1 /* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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4 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
6 * The contents of this file are subject to the Mozilla Public License Version
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16 * The Original Code is formdata.h code, released
19 * The Initial Developer of the Original Code is
20 * Netscape Communications Corporation.
21 * Portions created by the Initial Developer are Copyright (C) 2002
22 * the Initial Developer. All Rights Reserved.
25 * Garrett Arch Blythe, 09-May-2002
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41 #if !defined(__formdata_H__)
42 #define __formdata_H__
47 ** Play (quick and dirty) utility API to parse up form get data into
51 typedef struct __struct_FormData
53 ** Structure to hold the breakdown of any form data.
55 ** mNArray Each form datum is a name value pair.
56 ** This array holds the names.
57 ** You can find the corresponding value at the same index in
59 ** Never NULL, but perhpas an empty string.
60 ** mVArray Each form datum is a name value pair.
61 ** This array holds the values.
62 ** You can find the corresponding name at the same index in
64 ** Never NULL, but perhpas an empty string.
65 ** mNVCount Count of array items in both mNArray and mVArray.
66 ** mStorage Should be ignored by users of this API.
67 ** In reality holds the duped and decoded form data.
77 FormData
* FormData_Create(const char* inFormData
)
79 ** Take a contiguous string of form data, possibly hex encoded, and return
80 ** the name value pairs parsed up and decoded.
81 ** A caller of this routine should call FormData_Destroy at some point.
83 ** inFormData The form data to parse up and decode.
84 ** returns FormData* The result of our effort.
85 ** This should be passed to FormData_Destroy at some
86 ** point of the memory will be leaked.
90 void FormData_Destroy(FormData
* inDestroy
)
92 ** Release to the heap the structure previously created via FormData_Create.
94 ** inDestroy The object to free off.
98 #endif /* __formdata_H__ */