2007-03-19 Chris Toshok <toshok@ximian.com>
[mono-project.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / Screen.cs
blob2a2486a4afee85642732e5a9009c367bdd20ce90
1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
8 //
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
11 //
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 // Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
22 // Authors:
23 // Peter Bartok (pbartok@novell.com)
27 // NOTE: We made a concious decision to have only a single 'screen'
28 // due to the differences in platforms. On Win32 we could gather
29 // all information, but not for X11 (and possibly Mac). So for now
30 // we'll stick with a single screen, but the functions are still
31 // written to support multiple screens, simply beef up the all_screens
32 // assignment to get multiples
33 // To support multiples, we need to use GetMonitorInfo API on Win32
35 using System;
36 using System.Drawing;
38 namespace System.Windows.Forms {
39 public class Screen {
40 #region Local Variables
41 private static Screen[] all_screens = { new Screen(true, "Mono MWF Primary Display", SystemInformation.VirtualScreen, SystemInformation.WorkingArea) };
42 private bool primary;
43 private Rectangle bounds;
44 private Rectangle workarea;
45 private string name;
47 #endregion // Local Variables
49 #region Constructors
50 private Screen() {
51 this.primary = true;
52 this.bounds = SystemInformation.WorkingArea;
55 private Screen(bool primary, string name, Rectangle bounds, Rectangle workarea) {
56 this.primary = primary;
57 this.name = name;
58 this.bounds = bounds;
59 this.workarea = workarea;
61 #endregion // Constructors
63 #region Public Static Properties
64 public static Screen[] AllScreens {
65 get {
66 return all_screens;
70 public static Screen PrimaryScreen {
71 get {
72 return all_screens[0];
75 #endregion // Public Static Properties
77 #region Public Instance Properties
78 public Rectangle Bounds {
79 get {
80 return this.bounds;
84 public string DeviceName {
85 get {
86 return this.name;
90 public bool Primary {
91 get {
92 return this.primary;
96 public Rectangle WorkingArea {
97 get {
98 return this.workarea;
101 #endregion // Public Instance Properties
103 #region Public Static Methods
104 public static Screen FromControl(Control control) {
105 return Screen.FromPoint(control.Location);
108 public static Screen FromHandle(IntPtr hwnd) {
109 Control control;
111 control = Control.FromHandle(hwnd);
112 if (control != null) {
113 return Screen.FromPoint(control.Location);
115 return Screen.PrimaryScreen;
118 public static Screen FromPoint(Point point) {
119 for (int i = 0; i < all_screens.Length; i++) {
120 if (all_screens[i].Bounds.Contains(point)) {
121 return all_screens[i];
124 return Screen.PrimaryScreen;
127 public static Screen FromRectangle(Rectangle rect) {
128 return Screen.FromPoint(new Point(rect.Left, rect.Top));
131 public static Rectangle GetBounds(Control ctl) {
132 return Screen.FromControl(ctl).Bounds;
135 public static Rectangle GetBounds(Point pt) {
136 return Screen.FromPoint(pt).Bounds;
139 public static Rectangle GetBounds(Rectangle rect) {
140 return Screen.FromRectangle(rect).Bounds;
143 public static Rectangle GetWorkingArea(Control ctl) {
144 return Screen.FromControl(ctl).WorkingArea;
147 public static Rectangle GetWorkingArea(Point pt) {
148 return Screen.FromPoint(pt).WorkingArea;
151 public static Rectangle GetWorkingArea(Rectangle rect) {
152 return Screen.FromRectangle(rect).WorkingArea;
154 #endregion // Public Static Methods
156 #region Public Instance Methods
157 public override bool Equals(object obj) {
158 if (obj is Screen) {
159 Screen s = (Screen)obj;
161 if (name.Equals(s.name) && (primary == s.primary) && (bounds.Equals(s.Bounds)) && (workarea.Equals(s.workarea))) {
162 return true;
165 return false;
168 public override int GetHashCode() {
169 return base.GetHashCode ();
172 public override string ToString() {
173 return "Screen[Bounds={" + this.Bounds + "} WorkingArea={" + this.WorkingArea + "} Primary={" + this.Primary + "} DeviceName=" + this.DeviceName;
177 #endregion // Public Instance Methods