1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
2 * ***** BEGIN LICENSE BLOCK *****
3 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
5 * The contents of this file are subject to the Mozilla Public License Version
6 * 1.1 (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 * http://www.mozilla.org/MPL/
10 * Software distributed under the License is distributed on an "AS IS" basis,
11 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
12 * for the specific language governing rights and limitations under the
15 * The Original Code is Mozilla Foundation code.
17 * The Initial Developer of the Original Code is Mozilla Foundation.
18 * Portions created by the Initial Developer are Copyright (C) 2007
19 * the Initial Developer. All Rights Reserved.
22 * Stuart Parmenter <stuart@mozilla.com>
24 * Alternatively, the contents of this file may be used under the terms of
25 * either the GNU General Public License Version 2 or later (the "GPL"), or
26 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
27 * in which case the provisions of the GPL or the LGPL are applicable instead
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30 * use your version of this file under the terms of the MPL, indicate your
31 * decision by deleting the provisions above and replace them with the notice
32 * and other provisions required by the GPL or the LGPL. If you do not delete
33 * the provisions above, a recipient may use your version of this file under
34 * the terms of any one of the MPL, the GPL or the LGPL.
36 * ***** END LICENSE BLOCK ***** */
38 #ifndef nsMathUtils_h__
39 #define nsMathUtils_h__
48 inline NS_HIDDEN_(double) NS_round(double x
)
50 return x
>= 0.0 ? floor(x
+ 0.5) : ceil(x
- 0.5);
52 inline NS_HIDDEN_(float) NS_roundf(float x
)
54 return x
>= 0.0f
? floorf(x
+ 0.5f
) : ceilf(x
- 0.5f
);
56 inline NS_HIDDEN_(PRInt32
) NS_lround(double x
)
58 return x
>= 0.0 ? PRInt32(x
+ 0.5) : PRInt32(x
- 0.5);
61 /* NS_roundup30 rounds towards infinity for positive and */
62 /* negative numbers. */
64 #if defined(XP_WIN32) && defined(_M_IX86) && !defined(__GNUC__)
65 inline NS_HIDDEN_(PRInt32
) NS_lroundup30(float x
)
67 /* Code derived from Laurent de Soras' paper at */
68 /* http://ldesoras.free.fr/doc/articles/rounding_en.pdf */
70 /* Rounding up on Windows is expensive using the float to */
71 /* int conversion and the floor function. A faster */
72 /* approach is to use f87 rounding while assuming the */
73 /* default rounding mode of rounding to the nearest */
74 /* integer. This rounding mode, however, actually rounds */
75 /* to the nearest integer so we add the floating point */
76 /* number to itself and add our rounding factor before */
77 /* doing the conversion to an integer. We then do a right */
78 /* shift of one bit on the integer to divide by two. */
80 /* This routine doesn't handle numbers larger in magnitude */
81 /* than 2^30 but this is fine for NSToCoordRound because */
82 /* Coords are limited to 2^30 in magnitude. */
84 static const double round_to_nearest
= 0.5f
;
88 fld x
; load fp argument
89 fadd st
, st(0) ; double it
90 fadd round_to_nearest
; add the rounding factor
91 fistp dword ptr i
; convert the result to
int
93 return i
>> 1; /* divide by 2 */
95 #endif /* XP_WIN32 && _M_IX86 && !__GNUC__ */
97 inline NS_HIDDEN_(PRInt32
) NS_lroundf(float x
)
99 return x
>= 0.0f
? PRInt32(x
+ 0.5f
) : PRInt32(x
- 0.5f
);
105 inline NS_HIDDEN_(double) NS_ceil(double x
)
109 inline NS_HIDDEN_(float) NS_ceilf(float x
)
117 inline NS_HIDDEN_(double) NS_floor(double x
)
121 inline NS_HIDDEN_(float) NS_floorf(float x
)