[bcl] Remove ONLY_1_1 defines from class libs
[mono-project.git] / mcs / class / System.Drawing / System.Drawing.Drawing2D / HatchStyle.cs
blobd030868cdf81c9f650ee406af93dae66b602729e
1 //
2 // System.Drawing.Drawing2D.HatchStyle.cs
3 //
4 // Authors:
5 // Stefan Maierhofer <sm@cg.tuwien.ac.at>
6 // Dennis Hayes (dennish@Raytek.com)
7 // Ravindra (rkumar@novell.com)
8 //
9 // (C) 2002/3 Ximian, Inc.
10 // Copyright (C) 2004,2006 Novell, Inc (http://www.novell.com)
12 // Permission is hereby granted, free of charge, to any person obtaining
13 // a copy of this software and associated documentation files (the
14 // "Software"), to deal in the Software without restriction, including
15 // without limitation the rights to use, copy, modify, merge, publish,
16 // distribute, sublicense, and/or sell copies of the Software, and to
17 // permit persons to whom the Software is furnished to do so, subject to
18 // the following conditions:
19 //
20 // The above copyright notice and this permission notice shall be
21 // included in all copies or substantial portions of the Software.
22 //
23 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
27 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
28 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
29 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 namespace System.Drawing.Drawing2D {
34 public enum HatchStyle {
35 BackwardDiagonal = 3,
36 Cross = LargeGrid,
37 DarkDownwardDiagonal = 20,
38 DarkHorizontal = 29,
39 DarkUpwardDiagonal = 21,
40 DarkVertical = 28,
41 DashedDownwardDiagonal = 30,
42 DashedHorizontal = 32,
43 DashedUpwardDiagonal = 31,
44 DashedVertical = 33,
45 DiagonalBrick = 38,
46 DiagonalCross = 5,
47 Divot = 42,
48 DottedDiamond = 44,
49 DottedGrid = 43,
50 ForwardDiagonal = 2,
51 Horizontal = 0,
52 HorizontalBrick = 39,
53 LargeCheckerBoard = 50,
54 LargeConfetti = 35,
55 LargeGrid = 4,
56 LightDownwardDiagonal = 18,
57 LightHorizontal = 25,
58 LightUpwardDiagonal = 19,
59 LightVertical = 24,
60 Max = 4,
61 Min = 0,
62 NarrowHorizontal = 27,
63 NarrowVertical = 26,
64 OutlinedDiamond = 51,
65 Percent05 = 6,
66 Percent10 = 7,
67 Percent20 = 8,
68 Percent25 = 9,
69 Percent30 = 10,
70 Percent40 = 11,
71 Percent50 = 12,
72 Percent60 = 13,
73 Percent70 = 14,
74 Percent75 = 15,
75 Percent80 = 16,
76 Percent90 = 17,
77 Plaid = 41,
78 Shingle = 45,
79 SmallCheckerBoard = 49,
80 SmallConfetti = 34,
81 SmallGrid = 48,
82 SolidDiamond = 52,
83 Sphere = 47,
84 Trellis = 46,
85 Vertical = 1,
86 Wave = 37,
87 Weave = 40,
88 WideDownwardDiagonal = 22,
89 WideUpwardDiagonal = 23,
90 ZigZag = 36