[gitattributes] Do CRLF normalization on sln/proj files
[mono-project.git] / mcs / class / System.Reactive.Windows.Threading / System.Reactive.Windows.Threading.csproj
blobdd301a8d97829e3a796a9307a19665e254b209d6
1 <?xml version="1.0" encoding="utf-8"?>
2 <!-- WARNING: this file is autogenerated, don't modify it. Edit the .sources file of the corresponding assembly instead if you want to add/remove C# source files. -->
3 <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
4   <PropertyGroup>
5     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6     <Platform Condition=" '$(Platform)' == '' ">net_4_x</Platform>
7     <ProjectGuid>{300F3F03-C81D-4431-A47F-DFF1B3AC91DA}</ProjectGuid>
8     <OutputType>Library</OutputType>
9     <NoWarn>1699</NoWarn>
10     <LangVersion>latest</LangVersion>
11     <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Windows_NT'">win32</HostPlatform>
12     <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix' and $([System.IO.File]::Exists('/usr/lib/libc.dylib'))">macos</HostPlatform>
13     <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix'">linux</HostPlatform>
14     <GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
15     <NoStdLib>True</NoStdLib>
16     <NoConfig>True</NoConfig>
17     <AssemblyName>System.Reactive.Windows.Threading</AssemblyName>
18     <TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
19     <SignAssembly>true</SignAssembly>
20     <DelaySign>true</DelaySign>
21     <AssemblyOriginatorKeyFile>../reactive.pub</AssemblyOriginatorKeyFile>
22   </PropertyGroup>
23   <PropertyGroup>
24     <!-- Set AddAdditionalExplicitAssemblyReferences to false, otherwise if targetting .NET4.0,
25     Microsoft.NETFramework.props will force a dependency on the assembly System.Core. This
26     is a problem to compile the Mono mscorlib.dll -->
27     <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
28   </PropertyGroup>
29   <PropertyGroup Condition=" '$(Platform)' == 'net_4_x' ">
30     <OutputPath>./../../class/lib/net_4_x-$(HostPlatform)</OutputPath>
31     <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-net_4_x-$(HostPlatform)</IntermediateOutputPath>
32     <DefineConstants>NET_4_0;NET_4_5;NET_4_6;MONO;WIN_PLATFORM;SIGNED;HAS_EDI;PREFERASYNC;PREFER_ASYNC;HAS_AWAIT</DefineConstants>
33   </PropertyGroup>
34   <!-- @ALL_PROFILE_PROPERTIES@ -->
35   <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
36     <DebugSymbols>true</DebugSymbols>
37     <DebugType>full</DebugType>
38     <Optimize>false</Optimize>
39     <!-- TRACE is set only for Debug configuration, so inherit from platform-specific value -->
40     <DefineConstants>TRACE;$(DefineConstants)</DefineConstants>
41   </PropertyGroup>
42   <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
43     <DebugType>pdbonly</DebugType>
44     <Optimize>true</Optimize>
45   </PropertyGroup>
46   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
47   <!-- @BUILT_SOURCES@ -->
48   <!--Common files-->
49   <ItemGroup>
50     <Compile Include="..\..\..\external\rx\Rx\NET\Source\System.Reactive.Windows.Threading\GlobalSuppressions.cs" />
51     <Compile Include="..\..\..\external\rx\Rx\NET\Source\System.Reactive.Windows.Threading\Properties\AssemblyInfo.cs" />
52     <Compile Include="..\..\..\external\rx\Rx\NET\Source\System.Reactive.Windows.Threading\Reactive\Concurrency\CoreDispatcherScheduler.cs" />
53     <Compile Include="..\..\..\external\rx\Rx\NET\Source\System.Reactive.Windows.Threading\Reactive\Concurrency\DispatcherScheduler.cs" />
54     <Compile Include="..\..\..\external\rx\Rx\NET\Source\System.Reactive.Windows.Threading\Reactive\Internal\Constants.cs" />
55     <Compile Include="..\..\..\external\rx\Rx\NET\Source\System.Reactive.Windows.Threading\Reactive\Linq\CoreDispatcherObservable.cs" />
56     <Compile Include="..\..\..\external\rx\Rx\NET\Source\System.Reactive.Windows.Threading\Reactive\Linq\DispatcherObservable.cs" />
57     <Compile Include="..\..\..\external\rx\Rx\NET\Source\System.Reactive.Windows.Threading\Strings_WindowsThreading.Generated.cs" />
58     <Compile Include="Assembly\AssemblyInfo.cs" />
59   </ItemGroup>
60   <!--End of common files-->
61   <!-- @ALL_SOURCES@ -->
62   <!-- @COMMON_PROJECT_REFERENCES@ -->
63   <ItemGroup Condition=" '$(Platform)' == 'net_4_x' ">
64     <ProjectReference Include="../System/System.csproj" />
65     <ProjectReference Include="../System.Core/System.Core.csproj" />
66     <ProjectReference Include="../System.Reactive.Interfaces/System.Reactive.Interfaces.csproj" />
67     <ProjectReference Include="../System.Reactive.Core/System.Reactive.Core.csproj" />
68     <ProjectReference Include="../System.Reactive.Linq/System.Reactive.Linq.csproj" />
69     <ProjectReference Include="../WindowsBase/WindowsBase.csproj" />
70     <ProjectReference Include="../corlib/corlib.csproj" />
71   </ItemGroup>
72   <!-- @ALL_REFERENCES@ -->
73   <ItemGroup Condition=" '$(Platform)' == 'net_4_x' ">
74     <EmbeddedResource Include="Strings_WindowsThreading.resources.prebuilt">
75       <LogicalName>System.Reactive.Strings_WindowsThreading.resources</LogicalName>
76     </EmbeddedResource>
77   </ItemGroup>
78   <!-- @ALL_RESOURCES@ -->
79   <PropertyGroup>
80     <!-- Force the pre-build event to run after references have been resolved. The default
81       behavior is to run them before resolving references, which can cause things like
82       culevel.exe to be used before they have been built. -->
83     <PreBuildEventDependsOn>ResolveReferences</PreBuildEventDependsOn>
84   </PropertyGroup>
85 </Project>