16 #define USE_DL_PREFIX 1
18 #include "mono-codeman.h"
19 #include "mono-mmap.h"
20 #include "mono-counters.h"
22 #include <mono/metadata/profiler-private.h>
23 #ifdef HAVE_VALGRIND_MEMCHECK_H
24 #include <valgrind/memcheck.h>
27 #include <mono/utils/mono-os-mutex.h>
30 static uintptr_t code_memory_used
= 0;
31 static size_t dynamic_code_alloc_count
;
32 static size_t dynamic_code_bytes_count
;
33 static size_t dynamic_code_frees_count
;
34 static MonoCodeManagerCallbacks code_manager_callbacks
;
37 * AMD64 processors maintain icache coherency only for pages which are
38 * marked executable. Also, windows DEP requires us to obtain executable memory from
39 * malloc when using dynamic code managers. The system malloc can't do this so we use a
40 * slighly modified version of Doug Lea's Malloc package for this purpose:
41 * http://g.oswego.edu/dl/html/malloc.html
46 #if defined(__ia64__) || defined(__x86_64__) || defined (_WIN64)
48 * We require 16 byte alignment on amd64 so the fp literals embedded in the code are
49 * properly aligned for SSE2.
56 /* if a chunk has less than this amount of free space it's considered full */
57 #define MAX_WASTAGE 32
61 #define ARCH_MAP_FLAGS MONO_MMAP_32BIT
63 #define ARCH_MAP_FLAGS 0
66 #define MONO_PROT_RWX (MONO_MMAP_READ|MONO_MMAP_WRITE|MONO_MMAP_EXEC)
68 typedef struct _CodeChunck CodeChunk
;
80 unsigned int flags
: 8;
81 /* this number of bytes is available to resolve addresses far in memory */
82 unsigned int bsize
: 24;
85 struct _MonoCodeManager
{
93 #define ALIGN_INT(val,alignment) (((val) + (alignment - 1)) & ~(alignment - 1))
95 #define VALLOC_FREELIST_SIZE 16
97 static mono_mutex_t valloc_mutex
;
98 static GHashTable
*valloc_freelists
;
101 codechunk_valloc (void *preferred
, guint32 size
)
106 if (!valloc_freelists
) {
107 mono_os_mutex_init_recursive (&valloc_mutex
);
108 valloc_freelists
= g_hash_table_new (NULL
, NULL
);
112 * Keep a small freelist of memory blocks to decrease pressure on the kernel memory subsystem to avoid #3321.
114 mono_os_mutex_lock (&valloc_mutex
);
115 freelist
= (GSList
*) g_hash_table_lookup (valloc_freelists
, GUINT_TO_POINTER (size
));
117 ptr
= freelist
->data
;
118 memset (ptr
, 0, size
);
119 freelist
= g_slist_delete_link (freelist
, freelist
);
120 g_hash_table_insert (valloc_freelists
, GUINT_TO_POINTER (size
), freelist
);
122 ptr
= mono_valloc (preferred
, size
, MONO_PROT_RWX
| ARCH_MAP_FLAGS
, MONO_MEM_ACCOUNT_CODE
);
123 if (!ptr
&& preferred
)
124 ptr
= mono_valloc (NULL
, size
, MONO_PROT_RWX
| ARCH_MAP_FLAGS
, MONO_MEM_ACCOUNT_CODE
);
126 mono_os_mutex_unlock (&valloc_mutex
);
131 codechunk_vfree (void *ptr
, guint32 size
)
135 mono_os_mutex_lock (&valloc_mutex
);
136 freelist
= (GSList
*) g_hash_table_lookup (valloc_freelists
, GUINT_TO_POINTER (size
));
137 if (!freelist
|| g_slist_length (freelist
) < VALLOC_FREELIST_SIZE
) {
138 freelist
= g_slist_prepend (freelist
, ptr
);
139 g_hash_table_insert (valloc_freelists
, GUINT_TO_POINTER (size
), freelist
);
141 mono_vfree (ptr
, size
, MONO_MEM_ACCOUNT_CODE
);
143 mono_os_mutex_unlock (&valloc_mutex
);
147 codechunk_cleanup (void)
152 if (!valloc_freelists
)
154 g_hash_table_iter_init (&iter
, valloc_freelists
);
155 while (g_hash_table_iter_next (&iter
, &key
, &value
)) {
156 GSList
*freelist
= (GSList
*) value
;
159 for (l
= freelist
; l
; l
= l
->next
) {
160 mono_vfree (l
->data
, GPOINTER_TO_UINT (key
), MONO_MEM_ACCOUNT_CODE
);
162 g_slist_free (freelist
);
164 g_hash_table_destroy (valloc_freelists
);
168 mono_code_manager_init (void)
170 mono_counters_register ("Dynamic code allocs", MONO_COUNTER_JIT
| MONO_COUNTER_ULONG
, &dynamic_code_alloc_count
);
171 mono_counters_register ("Dynamic code bytes", MONO_COUNTER_JIT
| MONO_COUNTER_ULONG
, &dynamic_code_bytes_count
);
172 mono_counters_register ("Dynamic code frees", MONO_COUNTER_JIT
| MONO_COUNTER_ULONG
, &dynamic_code_frees_count
);
176 mono_code_manager_cleanup (void)
178 codechunk_cleanup ();
182 mono_code_manager_install_callbacks (MonoCodeManagerCallbacks
* callbacks
)
184 code_manager_callbacks
= *callbacks
;
188 * mono_code_manager_new:
190 * Creates a new code manager. A code manager can be used to allocate memory
191 * suitable for storing native code that can be later executed.
192 * A code manager allocates memory from the operating system in large chunks
193 * (typically 64KB in size) so that many methods can be allocated inside them
194 * close together, improving cache locality.
196 * Returns: the new code manager
199 mono_code_manager_new (void)
201 return (MonoCodeManager
*) g_malloc0 (sizeof (MonoCodeManager
));
205 * mono_code_manager_new_dynamic:
207 * Creates a new code manager suitable for holding native code that can be
208 * used for single or small methods that need to be deallocated independently
209 * of other native code.
211 * Returns: the new code manager
214 mono_code_manager_new_dynamic (void)
216 MonoCodeManager
*cman
= mono_code_manager_new ();
223 free_chunklist (CodeChunk
*chunk
)
227 #if defined(HAVE_VALGRIND_MEMCHECK_H) && defined (VALGRIND_JIT_UNREGISTER_MAP)
228 int valgrind_unregister
= 0;
229 if (RUNNING_ON_VALGRIND
)
230 valgrind_unregister
= 1;
231 #define valgrind_unregister(x) do { if (valgrind_unregister) { VALGRIND_JIT_UNREGISTER_MAP(NULL,x); } } while (0)
233 #define valgrind_unregister(x)
238 mono_profiler_code_chunk_destroy ((gpointer
) dead
->data
);
239 if (code_manager_callbacks
.chunk_destroy
)
240 code_manager_callbacks
.chunk_destroy ((gpointer
)dead
->data
);
242 if (dead
->flags
== CODE_FLAG_MMAP
) {
243 codechunk_vfree (dead
->data
, dead
->size
);
244 /* valgrind_unregister(dead->data); */
245 } else if (dead
->flags
== CODE_FLAG_MALLOC
) {
248 code_memory_used
-= dead
->size
;
254 * mono_code_manager_destroy:
255 * \param cman a code manager
256 * Free all the memory associated with the code manager \p cman.
259 mono_code_manager_destroy (MonoCodeManager
*cman
)
261 free_chunklist (cman
->full
);
262 free_chunklist (cman
->current
);
267 * mono_code_manager_invalidate:
268 * \param cman a code manager
269 * Fill all the memory with an invalid native code value
270 * so that any attempt to execute code allocated in the code
271 * manager \p cman will fail. This is used for debugging purposes.
274 mono_code_manager_invalidate (MonoCodeManager
*cman
)
278 #if defined(__i386__) || defined(__x86_64__)
279 int fill_value
= 0xcc; /* x86 break */
281 int fill_value
= 0x2a;
284 for (chunk
= cman
->current
; chunk
; chunk
= chunk
->next
)
285 memset (chunk
->data
, fill_value
, chunk
->size
);
286 for (chunk
= cman
->full
; chunk
; chunk
= chunk
->next
)
287 memset (chunk
->data
, fill_value
, chunk
->size
);
291 * mono_code_manager_set_read_only:
292 * \param cman a code manager
293 * Make the code manager read only, so further allocation requests cause an assert.
296 mono_code_manager_set_read_only (MonoCodeManager
*cman
)
298 cman
->read_only
= TRUE
;
302 * mono_code_manager_foreach:
303 * \param cman a code manager
304 * \param func a callback function pointer
305 * \param user_data additional data to pass to \p func
306 * Invokes the callback \p func for each different chunk of memory allocated
307 * in the code manager \p cman.
310 mono_code_manager_foreach (MonoCodeManager
*cman
, MonoCodeManagerFunc func
, void *user_data
)
313 for (chunk
= cman
->current
; chunk
; chunk
= chunk
->next
) {
314 if (func (chunk
->data
, chunk
->size
, chunk
->bsize
, user_data
))
317 for (chunk
= cman
->full
; chunk
; chunk
= chunk
->next
) {
318 if (func (chunk
->data
, chunk
->size
, chunk
->bsize
, user_data
))
323 /* BIND_ROOM is the divisor for the chunck of code size dedicated
324 * to binding branches (branches not reachable with the immediate displacement)
325 * bind_size = size/BIND_ROOM;
326 * we should reduce it and make MIN_PAGES bigger for such systems
328 #if defined(__ppc__) || defined(__powerpc__)
331 #if defined(TARGET_ARM64)
336 new_codechunk (CodeChunk
*last
, int dynamic
, int size
)
338 int minsize
, flags
= CODE_FLAG_MMAP
;
339 int chunk_size
, bsize
= 0;
340 int pagesize
, valloc_granule
;
345 flags
= CODE_FLAG_MALLOC
;
348 pagesize
= mono_pagesize ();
349 valloc_granule
= mono_valloc_granule ();
353 flags
= CODE_FLAG_MALLOC
;
355 minsize
= MAX (pagesize
* MIN_PAGES
, valloc_granule
);
357 chunk_size
= minsize
;
359 /* Allocate MIN_ALIGN-1 more than we need so we can still */
360 /* guarantee MIN_ALIGN alignment for individual allocs */
361 /* from mono_code_manager_reserve_align. */
362 size
+= MIN_ALIGN
- 1;
363 size
&= ~(MIN_ALIGN
- 1);
365 chunk_size
+= valloc_granule
- 1;
366 chunk_size
&= ~ (valloc_granule
- 1);
371 /* Reserve more space since there are no other chunks we might use if this one gets full */
372 bsize
= (chunk_size
* 2) / BIND_ROOM
;
374 bsize
= chunk_size
/ BIND_ROOM
;
375 if (bsize
< MIN_BSIZE
)
377 bsize
+= MIN_ALIGN
-1;
378 bsize
&= ~ (MIN_ALIGN
- 1);
379 if (chunk_size
- size
< bsize
) {
380 chunk_size
= size
+ bsize
;
382 chunk_size
+= valloc_granule
- 1;
383 chunk_size
&= ~ (valloc_granule
- 1);
388 if (flags
== CODE_FLAG_MALLOC
) {
389 ptr
= dlmemalign (MIN_ALIGN
, chunk_size
+ MIN_ALIGN
- 1);
393 /* Try to allocate code chunks next to each other to help the VM */
396 ptr
= codechunk_valloc ((guint8
*)last
->data
+ last
->size
, chunk_size
);
398 ptr
= codechunk_valloc (NULL
, chunk_size
);
403 if (flags
== CODE_FLAG_MALLOC
) {
405 /* Make sure the thunks area is zeroed */
406 memset (ptr
, 0, bsize
);
410 chunk
= (CodeChunk
*) g_malloc (sizeof (CodeChunk
));
412 if (flags
== CODE_FLAG_MALLOC
)
415 mono_vfree (ptr
, chunk_size
, MONO_MEM_ACCOUNT_CODE
);
419 chunk
->size
= chunk_size
;
420 chunk
->data
= (char *) ptr
;
421 chunk
->flags
= flags
;
423 chunk
->bsize
= bsize
;
424 if (code_manager_callbacks
.chunk_new
)
425 code_manager_callbacks
.chunk_new ((gpointer
)chunk
->data
, chunk
->size
);
426 mono_profiler_code_chunk_new((gpointer
) chunk
->data
, chunk
->size
);
428 code_memory_used
+= chunk_size
;
429 mono_runtime_resource_check_limit (MONO_RESOURCE_JIT_CODE
, code_memory_used
);
430 /*printf ("code chunk at: %p\n", ptr);*/
435 * mono_code_manager_reserve_align:
436 * \param cman a code manager
437 * \param size size of memory to allocate
438 * \param alignment power of two alignment value
439 * Allocates at least \p size bytes of memory inside the code manager \p cman.
440 * \returns the pointer to the allocated memory or NULL on failure
443 mono_code_manager_reserve_align (MonoCodeManager
*cman
, int size
, int alignment
)
445 CodeChunk
*chunk
, *prev
;
447 guint32 align_mask
= alignment
- 1;
449 g_assert (!cman
->read_only
);
451 /* eventually allow bigger alignments, but we need to fix the dynamic alloc code to
454 g_assert (alignment
<= MIN_ALIGN
);
457 ++dynamic_code_alloc_count
;
458 dynamic_code_bytes_count
+= size
;
461 if (!cman
->current
) {
462 cman
->current
= new_codechunk (cman
->last
, cman
->dynamic
, size
);
465 cman
->last
= cman
->current
;
468 for (chunk
= cman
->current
; chunk
; chunk
= chunk
->next
) {
469 if (ALIGN_INT (chunk
->pos
, alignment
) + size
<= chunk
->size
) {
470 chunk
->pos
= ALIGN_INT (chunk
->pos
, alignment
);
471 /* Align the chunk->data we add to chunk->pos */
472 /* or we can't guarantee proper alignment */
473 ptr
= (void*)((((uintptr_t)chunk
->data
+ align_mask
) & ~(uintptr_t)align_mask
) + chunk
->pos
);
474 chunk
->pos
= ((char*)ptr
- chunk
->data
) + size
;
479 * no room found, move one filled chunk to cman->full
480 * to keep cman->current from growing too much
483 for (chunk
= cman
->current
; chunk
; prev
= chunk
, chunk
= chunk
->next
) {
484 if (chunk
->pos
+ MIN_ALIGN
* 4 <= chunk
->size
)
487 prev
->next
= chunk
->next
;
489 cman
->current
= chunk
->next
;
491 chunk
->next
= cman
->full
;
495 chunk
= new_codechunk (cman
->last
, cman
->dynamic
, size
);
498 chunk
->next
= cman
->current
;
499 cman
->current
= chunk
;
500 cman
->last
= cman
->current
;
501 chunk
->pos
= ALIGN_INT (chunk
->pos
, alignment
);
502 /* Align the chunk->data we add to chunk->pos */
503 /* or we can't guarantee proper alignment */
504 ptr
= (void*)((((uintptr_t)chunk
->data
+ align_mask
) & ~(uintptr_t)align_mask
) + chunk
->pos
);
505 chunk
->pos
= ((char*)ptr
- chunk
->data
) + size
;
510 * mono_code_manager_reserve:
511 * \param cman a code manager
512 * \param size size of memory to allocate
513 * Allocates at least \p size bytes of memory inside the code manager \p cman.
514 * \returns the pointer to the allocated memory or NULL on failure
517 mono_code_manager_reserve (MonoCodeManager
*cman
, int size
)
519 return mono_code_manager_reserve_align (cman
, size
, MIN_ALIGN
);
523 * mono_code_manager_commit:
524 * \param cman a code manager
525 * \param data the pointer returned by mono_code_manager_reserve ()
526 * \param size the size requested in the call to mono_code_manager_reserve ()
527 * \param newsize the new size to reserve
528 * If we reserved too much room for a method and we didn't allocate
529 * already from the code manager, we can get back the excess allocation
530 * for later use in the code manager.
533 mono_code_manager_commit (MonoCodeManager
*cman
, void *data
, int size
, int newsize
)
535 g_assert (newsize
<= size
);
537 if (cman
->current
&& (size
!= newsize
) && (data
== cman
->current
->data
+ cman
->current
->pos
- size
)) {
538 cman
->current
->pos
-= size
- newsize
;
543 * mono_code_manager_size:
544 * \param cman a code manager
545 * \param used_size pointer to an integer for the result
546 * This function can be used to get statistics about a code manager:
547 * the integer pointed to by \p used_size will contain how much
548 * memory is actually used inside the code managed \p cman.
549 * \returns the amount of memory allocated in \p cman
552 mono_code_manager_size (MonoCodeManager
*cman
, int *used_size
)
557 for (chunk
= cman
->current
; chunk
; chunk
= chunk
->next
) {
561 for (chunk
= cman
->full
; chunk
; chunk
= chunk
->next
) {