1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * ***** BEGIN LICENSE BLOCK *****
3 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
5 * The contents of this file are subject to the Mozilla Public License Version
6 * 1.1 (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 * http://www.mozilla.org/MPL/
10 * Software distributed under the License is distributed on an "AS IS" basis,
11 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
12 * for the specific language governing rights and limitations under the
15 * The Original Code is Mozilla Corporation code.
17 * The Initial Developer of the Original Code is Mozilla Foundation.
18 * Portions created by the Initial Developer are Copyright (C) 2009
19 * the Initial Developer. All Rights Reserved.
22 * Karl Tomlinson <karlt+@karlt.net>
24 * Alternatively, the contents of this file may be used under the terms of
25 * either the GNU General Public License Version 2 or later (the "GPL"), or
26 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
27 * in which case the provisions of the GPL or the LGPL are applicable instead
28 * of those above. If you wish to allow use of your version of this file only
29 * under the terms of either the GPL or the LGPL, and not to allow others to
30 * use your version of this file under the terms of the MPL, indicate your
31 * decision by deleting the provisions above and replace them with the notice
32 * and other provisions required by the GPL or the LGPL. If you do not delete
33 * the provisions above, a recipient may use your version of this file under
34 * the terms of any one of the MPL, the GPL or the LGPL.
36 * ***** END LICENSE BLOCK ***** */
38 #ifndef GFX_CACHED_TEMP_SURFACE_H
39 #define GFX_CACHED_TEMP_SURFACE_H
41 #include "gfxASurface.h"
42 #include "nsExpirationTracker.h"
47 * This class can be used to cache double-buffering back surfaces.
49 * Large resource allocations may have an overhead that can be avoided by
50 * caching. Caching also alows the system to use history in deciding whether
51 * to manage the surfaces in video or system memory.
53 * However, because we don't want to set aside megabytes of unused resources
54 * unncessarily, these surfaces are released on a timer.
57 class THEBES_API gfxCachedTempSurface
{
60 * Returns a context for a surface that can be efficiently copied to
63 * When |aContentType| has an alpha component, the surface will be cleared.
64 * For opaque surfaces, the initial surface contents are undefined.
65 * When |aContentType| differs in different invocations this is handled
66 * appropriately, creating a new surface if necessary.
68 * |aSimilarTo| should be of the same gfxSurfaceType in each invocation.
69 * Because the cached surface may have been created during a previous
70 * invocation, this will not be efficient if the new |aSimilarTo| has a
73 already_AddRefed
<gfxContext
> Get(gfxASurface::gfxContentType aContentType
,
74 const gfxIntSize
& aSize
,
75 gfxASurface
* aSimilarTo
);
77 void Expire() { mSurface
= nsnull
; }
78 nsExpirationState
* GetExpirationState() { return &mExpirationState
; }
79 ~gfxCachedTempSurface();
82 nsRefPtr
<gfxASurface
> mSurface
;
84 nsExpirationState mExpirationState
;
86 gfxASurface::gfxSurfaceType mType
;
90 #endif /* GFX_CACHED_TEMP_SURFACE_H */