3 * Discrete Cosine Tansform (DCT) for Altivec
4 * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
5 * based upon code from "mp3lib/dct64.c"
6 * This file is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
17 // used to build registers permutation vectors (vcprm)
18 // the 's' are for words in the _s_econd vector
19 #define WORD_0 0x00,0x01,0x02,0x03
20 #define WORD_1 0x04,0x05,0x06,0x07
21 #define WORD_2 0x08,0x09,0x0a,0x0b
22 #define WORD_3 0x0c,0x0d,0x0e,0x0f
23 #define WORD_s0 0x10,0x11,0x12,0x13
24 #define WORD_s1 0x14,0x15,0x16,0x17
25 #define WORD_s2 0x18,0x19,0x1a,0x1b
26 #define WORD_s3 0x1c,0x1d,0x1e,0x1f
28 #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
29 #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
31 #define FOUROF(a) {a,a,a,a}
33 // vcprmle is used to keep the same index as in the SSE version.
34 // it's the same as vcprm, with the index inversed
35 // ('le' is Little Endian)
36 #define vcprmle(a,b,c,d) vcprm(d,c,b,a)
38 // used to build inverse/identity vectors (vcii)
39 // n is _n_egative, p is _p_ositive
43 void dct64_altivec(real
*a
,real
*b
,real
*c
)
45 real
__attribute__ ((aligned(16))) b1
[0x20];
46 real
__attribute__ ((aligned(16))) b2
[0x20];
52 const vector
float vczero
= (const vector
float)FOUROF(0.);
53 const vector
unsigned char reverse
= (const vector
unsigned char)vcprm(3,2,1,0);
56 if (((unsigned long)b1
& 0x0000000F) ||
57 ((unsigned long)b2
& 0x0000000F))
60 printf("MISALIGNED:\t%p\t%p\t%p\t%p\t%p\n",
61 b1
, b2
, a
, b
, samples
);
65 #ifdef ALTIVEC_USE_REFERENCE_C_CODE
68 register real
*costab
= mp3lib_pnts
[0];
70 b1
[0x00] = samples
[0x00] + samples
[0x1F];
71 b1
[0x01] = samples
[0x01] + samples
[0x1E];
72 b1
[0x02] = samples
[0x02] + samples
[0x1D];
73 b1
[0x03] = samples
[0x03] + samples
[0x1C];
74 b1
[0x04] = samples
[0x04] + samples
[0x1B];
75 b1
[0x05] = samples
[0x05] + samples
[0x1A];
76 b1
[0x06] = samples
[0x06] + samples
[0x19];
77 b1
[0x07] = samples
[0x07] + samples
[0x18];
78 b1
[0x08] = samples
[0x08] + samples
[0x17];
79 b1
[0x09] = samples
[0x09] + samples
[0x16];
80 b1
[0x0A] = samples
[0x0A] + samples
[0x15];
81 b1
[0x0B] = samples
[0x0B] + samples
[0x14];
82 b1
[0x0C] = samples
[0x0C] + samples
[0x13];
83 b1
[0x0D] = samples
[0x0D] + samples
[0x12];
84 b1
[0x0E] = samples
[0x0E] + samples
[0x11];
85 b1
[0x0F] = samples
[0x0F] + samples
[0x10];
86 b1
[0x10] = (samples
[0x0F] - samples
[0x10]) * costab
[0xF];
87 b1
[0x11] = (samples
[0x0E] - samples
[0x11]) * costab
[0xE];
88 b1
[0x12] = (samples
[0x0D] - samples
[0x12]) * costab
[0xD];
89 b1
[0x13] = (samples
[0x0C] - samples
[0x13]) * costab
[0xC];
90 b1
[0x14] = (samples
[0x0B] - samples
[0x14]) * costab
[0xB];
91 b1
[0x15] = (samples
[0x0A] - samples
[0x15]) * costab
[0xA];
92 b1
[0x16] = (samples
[0x09] - samples
[0x16]) * costab
[0x9];
93 b1
[0x17] = (samples
[0x08] - samples
[0x17]) * costab
[0x8];
94 b1
[0x18] = (samples
[0x07] - samples
[0x18]) * costab
[0x7];
95 b1
[0x19] = (samples
[0x06] - samples
[0x19]) * costab
[0x6];
96 b1
[0x1A] = (samples
[0x05] - samples
[0x1A]) * costab
[0x5];
97 b1
[0x1B] = (samples
[0x04] - samples
[0x1B]) * costab
[0x4];
98 b1
[0x1C] = (samples
[0x03] - samples
[0x1C]) * costab
[0x3];
99 b1
[0x1D] = (samples
[0x02] - samples
[0x1D]) * costab
[0x2];
100 b1
[0x1E] = (samples
[0x01] - samples
[0x1E]) * costab
[0x1];
101 b1
[0x1F] = (samples
[0x00] - samples
[0x1F]) * costab
[0x0];
105 register real
*costab
= mp3lib_pnts
[1];
107 b2
[0x00] = b1
[0x00] + b1
[0x0F];
108 b2
[0x01] = b1
[0x01] + b1
[0x0E];
109 b2
[0x02] = b1
[0x02] + b1
[0x0D];
110 b2
[0x03] = b1
[0x03] + b1
[0x0C];
111 b2
[0x04] = b1
[0x04] + b1
[0x0B];
112 b2
[0x05] = b1
[0x05] + b1
[0x0A];
113 b2
[0x06] = b1
[0x06] + b1
[0x09];
114 b2
[0x07] = b1
[0x07] + b1
[0x08];
115 b2
[0x08] = (b1
[0x07] - b1
[0x08]) * costab
[7];
116 b2
[0x09] = (b1
[0x06] - b1
[0x09]) * costab
[6];
117 b2
[0x0A] = (b1
[0x05] - b1
[0x0A]) * costab
[5];
118 b2
[0x0B] = (b1
[0x04] - b1
[0x0B]) * costab
[4];
119 b2
[0x0C] = (b1
[0x03] - b1
[0x0C]) * costab
[3];
120 b2
[0x0D] = (b1
[0x02] - b1
[0x0D]) * costab
[2];
121 b2
[0x0E] = (b1
[0x01] - b1
[0x0E]) * costab
[1];
122 b2
[0x0F] = (b1
[0x00] - b1
[0x0F]) * costab
[0];
123 b2
[0x10] = b1
[0x10] + b1
[0x1F];
124 b2
[0x11] = b1
[0x11] + b1
[0x1E];
125 b2
[0x12] = b1
[0x12] + b1
[0x1D];
126 b2
[0x13] = b1
[0x13] + b1
[0x1C];
127 b2
[0x14] = b1
[0x14] + b1
[0x1B];
128 b2
[0x15] = b1
[0x15] + b1
[0x1A];
129 b2
[0x16] = b1
[0x16] + b1
[0x19];
130 b2
[0x17] = b1
[0x17] + b1
[0x18];
131 b2
[0x18] = (b1
[0x18] - b1
[0x17]) * costab
[7];
132 b2
[0x19] = (b1
[0x19] - b1
[0x16]) * costab
[6];
133 b2
[0x1A] = (b1
[0x1A] - b1
[0x15]) * costab
[5];
134 b2
[0x1B] = (b1
[0x1B] - b1
[0x14]) * costab
[4];
135 b2
[0x1C] = (b1
[0x1C] - b1
[0x13]) * costab
[3];
136 b2
[0x1D] = (b1
[0x1D] - b1
[0x12]) * costab
[2];
137 b2
[0x1E] = (b1
[0x1E] - b1
[0x11]) * costab
[1];
138 b2
[0x1F] = (b1
[0x1F] - b1
[0x10]) * costab
[0];
143 register real
*costab
= mp3lib_pnts
[2];
145 b1
[0x00] = b2
[0x00] + b2
[0x07];
146 b1
[0x01] = b2
[0x01] + b2
[0x06];
147 b1
[0x02] = b2
[0x02] + b2
[0x05];
148 b1
[0x03] = b2
[0x03] + b2
[0x04];
149 b1
[0x04] = (b2
[0x03] - b2
[0x04]) * costab
[3];
150 b1
[0x05] = (b2
[0x02] - b2
[0x05]) * costab
[2];
151 b1
[0x06] = (b2
[0x01] - b2
[0x06]) * costab
[1];
152 b1
[0x07] = (b2
[0x00] - b2
[0x07]) * costab
[0];
153 b1
[0x08] = b2
[0x08] + b2
[0x0F];
154 b1
[0x09] = b2
[0x09] + b2
[0x0E];
155 b1
[0x0A] = b2
[0x0A] + b2
[0x0D];
156 b1
[0x0B] = b2
[0x0B] + b2
[0x0C];
157 b1
[0x0C] = (b2
[0x0C] - b2
[0x0B]) * costab
[3];
158 b1
[0x0D] = (b2
[0x0D] - b2
[0x0A]) * costab
[2];
159 b1
[0x0E] = (b2
[0x0E] - b2
[0x09]) * costab
[1];
160 b1
[0x0F] = (b2
[0x0F] - b2
[0x08]) * costab
[0];
161 b1
[0x10] = b2
[0x10] + b2
[0x17];
162 b1
[0x11] = b2
[0x11] + b2
[0x16];
163 b1
[0x12] = b2
[0x12] + b2
[0x15];
164 b1
[0x13] = b2
[0x13] + b2
[0x14];
165 b1
[0x14] = (b2
[0x13] - b2
[0x14]) * costab
[3];
166 b1
[0x15] = (b2
[0x12] - b2
[0x15]) * costab
[2];
167 b1
[0x16] = (b2
[0x11] - b2
[0x16]) * costab
[1];
168 b1
[0x17] = (b2
[0x10] - b2
[0x17]) * costab
[0];
169 b1
[0x18] = b2
[0x18] + b2
[0x1F];
170 b1
[0x19] = b2
[0x19] + b2
[0x1E];
171 b1
[0x1A] = b2
[0x1A] + b2
[0x1D];
172 b1
[0x1B] = b2
[0x1B] + b2
[0x1C];
173 b1
[0x1C] = (b2
[0x1C] - b2
[0x1B]) * costab
[3];
174 b1
[0x1D] = (b2
[0x1D] - b2
[0x1A]) * costab
[2];
175 b1
[0x1E] = (b2
[0x1E] - b2
[0x19]) * costab
[1];
176 b1
[0x1F] = (b2
[0x1F] - b2
[0x18]) * costab
[0];
179 #else /* ALTIVEC_USE_REFERENCE_C_CODE */
181 // How does it work ?
182 // the first three passes are reproducted in the three block below
183 // all computations are done on a 4 elements vector
184 // 'reverse' is a special perumtation vector used to reverse
185 // the order of the elements inside a vector.
186 // note that all loads/stores to b1 (b2) between passes 1 and 2 (2 and 3)
187 // have been removed, all elements are stored inside b1vX (b2vX)
189 register vector
float
190 b1v0
, b1v1
, b1v2
, b1v3
,
191 b1v4
, b1v5
, b1v6
, b1v7
;
192 register vector
float
196 register real
*costab
= mp3lib_pnts
[0];
198 register vector
float
199 samplesv1
, samplesv2
, samplesv3
, samplesv4
,
200 samplesv5
, samplesv6
, samplesv7
, samplesv8
,
202 register vector
unsigned char samples_perm
= vec_lvsl(0, samples
);
203 register vector
float costabv1
, costabv2
, costabv3
, costabv4
, costabv5
;
204 register vector
unsigned char costab_perm
= vec_lvsl(0, costab
);
206 samplesv1
= vec_ld(0, samples
);
207 samplesv2
= vec_ld(16, samples
);
208 samplesv1
= vec_perm(samplesv1
, samplesv2
, samples_perm
);
209 samplesv3
= vec_ld(32, samples
);
210 samplesv2
= vec_perm(samplesv2
, samplesv3
, samples_perm
);
211 samplesv4
= vec_ld(48, samples
);
212 samplesv3
= vec_perm(samplesv3
, samplesv4
, samples_perm
);
213 samplesv5
= vec_ld(64, samples
);
214 samplesv4
= vec_perm(samplesv4
, samplesv5
, samples_perm
);
215 samplesv6
= vec_ld(80, samples
);
216 samplesv5
= vec_perm(samplesv5
, samplesv6
, samples_perm
);
217 samplesv7
= vec_ld(96, samples
);
218 samplesv6
= vec_perm(samplesv6
, samplesv7
, samples_perm
);
219 samplesv8
= vec_ld(112, samples
);
220 samplesv7
= vec_perm(samplesv7
, samplesv8
, samples_perm
);
221 samplesv9
= vec_ld(128, samples
);
222 samplesv8
= vec_perm(samplesv8
, samplesv9
, samples_perm
);
224 temp1
= vec_add(samplesv1
,
225 vec_perm(samplesv8
, samplesv8
, reverse
));
226 //vec_st(temp1, 0, b1);
228 temp1
= vec_add(samplesv2
,
229 vec_perm(samplesv7
, samplesv7
, reverse
));
230 //vec_st(temp1, 16, b1);
232 temp1
= vec_add(samplesv3
,
233 vec_perm(samplesv6
, samplesv6
, reverse
));
234 //vec_st(temp1, 32, b1);
236 temp1
= vec_add(samplesv4
,
237 vec_perm(samplesv5
, samplesv5
, reverse
));
238 //vec_st(temp1, 48, b1);
241 costabv1
= vec_ld(0, costab
);
242 costabv2
= vec_ld(16, costab
);
243 costabv1
= vec_perm(costabv1
, costabv2
, costab_perm
);
244 costabv3
= vec_ld(32, costab
);
245 costabv2
= vec_perm(costabv2
, costabv3
, costab_perm
);
246 costabv4
= vec_ld(48, costab
);
247 costabv3
= vec_perm(costabv3
, costabv4
, costab_perm
);
248 costabv5
= vec_ld(64, costab
);
249 costabv4
= vec_perm(costabv4
, costabv5
, costab_perm
);
251 temp1
= vec_sub(vec_perm(samplesv4
, samplesv4
, reverse
),
253 temp2
= vec_madd(temp1
,
254 vec_perm(costabv4
, costabv4
, reverse
),
256 //vec_st(temp2, 64, b1);
259 temp1
= vec_sub(vec_perm(samplesv3
, samplesv3
, reverse
),
261 temp2
= vec_madd(temp1
,
262 vec_perm(costabv3
, costabv3
, reverse
),
264 //vec_st(temp2, 80, b1);
266 temp1
= vec_sub(vec_perm(samplesv2
, samplesv2
, reverse
),
268 temp2
= vec_madd(temp1
,
269 vec_perm(costabv2
, costabv2
, reverse
),
271 //vec_st(temp2, 96, b1);
274 temp1
= vec_sub(vec_perm(samplesv1
, samplesv1
, reverse
),
276 temp2
= vec_madd(temp1
,
277 vec_perm(costabv1
, costabv1
, reverse
),
279 //vec_st(temp2, 112, b1);
285 register vector
float
286 b2v0
, b2v1
, b2v2
, b2v3
,
287 b2v4
, b2v5
, b2v6
, b2v7
;
289 register real
*costab
= mp3lib_pnts
[1];
290 register vector
float costabv1r
, costabv2r
, costabv1
, costabv2
, costabv3
;
291 register vector
unsigned char costab_perm
= vec_lvsl(0, costab
);
293 costabv1
= vec_ld(0, costab
);
294 costabv2
= vec_ld(16, costab
);
295 costabv1
= vec_perm(costabv1
, costabv2
, costab_perm
);
296 costabv3
= vec_ld(32, costab
);
297 costabv2
= vec_perm(costabv2
, costabv3
, costab_perm
);
298 costabv1r
= vec_perm(costabv1
, costabv1
, reverse
);
299 costabv2r
= vec_perm(costabv2
, costabv2
, reverse
);
301 temp1
= vec_add(b1v0
, vec_perm(b1v3
, b1v3
, reverse
));
302 //vec_st(temp1, 0, b2);
304 temp1
= vec_add(b1v1
, vec_perm(b1v2
, b1v2
, reverse
));
305 //vec_st(temp1, 16, b2);
307 temp2
= vec_sub(vec_perm(b1v1
, b1v1
, reverse
), b1v2
);
308 temp1
= vec_madd(temp2
, costabv2r
, vczero
);
309 //vec_st(temp1, 32, b2);
311 temp2
= vec_sub(vec_perm(b1v0
, b1v0
, reverse
), b1v3
);
312 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
313 //vec_st(temp1, 48, b2);
315 temp1
= vec_add(b1v4
, vec_perm(b1v7
, b1v7
, reverse
));
316 //vec_st(temp1, 64, b2);
318 temp1
= vec_add(b1v5
, vec_perm(b1v6
, b1v6
, reverse
));
319 //vec_st(temp1, 80, b2);
321 temp2
= vec_sub(b1v6
, vec_perm(b1v5
, b1v5
, reverse
));
322 temp1
= vec_madd(temp2
, costabv2r
, vczero
);
323 //vec_st(temp1, 96, b2);
325 temp2
= vec_sub(b1v7
, vec_perm(b1v4
, b1v4
, reverse
));
326 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
327 //vec_st(temp1, 112, b2);
332 register real
*costab
= mp3lib_pnts
[2];
335 vector
float costabv1r
, costabv1
, costabv2
;
336 vector
unsigned char costab_perm
= vec_lvsl(0, costab
);
338 costabv1
= vec_ld(0, costab
);
339 costabv2
= vec_ld(16, costab
);
340 costabv1
= vec_perm(costabv1
, costabv2
, costab_perm
);
341 costabv1r
= vec_perm(costabv1
, costabv1
, reverse
);
343 temp1
= vec_add(b2v0
, vec_perm(b2v1
, b2v1
, reverse
));
344 vec_st(temp1
, 0, b1
);
345 temp2
= vec_sub(vec_perm(b2v0
, b2v0
, reverse
), b2v1
);
346 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
347 vec_st(temp1
, 16, b1
);
349 temp1
= vec_add(b2v2
, vec_perm(b2v3
, b2v3
, reverse
));
350 vec_st(temp1
, 32, b1
);
351 temp2
= vec_sub(b2v3
, vec_perm(b2v2
, b2v2
, reverse
));
352 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
353 vec_st(temp1
, 48, b1
);
355 temp1
= vec_add(b2v4
, vec_perm(b2v5
, b2v5
, reverse
));
356 vec_st(temp1
, 64, b1
);
357 temp2
= vec_sub(vec_perm(b2v4
, b2v4
, reverse
), b2v5
);
358 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
359 vec_st(temp1
, 80, b1
);
361 temp1
= vec_add(b2v6
, vec_perm(b2v7
, b2v7
, reverse
));
362 vec_st(temp1
, 96, b1
);
363 temp2
= vec_sub(b2v7
, vec_perm(b2v6
, b2v6
, reverse
));
364 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
365 vec_st(temp1
, 112, b1
);
371 #endif /* ALTIVEC_USE_REFERENCE_C_CODE */
374 register real
const cos0
= mp3lib_pnts
[3][0];
375 register real
const cos1
= mp3lib_pnts
[3][1];
377 b2
[0x00] = b1
[0x00] + b1
[0x03];
378 b2
[0x01] = b1
[0x01] + b1
[0x02];
379 b2
[0x02] = (b1
[0x01] - b1
[0x02]) * cos1
;
380 b2
[0x03] = (b1
[0x00] - b1
[0x03]) * cos0
;
381 b2
[0x04] = b1
[0x04] + b1
[0x07];
382 b2
[0x05] = b1
[0x05] + b1
[0x06];
383 b2
[0x06] = (b1
[0x06] - b1
[0x05]) * cos1
;
384 b2
[0x07] = (b1
[0x07] - b1
[0x04]) * cos0
;
385 b2
[0x08] = b1
[0x08] + b1
[0x0B];
386 b2
[0x09] = b1
[0x09] + b1
[0x0A];
387 b2
[0x0A] = (b1
[0x09] - b1
[0x0A]) * cos1
;
388 b2
[0x0B] = (b1
[0x08] - b1
[0x0B]) * cos0
;
389 b2
[0x0C] = b1
[0x0C] + b1
[0x0F];
390 b2
[0x0D] = b1
[0x0D] + b1
[0x0E];
391 b2
[0x0E] = (b1
[0x0E] - b1
[0x0D]) * cos1
;
392 b2
[0x0F] = (b1
[0x0F] - b1
[0x0C]) * cos0
;
393 b2
[0x10] = b1
[0x10] + b1
[0x13];
394 b2
[0x11] = b1
[0x11] + b1
[0x12];
395 b2
[0x12] = (b1
[0x11] - b1
[0x12]) * cos1
;
396 b2
[0x13] = (b1
[0x10] - b1
[0x13]) * cos0
;
397 b2
[0x14] = b1
[0x14] + b1
[0x17];
398 b2
[0x15] = b1
[0x15] + b1
[0x16];
399 b2
[0x16] = (b1
[0x16] - b1
[0x15]) * cos1
;
400 b2
[0x17] = (b1
[0x17] - b1
[0x14]) * cos0
;
401 b2
[0x18] = b1
[0x18] + b1
[0x1B];
402 b2
[0x19] = b1
[0x19] + b1
[0x1A];
403 b2
[0x1A] = (b1
[0x19] - b1
[0x1A]) * cos1
;
404 b2
[0x1B] = (b1
[0x18] - b1
[0x1B]) * cos0
;
405 b2
[0x1C] = b1
[0x1C] + b1
[0x1F];
406 b2
[0x1D] = b1
[0x1D] + b1
[0x1E];
407 b2
[0x1E] = (b1
[0x1E] - b1
[0x1D]) * cos1
;
408 b2
[0x1F] = (b1
[0x1F] - b1
[0x1C]) * cos0
;
412 register real
const cos0
= mp3lib_pnts
[4][0];
414 b1
[0x00] = b2
[0x00] + b2
[0x01];
415 b1
[0x01] = (b2
[0x00] - b2
[0x01]) * cos0
;
416 b1
[0x02] = b2
[0x02] + b2
[0x03];
417 b1
[0x03] = (b2
[0x03] - b2
[0x02]) * cos0
;
418 b1
[0x02] += b1
[0x03];
420 b1
[0x04] = b2
[0x04] + b2
[0x05];
421 b1
[0x05] = (b2
[0x04] - b2
[0x05]) * cos0
;
422 b1
[0x06] = b2
[0x06] + b2
[0x07];
423 b1
[0x07] = (b2
[0x07] - b2
[0x06]) * cos0
;
424 b1
[0x06] += b1
[0x07];
425 b1
[0x04] += b1
[0x06];
426 b1
[0x06] += b1
[0x05];
427 b1
[0x05] += b1
[0x07];
429 b1
[0x08] = b2
[0x08] + b2
[0x09];
430 b1
[0x09] = (b2
[0x08] - b2
[0x09]) * cos0
;
431 b1
[0x0A] = b2
[0x0A] + b2
[0x0B];
432 b1
[0x0B] = (b2
[0x0B] - b2
[0x0A]) * cos0
;
433 b1
[0x0A] += b1
[0x0B];
435 b1
[0x0C] = b2
[0x0C] + b2
[0x0D];
436 b1
[0x0D] = (b2
[0x0C] - b2
[0x0D]) * cos0
;
437 b1
[0x0E] = b2
[0x0E] + b2
[0x0F];
438 b1
[0x0F] = (b2
[0x0F] - b2
[0x0E]) * cos0
;
439 b1
[0x0E] += b1
[0x0F];
440 b1
[0x0C] += b1
[0x0E];
441 b1
[0x0E] += b1
[0x0D];
442 b1
[0x0D] += b1
[0x0F];
444 b1
[0x10] = b2
[0x10] + b2
[0x11];
445 b1
[0x11] = (b2
[0x10] - b2
[0x11]) * cos0
;
446 b1
[0x12] = b2
[0x12] + b2
[0x13];
447 b1
[0x13] = (b2
[0x13] - b2
[0x12]) * cos0
;
448 b1
[0x12] += b1
[0x13];
450 b1
[0x14] = b2
[0x14] + b2
[0x15];
451 b1
[0x15] = (b2
[0x14] - b2
[0x15]) * cos0
;
452 b1
[0x16] = b2
[0x16] + b2
[0x17];
453 b1
[0x17] = (b2
[0x17] - b2
[0x16]) * cos0
;
454 b1
[0x16] += b1
[0x17];
455 b1
[0x14] += b1
[0x16];
456 b1
[0x16] += b1
[0x15];
457 b1
[0x15] += b1
[0x17];
459 b1
[0x18] = b2
[0x18] + b2
[0x19];
460 b1
[0x19] = (b2
[0x18] - b2
[0x19]) * cos0
;
461 b1
[0x1A] = b2
[0x1A] + b2
[0x1B];
462 b1
[0x1B] = (b2
[0x1B] - b2
[0x1A]) * cos0
;
463 b1
[0x1A] += b1
[0x1B];
465 b1
[0x1C] = b2
[0x1C] + b2
[0x1D];
466 b1
[0x1D] = (b2
[0x1C] - b2
[0x1D]) * cos0
;
467 b1
[0x1E] = b2
[0x1E] + b2
[0x1F];
468 b1
[0x1F] = (b2
[0x1F] - b2
[0x1E]) * cos0
;
469 b1
[0x1E] += b1
[0x1F];
470 b1
[0x1C] += b1
[0x1E];
471 b1
[0x1E] += b1
[0x1D];
472 b1
[0x1D] += b1
[0x1F];
475 out0
[0x10*16] = b1
[0x00];
476 out0
[0x10*12] = b1
[0x04];
477 out0
[0x10* 8] = b1
[0x02];
478 out0
[0x10* 4] = b1
[0x06];
479 out0
[0x10* 0] = b1
[0x01];
480 out1
[0x10* 0] = b1
[0x01];
481 out1
[0x10* 4] = b1
[0x05];
482 out1
[0x10* 8] = b1
[0x03];
483 out1
[0x10*12] = b1
[0x07];
485 b1
[0x08] += b1
[0x0C];
486 out0
[0x10*14] = b1
[0x08];
487 b1
[0x0C] += b1
[0x0a];
488 out0
[0x10*10] = b1
[0x0C];
489 b1
[0x0A] += b1
[0x0E];
490 out0
[0x10* 6] = b1
[0x0A];
491 b1
[0x0E] += b1
[0x09];
492 out0
[0x10* 2] = b1
[0x0E];
493 b1
[0x09] += b1
[0x0D];
494 out1
[0x10* 2] = b1
[0x09];
495 b1
[0x0D] += b1
[0x0B];
496 out1
[0x10* 6] = b1
[0x0D];
497 b1
[0x0B] += b1
[0x0F];
498 out1
[0x10*10] = b1
[0x0B];
499 out1
[0x10*14] = b1
[0x0F];
501 b1
[0x18] += b1
[0x1C];
502 out0
[0x10*15] = b1
[0x10] + b1
[0x18];
503 out0
[0x10*13] = b1
[0x18] + b1
[0x14];
504 b1
[0x1C] += b1
[0x1a];
505 out0
[0x10*11] = b1
[0x14] + b1
[0x1C];
506 out0
[0x10* 9] = b1
[0x1C] + b1
[0x12];
507 b1
[0x1A] += b1
[0x1E];
508 out0
[0x10* 7] = b1
[0x12] + b1
[0x1A];
509 out0
[0x10* 5] = b1
[0x1A] + b1
[0x16];
510 b1
[0x1E] += b1
[0x19];
511 out0
[0x10* 3] = b1
[0x16] + b1
[0x1E];
512 out0
[0x10* 1] = b1
[0x1E] + b1
[0x11];
513 b1
[0x19] += b1
[0x1D];
514 out1
[0x10* 1] = b1
[0x11] + b1
[0x19];
515 out1
[0x10* 3] = b1
[0x19] + b1
[0x15];
516 b1
[0x1D] += b1
[0x1B];
517 out1
[0x10* 5] = b1
[0x15] + b1
[0x1D];
518 out1
[0x10* 7] = b1
[0x1D] + b1
[0x13];
519 b1
[0x1B] += b1
[0x1F];
520 out1
[0x10* 9] = b1
[0x13] + b1
[0x1B];
521 out1
[0x10*11] = b1
[0x1B] + b1
[0x17];
522 out1
[0x10*13] = b1
[0x17] + b1
[0x1F];
523 out1
[0x10*15] = b1
[0x1F];