Add forgotten localization in creative mod
[minetest_tutorial_subgame.git] / mods / creative / init.lua
blob3e79a5c4525616c5e8b33904fb03e1fa7e0c863a
1 -- tutorial/creative/init.lua
3 -- intllib support
4 local S
5 if (minetest.get_modpath("intllib")) then
6 S = intllib.Getter()
7 else
8 S = function ( s ) return s end
9 end
11 creative = {}
12 local player_inventory = {}
14 -- Create detached creative inventory after loading all mods
15 creative.init_creative_inventory = function(player)
16 local player_name = player:get_player_name()
18 player_inventory[player_name] = {}
19 player_inventory[player_name].size = 0
20 player_inventory[player_name].filter = nil
21 player_inventory[player_name].start_i = 1
23 local inv = minetest.create_detached_inventory("creative_" .. player_name, {
24 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
25 if minetest.setting_getbool("creative_mode") then
26 return count
27 else
28 return 0
29 end
30 end,
31 allow_put = function(inv, listname, index, stack, player)
32 return 0
33 end,
34 allow_take = function(inv, listname, index, stack, player)
35 if minetest.setting_getbool("creative_mode") then
36 return -1
37 else
38 return 0
39 end
40 end,
41 on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
42 end,
43 on_put = function(inv, listname, index, stack, player)
44 end,
45 on_take = function(inv, listname, index, stack, player)
46 --print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
47 if stack then
48 minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory")
49 --print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
50 end
51 end,
54 creative.update_creative_inventory(player_name, nil, 2)
55 --print("creative inventory size: "..dump(player_inventory[player_name].size))
56 end
58 local function tab_category(tab_id)
59 local id_category = {
60 nil, -- Reserved for crafting tab.
61 minetest.registered_items,
62 minetest.registered_nodes,
63 minetest.registered_tools,
64 minetest.registered_craftitems
67 -- If index out of range, show default ("All") page.
68 return id_category[tab_id] or id_category[2]
69 end
71 function creative.update_creative_inventory(player_name, filter, tab_id)
72 local creative_list = {}
73 local inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
75 for name, def in pairs(tab_category(tab_id)) do
76 if not (def.groups.not_in_creative_inventory == 1) and
77 def.description and def.description ~= "" and
78 (not filter or def.name:find(filter, 1, true) or
79 def.description:lower():find(filter, 1, true)) then
80 creative_list[#creative_list+1] = name
81 end
82 end
84 table.sort(creative_list)
85 inv:set_size("main", #creative_list)
86 inv:set_list("main", creative_list)
87 player_inventory[player_name].size = #creative_list
88 end
90 -- Create the trash field
91 local trash = minetest.create_detached_inventory("creative_trash", {
92 -- Allow the stack to be placed and remove it in on_put()
93 -- This allows the creative inventory to restore the stack
94 allow_put = function(inv, listname, index, stack, player)
95 if minetest.setting_getbool("creative_mode") then
96 return stack:get_count()
97 else
98 return 0
99 end
100 end,
101 on_put = function(inv, listname, index, stack, player)
102 inv:set_stack(listname, index, "")
103 end,
105 trash:set_size("main", 1)
107 creative.set_creative_formspec = function(player, start_i, pagenum, tab_id)
108 local player_name = player:get_player_name()
109 local filter = player_inventory[player_name].filter or ""
110 pagenum = math.floor(pagenum)
111 local pagemax = math.floor((player_inventory[player_name].size - 1) / (3*8) + 1)
112 tab_id = tab_id or 2
114 player:set_inventory_formspec([[
115 size[8,8.6]
116 image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
117 list[current_player;main;0,4.7;8,1;]
118 list[current_player;main;0,5.85;8,3;8]
119 list[detached:creative_trash;main;4,3.3;1,1;]
120 tablecolumns[color;text;color;text]
121 tableoptions[background=#00000000;highlight=#00000000;border=false]
122 button[5.4,3.2;0.8,0.9;creative_prev;<]
123 button[7.25,3.2;0.8,0.9;creative_next;>]
124 button[2.1,3.4;0.8,0.5;creative_search;?]
125 button[2.75,3.4;0.8,0.5;creative_clear;X]
126 tooltip[creative_search;]]..S("Search")..[[]
127 tooltip[creative_clear;]]..S("Reset")..[[]
128 listring[current_player;main]
129 ]] ..
130 "field[0.3,3.5;2.2,1;creative_filter;;".. filter .."]"..
131 "listring[detached:creative_".. player_name ..";main]"..
132 "tabheader[0,0;creative_tabs;"..S("Crafting")..","..S("All")..","..S("Nodes")..","..S("Tools")..","..S("Items")..";".. tostring(tab_id) ..";true;false]"..
133 "list[detached:creative_".. player_name ..";main;0,0;8,3;".. tostring(start_i) .."]"..
134 "table[6.05,3.35;1.15,0.5;pagenum;#FFFF00,".. tostring(pagenum) ..",#FFFFFF,/ ".. tostring(pagemax) .."]"..
135 default.get_hotbar_bg(0,4.7)..
136 default.gui_bg .. default.gui_bg_img .. default.gui_slots
140 creative.set_crafting_formspec = function(player)
141 player:set_inventory_formspec([[
142 size[8,8.6]
143 list[current_player;craft;2,0.75;3,3;]
144 list[current_player;craftpreview;6,1.75;1,1;]
145 list[current_player;main;0,4.7;8,1;]
146 list[current_player;main;0,5.85;8,3;8]
147 list[detached:creative_trash;main;0,2.75;1,1;]
148 image[0.06,2.85;0.8,0.8;creative_trash_icon.png]
149 image[5,1.75;1,1;gui_furnace_arrow_bg.png^[transformR270]
150 tabheader[0,0;creative_tabs;]]..S("Crafting")..","..S("All")..","..S("Nodes")..","..S("Tools")..","..S("Items")..[[;1;true;false]
151 listring[current_player;main]
152 listring[current_player;craft]
153 ]] ..
154 default.get_hotbar_bg(0,4.7)..
155 default.gui_bg .. default.gui_bg_img .. default.gui_slots
159 minetest.register_on_joinplayer(function(player)
160 -- If in creative mode, modify player's inventory forms
161 if not minetest.setting_getbool("creative_mode") then
162 return
164 creative.init_creative_inventory(player)
165 creative.set_creative_formspec(player, 0, 1, 2)
166 end)
168 minetest.register_on_player_receive_fields(function(player, formname, fields)
169 if formname ~= "" or not minetest.setting_getbool("creative_mode") then
170 return
173 local player_name = player:get_player_name()
174 local formspec = player:get_inventory_formspec()
175 local filter = formspec:match("creative_filter;;([%w_:]+)") or ""
176 local start_i = formspec:match("list%[.-".. player_name ..";.-;(%d+)%]")
177 local tab_id = tonumber(formspec:match("tabheader%[.-;(%d+)%;"))
178 local inv_size = player_inventory[player_name].size
179 start_i = tonumber(start_i) or 0
181 if fields.quit then
182 if tab_id == 1 then
183 creative.set_crafting_formspec(player)
185 elseif fields.creative_tabs then
186 local tab = tonumber(fields.creative_tabs)
187 if tab == 1 then
188 creative.set_crafting_formspec(player)
189 else
190 creative.update_creative_inventory(player_name, filter, tab)
191 creative.set_creative_formspec(player, 0, 1, tab)
193 elseif fields.creative_clear then
194 player_inventory[player_name].filter = ""
195 creative.update_creative_inventory(player_name, nil, tab_id)
196 creative.set_creative_formspec(player, 0, 1, tab_id)
197 elseif fields.creative_search then
198 local lowstr = fields.creative_filter:lower()
199 player_inventory[player_name].filter = lowstr
200 creative.update_creative_inventory(player_name, lowstr, tab_id)
201 creative.set_creative_formspec(player, 0, 1, tab_id)
202 else
203 if fields.creative_prev then
204 start_i = start_i - 3*8
205 if start_i < 0 then
206 start_i = inv_size - (inv_size % (3*8))
207 if inv_size == start_i then
208 start_i = math.max(0, inv_size - (3*8))
211 elseif fields.creative_next then
212 start_i = start_i + 3*8
213 if start_i >= inv_size then
214 start_i = 0
218 creative.set_creative_formspec(player, start_i, start_i / (3*8) + 1, tab_id)
220 end)
222 if minetest.setting_getbool("creative_mode") then
223 local digtime = 0.5
224 minetest.register_item(":", {
225 type = "none",
226 wield_image = "wieldhand.png",
227 wield_scale = {x=1, y=1, z=2.5},
228 range = 10,
229 tool_capabilities = {
230 full_punch_interval = 0.5,
231 max_drop_level = 3,
232 groupcaps = {
233 crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
234 cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
235 snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
236 choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
237 oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
239 damage_groups = {fleshy = 10},
243 minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
244 return true
245 end)
247 function minetest.handle_node_drops(pos, drops, digger)
248 if not digger or not digger:is_player() then
249 return
251 local inv = digger:get_inventory()
252 if inv then
253 for _, item in ipairs(drops) do
254 item = ItemStack(item):get_name()
255 if not inv:contains_item("main", item) then
256 inv:add_item("main", item)