Fix NET_2_0 build
[mono-project.git] / mono / benchmark / lock.cs
blob28e9bf1c41b44e77a51119a63a0988ac01943544
1 using System;
2 class T {
3 static void Main () {
4 int i = Environment.TickCount;
5 new T ().X ();
6 Console.WriteLine (Environment.TickCount - i);
9 void X () {
10 for (int i = 0; i < 10000000; i ++)
11 lock (this) {}