1 local S
= minetest
.get_translator("flowerpots")
4 {"rose", "flowers:rose", S("Red Flower")},
5 {"tulip", "flowers:tulip", S("Orange Flower")},
6 {"geranium", "flowers:geranium", S("Blue Flower")},
7 {"viola", "flowers:viola", S("Violet Flower")},
8 {"dandelion_yellow", "flowers:dandelion_yellow", S("Yellow Flower")},
9 {"dandelion_white", "flowers:dandelion_white", S("White Flower")},
11 -- TODO: Maybe add these later?
12 -- {"grass", "hades_core:grass_1", S("Grass")},
13 -- {"junglegrass", "hades_core:junglegrass", S("Jungle Grass")},
14 -- {"dry_shrub", "hades_core:dry_shrub", S("Dry Shrub")},
16 {"sapling", "hades_trees:sapling", S("Common Tree Sapling")},
17 {"jungle_sapling", "hades_trees:jungle_sapling", S("Common Jungle Tree Sapling")},
18 {"cultivated_jungle_sapling", "hades_trees:cultivated_jungle_sapling", S("Cultivated Jungle Tree Sapling")},
19 {"olive_sapling", "hades_trees:olive_sapling", S("Olive Tree Sapling")},
20 {"pale_sapling", "hades_trees:pale_sapling", S("Pale Tree Sapling")},
21 {"birch_sapling", "hades_trees:birch_sapling", S("Birch Tree Sapling")},
25 {"cactus", "hades_core:cactus", S("Cactus")},
26 {"leaves", "hades_trees:leaves", S("Common Leaves")},
27 {"jungle_leaves", "hades_trees:jungle_leaves", S("Common Jungle Leaves")},
28 {"cultivated_jungle_leaves", "hades_trees:cultivated_jungle_leaves", S("Cultivated Jungle Leaves")},
29 {"olive_leaves", "hades_trees:olive_leaves", S("Olive Leaves")},
30 {"birch_leaves", "hades_trees:birch_leaves", S("Birch Leaves")},
31 {"pale_leaves", "hades_trees:pale_leaves", S("Pale Leaves")},
34 minetest
.register_node("flowerpots:flower_pot", {
35 description
= S("Flower Pot"),
36 _tt_help
= S("Can hold a flower or other small plant"),
38 mesh
= "flowerpot.obj",
42 use_texture_alpha
= true,
44 wield_scale
= {x
=1.0, y
=1.0, z
=1.0},
48 fixed
= {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
52 fixed
= {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
54 groups
= {cracky
= 1, oddly_breakable_by_hand
= 1, attached_node
=1},
55 sounds
= hades_sounds
.node_sound_stone_defaults(),
56 on_rightclick
= function(pos
, node
, clicker
, itemstack
)
57 local item
= clicker
:get_wielded_item():get_name()
58 for _
, row
in ipairs(flowers
) do
60 local flower_node
= row
[2]
61 if item
== flower_node
then
62 minetest
.set_node(pos
, {name
="flowerpots:flower_pot_"..flower
})
63 if not minetest
.settings
:get_bool("creative_mode") then
68 for _
, row
in ipairs(cubes
) do
70 local flower_node
= row
[2]
71 if item
== flower_node
then
72 minetest
.set_node(pos
, {name
="flowerpots:flower_pot_"..flower
})
73 if not minetest
.settings
:get_bool("creative_mode") then
81 minetest
.register_craft({
82 output
= 'flowerpots:flower_pot',
84 {'hades_core:clay_brick', '', 'hades_core:clay_brick'},
85 {'', 'hades_core:clay_brick', ''},
89 for _
, row
in ipairs(flowers
) do
91 local flower_node
= row
[2]
93 local texture
= minetest
.registered_nodes
[flower_node
]["tiles"]
94 minetest
.register_node("flowerpots:flower_pot_"..flower
, {
95 description
= S("Flower Pot with @1", desc
),
97 mesh
= "flowerpot.obj",
99 "[combine:32x32:0,0=flowerpot.png:0,0="..texture
[1],
101 use_texture_alpha
= true,
103 wield_scale
= {x
=1.0, y
=1.0, z
=1.0},
107 fixed
= {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
111 fixed
= {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2},
113 groups
= {cracky
= 1, oddly_breakable_by_hand
= 1, not_in_creative_inventory
=1, attached_node
=1},
114 sounds
= hades_sounds
.node_sound_stone_defaults(),
115 on_rightclick
= function(pos
, item
, clicker
)
116 if not minetest
.settings
:get_bool("creative_mode") then
117 minetest
.add_item({x
=pos
.x
, y
=pos
.y
+0.5, z
=pos
.z
}, flower_node
)
119 minetest
.set_node(pos
, {name
="flowerpots:flower_pot"})
122 max_items
= 2,items
= {{items
= {"flowerpots:flower_pot", flower_node
},rarity
= 1,},},
127 for _
, row
in ipairs(cubes
) do
128 local flower
= row
[1]
129 local flower_node
= row
[2]
131 minetest
.register_node("flowerpots:flower_pot_"..flower
, {
132 description
= S("Flower Pot with @1", desc
),
134 mesh
= "flowerpot_with_long_cube.obj",
136 "flowerpot_"..flower
..".png",
138 use_texture_alpha
= true,
140 wield_scale
= {x
=1.0, y
=1.0, z
=1.0},
144 fixed
= {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
148 fixed
= {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
150 groups
= {cracky
= 1, oddly_breakable_by_hand
= 1, not_in_creative_inventory
=1, attached_node
=1},
151 sounds
= hades_sounds
.node_sound_stone_defaults(),
152 on_rightclick
= function(pos
, item
, clicker
)
153 if not minetest
.settings
:get_bool("creative_mode") then
154 minetest
.add_item({x
=pos
.x
, y
=pos
.y
+0.5, z
=pos
.z
}, flower_node
)
156 minetest
.set_node(pos
, {name
="flowerpots:flower_pot"})
159 max_items
= 2,items
= {{items
= {"flowerpots:flower_pot", flower_node
},rarity
= 1,},},
165 minetest
.register_alias("flowers:flower_pot", "flowerpots:flower_pot")
166 minetest
.register_alias("flowers:potted_rose", "flowerpots:flower_pot_rose")
167 minetest
.register_alias("flowers:potted_dandelion_yellow", "flowerpots:flower_pot_dandelion_yellow")
168 minetest
.register_alias("flowers:potted_dandelion_white", "flowerpots:flower_pot_dandelion_white")
169 minetest
.register_alias("flowers:potted_viola", "flowerpots:flower_pot_viola")
170 minetest
.register_alias("flowers:potted_geranium", "flowerpots:flower_pot_geranium")
171 minetest
.register_alias("flowers:potted_tulip", "flowerpots:flower_pot_tulip")