1 farming.register_hoe(name, hoe definition)
2 -> Register a new hoe, see [hoe definition]
4 farming.register_plant(name, Plant definition)
5 -> Register a new growing plant, see [Plant definition]
9 description = "", -- Description for tooltip
10 inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image
11 max_uses = 30, -- Uses until destroyed
12 material = "", -- Material for recipes
13 recipe = { -- Craft recipe, if material isn't used
14 {"air", "air", "air"},
22 description = "", -- Description of seed item
23 inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image
24 steps = 8, -- How many steps the plant has to grow, until it can be harvested
25 ^ Always provide a plant texture for each step, format: modname_plantname_i.png (i = stepnumber)
26 minlight = 13, -- Minimum light to grow
27 maxlight = minetest.LIGHT_MAX -- Maximum light to grow