1 /* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
2 * vim: set ts=8 sw=4 et tw=79 ft=cpp:
4 * ***** BEGIN LICENSE BLOCK *****
5 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
7 * The contents of this file are subject to the Mozilla Public License Version
8 * 1.1 (the "License"); you may not use this file except in compliance with
9 * the License. You may obtain a copy of the License at
10 * http://www.mozilla.org/MPL/
12 * Software distributed under the License is distributed on an "AS IS" basis,
13 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
14 * for the specific language governing rights and limitations under the
17 * The Original Code is Mozilla Communicator client code, released
20 * The Initial Developer of the Original Code is
21 * Netscape Communications Corporation.
22 * Portions created by the Initial Developer are Copyright (C) 1998
23 * the Initial Developer. All Rights Reserved.
27 * Alternatively, the contents of this file may be used under the terms of
28 * either of the GNU General Public License Version 2 or later (the "GPL"),
29 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
30 * in which case the provisions of the GPL or the LGPL are applicable instead
31 * of those above. If you wish to allow use of your version of this file only
32 * under the terms of either the GPL or the LGPL, and not to allow others to
33 * use your version of this file under the terms of the MPL, indicate your
34 * decision by deleting the provisions above and replace them with the notice
35 * and other provisions required by the GPL or the LGPL. If you do not delete
36 * the provisions above, a recipient may use your version of this file under
37 * the terms of any one of the MPL, the GPL or the LGPL.
39 * ***** END LICENSE BLOCK ***** */
44 * JS script descriptor.
53 * Type of try note associated with each catch or finally block, and also with
56 typedef enum JSTryNoteKind
{
63 * Exception handling record.
66 uint8 kind
; /* one of JSTryNoteKind */
67 uint8 padding
; /* explicit padding on uint16 boundary */
68 uint16 stackDepth
; /* stack depth upon exception handler entry */
69 uint32 start
; /* start of the try statement or for-in loop
70 relative to script->main */
71 uint32 length
; /* length of the try statement or for-in loop */
74 typedef struct JSTryNoteArray
{
75 JSTryNote
*vector
; /* array of indexed try notes */
76 uint32 length
; /* count of indexed try notes */
79 typedef struct JSObjectArray
{
80 JSObject
**vector
; /* array of indexed objects */
81 uint32 length
; /* count of indexed objects */
84 typedef struct JSUpvarArray
{
85 uint32
*vector
; /* array of indexed upvar cookies */
86 uint32 length
; /* count of indexed upvar cookies */
89 #define CALLEE_UPVAR_SLOT 0xffff
90 #define FREE_STATIC_LEVEL 0x3fff
91 #define FREE_UPVAR_COOKIE 0xffffffff
92 #define MAKE_UPVAR_COOKIE(skip,slot) ((skip) << 16 | (slot))
93 #define UPVAR_FRAME_SKIP(cookie) ((uint32)(cookie) >> 16)
94 #define UPVAR_FRAME_SLOT(cookie) ((uint16)(cookie))
96 #define JS_OBJECT_ARRAY_SIZE(length) \
97 (offsetof(JSObjectArray, vector) + sizeof(JSObject *) * (length))
99 #if defined DEBUG && defined JS_THREADSAFE
100 # define CHECK_SCRIPT_OWNER 1
104 jsbytecode
*code
; /* bytecodes and their immediate operands */
105 uint32 length
; /* length of code vector */
106 uint16 version
; /* JS version under which script was compiled */
107 uint16 nfixed
; /* number of slots besides stack operands in
109 uint8 objectsOffset
; /* offset to the array of nested function,
110 block, scope, xml and one-time regexps
111 objects or 0 if none */
112 uint8 upvarsOffset
; /* offset of the array of display ("up")
113 closure vars or 0 if none */
114 uint8 regexpsOffset
; /* offset to the array of to-be-cloned
115 regexps or 0 if none. */
116 uint8 trynotesOffset
; /* offset to the array of try notes or
118 bool noScriptRval
:1; /* no need for result value of last
119 expression statement */
120 bool savedCallerFun
:1; /* object 0 is caller function */
121 bool hasSharps
:1; /* script uses sharp variables */
122 bool strictModeCode
:1; /* code is in strict mode */
124 jsbytecode
*main
; /* main entry point, after predef'ing prolog */
125 JSAtomMap atomMap
; /* maps immediate index to literal struct */
126 const char *filename
; /* source filename or null */
127 uint32 lineno
; /* base line number of script */
128 uint16 nslots
; /* vars plus maximum stack depth */
129 uint16 staticLevel
;/* static level for display maintenance */
130 JSPrincipals
*principals
;/* principals for this script */
132 JSObject
*object
; /* optional Script-class object wrapper */
133 JSScript
*nextToGC
; /* next to GC in rt->scriptsToGC list */
135 #ifdef CHECK_SCRIPT_OWNER
136 JSThread
*owner
; /* for thread-safe life-cycle assertions */
139 /* Script notes are allocated right after the code. */
140 jssrcnote
*notes() { return (jssrcnote
*)(code
+ length
); }
142 JSObjectArray
*objects() {
143 JS_ASSERT(objectsOffset
!= 0);
144 return (JSObjectArray
*)((uint8
*) this + objectsOffset
);
147 JSUpvarArray
*upvars() {
148 JS_ASSERT(upvarsOffset
!= 0);
149 return (JSUpvarArray
*) ((uint8
*) this + upvarsOffset
);
152 JSObjectArray
*regexps() {
153 JS_ASSERT(regexpsOffset
!= 0);
154 return (JSObjectArray
*) ((uint8
*) this + regexpsOffset
);
157 JSTryNoteArray
*trynotes() {
158 JS_ASSERT(trynotesOffset
!= 0);
159 return (JSTryNoteArray
*) ((uint8
*) this + trynotesOffset
);
162 JSAtom
*getAtom(size_t index
) {
163 JS_ASSERT(index
< atomMap
.length
);
164 return atomMap
.vector
[index
];
167 JSObject
*getObject(size_t index
) {
168 JSObjectArray
*arr
= objects();
169 JS_ASSERT(index
< arr
->length
);
170 return arr
->vector
[index
];
173 inline JSFunction
*getFunction(size_t index
);
175 inline JSObject
*getRegExp(size_t index
);
178 * The isEmpty method tells whether this script has code that computes any
179 * result (not return value, result AKA normal completion value) other than
180 * JSVAL_VOID, or any other effects. It has a fast path for the case where
181 * |this| is the emptyScript singleton, but it also checks this->length and
182 * this->code, to handle debugger-generated mutable empty scripts.
184 inline bool isEmpty() const;
187 * Accessor for the emptyScriptConst singleton, to consolidate const_cast.
188 * See the private member declaration.
190 static JSScript
*emptyScript() {
191 return const_cast<JSScript
*>(&emptyScriptConst
);
196 * Use const to put this in read-only memory if possible. We are stuck with
197 * non-const JSScript * and jsbytecode * by legacy code (back in the 1990s,
198 * const wasn't supported correctly on all target platforms). The debugger
199 * does mutate bytecode, and script->u.object may be set after construction
200 * in some cases, so making JSScript pointers const will be "hard".
202 static const JSScript emptyScriptConst
;
205 #define SHARP_NSLOTS 2 /* [#array, #depth] slots if the script
206 uses sharp variables */
208 static JS_INLINE uintN
209 StackDepth(JSScript
*script
)
211 return script
->nslots
- script
->nfixed
;
215 * If pc_ does not point within script_'s bytecode, then it must point into an
216 * imacro body, so we use cx->runtime common atoms instead of script_'s atoms.
217 * This macro uses cx from its callers' environments in the pc-in-imacro case.
219 #define JS_GET_SCRIPT_ATOM(script_, pc_, index, atom) \
221 if ((pc_) < (script_)->code || \
222 (script_)->code + (script_)->length <= (pc_)) { \
223 JS_ASSERT((size_t)(index) < js_common_atom_count); \
224 (atom) = COMMON_ATOMS_START(&cx->runtime->atomState)[index]; \
226 (atom) = script_->getAtom(index); \
230 extern JS_FRIEND_DATA(JSClass
) js_ScriptClass
;
233 js_InitScriptClass(JSContext
*cx
, JSObject
*obj
);
236 * On first new context in rt, initialize script runtime state, specifically
237 * the script filename table and its lock.
240 js_InitRuntimeScriptState(JSRuntime
*rt
);
243 * On JS_DestroyRuntime(rt), forcibly free script filename prefixes and any
244 * script filename table entries that have not been GC'd.
246 * This allows script filename prefixes to outlive any context in rt.
249 js_FreeRuntimeScriptState(JSRuntime
*rt
);
252 js_SaveScriptFilename(JSContext
*cx
, const char *filename
);
255 js_SaveScriptFilenameRT(JSRuntime
*rt
, const char *filename
, uint32 flags
);
258 js_GetScriptFilenameFlags(const char *filename
);
261 js_MarkScriptFilename(const char *filename
);
264 js_MarkScriptFilenames(JSRuntime
*rt
, JSBool keepAtoms
);
267 js_SweepScriptFilenames(JSRuntime
*rt
);
270 * Two successively less primitive ways to make a new JSScript. The first
271 * does *not* call a non-null cx->runtime->newScriptHook -- only the second,
272 * js_NewScriptFromCG, calls this optional debugger hook.
274 * The js_NewScript function can't know whether the script it creates belongs
275 * to a function, or is top-level or eval code, but the debugger wants access
276 * to the newly made script's function, if any -- so callers of js_NewScript
277 * are responsible for notifying the debugger after successfully creating any
278 * kind (function or other) of new JSScript.
280 * NB: js_NewScript always creates a new script; it never returns the empty
281 * script singleton (JSScript::emptyScript()). Callers who know they can use
282 * that read-only singleton are responsible for choosing it instead of calling
283 * js_NewScript with length and nsrcnotes equal to 1 and other parameters save
287 js_NewScript(JSContext
*cx
, uint32 length
, uint32 nsrcnotes
, uint32 natoms
,
288 uint32 nobjects
, uint32 nupvars
, uint32 nregexps
,
292 js_NewScriptFromCG(JSContext
*cx
, JSCodeGenerator
*cg
);
295 * New-script-hook calling is factored from js_NewScriptFromCG so that it
296 * and callers of js_XDRScript can share this code. In the case of callers
297 * of js_XDRScript, the hook should be invoked only after successful decode
298 * of any owning function (the fun parameter) or script object (null fun).
300 extern JS_FRIEND_API(void)
301 js_CallNewScriptHook(JSContext
*cx
, JSScript
*script
, JSFunction
*fun
);
303 extern JS_FRIEND_API(void)
304 js_CallDestroyScriptHook(JSContext
*cx
, JSScript
*script
);
307 js_DestroyScript(JSContext
*cx
, JSScript
*script
);
310 js_TraceScript(JSTracer
*trc
, JSScript
*script
);
313 * To perturb as little code as possible, we introduce a js_GetSrcNote lookup
314 * cache without adding an explicit cx parameter. Thus js_GetSrcNote becomes
315 * a macro that uses cx from its calls' lexical environments.
317 #define js_GetSrcNote(script,pc) js_GetSrcNoteCached(cx, script, pc)
320 js_GetSrcNoteCached(JSContext
*cx
, JSScript
*script
, jsbytecode
*pc
);
323 * NOTE: use js_FramePCToLineNumber(cx, fp) when you have an active fp, in
324 * preference to js_PCToLineNumber (cx, fp->script fp->regs->pc), because
325 * fp->imacpc may be non-null, indicating an active imacro.
328 js_FramePCToLineNumber(JSContext
*cx
, JSStackFrame
*fp
);
331 js_PCToLineNumber(JSContext
*cx
, JSScript
*script
, jsbytecode
*pc
);
334 js_LineNumberToPC(JSScript
*script
, uintN lineno
);
336 extern JS_FRIEND_API(uintN
)
337 js_GetScriptLineExtent(JSScript
*script
);
339 static JS_INLINE JSOp
340 js_GetOpcode(JSContext
*cx
, JSScript
*script
, jsbytecode
*pc
)
342 JSOp op
= (JSOp
) *pc
;
344 op
= JS_GetTrapOpcode(cx
, script
, pc
);
349 * If magic is non-null, js_XDRScript succeeds on magic number mismatch but
350 * returns false in *magic; it reflects a match via a true *magic out param.
351 * If magic is null, js_XDRScript returns false on bad magic number errors,
354 * NB: after a successful JSXDR_DECODE, and provided that *scriptp is not the
355 * JSScript::emptyScript() immutable singleton, js_XDRScript callers must do
356 * any required subsequent set-up of owning function or script object and then
357 * call js_CallNewScriptHook.
359 * If the caller requires a mutable empty script (for debugging or u.object
360 * ownership setting), pass true for needMutableScript. Otherwise pass false.
361 * Call js_CallNewScriptHook only with a mutable script, i.e. never with the
362 * JSScript::emptyScript() singleton.
365 js_XDRScript(JSXDRState
*xdr
, JSScript
**scriptp
, bool needMutableScript
,
370 #endif /* jsscript_h___ */