1 Understanding MPlayer's etc/codecs.conf File
5 MPlayer features a very flexible codec architecture which allows it to
6 use its own open source codecs, as well as open source libraries, Win32
7 codec DLLs and other binary codec modules. To the MPlayer user, the
8 most visible piece of this architecture is the etc/codecs.conf file. This
9 is a text-based configuration file that controls which MPlayer components
10 are in charge of handling particular compressed data formats.
12 The codecs.conf file is stored either in a shared directory for all system
13 users to access, or in the .mplayer directory in a user's home
14 directory. When MPlayer starts, it first looks for a codecs.conf file in a
15 user's home directory. Failing that, it searches for the shared file. If
16 no codecs.conf file is found MPlayer falls back on its internal hardcoded
17 configuration. If the file is present but has syntax errors, MPlayer will
20 The codecs.conf file is really quite simple. It is simply a collection of
21 codec definition blocks that define how different media types should be
22 handled. There are a number of keywords that can occur in a block. Not all
23 of them are required and no particular order is enforced.
27 You can edit codecs.conf using your favorite text editor. Anything that
28 comes after a semicolon (;) on a line is regarded as a comment. For
31 format 0x34616d69 ; "ima4" (MOV files)
33 The codec blocks can be in any order; the file parser doesn't
34 care. However, they are organized in a particular order for the benefit of
35 human readers. For example, all of the open source decoders that MPlayer
36 implements natively are grouped in one section.
40 Your codecs.conf now requires a release number to avoid codec release
41 incompatibilities. The format is simple: (YYYYMMDD)
45 Whenever changes are made to the codecs that *require* an updated
46 codecs.conf, then MPlayer will no longer accept outdated versions.
47 It is not recommended to change this line unless you know exactly
52 Let's jump right in with an example. Here is an example video codec block:
60 guid 0x30355649, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71
63 out BGR32,BGR24,BGR16,BGR15
65 This is a particularly full-featured video codec. The "videocodec" keyword
66 identifies the fact that this is the start of a new video
67 codec. "indeo5ds" is MPlayer's unique name for the codec. You have to use
68 this name with the -vc/-ac option.
70 The next line has the keyword "info" which specifies a human-readable
71 comment accompanying this codec. This is printed by -vc help / -ac help.
73 The "status" keyword carries information about the codec's functional
74 status. MPlayer currently recognizes 4 status levels: working, buggy,
75 crashing, and untested. When it gets to codec auto-selection, it tries
76 untested first (to force users to test it for us and report results :)),
77 then working and finally buggy ones. Codecs marked crashing won't be tried,
78 unless explicitly (-vc/-ac) selected.
80 The next line lists 4-character codes (FOURCCs) that are associated with
81 this codec. There can be more than one FOURCC specified on a fourcc line
82 as long as they are separated with a comma. There can also be multiple
83 fourcc lines in the codec. A second fourcc can also be given, separated
84 with a space. MPlayer will replace the original fourcc in the headers with
85 this one before opening the codec. It's useful for win32 codecs checking for
88 The "driver" keyword associates this codec with an internal MPlayer
89 decoder module. MPlayer has a module named "dshow" that handles data
90 encoded by the codec. See -vfm help / -afm help for the available module list.
92 The "dll" keyword specifies which Win32/XAnim/Real/Quicktime binary
93 module needs to be loaded. It's also used to specify which FFmpeg codec
94 to load. The list of FFmpeg codecs can be found in libavcodec/allcodecs.c.
96 The "guid" keyword identifies a 16-byte Microsoft GUID that some media
97 files use to identify codecs. Used only for win32 dshow and DMO codecs.
99 The "out" keyword identifies which output format the decoder is known
100 to provide. Just like the fourcc line, there can be multiple out lines or
101 multiple comma-separated output formats on the same line. The output
102 formats should be listed in order of preference.
104 The outfmt values can be followed by one or more flags, like flip, noflip,
105 static, query. The flags are defined as follows:
108 If this flag is set for a given format, then o_bih->biHeight will NOT be
109 set to -bih->biHeight, i.e. the image will be decoded upside-down.
110 Used only by vfw and vfwex codecs.
113 This flag is ignored (no effect) without "flip" being set!
114 If this flag is set, it means the codec doesn't decode upside-down,
115 although it's told to do so.
118 This flag is required for the old win32 ms-mpeg4 vfw codecs, including
119 MP42 and DIV3 (DivX 3.11). These DLLs actually support YUV formats,
120 but the query/begin functions are buggy and don't accept YUV fourccs
121 (the decode function accepts it and works well!)
122 If this flag is set, then o_bih->biCompression will be set to 0 for
123 the initialization for the YUV modes. Used only by vfw/vfwex codecs.
126 This flag is used to control VDCTRL_QUERY_FORMAT for vfw/vfewx codecs.
127 If this flag is set, the control() will query the codec for the csp
128 support, otherwise it will assume a constant csp table. Required for
129 some DLLs (like huffyuv, CRAM).
132 This flag forces STATIC (instead of TEMP) buffer allocation for the codec.
133 Used for some very old DLLs like Indeo 3 and for some XAnim codecs like
134 cinepak. See dr-methods.txt for details on buffer types.
136 The "in" keyword -- UNDOCUMENTED
140 Here is an example of a rather full-featured audio codec block:
143 info "MPEG layer-2, layer-3"
145 comment "Optimized to MMX/SSE/3Dnow!"
148 format 0x33706d2e ; ".mp3" CBR/VBR MP3 (MOV files)
149 format 0x5500736d ; "ms\0\x55" older mp3 fcc (MOV files)
151 dll "mp3lib (mpglib)"
154 Many of the keywords are the same as a video codec block. However, we see
155 a few that we haven't seen before. The "comment" keyword identifies
156 another human-readable note for this codec.
158 The "format" keyword performs a similar job as the fourcc line. However,
159 since certain media file formats (notably AVI) identify audio formats with
160 16-bit numbers rather than 32-bit FOURCCs, it's necessary to use this
161 convention to accommodate them. However, as shown in this example, FOURCCs
162 can also be specified with the format keyword as long as they're converted
163 to their hex representation. It's important to note that this can be
164 useful for video codecs as well if a FOURCC contains a space (such as
165 Apple's "rle " codec).
167 The "flags" keywords identifies any additional abilities of this
168 codec. Currently, seekable is the only supported flag.