vo_gl: fix image corruption with PBOs when playing 10 bit video
[mplayer.git] / libvo / vo_gl.c
blobcefa30cba3e3df1384bb150bc096144a44074374
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * You can alternatively redistribute this file and/or
19 * modify it under the terms of the GNU Lesser General Public
20 * License as published by the Free Software Foundation; either
21 * version 2.1 of the License, or (at your option) any later version.
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <math.h>
29 #include "config.h"
30 #include "mp_msg.h"
31 #include "subopt-helper.h"
32 #include "video_out.h"
33 #include "video_out_internal.h"
34 #include "sub/font_load.h"
35 #include "sub/sub.h"
37 #include "gl_common.h"
38 #include "aspect.h"
39 #include "fastmemcpy.h"
40 #include "sub/ass_mp.h"
42 #ifdef CONFIG_GL_SDL
43 #ifdef CONFIG_SDL_SDL_H
44 #include <SDL/SDL.h>
45 #else
46 #include <SDL.h>
47 #endif
48 #endif
50 static const vo_info_t info =
52 "OpenGL",
53 "gl",
54 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
58 const LIBVO_EXTERN(gl)
61 static const vo_info_t info_nosw =
63 "OpenGL no software rendering",
64 "gl_nosw",
65 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
68 static int preinit_nosw(const char *arg);
69 const struct vo_driver video_out_gl_nosw =
71 .is_new = 0,
72 .info = &info_nosw,
73 .preinit = old_vo_preinit,
74 .config = old_vo_config,
75 .control = old_vo_control,
76 .draw_slice = old_vo_draw_slice,
77 .draw_osd = old_vo_draw_osd,
78 .flip_page = old_vo_flip_page,
79 .check_events = old_vo_check_events,
80 .uninit = old_vo_uninit,
81 .old_functions = &(struct vo_old_functions){
82 preinit_nosw,
83 config,
84 control,
85 draw_frame,
86 draw_slice,
87 draw_osd,
88 flip_page,
89 check_events,
90 uninit,
94 static MPGLContext glctx;
96 static int use_osd;
97 static int scaled_osd;
98 //! How many parts the OSD may consist of at most
99 #define MAX_OSD_PARTS 20
100 //! Textures for OSD
101 static GLuint osdtex[MAX_OSD_PARTS];
102 #ifndef FAST_OSD
103 //! Alpha textures for OSD
104 static GLuint osdatex[MAX_OSD_PARTS];
105 #endif
106 static GLuint *eosdtex;
107 #define LARGE_EOSD_TEX_SIZE 512
108 #define TINYTEX_SIZE 16
109 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
110 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
111 #define SMALLTEX_SIZE 32
112 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
113 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
114 static GLuint largeeosdtex[2];
115 //! Display lists that draw the OSD parts
116 static GLuint osdDispList[MAX_OSD_PARTS];
117 #ifndef FAST_OSD
118 static GLuint osdaDispList[MAX_OSD_PARTS];
119 #endif
120 static GLuint eosdDispList;
121 //! How many parts the OSD currently consists of
122 static int osdtexCnt;
123 static int eosdtexCnt;
124 static int osd_color;
126 static int use_aspect;
127 static int use_ycbcr;
128 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
129 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS)))
130 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
131 static int use_yuv;
132 static int colorspace;
133 static int levelconv;
134 static int is_yuv;
135 static int lscale;
136 static int cscale;
137 static float filter_strength;
138 static int yuvconvtype;
139 static int use_rectangle;
140 static int err_shown;
141 static uint32_t image_width;
142 static uint32_t image_height;
143 static uint32_t image_format;
144 static int many_fmts;
145 static int ati_hack;
146 static int force_pbo;
147 static int mesa_buffer;
148 static int use_glFinish;
149 static int swap_interval;
150 static GLenum gl_target;
151 static GLint gl_texfmt;
152 static GLenum gl_format;
153 static GLenum gl_type;
154 static GLuint gl_buffer;
155 static GLuint gl_buffer_uv[2];
156 static int gl_buffersize;
157 static int gl_buffersize_uv;
158 static void *gl_bufferptr;
159 static void *gl_bufferptr_uv[2];
160 static int mesa_buffersize;
161 static void *mesa_bufferptr;
162 static GLuint fragprog;
163 static GLuint default_texs[22];
164 static char *custom_prog;
165 static char *custom_tex;
166 static int custom_tlin;
167 static int custom_trect;
168 static int mipmap_gen;
169 static int stereo_mode;
171 static int int_pause;
172 static int eq_bri = 0;
173 static int eq_cont = 0;
174 static int eq_sat = 0;
175 static int eq_hue = 0;
176 static int eq_rgamma = 0;
177 static int eq_ggamma = 0;
178 static int eq_bgamma = 0;
180 static int texture_width;
181 static int texture_height;
182 static int mpi_flipped;
183 static int vo_flipped;
184 static int ass_border_x, ass_border_y;
186 static unsigned int slice_height = 1;
188 static void redraw(void);
190 static void resize(int x,int y){
191 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
192 if (WinID >= 0) {
193 int left = 0, top = 0, w = x, h = y;
194 geometry(&left, &top, &w, &h, vo_dwidth, vo_dheight);
195 top = y - h - top;
196 mpglViewport(left, top, w, h);
197 } else
198 mpglViewport( 0, 0, x, y );
200 mpglMatrixMode(GL_PROJECTION);
201 mpglLoadIdentity();
202 ass_border_x = ass_border_y = 0;
203 if (aspect_scaling() && use_aspect) {
204 int new_w, new_h;
205 GLdouble scale_x, scale_y;
206 aspect(&new_w, &new_h, A_WINZOOM);
207 panscan_calc_windowed();
208 new_w += vo_panscan_x;
209 new_h += vo_panscan_y;
210 scale_x = (GLdouble)new_w / (GLdouble)x;
211 scale_y = (GLdouble)new_h / (GLdouble)y;
212 mpglScaled(scale_x, scale_y, 1);
213 ass_border_x = (vo_dwidth - new_w) / 2;
214 ass_border_y = (vo_dheight - new_h) / 2;
216 mpglOrtho(0, image_width, image_height, 0, -1,1);
218 mpglMatrixMode(GL_MODELVIEW);
219 mpglLoadIdentity();
221 if (!scaled_osd) {
222 #ifdef CONFIG_FREETYPE
223 // adjust font size to display size
224 force_load_font = 1;
225 #endif
226 vo_osd_changed(OSDTYPE_OSD);
228 mpglClear(GL_COLOR_BUFFER_BIT);
229 redraw();
232 static void texSize(int w, int h, int *texw, int *texh) {
233 if (use_rectangle) {
234 *texw = w; *texh = h;
235 } else {
236 *texw = 32;
237 while (*texw < w)
238 *texw *= 2;
239 *texh = 32;
240 while (*texh < h)
241 *texh *= 2;
243 if (mesa_buffer) *texw = (*texw + 63) & ~63;
244 else if (ati_hack) *texw = (*texw + 511) & ~511;
247 //! maximum size of custom fragment program
248 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
249 static void update_yuvconv(void) {
250 int xs, ys, depth;
251 float bri = eq_bri / 100.0;
252 float cont = (eq_cont + 100) / 100.0;
253 float hue = eq_hue / 100.0 * 3.1415927;
254 float sat = (eq_sat + 100) / 100.0;
255 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
256 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
257 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
258 gl_conversion_params_t params = {gl_target, yuvconvtype,
259 {colorspace, levelconv, bri, cont, hue, sat, rgamma, ggamma, bgamma, 0},
260 texture_width, texture_height, 0, 0, filter_strength};
261 mp_get_chroma_shift(image_format, &xs, &ys, &depth);
262 params.chrom_texw = params.texw >> xs;
263 params.chrom_texh = params.texh >> ys;
264 params.csp_params.input_shift = -depth & 7;
265 glSetupYUVConversion(&params);
266 if (custom_prog) {
267 FILE *f = fopen(custom_prog, "rb");
268 if (!f) {
269 mp_msg(MSGT_VO, MSGL_WARN,
270 "[gl] Could not read customprog %s\n", custom_prog);
271 } else {
272 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
273 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
274 fclose(f);
275 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
276 free(prog);
278 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
279 1.0 / texture_width, 1.0 / texture_height,
280 texture_width, texture_height);
282 if (custom_tex) {
283 FILE *f = fopen(custom_tex, "rb");
284 if (!f) {
285 mp_msg(MSGT_VO, MSGL_WARN,
286 "[gl] Could not read customtex %s\n", custom_tex);
287 } else {
288 int width, height, maxval;
289 mpglActiveTexture(GL_TEXTURE3);
290 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
291 custom_tlin?GL_LINEAR:GL_NEAREST,
292 f, &width, &height, &maxval)) {
293 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
294 1.0 / width, 1.0 / height, width, height);
295 } else
296 mp_msg(MSGT_VO, MSGL_WARN,
297 "[gl] Error parsing customtex %s\n", custom_tex);
298 fclose(f);
299 mpglActiveTexture(GL_TEXTURE0);
305 * \brief remove all OSD textures and display-lists, thus clearing it.
307 static void clearOSD(void) {
308 int i;
309 if (!osdtexCnt)
310 return;
311 mpglDeleteTextures(osdtexCnt, osdtex);
312 #ifndef FAST_OSD
313 mpglDeleteTextures(osdtexCnt, osdatex);
314 for (i = 0; i < osdtexCnt; i++)
315 mpglDeleteLists(osdaDispList[i], 1);
316 #endif
317 for (i = 0; i < osdtexCnt; i++)
318 mpglDeleteLists(osdDispList[i], 1);
319 osdtexCnt = 0;
323 * \brief remove textures, display list and free memory used by EOSD
325 static void clearEOSD(void) {
326 if (eosdDispList)
327 mpglDeleteLists(eosdDispList, 1);
328 eosdDispList = 0;
329 if (eosdtexCnt)
330 mpglDeleteTextures(eosdtexCnt, eosdtex);
331 eosdtexCnt = 0;
332 free(eosdtex);
333 eosdtex = NULL;
336 static inline int is_tinytex(ASS_Image *i, int tinytexcur) {
337 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
340 static inline int is_smalltex(ASS_Image *i, int smalltexcur) {
341 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
344 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
345 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
346 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
349 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
350 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
351 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
355 * \brief construct display list from ass image list
356 * \param img image list to create OSD from.
357 * A value of NULL has the same effect as clearEOSD()
359 static void genEOSD(mp_eosd_images_t *imgs) {
360 int sx, sy;
361 int tinytexcur = 0;
362 int smalltexcur = 0;
363 GLuint *curtex;
364 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
365 ASS_Image *img = imgs->imgs;
366 ASS_Image *i;
368 if (imgs->changed == 0) // there are elements, but they are unchanged
369 return;
370 if (img && imgs->changed == 1) // there are elements, but they just moved
371 goto skip_upload;
373 clearEOSD();
374 if (!img)
375 return;
376 if (!largeeosdtex[0]) {
377 mpglGenTextures(2, largeeosdtex);
378 mpglBindTexture(gl_target, largeeosdtex[0]);
379 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
380 mpglBindTexture(gl_target, largeeosdtex[1]);
381 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
383 for (i = img; i; i = i->next)
385 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
386 continue;
387 if (is_tinytex(i, tinytexcur))
388 tinytexcur++;
389 else if (is_smalltex(i, smalltexcur))
390 smalltexcur++;
391 else
392 eosdtexCnt++;
394 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
395 tinytexcur, smalltexcur, eosdtexCnt);
396 if (eosdtexCnt) {
397 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
398 mpglGenTextures(eosdtexCnt, eosdtex);
400 tinytexcur = smalltexcur = 0;
401 for (i = img, curtex = eosdtex; i; i = i->next) {
402 int x = 0, y = 0;
403 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
404 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
405 continue;
407 if (is_tinytex(i, tinytexcur)) {
408 tinytex_pos(tinytexcur, &x, &y);
409 mpglBindTexture(gl_target, largeeosdtex[0]);
410 tinytexcur++;
411 } else if (is_smalltex(i, smalltexcur)) {
412 smalltex_pos(smalltexcur, &x, &y);
413 mpglBindTexture(gl_target, largeeosdtex[1]);
414 smalltexcur++;
415 } else {
416 texSize(i->w, i->h, &sx, &sy);
417 mpglBindTexture(gl_target, *curtex++);
418 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
420 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
421 x, y, i->w, i->h, 0);
423 eosdDispList = mpglGenLists(1);
424 skip_upload:
425 mpglNewList(eosdDispList, GL_COMPILE);
426 tinytexcur = smalltexcur = 0;
427 for (i = img, curtex = eosdtex; i; i = i->next) {
428 int x = 0, y = 0;
429 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
430 continue;
431 mpglColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
432 if (is_tinytex(i, tinytexcur)) {
433 tinytex_pos(tinytexcur, &x, &y);
434 sx = sy = LARGE_EOSD_TEX_SIZE;
435 mpglBindTexture(gl_target, largeeosdtex[0]);
436 tinytexcur++;
437 } else if (is_smalltex(i, smalltexcur)) {
438 smalltex_pos(smalltexcur, &x, &y);
439 sx = sy = LARGE_EOSD_TEX_SIZE;
440 mpglBindTexture(gl_target, largeeosdtex[1]);
441 smalltexcur++;
442 } else {
443 texSize(i->w, i->h, &sx, &sy);
444 mpglBindTexture(gl_target, *curtex++);
446 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
448 mpglEndList();
449 mpglBindTexture(gl_target, 0);
453 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
455 static void uninitGl(void) {
456 int i = 0;
457 if (mpglDeletePrograms && fragprog)
458 mpglDeletePrograms(1, &fragprog);
459 fragprog = 0;
460 while (default_texs[i] != 0)
461 i++;
462 if (i)
463 mpglDeleteTextures(i, default_texs);
464 default_texs[0] = 0;
465 clearOSD();
466 clearEOSD();
467 if (largeeosdtex[0])
468 mpglDeleteTextures(2, largeeosdtex);
469 largeeosdtex[0] = 0;
470 if (mpglDeleteBuffers && gl_buffer)
471 mpglDeleteBuffers(1, &gl_buffer);
472 gl_buffer = 0; gl_buffersize = 0;
473 gl_bufferptr = NULL;
474 if (mpglDeleteBuffers && gl_buffer_uv[0])
475 mpglDeleteBuffers(2, gl_buffer_uv);
476 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
477 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
478 #ifdef CONFIG_GL_X11
479 if (mesa_bufferptr)
480 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
481 #endif
482 mesa_bufferptr = NULL;
483 err_shown = 0;
486 static int isSoftwareGl(void)
488 const char *renderer = mpglGetString(GL_RENDERER);
489 return !renderer || strcmp(renderer, "Software Rasterizer") == 0 ||
490 strstr(renderer, "llvmpipe");
493 static void autodetectGlExtensions(void) {
494 const char *extensions = mpglGetString(GL_EXTENSIONS);
495 const char *vendor = mpglGetString(GL_VENDOR);
496 const char *version = mpglGetString(GL_VERSION);
497 const char *renderer = mpglGetString(GL_RENDERER);
498 int is_ati = vendor && strstr(vendor, "ATI") != NULL;
499 int ati_broken_pbo = 0;
500 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL '%s' by '%s', version '%s'\n", renderer, vendor, version);
501 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
502 int ver = atoi(version + 4);
503 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
504 ati_broken_pbo = ver && ver < 8395;
506 if (ati_hack == -1) ati_hack = ati_broken_pbo;
507 if (force_pbo == -1) {
508 force_pbo = 0;
509 if (extensions && strstr(extensions, "_pixel_buffer_object"))
510 force_pbo = is_ati;
512 if (use_rectangle == -1) {
513 use_rectangle = 0;
514 if (extensions) {
515 // if (strstr(extensions, "_texture_non_power_of_two"))
516 if (strstr(extensions, "_texture_rectangle"))
517 use_rectangle = renderer && strstr(renderer, "Mesa DRI R200") ? 1 : 0;
520 if (use_osd == -1)
521 use_osd = mpglBindTexture != NULL;
522 if (use_yuv == -1)
523 use_yuv = glAutodetectYUVConversion();
524 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
525 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
526 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
527 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
528 ati_hack, force_pbo, use_rectangle, use_yuv);
531 static GLint get_scale_type(int chroma) {
532 int nearest = (chroma ? cscale : lscale) & 64;
533 if (nearest)
534 return mipmap_gen ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
535 return mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
539 * \brief Initialize a (new or reused) OpenGL context.
540 * set global gl-related variables to their default values
542 static int initGl(uint32_t d_width, uint32_t d_height) {
543 GLint scale_type = get_scale_type(0);
544 autodetectGlExtensions();
545 gl_target = use_rectangle == 1 ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
546 yuvconvtype = SET_YUV_CONVERSION(use_yuv) |
547 SET_YUV_LUM_SCALER(lscale) |
548 SET_YUV_CHROM_SCALER(cscale);
550 texSize(image_width, image_height, &texture_width, &texture_height);
552 mpglDisable(GL_BLEND);
553 mpglDisable(GL_DEPTH_TEST);
554 mpglDepthMask(GL_FALSE);
555 mpglDisable(GL_CULL_FACE);
556 mpglEnable(gl_target);
557 mpglDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
558 mpglTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
560 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
561 texture_width, texture_height);
563 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
564 texture_width, texture_height, 0);
565 if (mipmap_gen)
566 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
568 if (is_yuv) {
569 int i;
570 int xs, ys, depth;
571 int chroma_clear_val = 128;
572 scale_type = get_scale_type(1);
573 mp_get_chroma_shift(image_format, &xs, &ys, &depth);
574 chroma_clear_val >>= -depth & 7;
575 mpglGenTextures(21, default_texs);
576 default_texs[21] = 0;
577 for (i = 0; i < 7; i++) {
578 mpglActiveTexture(GL_TEXTURE1 + i);
579 mpglBindTexture(GL_TEXTURE_2D, default_texs[i]);
580 mpglBindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
581 mpglBindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
583 mpglActiveTexture(GL_TEXTURE1);
584 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
585 texture_width >> xs, texture_height >> ys,
586 chroma_clear_val);
587 if (mipmap_gen)
588 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
589 mpglActiveTexture(GL_TEXTURE2);
590 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
591 texture_width >> xs, texture_height >> ys,
592 chroma_clear_val);
593 if (mipmap_gen)
594 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
595 mpglActiveTexture(GL_TEXTURE0);
596 mpglBindTexture(gl_target, 0);
598 if (is_yuv || custom_prog)
600 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
601 if (!mpglGenPrograms || !mpglBindProgram) {
602 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
603 } else {
604 mpglGenPrograms(1, &fragprog);
605 mpglBindProgram(GL_FRAGMENT_PROGRAM, fragprog);
608 update_yuvconv();
611 resize(d_width, d_height);
613 mpglClearColor( 0.0f,0.0f,0.0f,0.0f );
614 mpglClear( GL_COLOR_BUFFER_BIT );
615 if (mpglSwapInterval && swap_interval >= 0)
616 mpglSwapInterval(swap_interval);
617 return 1;
620 static int create_window(uint32_t d_width, uint32_t d_height, uint32_t flags, const char *title)
622 if (stereo_mode == GL_3D_QUADBUFFER)
623 flags |= VOFLAG_STEREO;
624 #ifdef CONFIG_GL_WIN32
625 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
626 return -1;
627 #endif
628 #ifdef CONFIG_GL_X11
629 if (glctx.type == GLTYPE_X11) {
630 static int default_glx_attribs[] = {
631 GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1,
632 GLX_DOUBLEBUFFER, None
634 static int stereo_glx_attribs[] = {
635 GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1,
636 GLX_DOUBLEBUFFER, GLX_STEREO, None
638 XVisualInfo *vinfo = NULL;
639 if (stereo_mode == GL_3D_QUADBUFFER) {
640 vinfo = glXChooseVisual(mDisplay, mScreen, stereo_glx_attribs);
641 if (!vinfo)
642 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Could not find a stereo visual, "
643 "3D will probably not work!\n");
645 if (!vinfo)
646 vinfo = glXChooseVisual(mDisplay, mScreen, default_glx_attribs);
647 if (!vinfo) {
648 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
649 return -1;
651 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
653 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
654 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
655 "gl", title);
657 #endif
658 #ifdef CONFIG_GL_SDL
659 if (glctx.type == GLTYPE_SDL) {
660 SDL_WM_SetCaption(title, NULL);
661 vo_dwidth = d_width;
662 vo_dheight = d_height;
664 #endif
665 return 0;
668 /* connect to server, create and map window,
669 * allocate colors and (shared) memory
671 static int
672 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
674 int xs, ys;
675 image_height = height;
676 image_width = width;
677 image_format = format;
678 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys, NULL) > 0;
679 is_yuv |= (xs << 8) | (ys << 16);
680 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
682 vo_flipped = !!(flags & VOFLAG_FLIPPING);
684 if (create_window(d_width, d_height, flags, title) < 0)
685 return -1;
687 if (vo_config_count)
688 uninitGl();
689 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
690 return -1;
691 if (mesa_buffer && !mpglAllocateMemoryMESA) {
692 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
693 mesa_buffer = 0;
695 initGl(vo_dwidth, vo_dheight);
697 return 0;
700 static void check_events(void)
702 int e=glctx.check_events();
703 if(e&VO_EVENT_REINIT) {
704 uninitGl();
705 initGl(vo_dwidth, vo_dheight);
707 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
708 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
712 * Creates the textures and the display list needed for displaying
713 * an OSD part.
714 * Callback function for vo_draw_text().
716 static void create_osd_texture(int x0, int y0, int w, int h,
717 unsigned char *src, unsigned char *srca,
718 int stride)
720 // initialize to 8 to avoid special-casing on alignment
721 int sx = 8, sy = 8;
722 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
724 if (w <= 0 || h <= 0 || stride < w) {
725 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
726 return;
728 texSize(w, h, &sx, &sy);
730 if (osdtexCnt >= MAX_OSD_PARTS) {
731 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
732 return;
735 // create Textures for OSD part
736 mpglGenTextures(1, &osdtex[osdtexCnt]);
737 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
738 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
739 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
740 0, 0, w, h, 0);
742 #ifndef FAST_OSD
743 mpglGenTextures(1, &osdatex[osdtexCnt]);
744 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
745 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
747 int i;
748 char *tmp = malloc(stride * h);
749 // convert alpha from weird MPlayer scale.
750 // in-place is not possible since it is reused for future OSDs
751 for (i = h * stride - 1; i >= 0; i--)
752 tmp[i] = -srca[i];
753 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
754 0, 0, w, h, 0);
755 free(tmp);
757 #endif
759 mpglBindTexture(gl_target, 0);
761 // Create a list for rendering this OSD part
762 #ifndef FAST_OSD
763 osdaDispList[osdtexCnt] = mpglGenLists(1);
764 mpglNewList(osdaDispList[osdtexCnt], GL_COMPILE);
765 // render alpha
766 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
767 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
768 mpglEndList();
769 #endif
770 osdDispList[osdtexCnt] = mpglGenLists(1);
771 mpglNewList(osdDispList[osdtexCnt], GL_COMPILE);
772 // render OSD
773 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
774 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
775 mpglEndList();
777 osdtexCnt++;
780 #define RENDER_OSD 1
781 #define RENDER_EOSD 2
784 * \param type bit 0: render OSD, bit 1: render EOSD
786 static void do_render_osd(int type) {
787 int draw_osd = (type & RENDER_OSD) && osdtexCnt > 0;
788 int draw_eosd = (type & RENDER_EOSD) && eosdDispList;
789 if (!draw_osd && !draw_eosd)
790 return;
791 // set special rendering parameters
792 if (!scaled_osd) {
793 mpglMatrixMode(GL_PROJECTION);
794 mpglPushMatrix();
795 mpglLoadIdentity();
796 mpglOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
798 mpglEnable(GL_BLEND);
799 if (draw_eosd) {
800 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
801 mpglCallList(eosdDispList);
803 if (draw_osd) {
804 mpglColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
805 // draw OSD
806 #ifndef FAST_OSD
807 mpglBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
808 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
809 #endif
810 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE);
811 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
813 // set rendering parameters back to defaults
814 mpglDisable(GL_BLEND);
815 if (!scaled_osd)
816 mpglPopMatrix();
817 mpglBindTexture(gl_target, 0);
820 static void draw_osd(void)
822 if (!use_osd) return;
823 if (vo_osd_changed(0)) {
824 int osd_h, osd_w;
825 clearOSD();
826 osd_w = scaled_osd ? image_width : vo_dwidth;
827 osd_h = scaled_osd ? image_height : vo_dheight;
828 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
829 image_width, image_height, create_osd_texture);
831 if (vo_doublebuffering) do_render_osd(RENDER_OSD);
834 static void do_render(void) {
835 // Enable(GL_TEXTURE_2D);
836 // BindTexture(GL_TEXTURE_2D, texture_id);
838 mpglColor3f(1,1,1);
839 if (is_yuv || custom_prog)
840 glEnableYUVConversion(gl_target, yuvconvtype);
841 if (stereo_mode) {
842 glEnable3DLeft(stereo_mode);
843 glDrawTex(0, 0, image_width, image_height,
844 0, 0, image_width >> 1, image_height,
845 texture_width, texture_height,
846 use_rectangle == 1, is_yuv,
847 mpi_flipped ^ vo_flipped);
848 glEnable3DRight(stereo_mode);
849 glDrawTex(0, 0, image_width, image_height,
850 image_width >> 1, 0, image_width >> 1, image_height,
851 texture_width, texture_height,
852 use_rectangle == 1, is_yuv,
853 mpi_flipped ^ vo_flipped);
854 glDisable3D(stereo_mode);
855 } else {
856 glDrawTex(0, 0, image_width, image_height,
857 0, 0, image_width, image_height,
858 texture_width, texture_height,
859 use_rectangle == 1, is_yuv,
860 mpi_flipped ^ vo_flipped);
862 if (is_yuv || custom_prog)
863 glDisableYUVConversion(gl_target, yuvconvtype);
866 static void flip_page(void) {
867 if (vo_doublebuffering) {
868 if (use_glFinish) mpglFinish();
869 glctx.swapGlBuffers(&glctx);
870 if (aspect_scaling() && use_aspect)
871 mpglClear(GL_COLOR_BUFFER_BIT);
872 } else {
873 do_render();
874 do_render_osd(RENDER_OSD | RENDER_EOSD);
875 if (use_glFinish) mpglFinish();
876 else mpglFlush();
880 static void redraw(void) {
881 if (vo_doublebuffering) { do_render(); do_render_osd(RENDER_OSD | RENDER_EOSD); }
882 flip_page();
885 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
887 mpi_flipped = stride[0] < 0;
888 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
889 x, y, w, h, slice_height);
890 if (is_yuv) {
891 int xs, ys;
892 mp_get_chroma_shift(image_format, &xs, &ys, NULL);
893 mpglActiveTexture(GL_TEXTURE1);
894 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
895 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
896 mpglActiveTexture(GL_TEXTURE2);
897 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
898 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
899 mpglActiveTexture(GL_TEXTURE0);
901 return 0;
904 static uint32_t get_image(mp_image_t *mpi) {
905 int needed_size;
906 if (!mpglGenBuffers || !mpglBindBuffer || !mpglBufferData || !mpglMapBuffer) {
907 if (!err_shown)
908 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
909 "Expect a _major_ speed penalty\n");
910 err_shown = 1;
911 return VO_FALSE;
913 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
914 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
915 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
916 return VO_FALSE;
917 if (mesa_buffer) mpi->width = texture_width;
918 else if (ati_hack) {
919 mpi->width = texture_width;
920 mpi->height = texture_height;
922 mpi->stride[0] = mpi->width * mpi->bpp / 8;
923 needed_size = mpi->stride[0] * mpi->height;
924 if (mesa_buffer) {
925 #ifdef CONFIG_GL_X11
926 if (mesa_bufferptr && needed_size > mesa_buffersize) {
927 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
928 mesa_bufferptr = NULL;
930 if (!mesa_bufferptr)
931 mesa_bufferptr = mpglAllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
932 mesa_buffersize = needed_size;
933 #endif
934 mpi->planes[0] = mesa_bufferptr;
935 } else {
936 if (!gl_buffer)
937 mpglGenBuffers(1, &gl_buffer);
938 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
939 if (needed_size > gl_buffersize) {
940 gl_buffersize = needed_size;
941 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
942 NULL, GL_DYNAMIC_DRAW);
944 if (!gl_bufferptr)
945 gl_bufferptr = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
946 mpi->planes[0] = gl_bufferptr;
947 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
949 if (!mpi->planes[0]) {
950 if (!err_shown)
951 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
952 "Expect a _major_ speed penalty\n");
953 err_shown = 1;
954 return VO_FALSE;
956 if (is_yuv) {
957 // planar YUV
958 int xs, ys, component_bits;
959 mp_get_chroma_shift(image_format, &xs, &ys, &component_bits);
960 int bp = (component_bits + 7) / 8;
961 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
962 mpi->stride[0] = mpi->width * bp;
963 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
964 mpi->stride[1] = (mpi->width >> xs) * bp;
965 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
966 mpi->stride[2] = (mpi->width >> xs) * bp;
967 if (ati_hack && !mesa_buffer) {
968 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
969 if (!gl_buffer_uv[0]) mpglGenBuffers(2, gl_buffer_uv);
970 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
971 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
972 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
973 NULL, GL_DYNAMIC_DRAW);
974 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
975 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
976 NULL, GL_DYNAMIC_DRAW);
977 gl_buffersize_uv = mpi->stride[1] * mpi->height;
979 if (!gl_bufferptr_uv[0]) {
980 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
981 gl_bufferptr_uv[0] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
982 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
983 gl_bufferptr_uv[1] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
985 mpi->planes[1] = gl_bufferptr_uv[0];
986 mpi->planes[2] = gl_bufferptr_uv[1];
989 mpi->flags |= MP_IMGFLAG_DIRECT;
990 return VO_TRUE;
993 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
994 int right_border = stride - start;
995 int bottom_border = full_height - height;
996 while (height > 0) {
997 memset(dst + start, value, right_border);
998 dst += stride;
999 height--;
1001 if (bottom_border > 0)
1002 memset(dst, value, stride * bottom_border);
1005 static uint32_t draw_image(mp_image_t *mpi) {
1006 int slice = slice_height;
1007 int stride[3];
1008 unsigned char *planes[3];
1009 mp_image_t mpi2 = *mpi;
1010 int w = mpi->w, h = mpi->h;
1011 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
1012 goto skip_upload;
1013 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
1014 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
1015 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
1016 int bpp = mpi->bpp;
1017 int xs, ys, component_bits;
1018 mp_get_chroma_shift(image_format, &xs, &ys, &component_bits);
1019 if (is_yuv)
1020 bpp = component_bits + 7;
1021 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
1022 if (is_yuv) {
1023 int bp = (component_bits + 7) / 8;
1024 memcpy_pic(mpi2.planes[1], mpi->planes[1], (mpi->w >> xs) * bp, mpi->h >> ys, mpi2.stride[1], mpi->stride[1]);
1025 memcpy_pic(mpi2.planes[2], mpi->planes[2], (mpi->w >> xs) * bp, mpi->h >> ys, mpi2.stride[2], mpi->stride[2]);
1027 if (ati_hack) { // since we have to do a full upload we need to clear the borders
1028 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
1029 if (is_yuv) {
1030 clear_border(mpi2.planes[1], mpi->w >> xs, mpi2.stride[1], mpi->h >> ys, mpi2.height >> ys, 128);
1031 clear_border(mpi2.planes[2], mpi->w >> xs, mpi2.stride[2], mpi->h >> ys, mpi2.height >> ys, 128);
1034 mpi = &mpi2;
1036 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
1037 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
1038 mpi_flipped = stride[0] < 0;
1039 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1040 if (mesa_buffer) {
1041 mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
1042 w = texture_width;
1043 } else {
1044 intptr_t base = (intptr_t)planes[0];
1045 if (ati_hack) { w = texture_width; h = texture_height; }
1046 if (mpi_flipped)
1047 base += (mpi->h - 1) * stride[0];
1048 planes[0] -= base;
1049 planes[1] -= base;
1050 planes[2] -= base;
1051 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
1052 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1053 gl_bufferptr = NULL;
1054 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
1055 planes[0] = planes[1] = planes[2] = NULL;
1057 slice = 0; // always "upload" full texture
1059 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
1060 mpi->x, mpi->y, w, h, slice);
1061 if (is_yuv) {
1062 int xs, ys;
1063 mp_get_chroma_shift(image_format, &xs, &ys, NULL);
1064 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1065 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
1066 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1067 gl_bufferptr_uv[0] = NULL;
1069 mpglActiveTexture(GL_TEXTURE1);
1070 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
1071 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1072 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1073 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
1074 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1075 gl_bufferptr_uv[1] = NULL;
1077 mpglActiveTexture(GL_TEXTURE2);
1078 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
1079 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1080 mpglActiveTexture(GL_TEXTURE0);
1082 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1083 if (mesa_buffer) mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
1084 else mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
1086 skip_upload:
1087 if (vo_doublebuffering) do_render();
1088 return VO_TRUE;
1091 static int
1092 draw_frame(uint8_t *src[])
1094 return VO_ERROR;
1097 static int
1098 query_format(uint32_t format)
1100 int depth;
1101 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
1102 VFCAP_FLIP |
1103 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
1104 if (use_osd)
1105 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
1106 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
1107 return caps;
1108 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL, &depth) &&
1109 (depth == 8 || depth == 16 || glYUVLargeRange(use_yuv)) &&
1110 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
1111 return caps;
1112 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1113 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1114 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
1115 return 0;
1116 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YVYU))
1117 return 0;
1118 if (many_fmts &&
1119 glFindFormat(format, NULL, NULL, NULL, NULL))
1120 return caps;
1121 return 0;
1125 static void
1126 uninit(void)
1128 uninitGl();
1129 free(custom_prog);
1130 custom_prog = NULL;
1131 free(custom_tex);
1132 custom_tex = NULL;
1133 uninit_mpglcontext(&glctx);
1136 static int valid_csp(void *p)
1138 int *csp = p;
1139 return *csp >= -1 && *csp < MP_CSP_COUNT;
1142 static int valid_csp_lvl(void *p)
1144 int *lvl = p;
1145 return *lvl >= -1 && *lvl < MP_CSP_LEVELCONV_COUNT;
1148 static const opt_t subopts[] = {
1149 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
1150 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
1151 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
1152 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
1153 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
1154 {"slice-height", OPT_ARG_INT, &slice_height, int_non_neg},
1155 {"rectangle", OPT_ARG_INT, &use_rectangle,int_non_neg},
1156 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg},
1157 {"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
1158 {"levelconv", OPT_ARG_INT, &levelconv, valid_csp_lvl},
1159 {"lscale", OPT_ARG_INT, &lscale, int_non_neg},
1160 {"cscale", OPT_ARG_INT, &cscale, int_non_neg},
1161 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
1162 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
1163 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
1164 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
1165 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
1166 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
1167 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
1168 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
1169 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
1170 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
1171 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
1172 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
1173 {"stereo", OPT_ARG_INT, &stereo_mode, NULL},
1174 {NULL}
1177 static int preinit_internal(const char *arg, int allow_sw)
1179 // set defaults
1180 enum MPGLType gltype = GLTYPE_AUTO;
1181 many_fmts = 1;
1182 use_osd = -1;
1183 scaled_osd = 0;
1184 use_aspect = 1;
1185 use_ycbcr = 0;
1186 use_yuv = -1;
1187 colorspace = -1;
1188 levelconv = -1;
1189 lscale = 0;
1190 cscale = 0;
1191 filter_strength = 0.5;
1192 use_rectangle = -1;
1193 use_glFinish = 0;
1194 ati_hack = -1;
1195 force_pbo = -1;
1196 mesa_buffer = 0;
1197 swap_interval = 1;
1198 slice_height = 0;
1199 custom_prog = NULL;
1200 custom_tex = NULL;
1201 custom_tlin = 1;
1202 custom_trect = 0;
1203 mipmap_gen = 0;
1204 osd_color = 0xffffff;
1205 stereo_mode = 0;
1206 if (subopt_parse(arg, subopts) != 0) {
1207 mp_msg(MSGT_VO, MSGL_FATAL,
1208 "\n-vo gl command line help:\n"
1209 "Example: mplayer -vo gl:slice-height=4\n"
1210 "\nOptions:\n"
1211 " nomanyfmts\n"
1212 " Disable extended color formats for OpenGL 1.2 and later\n"
1213 " slice-height=<0-...>\n"
1214 " Slice size for texture transfer, 0 for whole image\n"
1215 " noosd\n"
1216 " Do not use OpenGL OSD code\n"
1217 " scaled-osd\n"
1218 " Render OSD at movie resolution and scale it\n"
1219 " noaspect\n"
1220 " Do not do aspect scaling\n"
1221 " rectangle=<0,1,2>\n"
1222 " 0: use power-of-two textures\n"
1223 " 1: use texture_rectangle\n"
1224 " 2: use texture_non_power_of_two\n"
1225 " ati-hack\n"
1226 " Workaround ATI bug with PBOs\n"
1227 " force-pbo\n"
1228 " Force use of PBO even if this involves an extra memcpy\n"
1229 " glfinish\n"
1230 " Call glFinish() before swapping buffers\n"
1231 " swapinterval=<n>\n"
1232 " Interval in displayed frames between to buffer swaps.\n"
1233 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1234 " Requires GLX_SGI_swap_control support to work.\n"
1235 " ycbcr\n"
1236 " also try to use the GL_MESA_ycbcr_texture extension\n"
1237 " yuv=<n>\n"
1238 " 0: use software YUV to RGB conversion.\n"
1239 " 1: use register combiners (nVidia only, for older cards).\n"
1240 " 2: use fragment program.\n"
1241 " 3: use fragment program with gamma correction.\n"
1242 " 4: use fragment program with gamma correction via lookup.\n"
1243 " 5: use ATI-specific method (for older cards).\n"
1244 " 6: use lookup via 3D texture.\n"
1245 " colorspace=<n>\n"
1246 " 0: MPlayer's default YUV to RGB conversion\n"
1247 " 1: YUV to RGB according to BT.601\n"
1248 " 2: YUV to RGB according to BT.709\n"
1249 " 3: YUV to RGB according to SMPT-240M\n"
1250 " 4: YUV to RGB according to EBU\n"
1251 " 5: XYZ to RGB\n"
1252 " levelconv=<n>\n"
1253 " 0: YUV to RGB converting TV to PC levels\n"
1254 " 1: YUV to RGB converting PC to TV levels\n"
1255 " 2: YUV to RGB without converting levels\n"
1256 " lscale=<n>\n"
1257 " 0: use standard bilinear scaling for luma.\n"
1258 " 1: use improved bicubic scaling for luma.\n"
1259 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1260 " 3: as 1 but without using a lookup texture.\n"
1261 " 4: experimental unsharp masking (sharpening).\n"
1262 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1263 " cscale=<n>\n"
1264 " as lscale but for chroma (2x slower with little visible effect).\n"
1265 " filter-strength=<value>\n"
1266 " set the effect strength for some lscale/cscale filters\n"
1267 " customprog=<filename>\n"
1268 " use a custom YUV conversion program\n"
1269 " customtex=<filename>\n"
1270 " use a custom YUV conversion lookup texture\n"
1271 " nocustomtlin\n"
1272 " use GL_NEAREST scaling for customtex texture\n"
1273 " customtrect\n"
1274 " use texture_rectangle for customtex texture\n"
1275 " mipmapgen\n"
1276 " generate mipmaps for the video image (use with TXB in customprog)\n"
1277 " osdcolor=<0xAARRGGBB>\n"
1278 " use the given color for the OSD\n"
1279 " stereo=<n>\n"
1280 " 0: normal display\n"
1281 " 1: side-by-side to red-cyan stereo\n"
1282 " 2: side-by-side to green-magenta stereo\n"
1283 " 3: side-by-side to quadbuffer stereo\n"
1284 "\n" );
1285 return -1;
1287 if (!init_mpglcontext(&glctx, gltype))
1288 goto err_out;
1289 if (use_yuv == -1 || !allow_sw) {
1290 if (create_window(320, 200, VOFLAG_HIDDEN, NULL) < 0)
1291 goto err_out;
1292 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
1293 goto err_out;
1294 if (!allow_sw && isSoftwareGl())
1295 goto err_out;
1296 autodetectGlExtensions();
1298 if (many_fmts)
1299 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1300 "Use -vo gl:nomanyfmts if playback fails.\n");
1301 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1302 "(0 means image height).\n", slice_height);
1304 return 0;
1306 err_out:
1307 uninit();
1308 return -1;
1311 static int preinit(const char *arg)
1313 return preinit_internal(arg, 1);
1316 static int preinit_nosw(const char *arg)
1318 return preinit_internal(arg, 0);
1321 static const struct {
1322 const char *name;
1323 int *value;
1324 int supportmask;
1325 } eq_map[] = {
1326 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1327 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1328 {"saturation", &eq_sat, MASK_ALL_YUV },
1329 {"hue", &eq_hue, MASK_ALL_YUV },
1330 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1331 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1332 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1333 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1334 {NULL, NULL, 0 }
1337 static int control(uint32_t request, void *data)
1339 switch (request) {
1340 case VOCTRL_PAUSE:
1341 case VOCTRL_RESUME:
1342 int_pause = (request == VOCTRL_PAUSE);
1343 return VO_TRUE;
1344 case VOCTRL_QUERY_FORMAT:
1345 return query_format(*(uint32_t*)data);
1346 case VOCTRL_GET_IMAGE:
1347 return get_image(data);
1348 case VOCTRL_DRAW_IMAGE:
1349 return draw_image(data);
1350 case VOCTRL_DRAW_EOSD:
1351 if (!data)
1352 return VO_FALSE;
1353 genEOSD(data);
1354 if (vo_doublebuffering) do_render_osd(RENDER_EOSD);
1355 return VO_TRUE;
1356 case VOCTRL_GET_EOSD_RES:
1358 mp_eosd_res_t *r = data;
1359 r->w = vo_dwidth; r->h = vo_dheight;
1360 r->mt = r->mb = r->ml = r->mr = 0;
1361 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1362 else if (aspect_scaling()) {
1363 r->ml = r->mr = ass_border_x;
1364 r->mt = r->mb = ass_border_y;
1367 return VO_TRUE;
1368 case VOCTRL_ONTOP:
1369 glctx.ontop();
1370 return VO_TRUE;
1371 case VOCTRL_FULLSCREEN:
1372 glctx.fullscreen();
1373 resize(vo_dwidth, vo_dheight);
1374 return VO_TRUE;
1375 case VOCTRL_BORDER:
1376 glctx.border();
1377 resize(vo_dwidth, vo_dheight);
1378 return VO_TRUE;
1379 case VOCTRL_GET_PANSCAN:
1380 if (!use_aspect) return VO_NOTIMPL;
1381 return VO_TRUE;
1382 case VOCTRL_SET_PANSCAN:
1383 if (!use_aspect) return VO_NOTIMPL;
1384 resize(vo_dwidth, vo_dheight);
1385 return VO_TRUE;
1386 case VOCTRL_GET_EQUALIZER:
1387 if (is_yuv) {
1388 struct voctrl_get_equalizer_args *args = data;
1389 int i;
1390 for (i = 0; eq_map[i].name; i++)
1391 if (strcmp(args->name, eq_map[i].name) == 0) break;
1392 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1393 break;
1394 *args->valueptr = *eq_map[i].value;
1395 return VO_TRUE;
1397 break;
1398 case VOCTRL_SET_EQUALIZER:
1399 if (is_yuv) {
1400 struct voctrl_set_equalizer_args *args = data;
1401 int i;
1402 for (i = 0; eq_map[i].name; i++)
1403 if (strcmp(args->name, eq_map[i].name) == 0) break;
1404 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1405 break;
1406 *eq_map[i].value = args->value;
1407 if (strcmp(args->name, "gamma") == 0)
1408 eq_rgamma = eq_ggamma = eq_bgamma = args->value;
1409 update_yuvconv();
1410 return VO_TRUE;
1412 break;
1413 case VOCTRL_UPDATE_SCREENINFO:
1414 glctx.update_xinerama_info();
1415 return VO_TRUE;
1416 case VOCTRL_REDRAW_OSD:
1417 if (vo_doublebuffering)
1418 do_render();
1419 draw_osd();
1420 if (vo_doublebuffering)
1421 do_render_osd(2);
1422 flip_page();
1423 return VO_TRUE;
1425 return VO_NOTIMPL;