[2020-02] Avoid following invalid pointers in mono_w32process_get_modules on Darwin...
[mono-project.git] / mono / tests / bug-666008.cs
blob48584084d78ddcf39073b1eb87f7f2dbbd0c6c62
1 using System;
3 abstract class Foo<T>
5 public virtual int OnReloaded () {
6 Console.WriteLine ("HIT!");
7 return 0;
11 class Bar<T> : Foo<T>
13 public int DoIt (Func<int> a) {
14 return a ();
17 public override int OnReloaded () {
18 return DoIt (base.OnReloaded);
22 public class Tests
24 public static int Main (String[] args) {
25 var b = new Bar<string> ();
26 return b.OnReloaded ();