipped
;
119 static int ass_border_x
, ass_border_y
;
121 static unsigned int slice_height
= 1;
123 static void redraw(void);
125 static void resize(int x
,int y
){
126 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
128 int top
= 0, left
= 0, w
= x
, h
= y
;
129 geometry(&top
, &left
, &w
, &h
, vo_screenwidth
, vo_screenheight
);
130 glViewport(top
, left
, w
, h
);
132 glViewport( 0, 0, x
, y
);
134 glMatrixMode(GL_PROJECTION
);
136 if (vo_fs
&& use_aspect
) {
138 GLdouble scale_x
, scale_y
;
139 aspect(&new_w
, &new_h
, A_ZOOM
);
141 new_w
+= vo_panscan_x
;
142 new_h
+= vo_panscan_y
;
143 scale_x
= (GLdouble
)new_w
/ (GLdouble
)x
;
144 scale_y
= (GLdouble
)new_h
/ (GLdouble
)y
;
145 glScaled(scale_x
, scale_y
, 1);
146 ass_border_x
= (vo_screenwidth
- new_w
) / 2;
147 ass_border_y
= (vo_screenheight
- new_h
) / 2;
149 glOrtho(0, image_width
, image_height
, 0, -1,1);
151 glMatrixMode(GL_MODELVIEW
);
155 #ifdef CONFIG_FREETYPE
156 // adjust font size to display size
159 vo_osd_changed(OSDTYPE_OSD
);
161 glClear(GL_COLOR_BUFFER_BIT
);
165 static void texSize(int w
, int h
, int *texw
, int *texh
) {
167 *texw
= w
; *texh
= h
;
176 if (ati_hack
) *texw
= (*texw
+ 511) & ~511;
179 //! maximum size of custom fragment program
180 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
181 static void update_yuvconv(void) {
182 float bri
= eq_bri
/ 100.0;
183 float cont
= (eq_cont
+ 100) / 100.0;
184 float hue
= eq_hue
/ 100.0 * 3.1415927;
185 float sat
= (eq_sat
+ 100) / 100.0;
186 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
187 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
188 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
189 gl_conversion_params_t params
= {gl_target
, yuvconvtype
,
190 bri
, cont
, hue
, sat
, rgamma
, ggamma
, bgamma
,
191 texture_width
, texture_height
, filter_strength
};
192 glSetupYUVConversion(¶ms
);
194 FILE *f
= fopen(custom_prog
, "r");
196 mp_msg(MSGT_VO
, MSGL_WARN
,
197 "[gl] Could not read customprog %s\n", custom_prog
);
199 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
200 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
202 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
205 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
206 1.0 / texture_width
, 1.0 / texture_height
,
207 texture_width
, texture_height
);
210 FILE *f
= fopen(custom_tex
, "r");
212 mp_msg(MSGT_VO
, MSGL_WARN
,
213 "[gl] Could not read customtex %s\n", custom_tex
);
215 int width
, height
, maxval
;
216 ActiveTexture(GL_TEXTURE3
);
217 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
218 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
219 f
, &width
, &height
, &maxval
))
220 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
221 1.0 / width
, 1.0 / height
, width
, height
);
223 mp_msg(MSGT_VO
, MSGL_WARN
,
224 "[gl] Error parsing customtex %s\n", custom_tex
);
226 ActiveTexture(GL_TEXTURE0
);
232 * \brief remove all OSD textures and display-lists, thus clearing it.
234 static void clearOSD(void) {
238 glDeleteTextures(osdtexCnt
, osdtex
);
240 glDeleteTextures(osdtexCnt
, osdatex
);
241 for (i
= 0; i
< osdtexCnt
; i
++)
242 glDeleteLists(osdaDispList
[i
], 1);
244 for (i
= 0; i
< osdtexCnt
; i
++)
245 glDeleteLists(osdDispList
[i
], 1);
250 * \brief remove textures, display list and free memory used by EOSD
252 static void clearEOSD(void) {
254 glDeleteLists(eosdDispList
, 1);
257 glDeleteTextures(eosdtexCnt
, eosdtex
);
264 * \brief construct display list from ass image list
265 * \param img image list to create OSD from.
266 * A value of NULL has the same effect as clearEOSD()
268 static void genEOSD(mp_eosd_images_t
*imgs
) {
273 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
274 ass_image_t
*img
= imgs
->imgs
;
277 if (imgs
->changed
== 0) // there are elements, but they are unchanged
279 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
285 if (!largeeosdtex
[0]) {
286 glGenTextures(2, largeeosdtex
);
287 BindTexture(gl_target
, largeeosdtex
[0]);
288 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, 512, 512, 0);
289 BindTexture(gl_target
, largeeosdtex
[1]);
290 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, 512, 512, 0);
292 for (i
= img
; i
; i
= i
->next
)
294 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
296 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024)
298 else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256)
303 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
304 tinytexcur
, smalltexcur
, eosdtexCnt
);
306 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
307 glGenTextures(eosdtexCnt
, eosdtex
);
309 tinytexcur
= smalltexcur
= 0;
310 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
312 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
313 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
316 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024) {
317 x
= (tinytexcur
& 31) << 4;
318 y
= (tinytexcur
>> 5) << 4;
319 BindTexture(gl_target
, largeeosdtex
[0]);
321 } else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256) {
322 x
= (smalltexcur
& 15) << 5;
323 y
= (smalltexcur
>> 4) << 5;
324 BindTexture(gl_target
, largeeosdtex
[1]);
327 texSize(i
->w
, i
->h
, &sx
, &sy
);
328 BindTexture(gl_target
, *curtex
++);
329 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
331 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
332 x
, y
, i
->w
, i
->h
, 0);
334 eosdDispList
= glGenLists(1);
336 glNewList(eosdDispList
, GL_COMPILE
);
337 tinytexcur
= smalltexcur
= 0;
338 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
340 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
342 glColor4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
343 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024) {
344 x
= (tinytexcur
& 31) << 4;
345 y
= (tinytexcur
>> 5) << 4;
347 BindTexture(gl_target
, largeeosdtex
[0]);
349 } else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256) {
350 x
= (smalltexcur
& 15) << 5;
351 y
= (smalltexcur
>> 4) << 5;
353 BindTexture(gl_target
, largeeosdtex
[1]);
356 texSize(i
->w
, i
->h
, &sx
, &sy
);
357 BindTexture(gl_target
, *curtex
++);
359 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
362 BindTexture(gl_target
, 0);
366 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
368 static void uninitGl(void) {
370 if (DeletePrograms
&& fragprog
)
371 DeletePrograms(1, &fragprog
);
373 while (default_texs
[i
] != 0)
376 glDeleteTextures(i
, default_texs
);
381 glDeleteTextures(2, largeeosdtex
);
383 if (DeleteBuffers
&& gl_buffer
)
384 DeleteBuffers(1, &gl_buffer
);
385 gl_buffer
= 0; gl_buffersize
= 0;
387 if (DeleteBuffers
&& gl_buffer_uv
[0])
388 DeleteBuffers(2, gl_buffer_uv
);
389 gl_buffer_uv
[0] = gl_buffer_uv
[1] = 0; gl_buffersize_uv
= 0;
390 gl_bufferptr_uv
[0] = gl_bufferptr_uv
[1] = 0;
395 * \brief Initialize a (new or reused) OpenGL context.
396 * set global gl-related variables to their default values
398 static int initGl(uint32_t d_width
, uint32_t d_height
) {
399 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
402 glDisable(GL_DEPTH_TEST
);
403 glDepthMask(GL_FALSE
);
404 glDisable(GL_CULL_FACE
);
406 glDrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
407 glTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
409 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
410 texture_width
, texture_height
);
412 if (image_format
== IMGFMT_YV12
) {
414 glGenTextures(21, default_texs
);
415 default_texs
[21] = 0;
416 for (i
= 0; i
< 7; i
++) {
417 ActiveTexture(GL_TEXTURE1
+ i
);
418 BindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
419 BindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
420 BindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
422 ActiveTexture(GL_TEXTURE1
);
423 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, GL_LINEAR
,
424 texture_width
/ 2, texture_height
/ 2, 128);
425 ActiveTexture(GL_TEXTURE2
);
426 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, GL_LINEAR
,
427 texture_width
/ 2, texture_height
/ 2, 128);
429 case YUV_CONVERSION_FRAGMENT_LOOKUP
:
430 case YUV_CONVERSION_FRAGMENT_POW
:
431 case YUV_CONVERSION_FRAGMENT
:
432 if (!GenPrograms
|| !BindProgram
) {
433 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
436 GenPrograms(1, &fragprog
);
437 BindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
440 ActiveTexture(GL_TEXTURE0
);
441 BindTexture(gl_target
, 0);
444 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, GL_LINEAR
,
445 texture_width
, texture_height
, 0);
447 resize(d_width
, d_height
);
449 glClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
450 glClear( GL_COLOR_BUFFER_BIT
);
451 if (SwapInterval
&& swap_interval
>= 0)
452 SwapInterval(swap_interval
);
456 /* connect to server, create and map window,
457 * allocate colors and (shared) memory
460 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
462 image_height
= height
;
464 image_format
= format
;
465 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
468 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
472 // GUI creates and manages window for us
473 guiGetEvent(guiSetShVideo
, 0);
480 if (!vo_w32_config(d_width
, d_height
, flags
))
484 XVisualInfo
*vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
487 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
491 vo_x11_create_vo_window(vinfo
, vo_dx
, vo_dy
, d_width
, d_height
, flags
,
492 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
),
500 setGlWindow(&gl_vinfo
, &gl_context
, vo_window
);
501 initGl(vo_dwidth
, vo_dheight
);
506 static void check_events(void)
508 int e
=vo_check_events();
509 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
510 if(e
&VO_EVENT_EXPOSE
&& int_pause
) redraw();
514 * Creates the textures and the display list needed for displaying
516 * Callback function for vo_draw_text().
518 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
519 unsigned char *src
, unsigned char *srca
,
522 // initialize to 8 to avoid special-casing on alignment
524 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
526 if (w
<= 0 || h
<= 0 || stride
< w
) {
527 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
530 texSize(w
, h
, &sx
, &sy
);
532 if (osdtexCnt
>= MAX_OSD_PARTS
) {
533 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
537 // create Textures for OSD part
538 glGenTextures(1, &osdtex
[osdtexCnt
]);
539 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
540 glCreateClearTex(gl_target
, GL_LUMINANCE
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
541 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
545 glGenTextures(1, &osdatex
[osdtexCnt
]);
546 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
547 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
550 char *tmp
= malloc(stride
* h
);
551 // convert alpha from weird MPlayer scale.
552 // in-place is not possible since it is reused for future OSDs
553 for (i
= h
* stride
- 1; i
>= 0; i
--)
555 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
561 BindTexture(gl_target
, 0);
563 // Create a list for rendering this OSD part
565 osdaDispList
[osdtexCnt
] = glGenLists(1);
566 glNewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
568 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
569 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
572 osdDispList
[osdtexCnt
] = glGenLists(1);
573 glNewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
575 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
576 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
582 static void do_render_osd(void);
584 static void draw_osd(void)
586 if (!use_osd
) return;
587 if (vo_osd_changed(0)) {
590 osd_w
= scaled_osd
? image_width
: vo_dwidth
;
591 osd_h
= scaled_osd
? image_height
: vo_dheight
;
592 vo_draw_text(osd_w
, osd_h
, create_osd_texture
);
594 if (vo_doublebuffering
) do_render_osd();
597 static void do_render(void) {
598 // glEnable(GL_TEXTURE_2D);
599 // glBindTexture(GL_TEXTURE_2D, texture_id);
602 if (image_format
== IMGFMT_YV12
)
603 glEnableYUVConversion(gl_target
, yuvconvtype
);
604 glDrawTex(0, 0, image_width
, image_height
,
605 0, 0, image_width
, image_height
,
606 texture_width
, texture_height
,
607 use_rectangle
== 1, image_format
== IMGFMT_YV12
,
608 mpi_flipped
^ vo_flipped
);
609 if (image_format
== IMGFMT_YV12
)
610 glDisableYUVConversion(gl_target
, yuvconvtype
);
613 static void do_render_osd(void) {
614 if (osdtexCnt
> 0 || eosdDispList
) {
615 // set special rendering parameters
617 glMatrixMode(GL_PROJECTION
);
620 glOrtho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
624 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
625 glCallList(eosdDispList
);
628 glColor4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff - (osd_color
>> 24));
631 glBlendFunc(GL_ZERO
, GL_ONE_MINUS_SRC_ALPHA
);
632 glCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
634 glBlendFunc(GL_SRC_ALPHA
, GL_ONE
);
635 glCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
637 // set rendering parameters back to defaults
641 BindTexture(gl_target
, 0);
645 static void flip_page(void) {
646 if (vo_doublebuffering
) {
647 if (use_glFinish
) glFinish();
649 if (vo_fs
&& use_aspect
)
650 glClear(GL_COLOR_BUFFER_BIT
);
654 if (use_glFinish
) glFinish();
659 static void redraw(void) {
660 if (vo_doublebuffering
) { do_render(); do_render_osd(); }
664 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
665 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
667 mpi_flipped
= stride
[0] < 0;
668 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
669 x
, y
, w
, h
, slice_height
);
670 if (image_format
== IMGFMT_YV12
) {
671 ActiveTexture(GL_TEXTURE1
);
672 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
673 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
674 ActiveTexture(GL_TEXTURE2
);
675 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
676 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
677 ActiveTexture(GL_TEXTURE0
);
682 static uint32_t get_image(mp_image_t
*mpi
) {
683 if (!GenBuffers
|| !BindBuffer
|| !BufferData
|| !MapBuffer
) {
685 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
686 "Expect a _major_ speed penalty\n");
690 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
692 mpi
->width
= texture_width
;
693 mpi
->height
= texture_height
;
696 GenBuffers(1, &gl_buffer
);
697 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
698 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
699 if (mpi
->stride
[0] * mpi
->height
> gl_buffersize
) {
700 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[0] * mpi
->height
,
701 NULL
, GL_DYNAMIC_DRAW
);
702 gl_buffersize
= mpi
->stride
[0] * mpi
->height
;
705 gl_bufferptr
= MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
706 mpi
->planes
[0] = gl_bufferptr
;
707 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
708 if (!mpi
->planes
[0]) {
710 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not acquire buffer for dr\n"
711 "Expect a _major_ speed penalty\n");
715 if (mpi
->imgfmt
== IMGFMT_YV12
) {
717 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
718 mpi
->stride
[0] = mpi
->width
;
719 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
720 mpi
->stride
[1] = mpi
->width
>> 1;
721 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> 1);
722 mpi
->stride
[2] = mpi
->width
>> 1;
724 mpi
->flags
&= ~MP_IMGFLAG_COMMON_PLANE
;
725 if (!gl_buffer_uv
[0]) GenBuffers(2, gl_buffer_uv
);
726 if (mpi
->stride
[1] * mpi
->height
> gl_buffersize_uv
) {
727 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
728 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
729 NULL
, GL_DYNAMIC_DRAW
);
730 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
731 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
732 NULL
, GL_DYNAMIC_DRAW
);
733 gl_buffersize_uv
= mpi
->stride
[1] * mpi
->height
;
735 if (!gl_bufferptr_uv
[0]) {
736 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
737 gl_bufferptr_uv
[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
738 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
739 gl_bufferptr_uv
[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
741 mpi
->planes
[1] = gl_bufferptr_uv
[0];
742 mpi
->planes
[2] = gl_bufferptr_uv
[1];
745 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
749 static uint32_t draw_image(mp_image_t
*mpi
) {
750 int slice
= slice_height
;
752 unsigned char *planes
[3];
753 mp_image_t mpi2
= *mpi
;
754 int w
= mpi
->w
, h
= mpi
->h
;
755 if (ati_hack
) { w
= texture_width
; h
= texture_height
; }
756 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
758 mpi2
.flags
= 0; mpi2
.type
= MP_IMGTYPE_TEMP
;
759 mpi2
.width
= mpi2
.w
; mpi2
.height
= mpi2
.h
;
760 if (force_pbo
&& !(mpi
->flags
& MP_IMGFLAG_DIRECT
) && !gl_bufferptr
&& get_image(&mpi2
) == VO_TRUE
) {
761 int bpp
= mpi
->imgfmt
== IMGFMT_YV12
? 8 : mpi
->bpp
;
762 memcpy_pic(mpi2
.planes
[0], mpi
->planes
[0], mpi
->w
* bpp
/ 8, mpi
->h
, mpi2
.stride
[0], mpi
->stride
[0]);
763 if (mpi
->imgfmt
== IMGFMT_YV12
) {
764 memcpy_pic(mpi2
.planes
[1], mpi
->planes
[1], mpi
->w
>> 1, mpi
->h
>> 1, mpi2
.stride
[1], mpi
->stride
[1]);
765 memcpy_pic(mpi2
.planes
[2], mpi
->planes
[2], mpi
->w
>> 1, mpi
->h
>> 1, mpi2
.stride
[2], mpi
->stride
[2]);
769 stride
[0] = mpi
->stride
[0]; stride
[1] = mpi
->stride
[1]; stride
[2] = mpi
->stride
[2];
770 planes
[0] = mpi
->planes
[0]; planes
[1] = mpi
->planes
[1]; planes
[2] = mpi
->planes
[2];
771 mpi_flipped
= stride
[0] < 0;
772 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
773 intptr_t base
= (intptr_t)planes
[0];
775 base
+= (mpi
->h
- 1) * stride
[0];
779 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
780 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
782 slice
= 0; // always "upload" full texture
783 if (!(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
))
784 planes
[0] = planes
[1] = planes
[2] = NULL
;
786 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
787 mpi
->x
, mpi
->y
, w
, h
, slice
);
788 if (mpi
->imgfmt
== IMGFMT_YV12
) {
789 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
790 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
791 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
792 gl_bufferptr_uv
[0] = NULL
;
794 ActiveTexture(GL_TEXTURE1
);
795 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
796 mpi
->x
/ 2, mpi
->y
/ 2, w
/ 2, h
/ 2, slice
);
797 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
798 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
799 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
800 gl_bufferptr_uv
[1] = NULL
;
802 ActiveTexture(GL_TEXTURE2
);
803 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
804 mpi
->x
/ 2, mpi
->y
/ 2, w
/ 2, h
/ 2, slice
);
805 ActiveTexture(GL_TEXTURE0
);
807 if (mpi
->flags
& MP_IMGFLAG_DIRECT
)
808 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
810 if (vo_doublebuffering
) do_render();
815 draw_frame(uint8_t *src
[])
821 query_format(uint32_t format
)
823 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
825 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
827 caps
|= VFCAP_OSD
| VFCAP_EOSD
| (scaled_osd
? 0 : VFCAP_EOSD_UNSCALED
);
828 if (format
== IMGFMT_RGB24
|| format
== IMGFMT_RGBA
)
830 if (use_yuv
&& format
== IMGFMT_YV12
)
832 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
833 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
834 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
837 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
846 if (!vo_config_count
) return;
848 releaseGlContext(&gl_vinfo
, &gl_context
);
849 if (custom_prog
) free(custom_prog
);
851 if (custom_tex
) free(custom_tex
);
856 static opt_t subopts
[] = {
857 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
858 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
859 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
860 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
861 {"slice-height", OPT_ARG_INT
, &slice_height
, (opt_test_f
)int_non_neg
},
862 {"rectangle", OPT_ARG_INT
, &use_rectangle
,(opt_test_f
)int_non_neg
},
863 {"yuv", OPT_ARG_INT
, &use_yuv
, (opt_test_f
)int_non_neg
},
864 {"lscale", OPT_ARG_INT
, &lscale
, (opt_test_f
)int_non_neg
},
865 {"cscale", OPT_ARG_INT
, &cscale
, (opt_test_f
)int_non_neg
},
866 {"filter-strength", OPT_ARG_FLOAT
, &filter_strength
, NULL
},
867 {"ati-hack", OPT_ARG_BOOL
, &ati_hack
, NULL
},
868 {"force-pbo", OPT_ARG_BOOL
, &force_pbo
, NULL
},
869 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
870 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
871 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
872 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
873 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
874 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
875 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
879 static int preinit(const char *arg
)
889 filter_strength
= 0.5;
900 osd_color
= 0xffffff;
901 if (subopt_parse(arg
, subopts
) != 0) {
902 mp_msg(MSGT_VO
, MSGL_FATAL
,
903 "\n-vo gl command line help:\n"
904 "Example: mplayer -vo gl:slice-height=4\n"
907 " Disable extended color formats for OpenGL 1.2 and later\n"
908 " slice-height=<0-...>\n"
909 " Slice size for texture transfer, 0 for whole image\n"
911 " Do not use OpenGL OSD code\n"
913 " Do not do aspect scaling\n"
914 " rectangle=<0,1,2>\n"
915 " 0: use power-of-two textures\n"
916 " 1: use texture_rectangle\n"
917 " 2: use texture_non_power_of_two\n"
919 " Workaround ATI bug with PBOs\n"
921 " Force use of PBO even if this involves an extra memcpy\n"
923 " Call glFinish() before swapping buffers\n"
924 " swapinterval=<n>\n"
925 " Interval in displayed frames between to buffer swaps.\n"
926 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
927 " Requires GLX_SGI_swap_control support to work.\n"
929 " 0: use software YUV to RGB conversion.\n"
930 " 1: use register combiners (nVidia only, for older cards).\n"
931 " 2: use fragment program.\n"
932 " 3: use fragment program with gamma correction.\n"
933 " 4: use fragment program with gamma correction via lookup.\n"
934 " 5: use ATI-specific method (for older cards).\n"
935 " 6: use lookup via 3D texture.\n"
937 " 0: use standard bilinear scaling for luma.\n"
938 " 1: use improved bicubic scaling for luma.\n"
939 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
940 " 3: as 1 but without using a lookup texture.\n"
941 " 4: experimental unsharp masking.\n"
943 " as lscale but for chroma (2x slower with little visible effect).\n"
944 " customprog=<filename>\n"
945 " use a custom YUV conversion program\n"
946 " customtex=<filename>\n"
947 " use a custom YUV conversion lookup texture\n"
949 " use GL_NEAREST scaling for customtex texture\n"
951 " use texture_rectangle for customtex texture\n"
952 " osdcolor=<0xAARRGGBB>\n"
953 " use the given color for the OSD\n"
957 if (use_rectangle
== 1)
958 gl_target
= GL_TEXTURE_RECTANGLE
;
960 gl_target
= GL_TEXTURE_2D
;
961 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
963 mp_msg(MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
964 "Use -vo gl:nomanyfmts if playback fails.\n");
965 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
966 "(0 means image height).\n", slice_height
);
967 if (!vo_init()) return -1; // Can't open X11
972 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
973 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
974 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
976 static const struct {
981 {"brightness", &eq_bri
, MASK_NOT_COMBINERS
},
982 {"contrast", &eq_cont
, MASK_NOT_COMBINERS
},
983 {"saturation", &eq_sat
, MASK_ALL_YUV
},
984 {"hue", &eq_hue
, MASK_ALL_YUV
},
985 {"gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
986 {"red_gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
987 {"green_gamma", &eq_ggamma
, MASK_GAMMA_SUPPORT
},
988 {"blue_gamma", &eq_bgamma
, MASK_GAMMA_SUPPORT
},
992 static int control(uint32_t request
, void *data
)
997 int_pause
= (request
== VOCTRL_PAUSE
);
999 case VOCTRL_QUERY_FORMAT
:
1000 return query_format(*(uint32_t*)data
);
1001 case VOCTRL_GET_IMAGE
:
1002 return get_image(data
);
1003 case VOCTRL_DRAW_IMAGE
:
1004 return draw_image(data
);
1005 case VOCTRL_DRAW_EOSD
:
1010 case VOCTRL_GET_EOSD_RES
:
1012 mp_eosd_res_t
*r
= data
;
1013 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
1014 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
1016 r
->w
= vo_screenwidth
; r
->h
= vo_screenheight
;
1017 r
->ml
= r
->mr
= ass_border_x
;
1018 r
->mt
= r
->mb
= ass_border_y
;
1020 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
1024 case VOCTRL_GUISUPPORT
:
1029 case VOCTRL_FULLSCREEN
:
1031 resize(vo_dwidth
, vo_dheight
);
1034 vo_gl_border(global_vo
);
1035 resize(vo_dwidth
, vo_dheight
);
1037 case VOCTRL_GET_PANSCAN
:
1038 if (!use_aspect
) return VO_NOTIMPL
;
1040 case VOCTRL_SET_PANSCAN
:
1041 if (!use_aspect
) return VO_NOTIMPL
;
1042 resize(vo_dwidth
, vo_dheight
);
1044 case VOCTRL_GET_EQUALIZER
:
1045 if (image_format
== IMGFMT_YV12
) {
1046 struct voctrl_get_equalizer_args
*args
= data
;
1048 for (i
= 0; eq_map
[i
].name
; i
++)
1049 if (strcmp(args
->name
, eq_map
[i
].name
) == 0) break;
1050 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1052 *args
->valueptr
= *eq_map
[i
].value
;
1056 case VOCTRL_SET_EQUALIZER
:
1057 if (image_format
== IMGFMT_YV12
) {
1058 struct voctrl_set_equalizer_args
*args
= data
;
1060 for (i
= 0; eq_map
[i
].name
; i
++)
1061 if (strcmp(args
->name
, eq_map
[i
].name
) == 0) break;
1062 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1064 *eq_map
[i
].value
= args
->value
;
1069 case VOCTRL_UPDATE_SCREENINFO
:
1070 update_xinerama_info();