Bug 574778 - Fix win widget's ConstrainPosition so that it supports full screen windo...
[mozilla-central.git] / gfx / src / nsPoint.h
blob16461bbe4af258b79921fb7e14cd5ca943982948
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38 #ifndef NSPOINT_H
39 #define NSPOINT_H
41 #include "nsCoord.h"
43 struct nsIntPoint;
45 struct nsPoint {
46 nscoord x, y;
48 // Constructors
49 nsPoint() {}
50 nsPoint(const nsPoint& aPoint) { x = aPoint.x; y = aPoint.y;}
51 nsPoint(nscoord aX, nscoord aY) { VERIFY_COORD(aX); VERIFY_COORD(aY); x = aX; y = aY;}
53 void MoveTo(nscoord aX, nscoord aY) {x = aX; y = aY;}
54 void MoveBy(nscoord aDx, nscoord aDy) {x += aDx; y += aDy;}
56 // Overloaded operators. Note that '=' isn't defined so we'll get the
57 // compiler generated default assignment operator
58 PRBool operator==(const nsPoint& aPoint) const {
59 return (PRBool) ((x == aPoint.x) && (y == aPoint.y));
61 PRBool operator!=(const nsPoint& aPoint) const {
62 return (PRBool) ((x != aPoint.x) || (y != aPoint.y));
64 nsPoint operator+(const nsPoint& aPoint) const {
65 return nsPoint(x + aPoint.x, y + aPoint.y);
67 nsPoint operator-(const nsPoint& aPoint) const {
68 return nsPoint(x - aPoint.x, y - aPoint.y);
70 nsPoint& operator+=(const nsPoint& aPoint) {
71 x += aPoint.x;
72 y += aPoint.y;
73 return *this;
75 nsPoint& operator-=(const nsPoint& aPoint) {
76 x -= aPoint.x;
77 y -= aPoint.y;
78 return *this;
81 nsPoint operator-() const {
82 return nsPoint(-x, -y);
85 inline nsIntPoint ToNearestPixels(nscoord aAppUnitsPerPixel) const;
87 // Converts this point from aFromAPP, an appunits per pixel ratio, to aToAPP.
88 inline nsPoint ConvertAppUnits(PRInt32 aFromAPP, PRInt32 aToAPP) const;
91 struct nsIntPoint {
92 PRInt32 x, y;
94 // Constructors
95 nsIntPoint() {}
96 nsIntPoint(const nsIntPoint& aPoint) { x = aPoint.x; y = aPoint.y;}
97 nsIntPoint(PRInt32 aX, PRInt32 aY) { x = aX; y = aY;}
99 PRBool operator==(const nsIntPoint& aPoint) const {
100 return (PRBool) ((x == aPoint.x) && (y == aPoint.y));
102 PRBool operator!=(const nsIntPoint& aPoint) const {
103 return (PRBool) ((x != aPoint.x) || (y != aPoint.y));
105 nsIntPoint operator+(const nsIntPoint& aPoint) const {
106 return nsIntPoint(x + aPoint.x, y + aPoint.y);
108 nsIntPoint operator-(const nsIntPoint& aPoint) const {
109 return nsIntPoint(x - aPoint.x, y - aPoint.y);
111 nsIntPoint& operator+=(const nsIntPoint& aPoint) {
112 x += aPoint.x;
113 y += aPoint.y;
114 return *this;
116 nsIntPoint& operator-=(const nsIntPoint& aPoint) {
117 x -= aPoint.x;
118 y -= aPoint.y;
119 return *this;
121 nsIntPoint operator-() const {
122 return nsIntPoint(-x, -y);
124 void MoveTo(PRInt32 aX, PRInt32 aY) {x = aX; y = aY;}
127 inline nsIntPoint
128 nsPoint::ToNearestPixels(nscoord aAppUnitsPerPixel) const {
129 return nsIntPoint(
130 NSToIntRound(NSAppUnitsToFloatPixels(x, float(aAppUnitsPerPixel))),
131 NSToIntRound(NSAppUnitsToFloatPixels(y, float(aAppUnitsPerPixel))));
134 inline nsPoint
135 nsPoint::ConvertAppUnits(PRInt32 aFromAPP, PRInt32 aToAPP) const {
136 if (aFromAPP != aToAPP) {
137 nsPoint point;
138 point.x = NSToCoordRound(NSCoordScale(x, aFromAPP, aToAPP));
139 point.y = NSToCoordRound(NSCoordScale(y, aFromAPP, aToAPP));
140 return point;
142 return *this;
145 #endif /* NSPOINT_H */