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Import source (dev state between 1.2.0 and 1.3.0)
[minetest_tutorial_subgame.git]
/
mods
/
castle
/
init.lua
blob
a394677a115156c14d2e9eee4d038db09529eafb
1
dofile
(
minetest
.
get_modpath
(
"castle"
)..
"/town_item.lua"
)
2
dofile
(
minetest
.
get_modpath
(
"castle"
)..
"/shields_decor.lua"
)