1 // Licensed to the .NET Foundation under one or more agreements.
2 // The .NET Foundation licenses this file to you under the MIT license.
3 // See the LICENSE file in the project root for more information.
5 using System
.Buffers
.Text
;
6 using System
.Diagnostics
;
7 using System
.Globalization
;
8 using System
.Runtime
.CompilerServices
;
9 using System
.Runtime
.InteropServices
;
14 // The Format methods provided by the numeric classes convert
15 // the numeric value to a string using the format string given by the
16 // format parameter. If the format parameter is null or
17 // an empty string, the number is formatted as if the string "G" (general
18 // format) was specified. The info parameter specifies the
19 // NumberFormatInfo instance to use when formatting the number. If the
20 // info parameter is null or omitted, the numeric formatting information
21 // is obtained from the current culture. The NumberFormatInfo supplies
22 // such information as the characters to use for decimal and thousand
23 // separators, and the spelling and placement of currency symbols in monetary
26 // Format strings fall into two categories: Standard format strings and
27 // user-defined format strings. A format string consisting of a single
28 // alphabetic character (A-Z or a-z), optionally followed by a sequence of
29 // digits (0-9), is a standard format string. All other format strings are
30 // used-defined format strings.
32 // A standard format string takes the form Axx, where A is an
33 // alphabetic character called the format specifier and xx is a
34 // sequence of digits called the precision specifier. The format
35 // specifier controls the type of formatting applied to the number and the
36 // precision specifier controls the number of significant digits or decimal
37 // places of the formatting operation. The following table describes the
38 // supported standard formats.
40 // C c - Currency format. The number is
41 // converted to a string that represents a currency amount. The conversion is
42 // controlled by the currency format information of the NumberFormatInfo
43 // used to format the number. The precision specifier indicates the desired
44 // number of decimal places. If the precision specifier is omitted, the default
45 // currency precision given by the NumberFormatInfo is used.
47 // D d - Decimal format. This format is
48 // supported for integral types only. The number is converted to a string of
49 // decimal digits, prefixed by a minus sign if the number is negative. The
50 // precision specifier indicates the minimum number of digits desired in the
51 // resulting string. If required, the number will be left-padded with zeros to
52 // produce the number of digits given by the precision specifier.
54 // E e Engineering (scientific) format.
55 // The number is converted to a string of the form
56 // "-d.ddd...E+ddd" or "-d.ddd...e+ddd", where each
57 // 'd' indicates a digit (0-9). The string starts with a minus sign if the
58 // number is negative, and one digit always precedes the decimal point. The
59 // precision specifier indicates the desired number of digits after the decimal
60 // point. If the precision specifier is omitted, a default of 6 digits after
61 // the decimal point is used. The format specifier indicates whether to prefix
62 // the exponent with an 'E' or an 'e'. The exponent is always consists of a
63 // plus or minus sign and three digits.
65 // F f Fixed point format. The number is
66 // converted to a string of the form "-ddd.ddd....", where each
67 // 'd' indicates a digit (0-9). The string starts with a minus sign if the
68 // number is negative. The precision specifier indicates the desired number of
69 // decimal places. If the precision specifier is omitted, the default numeric
70 // precision given by the NumberFormatInfo is used.
72 // G g - General format. The number is
73 // converted to the shortest possible decimal representation using fixed point
74 // or scientific format. The precision specifier determines the number of
75 // significant digits in the resulting string. If the precision specifier is
76 // omitted, the number of significant digits is determined by the type of the
77 // number being converted (10 for int, 19 for long, 7 for
78 // float, 15 for double, 19 for Currency, and 29 for
79 // Decimal). Trailing zeros after the decimal point are removed, and the
80 // resulting string contains a decimal point only if required. The resulting
81 // string uses fixed point format if the exponent of the number is less than
82 // the number of significant digits and greater than or equal to -4. Otherwise,
83 // the resulting string uses scientific format, and the case of the format
84 // specifier controls whether the exponent is prefixed with an 'E' or an 'e'.
86 // N n Number format. The number is
87 // converted to a string of the form "-d,ddd,ddd.ddd....", where
88 // each 'd' indicates a digit (0-9). The string starts with a minus sign if the
89 // number is negative. Thousand separators are inserted between each group of
90 // three digits to the left of the decimal point. The precision specifier
91 // indicates the desired number of decimal places. If the precision specifier
92 // is omitted, the default numeric precision given by the
93 // NumberFormatInfo is used.
95 // X x - Hexadecimal format. This format is
96 // supported for integral types only. The number is converted to a string of
97 // hexadecimal digits. The format specifier indicates whether to use upper or
98 // lower case characters for the hexadecimal digits above 9 ('X' for 'ABCDEF',
99 // and 'x' for 'abcdef'). The precision specifier indicates the minimum number
100 // of digits desired in the resulting string. If required, the number will be
101 // left-padded with zeros to produce the number of digits given by the
102 // precision specifier.
104 // Some examples of standard format strings and their results are shown in the
105 // table below. (The examples all assume a default NumberFormatInfo.)
107 // Value Format Result
108 // 12345.6789 C $12,345.68
109 // -12345.6789 C ($12,345.68)
112 // 12345.6789 E 1.234568E+004
113 // 12345.6789 E10 1.2345678900E+004
114 // 12345.6789 e4 1.2346e+004
115 // 12345.6789 F 12345.68
116 // 12345.6789 F0 12346
117 // 12345.6789 F6 12345.678900
118 // 12345.6789 G 12345.6789
119 // 12345.6789 G7 12345.68
120 // 123456789 G7 1.234568E8
121 // 12345.6789 N 12,345.68
122 // 123456789 N4 123,456,789.0000
125 // 0x2c45e X8 0002C45E
127 // Format strings that do not start with an alphabetic character, or that start
128 // with an alphabetic character followed by a non-digit, are called
129 // user-defined format strings. The following table describes the formatting
130 // characters that are supported in user defined format strings.
133 // 0 - Digit placeholder. If the value being
134 // formatted has a digit in the position where the '0' appears in the format
135 // string, then that digit is copied to the output string. Otherwise, a '0' is
136 // stored in that position in the output string. The position of the leftmost
137 // '0' before the decimal point and the rightmost '0' after the decimal point
138 // determines the range of digits that are always present in the output
141 // # - Digit placeholder. If the value being
142 // formatted has a digit in the position where the '#' appears in the format
143 // string, then that digit is copied to the output string. Otherwise, nothing
144 // is stored in that position in the output string.
146 // . - Decimal point. The first '.' character
147 // in the format string determines the location of the decimal separator in the
148 // formatted value; any additional '.' characters are ignored. The actual
149 // character used as a the decimal separator in the output string is given by
150 // the NumberFormatInfo used to format the number.
152 // , - Thousand separator and number scaling.
153 // The ',' character serves two purposes. First, if the format string contains
154 // a ',' character between two digit placeholders (0 or #) and to the left of
155 // the decimal point if one is present, then the output will have thousand
156 // separators inserted between each group of three digits to the left of the
157 // decimal separator. The actual character used as a the decimal separator in
158 // the output string is given by the NumberFormatInfo used to format the
159 // number. Second, if the format string contains one or more ',' characters
160 // immediately to the left of the decimal point, or after the last digit
161 // placeholder if there is no decimal point, then the number will be divided by
162 // 1000 times the number of ',' characters before it is formatted. For example,
163 // the format string '0,,' will represent 100 million as just 100. Use of the
164 // ',' character to indicate scaling does not also cause the formatted number
165 // to have thousand separators. Thus, to scale a number by 1 million and insert
166 // thousand separators you would use the format string '#,##0,,'.
168 // % - Percentage placeholder. The presence of
169 // a '%' character in the format string causes the number to be multiplied by
170 // 100 before it is formatted. The '%' character itself is inserted in the
171 // output string where it appears in the format string.
173 // E+ E- e+ e- - Scientific notation.
174 // If any of the strings 'E+', 'E-', 'e+', or 'e-' are present in the format
175 // string and are immediately followed by at least one '0' character, then the
176 // number is formatted using scientific notation with an 'E' or 'e' inserted
177 // between the number and the exponent. The number of '0' characters following
178 // the scientific notation indicator determines the minimum number of digits to
179 // output for the exponent. The 'E+' and 'e+' formats indicate that a sign
180 // character (plus or minus) should always precede the exponent. The 'E-' and
181 // 'e-' formats indicate that a sign character should only precede negative
184 // \ - Literal character. A backslash character
185 // causes the next character in the format string to be copied to the output
186 // string as-is. The backslash itself isn't copied, so to place a backslash
187 // character in the output string, use two backslashes (\\) in the format
190 // 'ABC' "ABC" - Literal string. Characters
191 // enclosed in single or double quotation marks are copied to the output string
192 // as-is and do not affect formatting.
194 // ; - Section separator. The ';' character is
195 // used to separate sections for positive, negative, and zero numbers in the
198 // Other - All other characters are copied to
199 // the output string in the position they appear.
201 // For fixed point formats (formats not containing an 'E+', 'E-', 'e+', or
202 // 'e-'), the number is rounded to as many decimal places as there are digit
203 // placeholders to the right of the decimal point. If the format string does
204 // not contain a decimal point, the number is rounded to the nearest
205 // integer. If the number has more digits than there are digit placeholders to
206 // the left of the decimal point, the extra digits are copied to the output
207 // string immediately before the first digit placeholder.
209 // For scientific formats, the number is rounded to as many significant digits
210 // as there are digit placeholders in the format string.
212 // To allow for different formatting of positive, negative, and zero values, a
213 // user-defined format string may contain up to three sections separated by
214 // semicolons. The results of having one, two, or three sections in the format
215 // string are described in the table below.
219 // One - The format string applies to all values.
221 // Two - The first section applies to positive values
222 // and zeros, and the second section applies to negative values. If the number
223 // to be formatted is negative, but becomes zero after rounding according to
224 // the format in the second section, then the resulting zero is formatted
225 // according to the first section.
227 // Three - The first section applies to positive
228 // values, the second section applies to negative values, and the third section
229 // applies to zeros. The second section may be left empty (by having no
230 // characters between the semicolons), in which case the first section applies
231 // to all non-zero values. If the number to be formatted is non-zero, but
232 // becomes zero after rounding according to the format in the first or second
233 // section, then the resulting zero is formatted according to the third
236 // For both standard and user-defined formatting operations on values of type
237 // float and double, if the value being formatted is a NaN (Not
238 // a Number) or a positive or negative infinity, then regardless of the format
239 // string, the resulting string is given by the NaNSymbol,
240 // PositiveInfinitySymbol, or NegativeInfinitySymbol property of
241 // the NumberFormatInfo used to format the number.
243 internal static partial class Number
245 internal const int DecimalPrecision
= 29; // Decimal.DecCalc also uses this value
247 // SinglePrecision and DoublePrecision represent the maximum number of digits required
248 // to guarantee that any given Single or Double can roundtrip. Some numbers may require
249 // less, but none will require more.
250 private const int SinglePrecision
= 9;
251 private const int DoublePrecision
= 17;
253 // SinglePrecisionCustomFormat and DoublePrecisionCustomFormat are used to ensure that
254 // custom format strings return the same string as in previous releases when the format
255 // would return x digits or less (where x is the value of the corresponding constant).
256 // In order to support more digits, we would need to update ParseFormatSpecifier to pre-parse
257 // the format and determine exactly how many digits are being requested and whether they
258 // represent "significant digits" or "digits after the decimal point".
259 private const int SinglePrecisionCustomFormat
= 7;
260 private const int DoublePrecisionCustomFormat
= 15;
262 private const int DefaultPrecisionExponentialFormat
= 6;
264 private const int MaxUInt32DecDigits
= 10;
265 private const int CharStackBufferSize
= 32;
266 private const string PosNumberFormat
= "#";
268 private static readonly string[] s_singleDigitStringCache
= { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9" }
;
270 private static readonly string[] s_posCurrencyFormats
=
272 "$#", "#$", "$ #", "# $"
275 private static readonly string[] s_negCurrencyFormats
=
277 "($#)", "-$#", "$-#", "$#-",
278 "(#$)", "-#$", "#-$", "#$-",
279 "-# $", "-$ #", "# $-", "$ #-",
280 "$ -#", "#- $", "($ #)", "(# $)"
283 private static readonly string[] s_posPercentFormats
=
285 "# %", "#%", "%#", "% #"
288 private static readonly string[] s_negPercentFormats
=
290 "-# %", "-#%", "-%#",
293 "-% #", "# %-", "% #-",
297 private static readonly string[] s_negNumberFormats
=
299 "(#)", "-#", "- #", "#-", "# -",
302 public static unsafe string FormatDecimal(decimal value, ReadOnlySpan
<char> format
, NumberFormatInfo info
)
304 char fmt
= ParseFormatSpecifier(format
, out int digits
);
306 byte* pDigits
= stackalloc byte[DecimalNumberBufferLength
];
307 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.Decimal
, pDigits
, DecimalNumberBufferLength
);
309 DecimalToNumber(ref value, ref number
);
311 char* stackPtr
= stackalloc char[CharStackBufferSize
];
312 ValueStringBuilder sb
= new ValueStringBuilder(new Span
<char>(stackPtr
, CharStackBufferSize
));
316 NumberToString(ref sb
, ref number
, fmt
, digits
, info
);
320 NumberToStringFormat(ref sb
, ref number
, format
, info
);
323 return sb
.ToString();
326 public static unsafe bool TryFormatDecimal(decimal value, ReadOnlySpan
<char> format
, NumberFormatInfo info
, Span
<char> destination
, out int charsWritten
)
328 char fmt
= ParseFormatSpecifier(format
, out int digits
);
330 byte* pDigits
= stackalloc byte[DecimalNumberBufferLength
];
331 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.Decimal
, pDigits
, DecimalNumberBufferLength
);
333 DecimalToNumber(ref value, ref number
);
335 char* stackPtr
= stackalloc char[CharStackBufferSize
];
336 ValueStringBuilder sb
= new ValueStringBuilder(new Span
<char>(stackPtr
, CharStackBufferSize
));
340 NumberToString(ref sb
, ref number
, fmt
, digits
, info
);
344 NumberToStringFormat(ref sb
, ref number
, format
, info
);
347 return sb
.TryCopyTo(destination
, out charsWritten
);
350 internal static unsafe void DecimalToNumber(ref decimal d
, ref NumberBuffer number
)
352 byte* buffer
= number
.GetDigitsPointer();
353 number
.DigitsCount
= DecimalPrecision
;
354 number
.IsNegative
= d
.IsNegative
;
356 byte* p
= buffer
+ DecimalPrecision
;
357 while ((d
.Mid
| d
.High
) != 0)
359 p
= UInt32ToDecChars(p
, decimal.DecDivMod1E9(ref d
), 9);
361 p
= UInt32ToDecChars(p
, d
.Low
, 0);
363 int i
= (int)((buffer
+ DecimalPrecision
) - p
);
365 number
.DigitsCount
= i
;
366 number
.Scale
= i
- d
.Scale
;
368 byte* dst
= number
.GetDigitsPointer();
375 number
.CheckConsistency();
378 public static string FormatDouble(double value, string? format
, NumberFormatInfo info
)
380 Span
<char> stackBuffer
= stackalloc char[CharStackBufferSize
];
381 var sb
= new ValueStringBuilder(stackBuffer
);
382 return FormatDouble(ref sb
, value, format
, info
) ?? sb
.ToString();
385 public static bool TryFormatDouble(double value, ReadOnlySpan
<char> format
, NumberFormatInfo info
, Span
<char> destination
, out int charsWritten
)
387 Span
<char> stackBuffer
= stackalloc char[CharStackBufferSize
];
388 var sb
= new ValueStringBuilder(stackBuffer
);
389 string? s
= FormatDouble(ref sb
, value, format
, info
);
391 TryCopyTo(s
, destination
, out charsWritten
) :
392 sb
.TryCopyTo(destination
, out charsWritten
);
395 private static int GetFloatingPointMaxDigitsAndPrecision(char fmt
, ref int precision
, NumberFormatInfo info
, out bool isSignificantDigits
)
399 isSignificantDigits
= true;
403 int maxDigits
= precision
;
410 // The currency format uses the precision specifier to indicate the number of
411 // decimal digits to format. This defaults to NumberFormatInfo.CurrencyDecimalDigits.
415 precision
= info
.CurrencyDecimalDigits
;
417 isSignificantDigits
= false;
425 // The exponential format uses the precision specifier to indicate the number of
426 // decimal digits to format. This defaults to 6. However, the exponential format
427 // also always formats a single integral digit, so we need to increase the precision
428 // specifier and treat it as the number of significant digits to account for this.
432 precision
= DefaultPrecisionExponentialFormat
;
436 isSignificantDigits
= true;
446 // The fixed-point and number formats use the precision specifier to indicate the number
447 // of decimal digits to format. This defaults to NumberFormatInfo.NumberDecimalDigits.
451 precision
= info
.NumberDecimalDigits
;
453 isSignificantDigits
= false;
461 // The general format uses the precision specifier to indicate the number of significant
462 // digits to format. This defaults to the shortest roundtrippable string. Additionally,
463 // given that we can't return zero significant digits, we treat 0 as returning the shortest
464 // roundtrippable string as well.
470 isSignificantDigits
= true;
478 // The percent format uses the precision specifier to indicate the number of
479 // decimal digits to format. This defaults to NumberFormatInfo.PercentDecimalDigits.
480 // However, the percent format also always multiplies the number by 100, so we need
481 // to increase the precision specifier to ensure we get the appropriate number of digits.
485 precision
= info
.PercentDecimalDigits
;
489 isSignificantDigits
= false;
497 // The roundtrip format ignores the precision specifier and always returns the shortest
498 // roundtrippable string.
501 isSignificantDigits
= true;
508 throw new FormatException(SR
.Argument_BadFormatSpecifier
);
515 /// <summary>Formats the specified value according to the specified format and info.</summary>
517 /// Non-null if an existing string can be returned, in which case the builder will be unmodified.
518 /// Null if no existing string was returned, in which case the formatted output is in the builder.
520 private static unsafe string? FormatDouble(ref ValueStringBuilder sb
, double value, ReadOnlySpan
<char> format
, NumberFormatInfo info
)
522 if (!double.IsFinite(value))
524 if (double.IsNaN(value))
526 return info
.NaNSymbol
;
529 return double.IsNegative(value) ? info
.NegativeInfinitySymbol
: info
.PositiveInfinitySymbol
;
532 char fmt
= ParseFormatSpecifier(format
, out int precision
);
533 byte* pDigits
= stackalloc byte[DoubleNumberBufferLength
];
537 // For back-compat we currently specially treat the precision for custom
538 // format specifiers. The constant has more details as to why.
539 precision
= DoublePrecisionCustomFormat
;
542 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.FloatingPoint
, pDigits
, DoubleNumberBufferLength
);
543 number
.IsNegative
= double.IsNegative(value);
545 // We need to track the original precision requested since some formats
546 // accept values like 0 and others may require additional fixups.
547 int nMaxDigits
= GetFloatingPointMaxDigitsAndPrecision(fmt
, ref precision
, info
, out bool isSignificantDigits
);
549 if ((value != 0.0) && (!isSignificantDigits
|| !Grisu3
.TryRunDouble(value, precision
, ref number
)))
551 Dragon4Double(value, precision
, isSignificantDigits
, ref number
);
554 number
.CheckConsistency();
556 // When the number is known to be roundtrippable (either because we requested it be, or
557 // because we know we have enough digits to satisfy roundtrippability), we should validate
558 // that the number actually roundtrips back to the original result.
560 Debug
.Assert(((precision
!= -1) && (precision
< DoublePrecision
)) || (BitConverter
.DoubleToInt64Bits(value) == BitConverter
.DoubleToInt64Bits(NumberToDouble(ref number
))));
566 Debug
.Assert((fmt
== 'G') || (fmt
== 'g') || (fmt
== 'R') || (fmt
== 'r'));
568 // For the roundtrip and general format specifiers, when returning the shortest roundtrippable
569 // string, we need to update the maximum number of digits to be the greater of number.DigitsCount
570 // or DoublePrecision. This ensures that we continue returning "pretty" strings for values with
571 // less digits. One example this fixes is "-60", which would otherwise be formatted as "-6E+01"
572 // since DigitsCount would be 1 and the formatter would almost immediately switch to scientific notation.
574 nMaxDigits
= Math
.Max(number
.DigitsCount
, DoublePrecision
);
576 NumberToString(ref sb
, ref number
, fmt
, nMaxDigits
, info
);
580 Debug
.Assert(precision
== DoublePrecisionCustomFormat
);
581 NumberToStringFormat(ref sb
, ref number
, format
, info
);
586 public static string FormatSingle(float value, string? format
, NumberFormatInfo info
)
588 Span
<char> stackBuffer
= stackalloc char[CharStackBufferSize
];
589 var sb
= new ValueStringBuilder(stackBuffer
);
590 return FormatSingle(ref sb
, value, format
, info
) ?? sb
.ToString();
593 public static bool TryFormatSingle(float value, ReadOnlySpan
<char> format
, NumberFormatInfo info
, Span
<char> destination
, out int charsWritten
)
595 Span
<char> stackBuffer
= stackalloc char[CharStackBufferSize
];
596 var sb
= new ValueStringBuilder(stackBuffer
);
597 string? s
= FormatSingle(ref sb
, value, format
, info
);
599 TryCopyTo(s
, destination
, out charsWritten
) :
600 sb
.TryCopyTo(destination
, out charsWritten
);
603 /// <summary>Formats the specified value according to the specified format and info.</summary>
605 /// Non-null if an existing string can be returned, in which case the builder will be unmodified.
606 /// Null if no existing string was returned, in which case the formatted output is in the builder.
608 private static unsafe string? FormatSingle(ref ValueStringBuilder sb
, float value, ReadOnlySpan
<char> format
, NumberFormatInfo info
)
610 if (!float.IsFinite(value))
612 if (float.IsNaN(value))
614 return info
.NaNSymbol
;
617 return float.IsNegative(value) ? info
.NegativeInfinitySymbol
: info
.PositiveInfinitySymbol
;
620 char fmt
= ParseFormatSpecifier(format
, out int precision
);
621 byte* pDigits
= stackalloc byte[SingleNumberBufferLength
];
625 // For back-compat we currently specially treat the precision for custom
626 // format specifiers. The constant has more details as to why.
627 precision
= SinglePrecisionCustomFormat
;
630 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.FloatingPoint
, pDigits
, SingleNumberBufferLength
);
631 number
.IsNegative
= float.IsNegative(value);
633 // We need to track the original precision requested since some formats
634 // accept values like 0 and others may require additional fixups.
635 int nMaxDigits
= GetFloatingPointMaxDigitsAndPrecision(fmt
, ref precision
, info
, out bool isSignificantDigits
);
637 if ((value != 0.0f
) && (!isSignificantDigits
|| !Grisu3
.TryRunSingle(value, precision
, ref number
)))
639 Dragon4Single(value, precision
, isSignificantDigits
, ref number
);
642 number
.CheckConsistency();
644 // When the number is known to be roundtrippable (either because we requested it be, or
645 // because we know we have enough digits to satisfy roundtrippability), we should validate
646 // that the number actually roundtrips back to the original result.
648 Debug
.Assert(((precision
!= -1) && (precision
< SinglePrecision
)) || (BitConverter
.SingleToInt32Bits(value) == BitConverter
.SingleToInt32Bits(NumberToSingle(ref number
))));
654 Debug
.Assert((fmt
== 'G') || (fmt
== 'g') || (fmt
== 'R') || (fmt
== 'r'));
656 // For the roundtrip and general format specifiers, when returning the shortest roundtrippable
657 // string, we need to update the maximum number of digits to be the greater of number.DigitsCount
658 // or SinglePrecision. This ensures that we continue returning "pretty" strings for values with
659 // less digits. One example this fixes is "-60", which would otherwise be formatted as "-6E+01"
660 // since DigitsCount would be 1 and the formatter would almost immediately switch to scientific notation.
662 nMaxDigits
= Math
.Max(number
.DigitsCount
, SinglePrecision
);
664 NumberToString(ref sb
, ref number
, fmt
, nMaxDigits
, info
);
668 Debug
.Assert(precision
== SinglePrecisionCustomFormat
);
669 NumberToStringFormat(ref sb
, ref number
, format
, info
);
674 private static bool TryCopyTo(string source
, Span
<char> destination
, out int charsWritten
)
676 Debug
.Assert(source
!= null);
678 if (source
.AsSpan().TryCopyTo(destination
))
680 charsWritten
= source
.Length
;
688 public static unsafe string FormatInt32(int value, ReadOnlySpan
<char> format
, IFormatProvider
? provider
)
690 // Fast path for default format with a non-negative value
691 if (value >= 0 && format
.Length
== 0)
693 return UInt32ToDecStr((uint)value, digits
: -1);
696 char fmt
= ParseFormatSpecifier(format
, out int digits
);
697 char fmtUpper
= (char)(fmt
& 0xFFDF); // ensure fmt is upper-cased for purposes of comparison
698 if ((fmtUpper
== 'G' && digits
< 1) || fmtUpper
== 'D')
701 UInt32ToDecStr((uint)value, digits
) :
702 NegativeInt32ToDecStr(value, digits
, NumberFormatInfo
.GetInstance(provider
).NegativeSign
);
704 else if (fmtUpper
== 'X')
706 // The fmt-(X-A+10) hack has the effect of dictating whether we produce uppercase or lowercase
707 // hex numbers for a-f. 'X' as the fmt code produces uppercase. 'x' as the format code produces lowercase.
708 return Int32ToHexStr(value, (char)(fmt
- ('X' - 'A' + 10)), digits
);
712 NumberFormatInfo info
= NumberFormatInfo
.GetInstance(provider
);
714 byte* pDigits
= stackalloc byte[Int32NumberBufferLength
];
715 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.Integer
, pDigits
, Int32NumberBufferLength
);
717 Int32ToNumber(value, ref number
);
719 char* stackPtr
= stackalloc char[CharStackBufferSize
];
720 ValueStringBuilder sb
= new ValueStringBuilder(new Span
<char>(stackPtr
, CharStackBufferSize
));
724 NumberToString(ref sb
, ref number
, fmt
, digits
, info
);
728 NumberToStringFormat(ref sb
, ref number
, format
, info
);
730 return sb
.ToString();
734 public static unsafe bool TryFormatInt32(int value, ReadOnlySpan
<char> format
, IFormatProvider
? provider
, Span
<char> destination
, out int charsWritten
)
736 // Fast path for default format with a non-negative value
737 if (value >= 0 && format
.Length
== 0)
739 return TryUInt32ToDecStr((uint)value, digits
: -1, destination
, out charsWritten
);
742 char fmt
= ParseFormatSpecifier(format
, out int digits
);
743 char fmtUpper
= (char)(fmt
& 0xFFDF); // ensure fmt is upper-cased for purposes of comparison
744 if ((fmtUpper
== 'G' && digits
< 1) || fmtUpper
== 'D')
747 TryUInt32ToDecStr((uint)value, digits
, destination
, out charsWritten
) :
748 TryNegativeInt32ToDecStr(value, digits
, NumberFormatInfo
.GetInstance(provider
).NegativeSign
, destination
, out charsWritten
);
750 else if (fmtUpper
== 'X')
752 // The fmt-(X-A+10) hack has the effect of dictating whether we produce uppercase or lowercase
753 // hex numbers for a-f. 'X' as the fmt code produces uppercase. 'x' as the format code produces lowercase.
754 return TryInt32ToHexStr(value, (char)(fmt
- ('X' - 'A' + 10)), digits
, destination
, out charsWritten
);
758 NumberFormatInfo info
= NumberFormatInfo
.GetInstance(provider
);
760 byte* pDigits
= stackalloc byte[Int32NumberBufferLength
];
761 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.Integer
, pDigits
, Int32NumberBufferLength
);
763 Int32ToNumber(value, ref number
);
765 char* stackPtr
= stackalloc char[CharStackBufferSize
];
766 ValueStringBuilder sb
= new ValueStringBuilder(new Span
<char>(stackPtr
, CharStackBufferSize
));
770 NumberToString(ref sb
, ref number
, fmt
, digits
, info
);
774 NumberToStringFormat(ref sb
, ref number
, format
, info
);
776 return sb
.TryCopyTo(destination
, out charsWritten
);
780 public static unsafe string FormatUInt32(uint value, ReadOnlySpan
<char> format
, IFormatProvider
? provider
)
782 // Fast path for default format
783 if (format
.Length
== 0)
785 return UInt32ToDecStr(value, digits
: -1);
788 char fmt
= ParseFormatSpecifier(format
, out int digits
);
789 char fmtUpper
= (char)(fmt
& 0xFFDF); // ensure fmt is upper-cased for purposes of comparison
790 if ((fmtUpper
== 'G' && digits
< 1) || fmtUpper
== 'D')
792 return UInt32ToDecStr(value, digits
);
794 else if (fmtUpper
== 'X')
796 // The fmt-(X-A+10) hack has the effect of dictating whether we produce uppercase or lowercase
797 // hex numbers for a-f. 'X' as the fmt code produces uppercase. 'x' as the format code produces lowercase.
798 return Int32ToHexStr((int)value, (char)(fmt
- ('X' - 'A' + 10)), digits
);
802 NumberFormatInfo info
= NumberFormatInfo
.GetInstance(provider
);
804 byte* pDigits
= stackalloc byte[UInt32NumberBufferLength
];
805 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.Integer
, pDigits
, UInt32NumberBufferLength
);
807 UInt32ToNumber(value, ref number
);
809 char* stackPtr
= stackalloc char[CharStackBufferSize
];
810 ValueStringBuilder sb
= new ValueStringBuilder(new Span
<char>(stackPtr
, CharStackBufferSize
));
814 NumberToString(ref sb
, ref number
, fmt
, digits
, info
);
818 NumberToStringFormat(ref sb
, ref number
, format
, info
);
820 return sb
.ToString();
824 public static unsafe bool TryFormatUInt32(uint value, ReadOnlySpan
<char> format
, IFormatProvider
? provider
, Span
<char> destination
, out int charsWritten
)
826 // Fast path for default format
827 if (format
.Length
== 0)
829 return TryUInt32ToDecStr(value, digits
: -1, destination
, out charsWritten
);
832 char fmt
= ParseFormatSpecifier(format
, out int digits
);
833 char fmtUpper
= (char)(fmt
& 0xFFDF); // ensure fmt is upper-cased for purposes of comparison
834 if ((fmtUpper
== 'G' && digits
< 1) || fmtUpper
== 'D')
836 return TryUInt32ToDecStr(value, digits
, destination
, out charsWritten
);
838 else if (fmtUpper
== 'X')
840 // The fmt-(X-A+10) hack has the effect of dictating whether we produce uppercase or lowercase
841 // hex numbers for a-f. 'X' as the fmt code produces uppercase. 'x' as the format code produces lowercase.
842 return TryInt32ToHexStr((int)value, (char)(fmt
- ('X' - 'A' + 10)), digits
, destination
, out charsWritten
);
846 NumberFormatInfo info
= NumberFormatInfo
.GetInstance(provider
);
848 byte* pDigits
= stackalloc byte[UInt32NumberBufferLength
];
849 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.Integer
, pDigits
, UInt32NumberBufferLength
);
851 UInt32ToNumber(value, ref number
);
853 char* stackPtr
= stackalloc char[CharStackBufferSize
];
854 ValueStringBuilder sb
= new ValueStringBuilder(new Span
<char>(stackPtr
, CharStackBufferSize
));
858 NumberToString(ref sb
, ref number
, fmt
, digits
, info
);
862 NumberToStringFormat(ref sb
, ref number
, format
, info
);
864 return sb
.TryCopyTo(destination
, out charsWritten
);
868 public static unsafe string FormatInt64(long value, ReadOnlySpan
<char> format
, IFormatProvider
? provider
)
870 // Fast path for default format with a non-negative value
871 if (value >= 0 && format
.Length
== 0)
873 return UInt64ToDecStr((ulong)value, digits
: -1);
876 char fmt
= ParseFormatSpecifier(format
, out int digits
);
877 char fmtUpper
= (char)(fmt
& 0xFFDF); // ensure fmt is upper-cased for purposes of comparison
878 if ((fmtUpper
== 'G' && digits
< 1) || fmtUpper
== 'D')
881 UInt64ToDecStr((ulong)value, digits
) :
882 NegativeInt64ToDecStr(value, digits
, NumberFormatInfo
.GetInstance(provider
).NegativeSign
);
884 else if (fmtUpper
== 'X')
886 // The fmt-(X-A+10) hack has the effect of dictating whether we produce uppercase or lowercase
887 // hex numbers for a-f. 'X' as the fmt code produces uppercase. 'x' as the format code
888 // produces lowercase.
889 return Int64ToHexStr(value, (char)(fmt
- ('X' - 'A' + 10)), digits
);
893 NumberFormatInfo info
= NumberFormatInfo
.GetInstance(provider
);
895 byte* pDigits
= stackalloc byte[Int64NumberBufferLength
];
896 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.Integer
, pDigits
, Int64NumberBufferLength
);
898 Int64ToNumber(value, ref number
);
900 char* stackPtr
= stackalloc char[CharStackBufferSize
];
901 ValueStringBuilder sb
= new ValueStringBuilder(new Span
<char>(stackPtr
, CharStackBufferSize
));
905 NumberToString(ref sb
, ref number
, fmt
, digits
, info
);
909 NumberToStringFormat(ref sb
, ref number
, format
, info
);
911 return sb
.ToString();
915 public static unsafe bool TryFormatInt64(long value, ReadOnlySpan
<char> format
, IFormatProvider
? provider
, Span
<char> destination
, out int charsWritten
)
917 // Fast path for default format with a non-negative value
918 if (value >= 0 && format
.Length
== 0)
920 return TryUInt64ToDecStr((ulong)value, digits
: -1, destination
, out charsWritten
);
923 char fmt
= ParseFormatSpecifier(format
, out int digits
);
924 char fmtUpper
= (char)(fmt
& 0xFFDF); // ensure fmt is upper-cased for purposes of comparison
925 if ((fmtUpper
== 'G' && digits
< 1) || fmtUpper
== 'D')
928 TryUInt64ToDecStr((ulong)value, digits
, destination
, out charsWritten
) :
929 TryNegativeInt64ToDecStr(value, digits
, NumberFormatInfo
.GetInstance(provider
).NegativeSign
, destination
, out charsWritten
);
931 else if (fmtUpper
== 'X')
933 // The fmt-(X-A+10) hack has the effect of dictating whether we produce uppercase or lowercase
934 // hex numbers for a-f. 'X' as the fmt code produces uppercase. 'x' as the format code
935 // produces lowercase.
936 return TryInt64ToHexStr(value, (char)(fmt
- ('X' - 'A' + 10)), digits
, destination
, out charsWritten
);
940 NumberFormatInfo info
= NumberFormatInfo
.GetInstance(provider
);
942 byte* pDigits
= stackalloc byte[Int64NumberBufferLength
];
943 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.Integer
, pDigits
, Int64NumberBufferLength
);
945 Int64ToNumber(value, ref number
);
947 char* stackPtr
= stackalloc char[CharStackBufferSize
];
948 ValueStringBuilder sb
= new ValueStringBuilder(new Span
<char>(stackPtr
, CharStackBufferSize
));
952 NumberToString(ref sb
, ref number
, fmt
, digits
, info
);
956 NumberToStringFormat(ref sb
, ref number
, format
, info
);
958 return sb
.TryCopyTo(destination
, out charsWritten
);
962 public static unsafe string FormatUInt64(ulong value, ReadOnlySpan
<char> format
, IFormatProvider
? provider
)
964 // Fast path for default format
965 if (format
.Length
== 0)
967 return UInt64ToDecStr(value, digits
: -1);
970 char fmt
= ParseFormatSpecifier(format
, out int digits
);
971 char fmtUpper
= (char)(fmt
& 0xFFDF); // ensure fmt is upper-cased for purposes of comparison
972 if ((fmtUpper
== 'G' && digits
< 1) || fmtUpper
== 'D')
974 return UInt64ToDecStr(value, digits
);
976 else if (fmtUpper
== 'X')
978 // The fmt-(X-A+10) hack has the effect of dictating whether we produce uppercase or lowercase
979 // hex numbers for a-f. 'X' as the fmt code produces uppercase. 'x' as the format code
980 // produces lowercase.
981 return Int64ToHexStr((long)value, (char)(fmt
- ('X' - 'A' + 10)), digits
);
985 NumberFormatInfo info
= NumberFormatInfo
.GetInstance(provider
);
987 byte* pDigits
= stackalloc byte[UInt64NumberBufferLength
];
988 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.Integer
, pDigits
, UInt64NumberBufferLength
);
990 UInt64ToNumber(value, ref number
);
992 char* stackPtr
= stackalloc char[CharStackBufferSize
];
993 ValueStringBuilder sb
= new ValueStringBuilder(new Span
<char>(stackPtr
, CharStackBufferSize
));
997 NumberToString(ref sb
, ref number
, fmt
, digits
, info
);
1001 NumberToStringFormat(ref sb
, ref number
, format
, info
);
1003 return sb
.ToString();
1007 public static unsafe bool TryFormatUInt64(ulong value, ReadOnlySpan
<char> format
, IFormatProvider
? provider
, Span
<char> destination
, out int charsWritten
)
1009 // Fast path for default format
1010 if (format
.Length
== 0)
1012 return TryUInt64ToDecStr(value, digits
: -1, destination
, out charsWritten
);
1015 char fmt
= ParseFormatSpecifier(format
, out int digits
);
1016 char fmtUpper
= (char)(fmt
& 0xFFDF); // ensure fmt is upper-cased for purposes of comparison
1017 if ((fmtUpper
== 'G' && digits
< 1) || fmtUpper
== 'D')
1019 return TryUInt64ToDecStr(value, digits
, destination
, out charsWritten
);
1021 else if (fmtUpper
== 'X')
1023 // The fmt-(X-A+10) hack has the effect of dictating whether we produce uppercase or lowercase
1024 // hex numbers for a-f. 'X' as the fmt code produces uppercase. 'x' as the format code
1025 // produces lowercase.
1026 return TryInt64ToHexStr((long)value, (char)(fmt
- ('X' - 'A' + 10)), digits
, destination
, out charsWritten
);
1030 NumberFormatInfo info
= NumberFormatInfo
.GetInstance(provider
);
1032 byte* pDigits
= stackalloc byte[UInt64NumberBufferLength
];
1033 NumberBuffer number
= new NumberBuffer(NumberBufferKind
.Integer
, pDigits
, UInt64NumberBufferLength
);
1035 UInt64ToNumber(value, ref number
);
1037 char* stackPtr
= stackalloc char[CharStackBufferSize
];
1038 ValueStringBuilder sb
= new ValueStringBuilder(new Span
<char>(stackPtr
, CharStackBufferSize
));
1042 NumberToString(ref sb
, ref number
, fmt
, digits
, info
);
1046 NumberToStringFormat(ref sb
, ref number
, format
, info
);
1048 return sb
.TryCopyTo(destination
, out charsWritten
);
1052 [MethodImpl(MethodImplOptions
.AggressiveInlining
)] // called from only one location
1053 private static unsafe void Int32ToNumber(int value, ref NumberBuffer number
)
1055 number
.DigitsCount
= Int32Precision
;
1059 number
.IsNegative
= false;
1063 number
.IsNegative
= true;
1067 byte* buffer
= number
.GetDigitsPointer();
1068 byte* p
= UInt32ToDecChars(buffer
+ Int32Precision
, (uint)value, 0);
1070 int i
= (int)(buffer
+ Int32Precision
- p
);
1072 number
.DigitsCount
= i
;
1075 byte* dst
= number
.GetDigitsPointer();
1078 *dst
= (byte)('\0');
1080 number
.CheckConsistency();
1083 private static unsafe string NegativeInt32ToDecStr(int value, int digits
, string sNegative
)
1085 Debug
.Assert(value < 0);
1090 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountDigits((uint)(-value))) + sNegative
.Length
;
1091 string result
= string.FastAllocateString(bufferLength
);
1092 fixed (char* buffer
= result
)
1094 char* p
= UInt32ToDecChars(buffer
+ bufferLength
, (uint)(-value), digits
);
1095 Debug
.Assert(p
== buffer
+ sNegative
.Length
);
1097 for (int i
= sNegative
.Length
- 1; i
>= 0; i
--)
1099 *(--p
) = sNegative
[i
];
1101 Debug
.Assert(p
== buffer
);
1106 private static unsafe bool TryNegativeInt32ToDecStr(int value, int digits
, string sNegative
, Span
<char> destination
, out int charsWritten
)
1108 Debug
.Assert(value < 0);
1113 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountDigits((uint)(-value))) + sNegative
.Length
;
1114 if (bufferLength
> destination
.Length
)
1120 charsWritten
= bufferLength
;
1121 fixed (char* buffer
= &MemoryMarshal
.GetReference(destination
))
1123 char* p
= UInt32ToDecChars(buffer
+ bufferLength
, (uint)(-value), digits
);
1124 Debug
.Assert(p
== buffer
+ sNegative
.Length
);
1126 for (int i
= sNegative
.Length
- 1; i
>= 0; i
--)
1128 *(--p
) = sNegative
[i
];
1130 Debug
.Assert(p
== buffer
);
1135 private static unsafe string Int32ToHexStr(int value, char hexBase
, int digits
)
1140 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountHexDigits((uint)value));
1141 string result
= string.FastAllocateString(bufferLength
);
1142 fixed (char* buffer
= result
)
1144 char* p
= Int32ToHexChars(buffer
+ bufferLength
, (uint)value, hexBase
, digits
);
1145 Debug
.Assert(p
== buffer
);
1150 private static unsafe bool TryInt32ToHexStr(int value, char hexBase
, int digits
, Span
<char> destination
, out int charsWritten
)
1155 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountHexDigits((uint)value));
1156 if (bufferLength
> destination
.Length
)
1162 charsWritten
= bufferLength
;
1163 fixed (char* buffer
= &MemoryMarshal
.GetReference(destination
))
1165 char* p
= Int32ToHexChars(buffer
+ bufferLength
, (uint)value, hexBase
, digits
);
1166 Debug
.Assert(p
== buffer
);
1171 private static unsafe char* Int32ToHexChars(char* buffer
, uint value, int hexBase
, int digits
)
1173 while (--digits
>= 0 || value != 0)
1175 byte digit
= (byte)(value & 0xF);
1176 *(--buffer
) = (char)(digit
+ (digit
< 10 ? (byte)'0' : hexBase
));
1182 [MethodImpl(MethodImplOptions
.AggressiveInlining
)] // called from only one location
1183 private static unsafe void UInt32ToNumber(uint value, ref NumberBuffer number
)
1185 number
.DigitsCount
= UInt32Precision
;
1186 number
.IsNegative
= false;
1188 byte* buffer
= number
.GetDigitsPointer();
1189 byte* p
= UInt32ToDecChars(buffer
+ UInt32Precision
, value, 0);
1191 int i
= (int)(buffer
+ UInt32Precision
- p
);
1193 number
.DigitsCount
= i
;
1196 byte* dst
= number
.GetDigitsPointer();
1199 *dst
= (byte)('\0');
1201 number
.CheckConsistency();
1204 internal static unsafe byte* UInt32ToDecChars(byte* bufferEnd
, uint value, int digits
)
1206 while (--digits
>= 0 || value != 0)
1208 // TODO https://github.com/dotnet/coreclr/issues/3439
1209 uint newValue
= value / 10;
1210 *(--bufferEnd
) = (byte)(value - (newValue
* 10) + '0');
1216 internal static unsafe char* UInt32ToDecChars(char* bufferEnd
, uint value, int digits
)
1218 while (--digits
>= 0 || value != 0)
1220 // TODO https://github.com/dotnet/coreclr/issues/3439
1221 uint newValue
= value / 10;
1222 *(--bufferEnd
) = (char)(value - (newValue
* 10) + '0');
1228 private static unsafe string UInt32ToDecStr(uint value, int digits
)
1230 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountDigits(value));
1232 // For single-digit values that are very common, especially 0 and 1, just return cached strings.
1233 if (bufferLength
== 1)
1235 return s_singleDigitStringCache
[value];
1238 string result
= string.FastAllocateString(bufferLength
);
1239 fixed (char* buffer
= result
)
1241 char* p
= buffer
+ bufferLength
;
1246 // TODO https://github.com/dotnet/coreclr/issues/3439
1247 uint div
= value / 10;
1248 *(--p
) = (char)('0' + value - (div
* 10));
1255 p
= UInt32ToDecChars(p
, value, digits
);
1257 Debug
.Assert(p
== buffer
);
1262 private static unsafe bool TryUInt32ToDecStr(uint value, int digits
, Span
<char> destination
, out int charsWritten
)
1264 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountDigits(value));
1265 if (bufferLength
> destination
.Length
)
1271 charsWritten
= bufferLength
;
1272 fixed (char* buffer
= &MemoryMarshal
.GetReference(destination
))
1274 char* p
= buffer
+ bufferLength
;
1279 // TODO https://github.com/dotnet/coreclr/issues/3439
1280 uint div
= value / 10;
1281 *(--p
) = (char)('0' + value - (div
* 10));
1288 p
= UInt32ToDecChars(p
, value, digits
);
1290 Debug
.Assert(p
== buffer
);
1295 [MethodImpl(MethodImplOptions
.AggressiveInlining
)]
1296 private static unsafe bool TryCopyTo(char* src
, int length
, Span
<char> destination
, out int charsWritten
)
1298 if (new ReadOnlySpan
<char>(src
, length
).TryCopyTo(destination
))
1300 charsWritten
= length
;
1310 private static unsafe void Int64ToNumber(long input
, ref NumberBuffer number
)
1312 ulong value = (ulong)input
;
1313 number
.IsNegative
= input
< 0;
1314 number
.DigitsCount
= Int64Precision
;
1315 if (number
.IsNegative
)
1317 value = (ulong)(-input
);
1320 byte* buffer
= number
.GetDigitsPointer();
1321 byte* p
= buffer
+ Int64Precision
;
1322 while (High32(value) != 0)
1323 p
= UInt32ToDecChars(p
, Int64DivMod1E9(ref value), 9);
1324 p
= UInt32ToDecChars(p
, Low32(value), 0);
1326 int i
= (int)(buffer
+ Int64Precision
- p
);
1328 number
.DigitsCount
= i
;
1331 byte* dst
= number
.GetDigitsPointer();
1334 *dst
= (byte)('\0');
1336 number
.CheckConsistency();
1339 private static unsafe string NegativeInt64ToDecStr(long input
, int digits
, string sNegative
)
1341 Debug
.Assert(input
< 0);
1348 ulong value = (ulong)(-input
);
1350 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountDigits(value)) + sNegative
.Length
;
1351 string result
= string.FastAllocateString(bufferLength
);
1352 fixed (char* buffer
= result
)
1354 char* p
= buffer
+ bufferLength
;
1355 while (High32(value) != 0)
1357 p
= UInt32ToDecChars(p
, Int64DivMod1E9(ref value), 9);
1360 p
= UInt32ToDecChars(p
, Low32(value), digits
);
1361 Debug
.Assert(p
== buffer
+ sNegative
.Length
);
1363 for (int i
= sNegative
.Length
- 1; i
>= 0; i
--)
1365 *(--p
) = sNegative
[i
];
1367 Debug
.Assert(p
== buffer
);
1372 private static unsafe bool TryNegativeInt64ToDecStr(long input
, int digits
, string sNegative
, Span
<char> destination
, out int charsWritten
)
1374 Debug
.Assert(input
< 0);
1381 ulong value = (ulong)(-input
);
1383 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountDigits((ulong)(-input
))) + sNegative
.Length
;
1384 if (bufferLength
> destination
.Length
)
1390 charsWritten
= bufferLength
;
1391 fixed (char* buffer
= &MemoryMarshal
.GetReference(destination
))
1393 char* p
= buffer
+ bufferLength
;
1394 while (High32(value) != 0)
1396 p
= UInt32ToDecChars(p
, Int64DivMod1E9(ref value), 9);
1399 p
= UInt32ToDecChars(p
, Low32(value), digits
);
1400 Debug
.Assert(p
== buffer
+ sNegative
.Length
);
1402 for (int i
= sNegative
.Length
- 1; i
>= 0; i
--)
1404 *(--p
) = sNegative
[i
];
1406 Debug
.Assert(p
== buffer
);
1411 private static unsafe string Int64ToHexStr(long value, char hexBase
, int digits
)
1413 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountHexDigits((ulong)value));
1414 string result
= string.FastAllocateString(bufferLength
);
1415 fixed (char* buffer
= result
)
1417 char* p
= buffer
+ bufferLength
;
1418 if (High32((ulong)value) != 0)
1420 p
= Int32ToHexChars(p
, Low32((ulong)value), hexBase
, 8);
1421 p
= Int32ToHexChars(p
, High32((ulong)value), hexBase
, digits
- 8);
1425 p
= Int32ToHexChars(p
, Low32((ulong)value), hexBase
, Math
.Max(digits
, 1));
1427 Debug
.Assert(p
== buffer
);
1432 private static unsafe bool TryInt64ToHexStr(long value, char hexBase
, int digits
, Span
<char> destination
, out int charsWritten
)
1434 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountHexDigits((ulong)value));
1435 if (bufferLength
> destination
.Length
)
1441 charsWritten
= bufferLength
;
1442 fixed (char* buffer
= &MemoryMarshal
.GetReference(destination
))
1444 char* p
= buffer
+ bufferLength
;
1445 if (High32((ulong)value) != 0)
1447 p
= Int32ToHexChars(p
, Low32((ulong)value), hexBase
, 8);
1448 p
= Int32ToHexChars(p
, High32((ulong)value), hexBase
, digits
- 8);
1452 p
= Int32ToHexChars(p
, Low32((ulong)value), hexBase
, Math
.Max(digits
, 1));
1454 Debug
.Assert(p
== buffer
);
1459 private static unsafe void UInt64ToNumber(ulong value, ref NumberBuffer number
)
1461 number
.DigitsCount
= UInt64Precision
;
1462 number
.IsNegative
= false;
1464 byte* buffer
= number
.GetDigitsPointer();
1465 byte* p
= buffer
+ UInt64Precision
;
1467 while (High32(value) != 0)
1468 p
= UInt32ToDecChars(p
, Int64DivMod1E9(ref value), 9);
1469 p
= UInt32ToDecChars(p
, Low32(value), 0);
1471 int i
= (int)(buffer
+ UInt64Precision
- p
);
1473 number
.DigitsCount
= i
;
1476 byte* dst
= number
.GetDigitsPointer();
1479 *dst
= (byte)('\0');
1481 number
.CheckConsistency();
1484 private static unsafe string UInt64ToDecStr(ulong value, int digits
)
1489 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountDigits(value));
1491 // For single-digit values that are very common, especially 0 and 1, just return cached strings.
1492 if (bufferLength
== 1)
1494 return s_singleDigitStringCache
[value];
1497 string result
= string.FastAllocateString(bufferLength
);
1498 fixed (char* buffer
= result
)
1500 char* p
= buffer
+ bufferLength
;
1501 while (High32(value) != 0)
1503 p
= UInt32ToDecChars(p
, Int64DivMod1E9(ref value), 9);
1506 p
= UInt32ToDecChars(p
, Low32(value), digits
);
1507 Debug
.Assert(p
== buffer
);
1512 private static unsafe bool TryUInt64ToDecStr(ulong value, int digits
, Span
<char> destination
, out int charsWritten
)
1517 int bufferLength
= Math
.Max(digits
, FormattingHelpers
.CountDigits(value));
1518 if (bufferLength
> destination
.Length
)
1524 charsWritten
= bufferLength
;
1525 fixed (char* buffer
= &MemoryMarshal
.GetReference(destination
))
1527 char* p
= buffer
+ bufferLength
;
1528 while (High32(value) != 0)
1530 p
= UInt32ToDecChars(p
, Int64DivMod1E9(ref value), 9);
1533 p
= UInt32ToDecChars(p
, Low32(value), digits
);
1534 Debug
.Assert(p
== buffer
);
1539 internal static unsafe char ParseFormatSpecifier(ReadOnlySpan
<char> format
, out int digits
)
1542 if (format
.Length
> 0)
1544 // If the format begins with a symbol, see if it's a standard format
1545 // with or without a specified number of digits.
1547 if ((uint)(c
- 'A') <= 'Z' - 'A' ||
1548 (uint)(c
- 'a') <= 'z' - 'a')
1550 // Fast path for sole symbol, e.g. "D"
1551 if (format
.Length
== 1)
1557 if (format
.Length
== 2)
1559 // Fast path for symbol and single digit, e.g. "X4"
1560 int d
= format
[1] - '0';
1567 else if (format
.Length
== 3)
1569 // Fast path for symbol and double digit, e.g. "F12"
1570 int d1
= format
[1] - '0', d2
= format
[2] - '0';
1571 if ((uint)d1
< 10 && (uint)d2
< 10)
1573 digits
= d1
* 10 + d2
;
1578 // Fallback for symbol and any length digits. The digits value must be >= 0 && <= 99,
1579 // but it can begin with any number of 0s, and thus we may need to check more than two
1580 // digits. Further, for compat, we need to stop when we hit a null char.
1583 while (i
< format
.Length
&& (((uint)format
[i
] - '0') < 10) && n
< 10)
1585 n
= (n
* 10) + format
[i
++] - '0';
1588 // If we're at the end of the digits rather than having stopped because we hit something
1589 // other than a digit or overflowed, return the standard format info.
1590 if (i
== format
.Length
|| format
[i
] == '\0')
1598 // Default empty format to be "G"; custom format is signified with '\0'.
1600 return format
.Length
== 0 || c
== '\0' ? // For compat, treat '\0' as the end of the specifier, even if the specifier extends beyond it.
1605 internal static unsafe void NumberToString(ref ValueStringBuilder sb
, ref NumberBuffer number
, char format
, int nMaxDigits
, NumberFormatInfo info
)
1607 number
.CheckConsistency();
1608 bool isCorrectlyRounded
= (number
.Kind
== NumberBufferKind
.FloatingPoint
);
1616 nMaxDigits
= info
.CurrencyDecimalDigits
;
1618 RoundNumber(ref number
, number
.Scale
+ nMaxDigits
, isCorrectlyRounded
); // Don't change this line to use digPos since digCount could have its sign changed.
1620 FormatCurrency(ref sb
, ref number
, nMaxDigits
, info
);
1629 nMaxDigits
= info
.NumberDecimalDigits
;
1631 RoundNumber(ref number
, number
.Scale
+ nMaxDigits
, isCorrectlyRounded
);
1633 if (number
.IsNegative
)
1634 sb
.Append(info
.NegativeSign
);
1636 FormatFixed(ref sb
, ref number
, nMaxDigits
, null, info
.NumberDecimalSeparator
, null);
1645 nMaxDigits
= info
.NumberDecimalDigits
; // Since we are using digits in our calculation
1647 RoundNumber(ref number
, number
.Scale
+ nMaxDigits
, isCorrectlyRounded
);
1649 FormatNumber(ref sb
, ref number
, nMaxDigits
, info
);
1658 nMaxDigits
= DefaultPrecisionExponentialFormat
;
1661 RoundNumber(ref number
, nMaxDigits
, isCorrectlyRounded
);
1663 if (number
.IsNegative
)
1664 sb
.Append(info
.NegativeSign
);
1666 FormatScientific(ref sb
, ref number
, nMaxDigits
, info
, format
);
1674 bool noRounding
= false;
1677 if ((number
.Kind
== NumberBufferKind
.Decimal
) && (nMaxDigits
== -1))
1679 noRounding
= true; // Turn off rounding for ECMA compliance to output trailing 0's after decimal as significant
1681 if (number
.Digits
[0] == 0)
1683 // -0 should be formatted as 0 for decimal. This is normally handled by RoundNumber (which we are skipping)
1691 // This ensures that the PAL code pads out to the correct place even when we use the default precision
1692 nMaxDigits
= number
.DigitsCount
;
1696 RoundNumber(ref number
, nMaxDigits
, isCorrectlyRounded
);
1699 if (number
.IsNegative
)
1700 sb
.Append(info
.NegativeSign
);
1703 FormatGeneral(ref sb
, ref number
, nMaxDigits
, info
, (char)(format
- ('G' - 'E')), noRounding
);
1712 nMaxDigits
= info
.PercentDecimalDigits
;
1715 RoundNumber(ref number
, number
.Scale
+ nMaxDigits
, isCorrectlyRounded
);
1717 FormatPercent(ref sb
, ref number
, nMaxDigits
, info
);
1725 if (number
.Kind
!= NumberBufferKind
.FloatingPoint
)
1730 format
= (char)(format
- ('R' - 'G'));
1731 Debug
.Assert((format
== 'G') || (format
== 'g'));
1736 throw new FormatException(SR
.Argument_BadFormatSpecifier
);
1740 internal static unsafe void NumberToStringFormat(ref ValueStringBuilder sb
, ref NumberBuffer number
, ReadOnlySpan
<char> format
, NumberFormatInfo info
)
1742 number
.CheckConsistency();
1751 int thousandCount
= 0;
1758 byte* dig
= number
.GetDigitsPointer();
1761 section
= FindSection(format
, dig
[0] == 0 ? 2 : number
.IsNegative
? 1 : 0);
1767 firstDigit
= 0x7FFFFFFF;
1771 thousandSeps
= false;
1775 fixed (char* pFormat
= &MemoryMarshal
.GetReference(format
))
1777 while (src
< format
.Length
&& (ch
= pFormat
[src
++]) != 0 && ch
!= ';')
1785 if (firstDigit
== 0x7FFFFFFF)
1786 firstDigit
= digitCount
;
1788 lastDigit
= digitCount
;
1792 decimalPos
= digitCount
;
1795 if (digitCount
> 0 && decimalPos
< 0)
1797 if (thousandPos
>= 0)
1799 if (thousandPos
== digitCount
)
1804 thousandSeps
= true;
1806 thousandPos
= digitCount
;
1818 while (src
< format
.Length
&& pFormat
[src
] != 0 && pFormat
[src
++] != ch
)
1822 if (src
< format
.Length
&& pFormat
[src
] != 0)
1827 if ((src
< format
.Length
&& pFormat
[src
] == '0') ||
1828 (src
+ 1 < format
.Length
&& (pFormat
[src
] == '+' || pFormat
[src
] == '-') && pFormat
[src
+ 1] == '0'))
1830 while (++src
< format
.Length
&& pFormat
[src
] == '0')
1840 decimalPos
= digitCount
;
1842 if (thousandPos
>= 0)
1844 if (thousandPos
== decimalPos
)
1845 scaleAdjust
-= thousandCount
* 3;
1847 thousandSeps
= true;
1852 number
.Scale
+= scaleAdjust
;
1853 int pos
= scientific
? digitCount
: number
.Scale
+ digitCount
- decimalPos
;
1854 RoundNumber(ref number
, pos
, isCorrectlyRounded
: false);
1857 src
= FindSection(format
, 2);
1867 if (number
.Kind
!= NumberBufferKind
.FloatingPoint
)
1869 // The integer types don't have a concept of -0 and decimal always format -0 as 0
1870 number
.IsNegative
= false;
1872 number
.Scale
= 0; // Decimals with scale ('0.00') should be rounded.
1878 firstDigit
= firstDigit
< decimalPos
? decimalPos
- firstDigit
: 0;
1879 lastDigit
= lastDigit
> decimalPos
? decimalPos
- lastDigit
: 0;
1882 digPos
= decimalPos
;
1887 digPos
= number
.Scale
> decimalPos
? number
.Scale
: decimalPos
;
1888 adjust
= number
.Scale
- decimalPos
;
1892 // Adjust can be negative, so we make this an int instead of an unsigned int.
1893 // Adjust represents the number of characters over the formatting e.g. format string is "0000" and you are trying to
1894 // format 100000 (6 digits). Means adjust will be 2. On the other hand if you are trying to format 10 adjust will be
1895 // -2 and we'll need to fixup these digits with 0 padding if we have 0 formatting as in this example.
1896 Span
<int> thousandsSepPos
= stackalloc int[4];
1897 int thousandsSepCtr
= -1;
1901 // We need to precompute this outside the number formatting loop
1902 if (info
.NumberGroupSeparator
.Length
> 0)
1904 // We need this array to figure out where to insert the thousands separator. We would have to traverse the string
1905 // backwards. PIC formatting always traverses forwards. These indices are precomputed to tell us where to insert
1906 // the thousands separator so we can get away with traversing forwards. Note we only have to compute up to digPos.
1907 // The max is not bound since you can have formatting strings of the form "000,000..", and this
1908 // should handle that case too.
1910 int[] groupDigits
= info
._numberGroupSizes
;
1912 int groupSizeIndex
= 0; // Index into the groupDigits array.
1913 int groupTotalSizeCount
= 0;
1914 int groupSizeLen
= groupDigits
.Length
; // The length of groupDigits array.
1915 if (groupSizeLen
!= 0)
1916 groupTotalSizeCount
= groupDigits
[groupSizeIndex
]; // The current running total of group size.
1917 int groupSize
= groupTotalSizeCount
;
1919 int totalDigits
= digPos
+ ((adjust
< 0) ? adjust
: 0); // Actual number of digits in o/p
1920 int numDigits
= (firstDigit
> totalDigits
) ? firstDigit
: totalDigits
;
1921 while (numDigits
> groupTotalSizeCount
)
1926 if (thousandsSepCtr
>= thousandsSepPos
.Length
)
1928 var newThousandsSepPos
= new int[thousandsSepPos
.Length
* 2];
1929 thousandsSepPos
.CopyTo(newThousandsSepPos
);
1930 thousandsSepPos
= newThousandsSepPos
;
1933 thousandsSepPos
[thousandsSepCtr
] = groupTotalSizeCount
;
1934 if (groupSizeIndex
< groupSizeLen
- 1)
1937 groupSize
= groupDigits
[groupSizeIndex
];
1939 groupTotalSizeCount
+= groupSize
;
1944 if (number
.IsNegative
&& (section
== 0) && (number
.Scale
!= 0))
1945 sb
.Append(info
.NegativeSign
);
1947 bool decimalWritten
= false;
1949 fixed (char* pFormat
= &MemoryMarshal
.GetReference(format
))
1953 while (src
< format
.Length
&& (ch
= pFormat
[src
++]) != 0 && ch
!= ';')
1964 // digPos will be one greater than thousandsSepPos[thousandsSepCtr] since we are at
1965 // the character after which the groupSeparator needs to be appended.
1966 sb
.Append(*cur
!= 0 ? (char)(*cur
++) : '0');
1967 if (thousandSeps
&& digPos
> 1 && thousandsSepCtr
>= 0)
1969 if (digPos
== thousandsSepPos
[thousandsSepCtr
] + 1)
1971 sb
.Append(info
.NumberGroupSeparator
);
1990 ch
= digPos
<= firstDigit
? '0' : '\0';
1994 ch
= *cur
!= 0 ? (char)(*cur
++) : digPos
> lastDigit
? '0' : '\0';
1999 if (thousandSeps
&& digPos
> 1 && thousandsSepCtr
>= 0)
2001 if (digPos
== thousandsSepPos
[thousandsSepCtr
] + 1)
2003 sb
.Append(info
.NumberGroupSeparator
);
2014 if (digPos
!= 0 || decimalWritten
)
2016 // For compatibility, don't echo repeated decimals
2019 // If the format has trailing zeros or the format has a decimal and digits remain
2020 if (lastDigit
< 0 || (decimalPos
< digitCount
&& *cur
!= 0))
2022 sb
.Append(info
.NumberDecimalSeparator
);
2023 decimalWritten
= true;
2028 sb
.Append(info
.PerMilleSymbol
);
2031 sb
.Append(info
.PercentSymbol
);
2037 while (src
< format
.Length
&& pFormat
[src
] != 0 && pFormat
[src
] != ch
)
2038 sb
.Append(pFormat
[src
++]);
2039 if (src
< format
.Length
&& pFormat
[src
] != 0)
2043 if (src
< format
.Length
&& pFormat
[src
] != 0)
2044 sb
.Append(pFormat
[src
++]);
2049 bool positiveSign
= false;
2053 if (src
< format
.Length
&& pFormat
[src
] == '0')
2055 // Handles E0, which should format the same as E-0
2058 else if (src
+ 1 < format
.Length
&& pFormat
[src
] == '+' && pFormat
[src
+ 1] == '0')
2061 positiveSign
= true;
2063 else if (src
+ 1 < format
.Length
&& pFormat
[src
] == '-' && pFormat
[src
+ 1] == '0')
2066 // Do nothing, this is just a place holder s.t. we don't break out of the loop.
2074 while (++src
< format
.Length
&& pFormat
[src
] == '0')
2079 int exp
= dig
[0] == 0 ? 0 : number
.Scale
- decimalPos
;
2080 FormatExponent(ref sb
, info
, exp
, ch
, i
, positiveSign
);
2085 sb
.Append(ch
); // Copy E or e to output
2086 if (src
< format
.Length
)
2088 if (pFormat
[src
] == '+' || pFormat
[src
] == '-')
2089 sb
.Append(pFormat
[src
++]);
2090 while (src
< format
.Length
&& pFormat
[src
] == '0')
2091 sb
.Append(pFormat
[src
++]);
2103 if (number
.IsNegative
&& (section
== 0) && (number
.Scale
== 0) && (sb
.Length
> 0))
2104 sb
.Insert(0, info
.NegativeSign
);
2107 private static void FormatCurrency(ref ValueStringBuilder sb
, ref NumberBuffer number
, int nMaxDigits
, NumberFormatInfo info
)
2109 string fmt
= number
.IsNegative
?
2110 s_negCurrencyFormats
[info
.CurrencyNegativePattern
] :
2111 s_posCurrencyFormats
[info
.CurrencyPositivePattern
];
2113 foreach (char ch
in fmt
)
2118 FormatFixed(ref sb
, ref number
, nMaxDigits
, info
._currencyGroupSizes
, info
.CurrencyDecimalSeparator
, info
.CurrencyGroupSeparator
);
2121 sb
.Append(info
.NegativeSign
);
2124 sb
.Append(info
.CurrencySymbol
);
2133 private static unsafe void FormatFixed(ref ValueStringBuilder sb
, ref NumberBuffer number
, int nMaxDigits
, int[]? groupDigits
, string? sDecimal
, string? sGroup
)
2135 int digPos
= number
.Scale
;
2136 byte* dig
= number
.GetDigitsPointer();
2140 if (groupDigits
!= null)
2142 Debug
.Assert(sGroup
!= null, "Must be nulll when groupDigits != null");
2143 int groupSizeIndex
= 0; // Index into the groupDigits array.
2144 int bufferSize
= digPos
; // The length of the result buffer string.
2145 int groupSize
= 0; // The current group size.
2147 // Find out the size of the string buffer for the result.
2148 if (groupDigits
.Length
!= 0) // You can pass in 0 length arrays
2150 int groupSizeCount
= groupDigits
[groupSizeIndex
]; // The current total of group size.
2152 while (digPos
> groupSizeCount
)
2154 groupSize
= groupDigits
[groupSizeIndex
];
2158 bufferSize
+= sGroup
.Length
;
2159 if (groupSizeIndex
< groupDigits
.Length
- 1)
2162 groupSizeCount
+= groupDigits
[groupSizeIndex
];
2163 if (groupSizeCount
< 0 || bufferSize
< 0)
2164 throw new ArgumentOutOfRangeException(); // If we overflow
2167 groupSize
= groupSizeCount
== 0 ? 0 : groupDigits
[0]; // If you passed in an array with one entry as 0, groupSizeCount == 0
2172 int digLength
= number
.DigitsCount
;
2173 int digStart
= (digPos
< digLength
) ? digPos
: digLength
;
2174 fixed (char* spanPtr
= &MemoryMarshal
.GetReference(sb
.AppendSpan(bufferSize
)))
2176 char* p
= spanPtr
+ bufferSize
- 1;
2177 for (int i
= digPos
- 1; i
>= 0; i
--)
2179 *(p
--) = (i
< digStart
) ? (char)(dig
[i
]) : '0';
2184 if ((digitCount
== groupSize
) && (i
!= 0))
2186 for (int j
= sGroup
.Length
- 1; j
>= 0; j
--)
2189 if (groupSizeIndex
< groupDigits
.Length
- 1)
2192 groupSize
= groupDigits
[groupSizeIndex
];
2199 Debug
.Assert(p
>= spanPtr
- 1, "Underflow");
2207 sb
.Append(*dig
!= 0 ? (char)(*dig
++) : '0');
2209 while (--digPos
> 0);
2219 Debug
.Assert(sDecimal
!= null);
2220 sb
.Append(sDecimal
);
2221 if ((digPos
< 0) && (nMaxDigits
> 0))
2223 int zeroes
= Math
.Min(-digPos
, nMaxDigits
);
2224 sb
.Append('0', zeroes
);
2226 nMaxDigits
-= zeroes
;
2229 while (nMaxDigits
> 0)
2231 sb
.Append((*dig
!= 0) ? (char)(*dig
++) : '0');
2237 private static void FormatNumber(ref ValueStringBuilder sb
, ref NumberBuffer number
, int nMaxDigits
, NumberFormatInfo info
)
2239 string fmt
= number
.IsNegative
?
2240 s_negNumberFormats
[info
.NumberNegativePattern
] :
2243 foreach (char ch
in fmt
)
2248 FormatFixed(ref sb
, ref number
, nMaxDigits
, info
._numberGroupSizes
, info
.NumberDecimalSeparator
, info
.NumberGroupSeparator
);
2251 sb
.Append(info
.NegativeSign
);
2260 private static unsafe void FormatScientific(ref ValueStringBuilder sb
, ref NumberBuffer number
, int nMaxDigits
, NumberFormatInfo info
, char expChar
)
2262 byte* dig
= number
.GetDigitsPointer();
2264 sb
.Append((*dig
!= 0) ? (char)(*dig
++) : '0');
2266 if (nMaxDigits
!= 1) // For E0 we would like to suppress the decimal point
2267 sb
.Append(info
.NumberDecimalSeparator
);
2269 while (--nMaxDigits
> 0)
2270 sb
.Append((*dig
!= 0) ? (char)(*dig
++) : '0');
2272 int e
= number
.Digits
[0] == 0 ? 0 : number
.Scale
- 1;
2273 FormatExponent(ref sb
, info
, e
, expChar
, 3, true);
2276 private static unsafe void FormatExponent(ref ValueStringBuilder sb
, NumberFormatInfo info
, int value, char expChar
, int minDigits
, bool positiveSign
)
2282 sb
.Append(info
.NegativeSign
);
2288 sb
.Append(info
.PositiveSign
);
2291 char* digits
= stackalloc char[MaxUInt32DecDigits
];
2292 char* p
= UInt32ToDecChars(digits
+ MaxUInt32DecDigits
, (uint)value, minDigits
);
2293 int i
= (int)(digits
+ MaxUInt32DecDigits
- p
);
2294 sb
.Append(p
, (int)(digits
+ MaxUInt32DecDigits
- p
));
2297 private static unsafe void FormatGeneral(ref ValueStringBuilder sb
, ref NumberBuffer number
, int nMaxDigits
, NumberFormatInfo info
, char expChar
, bool bSuppressScientific
)
2299 int digPos
= number
.Scale
;
2300 bool scientific
= false;
2302 if (!bSuppressScientific
)
2304 // Don't switch to scientific notation
2305 if (digPos
> nMaxDigits
|| digPos
< -3)
2312 byte* dig
= number
.GetDigitsPointer();
2318 sb
.Append((*dig
!= 0) ? (char)(*dig
++) : '0');
2319 } while (--digPos
> 0);
2326 if (*dig
!= 0 || digPos
< 0)
2328 sb
.Append(info
.NumberDecimalSeparator
);
2337 sb
.Append((char)(*dig
++));
2341 FormatExponent(ref sb
, info
, number
.Scale
- 1, expChar
, 2, true);
2344 private static void FormatPercent(ref ValueStringBuilder sb
, ref NumberBuffer number
, int nMaxDigits
, NumberFormatInfo info
)
2346 string fmt
= number
.IsNegative
?
2347 s_negPercentFormats
[info
.PercentNegativePattern
] :
2348 s_posPercentFormats
[info
.PercentPositivePattern
];
2350 foreach (char ch
in fmt
)
2355 FormatFixed(ref sb
, ref number
, nMaxDigits
, info
._percentGroupSizes
, info
.PercentDecimalSeparator
, info
.PercentGroupSeparator
);
2358 sb
.Append(info
.NegativeSign
);
2361 sb
.Append(info
.PercentSymbol
);
2370 internal static unsafe void RoundNumber(ref NumberBuffer number
, int pos
, bool isCorrectlyRounded
)
2372 byte* dig
= number
.GetDigitsPointer();
2375 while (i
< pos
&& dig
[i
] != '\0')
2378 if ((i
== pos
) && ShouldRoundUp(dig
, i
, number
.Kind
, isCorrectlyRounded
))
2380 while (i
> 0 && dig
[i
- 1] == '9')
2390 dig
[0] = (byte)('1');
2396 while (i
> 0 && dig
[i
- 1] == '0')
2402 if (number
.Kind
!= NumberBufferKind
.FloatingPoint
)
2404 // The integer types don't have a concept of -0 and decimal always format -0 as 0
2405 number
.IsNegative
= false;
2407 number
.Scale
= 0; // Decimals with scale ('0.00') should be rounded.
2410 dig
[i
] = (byte)('\0');
2411 number
.DigitsCount
= i
;
2412 number
.CheckConsistency();
2414 static bool ShouldRoundUp(byte* dig
, int i
, NumberBufferKind numberKind
, bool isCorrectlyRounded
)
2416 // We only want to round up if the digit is greater than or equal to 5 and we are
2417 // not rounding a floating-point number. If we are rounding a floating-point number
2418 // we have one of two cases.
2420 // In the case of a standard numeric-format specifier, the exact and correctly rounded
2421 // string will have been produced. In this scenario, pos will have pointed to the
2422 // terminating null for the buffer and so this will return false.
2424 // However, in the case of a custom numeric-format specifier, we currently fall back
2425 // to generating Single/DoublePrecisionCustomFormat digits and then rely on this
2426 // function to round correctly instead. This can unfortunately lead to double-rounding
2427 // bugs but is the best we have right now due to back-compat concerns.
2429 byte digit
= dig
[i
];
2431 if ((digit
== '\0') || isCorrectlyRounded
)
2433 // Fast path for the common case with no rounding
2437 // Values greater than or equal to 5 should round up, otherwise we round down. The IEEE
2438 // 754 spec actually dictates that ties (exactly 5) should round to the nearest even number
2439 // but that can have undesired behavior for custom numeric format strings. This probably
2440 // needs further thought for .NET 5 so that we can be spec compliant and so that users
2441 // can get the desired rounding behavior for their needs.
2443 return (digit
>= '5');
2447 private static unsafe int FindSection(ReadOnlySpan
<char> format
, int section
)
2455 fixed (char* pFormat
= &MemoryMarshal
.GetReference(format
))
2460 if (src
>= format
.Length
)
2465 switch (ch
= pFormat
[src
++])
2469 while (src
< format
.Length
&& pFormat
[src
] != 0 && pFormat
[src
++] != ch
)
2473 if (src
< format
.Length
&& pFormat
[src
] != 0)
2479 if (src
< format
.Length
&& pFormat
[src
] != 0 && pFormat
[src
] != ';')
2489 private static uint Low32(ulong value) => (uint)value;
2491 private static uint High32(ulong value) => (uint)((value & 0xFFFFFFFF00000000) >> 32);
2493 private static uint Int64DivMod1E9(ref ulong value)
2495 uint rem
= (uint)(value % 1000000000);
2496 value /= 1000000000;
2500 private static ulong ExtractFractionAndBiasedExponent(double value, out int exponent
)
2502 ulong bits
= (ulong)(BitConverter
.DoubleToInt64Bits(value));
2503 ulong fraction
= (bits
& 0xFFFFFFFFFFFFF);
2504 exponent
= ((int)(bits
>> 52) & 0x7FF);
2508 // For normalized value, according to https://en.wikipedia.org/wiki/Double-precision_floating-point_format
2509 // value = 1.fraction * 2^(exp - 1023)
2510 // = (1 + mantissa / 2^52) * 2^(exp - 1023)
2511 // = (2^52 + mantissa) * 2^(exp - 1023 - 52)
2513 // So f = (2^52 + mantissa), e = exp - 1075;
2515 fraction
|= (1UL << 52);
2520 // For denormalized value, according to https://en.wikipedia.org/wiki/Double-precision_floating-point_format
2521 // value = 0.fraction * 2^(1 - 1023)
2522 // = (mantissa / 2^52) * 2^(-1022)
2523 // = mantissa * 2^(-1022 - 52)
2524 // = mantissa * 2^(-1074)
2525 // So f = mantissa, e = -1074
2532 private static uint ExtractFractionAndBiasedExponent(float value, out int exponent
)
2534 uint bits
= (uint)(BitConverter
.SingleToInt32Bits(value));
2535 uint fraction
= (bits
& 0x7FFFFF);
2536 exponent
= ((int)(bits
>> 23) & 0xFF);
2540 // For normalized value, according to https://en.wikipedia.org/wiki/Single-precision_floating-point_format
2541 // value = 1.fraction * 2^(exp - 127)
2542 // = (1 + mantissa / 2^23) * 2^(exp - 127)
2543 // = (2^23 + mantissa) * 2^(exp - 127 - 23)
2545 // So f = (2^23 + mantissa), e = exp - 150;
2547 fraction
|= (1U << 23);
2552 // For denormalized value, according to https://en.wikipedia.org/wiki/Single-precision_floating-point_format
2553 // value = 0.fraction * 2^(1 - 127)
2554 // = (mantissa / 2^23) * 2^(-126)
2555 // = mantissa * 2^(-126 - 23)
2556 // = mantissa * 2^(-149)
2557 // So f = mantissa, e = -149