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[Wasm] Fix memory override in mono_wasm_add_assembly
[mono-project.git]
/
mcs
/
tests
/
test-38.cs
blob
24997e8dd06238e703bd86f500e929e7edea5c93
1
class
X
{
2
public int
v1
,
v2
;
3
int
y
;
4
5
public int this
[
int
a
] {
6
get
{
7
if
(
a
==
0
)
8
return
v1
;
9
else
10
return
v2
;
11
}
12
13
set
{
14
if
(
a
==
0
)
15
v1
=
value
;
16
else
17
v2
=
value
;
18
}
19
}
20
21
public int
Foo
() {
22
return
8
;
23
}
24
25
public int
Bar
{
26
get
{
27
return
y
;
28
}
29
30
set
{
31
y
=
value
;
32
}
33
}
34
}
35
36
class
Y
{
37
public uint
v1
,
v2
;
38
uint
y
;
39
40
public uint this
[
uint
a
] {
41
get
{
42
if
(
a
==
0
)
43
return
v1
;
44
else
45
return
v2
;
46
}
47
48
set
{
49
if
(
a
==
0
)
50
v1
=
value
;
51
else
52
v2
=
value
;
53
}
54
}
55
56
public uint
Foo
() {
57
return
8
;
58
}
59
60
public uint
Bar
{
61
get
{
62
return
y
;
63
}
64
65
set
{
66
y
=
value
;
67
}
68
}
69
}
70
71
class
Test
{
72
73
public static int
Main
()
74
{
75
X x
=
new
X
();
76
Y y
=
new
Y
();
77
int
b
;
78
79
x
[
0
] =
x
[
1
] =
1
;
80
x
[
0
] =
1
;
81
if
(
x
.
v1
!=
1
)
82
return
1
;
83
84
if
(
x
[
0
] !=
1
)
85
return
2
;
86
87
double
d
;
88
long
l
;
89
90
d
=
l
=
b
=
x
[
0
] =
x
[
1
] =
x
.
Bar
=
x
[
2
] =
x
[
3
] =
x
[
4
] =
x
.
Foo
();
91
92
if
(
x
.
Bar
!=
8
)
93
return
3
;
94
95
if
(
l
!=
8
)
96
return
4
;
97
98
uint
e
,
f
;
99
e
=
5
;
100
e
=
f
=
8
;
101
102
if
(
e
!=
8
)
103
return
5
;
104
105
y
[
0
] =
y
[
1
] =
9
;
106
y
[
0
] =
y
.
Bar
=
12
;
107
108
if
(
y
.
Bar
!=
12
)
109
return
6
;
110
111
y
.
Bar
=
15
;
112
if
(
y
.
Bar
!=
15
)
113
return
7
;
114
115
return
0
;
116
117
}
118
}