* TextBoxBase.cs: Take HideSelection into account when
[mono-project.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / CheckBox.cs
blob3246b3af5a77665919576209888e3589df539f1f
1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
8 //
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
11 //
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 // Copyright (c) 2004-2005 Novell, Inc.
22 // Authors:
23 // Dennis Hayes dennish@raytek.com
24 // Peter Bartok pbartok@novell.com
27 // COMPLETE
29 using System;
30 using System.ComponentModel;
31 using System.Drawing;
32 using System.Runtime.InteropServices;
34 namespace System.Windows.Forms {
35 [DefaultProperty("Checked")]
36 [DefaultEvent("CheckedChanged")]
37 public class CheckBox : ButtonBase {
38 #region Local Variables
39 internal Appearance appearance;
40 internal bool auto_check;
41 internal ContentAlignment check_alignment;
42 internal CheckState check_state;
43 internal bool three_state;
44 #endregion // Local Variables
46 #region CheckBoxAccessibleObject Subclass
47 [ComVisible(true)]
48 public class CheckBoxAccessibleObject : ButtonBaseAccessibleObject {
49 #region CheckBoxAccessibleObject Local Variables
50 private CheckBox owner;
51 #endregion // CheckBoxAccessibleObject Local Variables
53 #region CheckBoxAccessibleObject Constructors
54 public CheckBoxAccessibleObject(Control owner) : base(owner) {
55 this.owner = (CheckBox)owner;
57 #endregion // CheckBoxAccessibleObject Constructors
59 #region CheckBoxAccessibleObject Properties
60 public override string DefaultAction {
61 get {
62 return "Select";
66 public override AccessibleRole Role {
67 get {
68 return AccessibleRole.CheckButton;
72 public override AccessibleStates State {
73 get {
74 AccessibleStates retval;
76 retval = AccessibleStates.Default;
78 if (owner.check_state == CheckState.Checked) {
79 retval |= AccessibleStates.Checked;
82 if (owner.Focused) {
83 retval |= AccessibleStates.Focused;
86 if (owner.CanFocus) {
87 retval |= AccessibleStates.Focusable;
90 return retval;
93 #endregion // CheckBoxAccessibleObject Properties
95 #endregion // CheckBoxAccessibleObject Sub-class
97 #region Public Constructors
98 public CheckBox() {
99 appearance = Appearance.Normal;
100 auto_check = true;
101 check_alignment = ContentAlignment.MiddleLeft;
102 text_alignment = ContentAlignment.MiddleLeft;
103 SetStyle(ControlStyles.StandardDoubleClick, false);
105 #endregion // Public Constructors
107 #region Internal Methods
108 internal override void Draw (PaintEventArgs pe) {
109 ThemeEngine.Current.DrawCheckBox (pe.Graphics, this.ClientRectangle, this);
112 internal override void HaveDoubleClick() {
113 if (DoubleClick != null) DoubleClick(this, EventArgs.Empty);
115 #endregion // Internal Methods
117 #region Public Instance Properties
118 [DefaultValue(Appearance.Normal)]
119 [Localizable(true)]
120 public Appearance Appearance {
121 get {
122 return appearance;
125 set {
126 if (value != appearance) {
127 appearance = value;
128 OnAppearanceChanged (EventArgs.Empty);
129 Redraw();
134 [DefaultValue(true)]
135 public bool AutoCheck {
136 get {
137 return auto_check;
140 set {
141 auto_check = value;
145 [Bindable(true)]
146 [Localizable(true)]
147 [DefaultValue(ContentAlignment.MiddleLeft)]
148 public ContentAlignment CheckAlign {
149 get {
150 return check_alignment;
153 set {
154 if (value != check_alignment) {
155 check_alignment = value;
157 Redraw();
162 [Bindable(true)]
163 [RefreshProperties(RefreshProperties.All)]
164 [DefaultValue(false)]
165 public bool Checked {
166 get {
167 if (check_state != CheckState.Unchecked) {
168 return true;
170 return false;
173 set {
174 if (value && (check_state != CheckState.Checked)) {
175 check_state = CheckState.Checked;
176 Redraw();
177 OnCheckedChanged(EventArgs.Empty);
178 } else if (!value && (check_state != CheckState.Unchecked)) {
179 check_state = CheckState.Unchecked;
180 Redraw();
181 OnCheckedChanged(EventArgs.Empty);
186 [DefaultValue(CheckState.Unchecked)]
187 [RefreshProperties(RefreshProperties.All)]
188 [Bindable(true)]
189 public CheckState CheckState {
190 get {
191 return check_state;
194 set {
195 if (value != check_state) {
196 bool was_checked = (check_state != CheckState.Unchecked);
198 check_state = value;
200 if (was_checked != (check_state != CheckState.Unchecked)) {
201 OnCheckedChanged(EventArgs.Empty);
204 OnCheckStateChanged(EventArgs.Empty);
205 Redraw();
210 [DefaultValue(ContentAlignment.MiddleLeft)]
211 [Localizable(true)]
212 public override ContentAlignment TextAlign {
213 get {
214 return text_alignment;
217 set {
218 if (value != text_alignment) {
219 text_alignment = value;
220 Redraw();
226 [DefaultValue(false)]
227 public bool ThreeState {
228 get {
229 return three_state;
232 set {
233 three_state = value;
236 #endregion // Public Instance Properties
238 #region Protected Instance Properties
239 protected override CreateParams CreateParams {
240 get {
241 return base.CreateParams;
245 protected override Size DefaultSize {
246 get {
247 return new Size(104, 24);
250 #endregion // Protected Instance Properties
252 #region Public Instance Methods
253 public override string ToString() {
254 return base.ToString() + ", CheckState: " + (int)check_state;
256 #endregion // Public Instance Methods
258 #region Protected Instance Methods
259 protected override AccessibleObject CreateAccessibilityInstance() {
260 AccessibleObject ao;
262 ao = base.CreateAccessibilityInstance ();
263 ao.role = AccessibleRole.CheckButton;
265 return ao;
268 protected virtual void OnAppearanceChanged(EventArgs e) {
269 EventHandler eh = (EventHandler)(Events [AppearanceChangedEvent]);
270 if (eh != null)
271 eh (this, e);
274 protected virtual void OnCheckedChanged(EventArgs e) {
275 EventHandler eh = (EventHandler)(Events [CheckedChangedEvent]);
276 if (eh != null)
277 eh (this, e);
280 protected virtual void OnCheckStateChanged(EventArgs e) {
281 EventHandler eh = (EventHandler)(Events [CheckStateChangedEvent]);
282 if (eh != null)
283 eh (this, e);
286 protected override void OnClick(EventArgs e) {
287 if (auto_check) {
288 switch(check_state) {
289 case CheckState.Unchecked: {
290 if (three_state) {
291 CheckState = CheckState.Indeterminate;
292 } else {
293 CheckState = CheckState.Checked;
295 break;
298 case CheckState.Indeterminate: {
299 CheckState = CheckState.Checked;
300 break;
303 case CheckState.Checked: {
304 CheckState = CheckState.Unchecked;
305 break;
310 base.OnClick (e);
313 protected override void OnHandleCreated(EventArgs e) {
314 base.OnHandleCreated (e);
317 protected override void OnMouseUp(MouseEventArgs mevent) {
318 base.OnMouseUp (mevent);
321 protected override bool ProcessMnemonic(char charCode) {
322 if (IsMnemonic(charCode, Text) == true) {
323 Select();
324 OnClick(EventArgs.Empty);
325 return true;
328 return base.ProcessMnemonic(charCode);
330 #endregion // Protected Instance Methods
332 #region Events
333 static object AppearanceChangedEvent = new object ();
334 static object CheckedChangedEvent = new object ();
335 static object CheckStateChangedEvent = new object ();
337 public event EventHandler AppearanceChanged {
338 add { Events.AddHandler (AppearanceChangedEvent, value); }
339 remove { Events.RemoveHandler (AppearanceChangedEvent, value); }
342 public event EventHandler CheckedChanged {
343 add { Events.AddHandler (CheckedChangedEvent, value); }
344 remove { Events.RemoveHandler (CheckedChangedEvent, value); }
347 public event EventHandler CheckStateChanged {
348 add { Events.AddHandler (CheckStateChangedEvent, value); }
349 remove { Events.RemoveHandler (CheckStateChangedEvent, value); }
351 #endregion // Events
353 #region Events
354 // XXX have a look at this and determine if it
355 // manipulates base.DoubleClick, and see if
356 // HaveDoubleClick can just call OnDoubleClick.
357 [Browsable(false)]
358 [EditorBrowsable (EditorBrowsableState.Never)]
359 public new event EventHandler DoubleClick;
360 #endregion // Events