1 # If false then mobs no longer spawn in world without spawner or spawn egg
2 mobs_spawn (Spawn Mobs) bool true
4 # If enabled then monsters no longer spawn in world
5 only_peaceful_mobs (Only spawn peaceful Mobs) bool false
7 # If disabled then Mobs no longer destroy world blocks
8 mobs_griefing (Griefing Mobs) bool true
10 # If false then Mobs no longer spawn inside player protected areas
11 mobs_spawn_protected (Spawn Mobs in protected areas) bool true
13 # If true Mobs will be removed once a map chunk is out of view
14 remove_far_mobs (Remove far Mobs) bool true
16 # Sets Mob difficulty level by multiplying punch damage
17 mob_difficulty (Mob difficulty) float 1.0 0.0
19 # Contains a value used to multiply Mob spawn values
20 mob_chance_multiplier (Mob chance multiplier) float 1.0 0.0
22 # When false Mob no longer drop items when killed
23 mobs_drop_items (Mob drops) bool true
25 # Sets minimum distance around player that mobs cannot spawn
26 mob_nospawn_range (Mob no-spawn range) float 12.0 0.0
28 # Sets maximum number of active mobs in game (0 for unlimited)
29 mob_active_limit (Mob Active Limit) int 0 0