1 # translatex should act like position: relative
2 == translatex-1a.html translatex-1-ref.html
3 random == translatex-1b.html translatex-1-ref.html # bug 455138
4 == translatex-1c.html translatex-1-ref.html
5 == translatex-1d.html translatex-1-ref.html
6 == translatex-1e.html translatex-1-ref.html
7 == translatex-1a.html translatex-1-ref-2.html
8 # translatey should act like position: relative
9 == translatey-1a.html translatey-1-ref.html
10 random == translatey-1b.html translatey-1-ref.html # bug 455138
11 == translatey-1c.html translatey-1-ref.html
12 == translatey-1d.html translatey-1-ref.html
13 == translatey-1e.html translatey-1-ref.html
14 # matrices defined to be translations should act like position: relative
15 == translatex-2.html translatex-1-ref.html
16 == translatey-2.html translatey-1-ref.html
17 # translate should act like position: relative
18 == translate-1a.html translate-1-ref.html
19 random == translate-1b.html translate-1-ref.html # bug 455138
20 == translate-1c.html translate-1-ref.html
21 == translate-1d.html translate-1-ref.html
22 == translate-1e.html translate-1-ref.html
23 # rotate: Several rotations of the same object should be idempotent
24 == rotate-1a.html rotate-1-ref.html
25 == rotate-1b.html rotate-1-ref.html
26 == rotate-1c.html rotate-1-ref.html
27 == rotate-1d.html rotate-1-ref.html
28 == rotate-1e.html rotate-1-ref.html
29 # rotate: 90deg rotations should be indistinguishable from objects constructed to look the same.
30 == rotate-2a.html rotate-2-ref.html
31 # -moz-transform-origin: We should NOT get the same images when using different -moz-transform-origins.
32 != origin-1a.html origin-1-ref.html
33 != origin-1b.html origin-1-ref.html
34 # -moz-transform-origin: We should get the same images when using equivalent -moz-transform-origins.
35 == origin-2a.html origin-2-ref.html
36 == origin-2b.html origin-2-ref.html
37 == origin-2c.html origin-2-ref.html
38 # translate with percentages should be indistinguishable from translate with equivalent values.
39 == percent-1a.html percent-1-ref.html
40 == percent-1b.html percent-1-ref.html
41 == percent-1c.html percent-1-ref.html
42 random == percent-1d.html percent-1-ref.html # bug 455138
43 random == percent-1e.html percent-1-ref.html # bug 455138
44 random == percent-1f.html percent-1-ref.html # bug 455138
45 == percent-1g.html percent-1-ref.html
46 # Transformed elements are abs-pos and fixed-pos containing blocks.
47 == abspos-1a.html abspos-1-ref.html
48 == abspos-1b.html abspos-1-ref.html
49 == abspos-1c.html abspos-1-ref.html
50 == abspos-1d.html abspos-1-ref.html
51 != abspos-1e.html abspos-1-ref.html
52 # Origin can use "top" "right" etc.
53 == origin-name-1a.html origin-name-1-ref.html
54 == origin-name-1b.html origin-name-1-ref.html
55 == origin-name-2a.html origin-name-2-ref.html
56 == origin-name-2b.html origin-name-2-ref.html
57 == origin-name-2c.html origin-name-2-ref.html
58 == origin-name-3a.html origin-name-3-ref.html
59 == origin-name-3b.html origin-name-3-ref.html
60 # SVG effects should work on transforms.
61 == transform-svg-1a.xhtml transform-svg-1-ref.xhtml
62 == transform-svg-2a.xhtml transform-svg-2-ref.xhtml
63 != transform-svg-2a.xhtml transform-svg-2-fail.xhtml