[System.ServiceModel] Prevent crash in Dispatcher.ListenerLoopManager… (#7136)
[mono-project.git] / mono / tests / large-gc-bitmap.cs
blob8b25dac2e2ea57722f6524067ad839b3ebcd4339
1 using System;
2 using System.Threading;
3 using System.Runtime.Remoting;
5 public struct Nester<T> {
6 public T a, b, c, d;
9 public class main {
10 static Nester<Nester<Nester<Nester<Nester<Nester<Nester<Nester<object>>>>>>>> nester;
12 public static int Main (string [] args) {
13 return 0;