1 local S
= minetest
.get_translator("mobs_hades")
5 mobs
:register_mob("mobs_hades:mutant", {
9 collisionbox
= {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
11 mesh
= "mobs_sand_monster.x",
13 {"mobs_sand_monster.png"},
14 {"mobs_sand_monster2.png"},
15 {"mobs_sand_monster3.png"},
17 visual_size
= {x
=8,y
=8},
18 makes_footstep_sound
= true,
20 random = "mobs_mutant",
21 attack
= "mobs_mutant",
28 {name
= "hades_core:ash",
32 {name
= "hades_core:iron_lump",
36 {name
= "hades_core:pick_wood",
40 {name
= "hades_core:shovel_wood",
44 {name
= "hades_trees:apple",
54 attack_type
= "dogfight",
69 blood_texture
= "mobs_blood.png",
72 mobs
:register_spawn("mobs_hades:mutant", {"hades_core:ash"}, minetest
.LIGHT_MAX
, 0, 16000, 1, 31000)
73 mobs
:register_spawn("mobs_hades:mutant", {"hades_core:ash"}, 5, 0, 6000, 3, 31000)
75 mobs
:register_egg("mobs_hades:mutant", S("Mutant Spawn Egg"), "default_ash.png", 1, false)