1 local S
= minetest
.get_translator("hades_magic_wand")
4 { "hades_core:dirt", "hades_core:dirt_with_grass" },
5 { "farming:soil", "farming:soil_wet" },
6 { "hades_core:grass_1", "hades_core:grass_2", "hades_core:grass_3", "hades_core:grass_4", "hades_core:grass_5" },
7 { "flowers:seaweed_4", "flowers:seaweed_2", "flowers:seaweed_3", "flowers:seaweed" },
8 { "flowers:waterlily", "flowers:waterlily_225", "flowers:waterlily_45", "flowers:waterlily_675", "flowers:waterlily_s3", "flowers:waterlily_s1", "flowers:waterlily_s2", "flowers:waterlily_s4" },
9 { "vines:willow", "vines:willow_rotten" },
10 { "vines:side", "vines:side_rotten" },
11 { "vines:vine", "vines:vine_rotten" },
12 { "refruit:bud_apple", "refruit:flower_apple", "hades_trees:apple" },
13 { "refruit:bud_olive", "refruit:flower_olive", "hades_trees:olive" },
16 local seeds_3
= { "cotton", "wheat", "spice", "potato", "strawberry", "tomato" }
18 local seed
= seeds_3
[s
]
19 local seeds
= { "farming:seed_"..seed
}
21 table.insert(seeds
, "farming:"..seed
.."_"..i
)
23 table.insert(cycles
, seeds
)
26 local conversions
= {}
29 for d
=1, #cycles
[c
] do
30 local cthis
= cycles
[c
][d
]
32 if next_num
> #cycles
[c
] then
35 local cnext
= cycles
[c
][next_num
]
36 conversions
[cthis
] = cnext
40 minetest
.register_craftitem("hades_magic_wand:magic_wand", {
41 description
= S("Magic Wand"),
42 _tt_help
= S("Changes block state"),
43 inventory_image
= "default_stick.png^[colorize:#940EFE:127",
44 wield_image
= "default_stick.png^[colorize:#940EFE:127",
45 groups
= { tool
= 1 },
46 on_use
= function(itemstack
, user
, pointed_thing
)
47 if pointed_thing
.type == "node" then
48 local pos
= pointed_thing
.under
49 local node
= minetest
.get_node(pointed_thing
.under
)
50 if conversions
[node
.name
] then
51 node
.name
= conversions
[node
.name
]
52 minetest
.swap_node(pos
, node
)