Save all modification
[mozilla-1.9/m8.git] / layout / svg / base / src / nsSVGMaskFrame.h
blobf989b7e3c0eecc0794505a0ad2699f8119f5410c
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* ***** BEGIN LICENSE BLOCK *****
3 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
5 * The contents of this file are subject to the Mozilla Public License Version
6 * 1.1 (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 * http://www.mozilla.org/MPL/
10 * Software distributed under the License is distributed on an "AS IS" basis,
11 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
12 * for the specific language governing rights and limitations under the
13 * License.
15 * The Original Code is the Mozilla SVG project.
17 * The Initial Developer of the Original Code is IBM Corporation.
18 * Portions created by the Initial Developer are Copyright (C) 2005
19 * the Initial Developer. All Rights Reserved.
21 * Contributor(s):
23 * Alternatively, the contents of this file may be used under the terms of
24 * either the GNU General Public License Version 2 or later (the "GPL"), or
25 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
26 * in which case the provisions of the GPL or the LGPL are applicable instead
27 * of those above. If you wish to allow use of your version of this file only
28 * under the terms of either the GPL or the LGPL, and not to allow others to
29 * use your version of this file under the terms of the MPL, indicate your
30 * decision by deleting the provisions above and replace them with the notice
31 * and other provisions required by the GPL or the LGPL. If you do not delete
32 * the provisions above, a recipient may use your version of this file under
33 * the terms of any one of the MPL, the GPL or the LGPL.
35 * ***** END LICENSE BLOCK ***** */
37 #ifndef __NS_SVGMASKFRAME_H__
38 #define __NS_SVGMASKFRAME_H__
40 #include "nsSVGContainerFrame.h"
41 #include "gfxPattern.h"
43 class gfxContext;
45 typedef nsSVGContainerFrame nsSVGMaskFrameBase;
47 class nsSVGMaskFrame : public nsSVGMaskFrameBase
49 friend nsIFrame*
50 NS_NewSVGMaskFrame(nsIPresShell* aPresShell, nsIContent* aContent, nsStyleContext* aContext);
51 protected:
52 nsSVGMaskFrame(nsStyleContext* aContext) :
53 nsSVGMaskFrameBase(aContext),
54 mMaskParentMatrix(nsnull),
55 mInUse(PR_FALSE) {}
57 public:
58 // nsSVGMaskFrame method:
59 already_AddRefed<gfxPattern> ComputeMaskAlpha(nsSVGRenderState *aContext,
60 nsISVGChildFrame* aParent,
61 nsIDOMSVGMatrix* aMatrix,
62 float aOpacity = 1.0f);
64 /**
65 * Get the "type" of the frame
67 * @see nsGkAtoms::svgMaskFrame
69 virtual nsIAtom* GetType() const;
71 #ifdef DEBUG
72 NS_IMETHOD GetFrameName(nsAString& aResult) const
74 return MakeFrameName(NS_LITERAL_STRING("SVGMask"), aResult);
76 #endif
78 private:
79 // A helper class to allow us to paint masks safely. The helper
80 // automatically sets and clears the mInUse flag on the mask frame
81 // (to prevent nasty reference loops). It's easy to mess this up
82 // and break things, so this helper makes the code far more robust.
83 class AutoMaskReferencer
85 public:
86 AutoMaskReferencer(nsSVGMaskFrame *aFrame)
87 : mFrame(aFrame) {
88 NS_ASSERTION(mFrame->mInUse == PR_FALSE, "reference loop!");
89 mFrame->mInUse = PR_TRUE;
91 ~AutoMaskReferencer() {
92 mFrame->mInUse = PR_FALSE;
94 private:
95 nsSVGMaskFrame *mFrame;
98 nsISVGChildFrame *mMaskParent;
99 nsCOMPtr<nsIDOMSVGMatrix> mMaskParentMatrix;
100 // recursion prevention flag
101 PRPackedBool mInUse;
103 // nsSVGContainerFrame methods:
104 virtual already_AddRefed<nsIDOMSVGMatrix> GetCanvasTM();
107 nsIContent *
108 NS_GetSVGMaskElement(nsIURI *aURI, nsIContent *aContent);
110 #endif