1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
5 dofile(minetest
.get_modpath("flowers").."/mapgen.lua")
7 -- Aliases for original flowers mod
8 minetest
.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
9 minetest
.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
10 minetest
.register_alias("flowers:flower_geranium", "flowers:geranium")
11 minetest
.register_alias("flowers:flower_rose", "flowers:rose")
12 minetest
.register_alias("flowers:flower_tulip", "flowers:tulip")
13 minetest
.register_alias("flowers:flower_viola", "flowers:viola")
15 minetest
.register_node("flowers:dandelion_white", {
16 description
= "White Flower",
17 drawtype
= "plantlike",
18 tiles
= { "flowers_dandelion_white.png" },
19 inventory_image
= "flowers_dandelion_white.png",
20 wield_image
= "flowers_dandelion_white.png",
21 sunlight_propagates
= true,
25 groups
= {snappy
=3,flammable
=2,flower
=1,flora
=1,attached_node
=1,color_white
=1},
26 sounds
= default
.node_sound_leaves_defaults(),
29 fixed
= { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
33 minetest
.register_node("flowers:dandelion_yellow", {
34 description
= "Yellow Flower",
35 drawtype
= "plantlike",
36 tiles
= { "flowers_dandelion_yellow.png" },
37 inventory_image
= "flowers_dandelion_yellow.png",
38 wield_image
= "flowers_dandelion_yellow.png",
39 sunlight_propagates
= true,
43 groups
= {snappy
=3,flammable
=2,flower
=1,flora
=1,attached_node
=1,color_yellow
=1},
44 sounds
= default
.node_sound_leaves_defaults(),
47 fixed
= { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
51 minetest
.register_node("flowers:geranium", {
52 description
= "Blue Flower",
53 drawtype
= "plantlike",
54 tiles
= { "flowers_geranium.png" },
55 inventory_image
= "flowers_geranium.png",
56 wield_image
= "flowers_geranium.png",
57 sunlight_propagates
= true,
61 groups
= {snappy
=3,flammable
=2,flower
=1,flora
=1,attached_node
=1,color_blue
=1},
62 sounds
= default
.node_sound_leaves_defaults(),
65 fixed
= { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
69 minetest
.register_node("flowers:rose", {
70 description
= "Red Flower",
71 drawtype
= "plantlike",
72 tiles
= { "flowers_rose.png" },
73 inventory_image
= "flowers_rose.png",
74 wield_image
= "flowers_rose.png",
75 sunlight_propagates
= true,
79 groups
= {snappy
=3,flammable
=2,flower
=1,flora
=1,attached_node
=1,color_red
=1},
80 sounds
= default
.node_sound_leaves_defaults(),
83 fixed
= { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
87 minetest
.register_node("flowers:tulip", {
88 description
= "Orange Flower",
89 drawtype
= "plantlike",
90 tiles
= { "flowers_tulip.png" },
91 inventory_image
= "flowers_tulip.png",
92 wield_image
= "flowers_tulip.png",
93 sunlight_propagates
= true,
97 groups
= {snappy
=3,flammable
=2,flower
=1,flora
=1,attached_node
=1,color_orange
=1},
98 sounds
= default
.node_sound_leaves_defaults(),
101 fixed
= { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
105 minetest
.register_node("flowers:viola", {
106 description
= "Violet Flower",
107 drawtype
= "plantlike",
108 tiles
= { "flowers_viola.png" },
109 inventory_image
= "flowers_viola.png",
110 wield_image
= "flowers_viola.png",
111 sunlight_propagates
= true,
115 groups
= {snappy
=3,flammable
=2,flower
=1,flora
=1,attached_node
=1,color_violet
=1},
116 sounds
= default
.node_sound_leaves_defaults(),
119 fixed
= { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
124 minetest
.register_abm({
125 nodenames
= {"group:flora"},
126 neighbors
= {"default:dirt_with_grass", "default:desert_sand"},
129 action
= function(pos
, node
)
131 local under
= minetest
.get_node(pos
)
133 if under
.name
== "default:desert_sand" then
134 minetest
.set_node(pos
, {name
="default:dry_shrub"})
135 elseif under
.name
~= "default:dirt_with_grass" then
140 local light
= minetest
.get_node_light(pos
)
141 if not light
or light
< 8 then
146 local pos0
= {x
=pos
.x
-4,y
=pos
.y
-4,z
=pos
.z
-4}
147 local pos1
= {x
=pos
.x
+4,y
=pos
.y
+4,z
=pos
.z
+4}
148 -- if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
153 local flowers
= minetest
.find_nodes_in_area(pos0
, pos1
, "group:flora")
159 local seedling
= minetest
.find_nodes_in_area(pos0
, pos1
, "default:dirt_with_grass")
160 if #seedling
> 0 then
161 seedling
= seedling
[math
.random(#seedling
)]
162 seedling
.y
= seedling
.y
+ 1
163 light
= minetest
.get_node_light(seedling
)
164 if not light
or light
< 8 then
167 if minetest
.get_node(seedling
).name
== "air" then
168 minetest
.set_node(seedling
, {name
=node
.name
})
174 minetest
.register_craft({
175 output
= 'flowers:dandelion_white',
177 {'farming:seed_cotton', 'farming:seed_cotton', 'farming:seed_cotton'},
178 {'default:grass_1', 'default:grass_1', 'default:grass_1'},
179 {'default:dirt', 'default:dirt', 'default:dirt'},
182 minetest
.register_craft({
183 output
= 'flowers:dandelion_yellow',
185 {'flowers:dandelion_white', 'flowers:dandelion_white', 'flowers:dandelion_white'},
186 {'default:grass_1', 'default:gold_lump', 'default:grass_1'},
187 {'default:dirt', 'default:dirt', 'default:dirt'},
190 minetest
.register_craft({
191 output
= 'flowers:rose',
193 {'flowers:dandelion_white', 'flowers:dandelion_white', 'flowers:dandelion_white'},
194 {'default:grass_1', 'default:ruby', 'default:grass_1'},
195 {'default:dirt', 'default:dirt', 'default:dirt'},
198 minetest
.register_craft({
199 output
= 'flowers:viola',
201 {'flowers:rose', 'flowers:rose', 'flowers:rose'},
202 {'flowers:geranium', 'flowers:geranium', 'flowers:geranium'},
203 {'default:dirt', 'default:dirt', 'default:dirt'},
206 minetest
.register_craft({
207 output
= 'flowers:geranium',
209 {'flowers:dandelion_white', 'flowers:dandelion_white', 'flowers:dandelion_white'},
210 {'default:grass_1', 'default:sapphire', 'default:grass_1'},
211 {'default:dirt', 'default:dirt', 'default:dirt'},
214 minetest
.register_craft({
215 output
= 'flowers:tulip',
217 {'flowers:dandelion_yellow', 'flowers:dandelion_yellow', 'flowers:dandelion_yellow'},
218 {'flowers:rose', 'flowers:rose', 'flowers:rose'},
219 {'default:dirt', 'default:dirt', 'default:dirt'},