[interp] Fall back to old implementation when calling on proxy
[mono-project.git] / mcs / tests / test-anon-73.cs
blob7d6fbf270091a9beebcd01e810cb4697aa58076a
1 using System;
2 using System.Threading;
4 // Cloning mechanism manual tests
6 delegate void D (object o);
8 class T {
9 public static void Main ()
11 D d = delegate (object state) {
12 try {
13 } catch {
14 throw;
15 } finally {
20 static void Test_1 ()
22 System.Threading.ThreadPool.QueueUserWorkItem(delegate(object o)
24 using (System.Threading.Timer t = new System.Threading.Timer (null, null, 1, 1))
27 });