Import source (dev state between 1.2.0 and 1.3.0)
[minetest_tutorial_subgame.git] / mods / castle / shields_decor.lua
blobff9a78f887f56283c4f85554d237bfbca7565296
1 minetest.register_node("castle:shield_2",{
2 description = "Mounted Shield",
3 tiles = {"castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_back.png", "castle_shield_front_2.png"},
4 drawtype="nodebox",
5 paramtype2 = "facedir",
6 paramtype = "light",
7 groups={immortal=1},
8 node_box = {
9 type = "fixed",
10 fixed = {
11 {-0.500000,-0.125000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
12 {-0.437500,-0.312500,0.375000,0.425000,0.500000,0.500000}, --NodeBox 2
13 {-0.312500,-0.437500,0.375000,0.312500,0.500000,0.500000}, --NodeBox 3
14 {-0.187500,-0.500000,0.375000,0.187500,0.500000,0.500000}, --NodeBox 4
17 selection_box = {
18 type = "fixed",
19 fixed = {
20 {-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
22 },
23 walkable = false,